mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
4847 lines
119 KiB
C++
4847 lines
119 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/debug.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/random.h"
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#include "common/fs.h"
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#include "common/keyboard.h"
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#include "common/substream.h"
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#include "common/str.h"
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#include "graphics/cursorman.h"
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#include "graphics/surface.h"
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#include "graphics/palette.h"
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#include "graphics/pixelformat.h"
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#include "engines/util.h"
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#include "engines/advancedDetector.h"
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#include "audio/audiostream.h"
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#include "prince/prince.h"
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#include "prince/font.h"
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#include "prince/graphics.h"
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#include "prince/script.h"
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#include "prince/debugger.h"
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#include "prince/object.h"
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#include "prince/mob.h"
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#include "prince/sound.h"
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#include "prince/variatxt.h"
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#include "prince/flags.h"
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#include "prince/font.h"
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#include "prince/mhwanh.h"
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#include "prince/cursor.h"
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#include "prince/archive.h"
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#include "prince/hero.h"
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#include "prince/resource.h"
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#include "prince/animation.h"
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#include "prince/option_text.h"
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#include "prince/curve_values.h"
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#include "prince/detection.h"
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namespace Prince {
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void PrinceEngine::debugEngine(const char *s, ...) {
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char buf[STRINGBUFLEN];
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va_list va;
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va_start(va, s);
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vsnprintf(buf, STRINGBUFLEN, s, va);
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va_end(va);
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debug("Prince::Engine %s", buf);
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}
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PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) :
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Engine(syst), _gameDescription(gameDesc), _graph(nullptr), _script(nullptr), _interpreter(nullptr), _flags(nullptr),
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_locationNr(0), _debugger(nullptr), _midiPlayer(nullptr), _room(nullptr),
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_cursor1(nullptr), _cursor2(nullptr), _cursor3(nullptr), _font(nullptr),
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_suitcaseBmp(nullptr), _roomBmp(nullptr), _cursorNr(0), _picWindowX(0), _picWindowY(0), _randomSource("prince"),
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_invLineX(134), _invLineY(176), _invLine(5), _invLines(3), _invLineW(70), _invLineH(76), _maxInvW(72), _maxInvH(76),
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_invLineSkipX(2), _invLineSkipY(3), _showInventoryFlag(false), _inventoryBackgroundRemember(false),
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_mst_shadow(0), _mst_shadow2(0), _candleCounter(0), _invX1(53), _invY1(18), _invWidth(536), _invHeight(438),
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_invCurInside(false), _optionsFlag(false), _optionEnabled(0), _invExamY(120), _invMaxCount(2), _invCounter(0),
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_optionsMob(-1), _currentPointerNumber(1), _selectedMob(-1), _selectedItem(0), _selectedMode(0),
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_optionsWidth(210), _optionsHeight(170), _invOptionsWidth(210), _invOptionsHeight(130), _optionsStep(20),
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_invOptionsStep(20), _optionsNumber(7), _invOptionsNumber(5), _optionsColor1(236), _optionsColor2(252),
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_dialogWidth(600), _dialogHeight(0), _dialogLineSpace(10), _dialogColor1(220), _dialogColor2(223),
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_dialogFlag(false), _dialogLines(0), _dialogText(nullptr), _mouseFlag(1),
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_roomPathBitmap(nullptr), _roomPathBitmapTemp(nullptr), _coordsBufEnd(nullptr), _coordsBuf(nullptr), _coords(nullptr),
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_traceLineLen(0), _rembBitmapTemp(nullptr), _rembBitmap(nullptr), _rembMask(0), _rembX(0), _rembY(0), _fpX(0), _fpY(0),
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_checkBitmapTemp(nullptr), _checkBitmap(nullptr), _checkMask(0), _checkX(0), _checkY(0), _traceLineFirstPointFlag(false),
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_tracePointFirstPointFlag(false), _coordsBuf2(nullptr), _coords2(nullptr), _coordsBuf3(nullptr), _coords3(nullptr),
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_shanLen(0), _directionTable(nullptr), _currentMidi(0), _lightX(0), _lightY(0), _curveData(nullptr), _curvPos(0),
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_creditsData(nullptr), _creditsDataSize(0), _currentTime(0), _zoomBitmap(nullptr), _shadowBitmap(nullptr), _transTable(nullptr),
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_flcFrameSurface(nullptr), _shadScaleValue(0), _shadLineLen(0), _scaleValue(0), _dialogImage(nullptr), _mobTranslationData(nullptr),
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_mobTranslationSize(0) {
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// Debug/console setup
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DebugMan.addDebugChannel(DebugChannel::kScript, "script", "Prince Script debug channel");
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DebugMan.addDebugChannel(DebugChannel::kEngine, "engine", "Prince Engine debug channel");
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DebugMan.enableDebugChannel("script");
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memset(_audioStream, 0, sizeof(_audioStream));
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gDebugLevel = 10;
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}
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PrinceEngine::~PrinceEngine() {
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DebugMan.clearAllDebugChannels();
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delete _rnd;
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delete _debugger;
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delete _cursor1;
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delete _cursor3;
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delete _midiPlayer;
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delete _script;
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delete _flags;
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delete _interpreter;
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delete _font;
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delete _roomBmp;
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delete _suitcaseBmp;
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delete _variaTxt;
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free(_talkTxt);
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free(_invTxt);
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free(_dialogDat);
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delete _graph;
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delete _room;
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if (_cursor2 != nullptr) {
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_cursor2->free();
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delete _cursor2;
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}
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for (uint i = 0; i < _objList.size(); i++) {
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delete _objList[i];
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}
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_objList.clear();
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free(_objSlot);
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for (uint32 i = 0; i < _pscrList.size(); i++) {
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delete _pscrList[i];
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}
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_pscrList.clear();
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for (uint i = 0; i < _maskList.size(); i++) {
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free(_maskList[i]._data);
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}
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_maskList.clear();
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_drawNodeList.clear();
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clearBackAnimList();
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_backAnimList.clear();
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freeAllNormAnims();
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_normAnimList.clear();
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for (uint i = 0; i < _allInvList.size(); i++) {
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_allInvList[i]._surface->free();
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delete _allInvList[i]._surface;
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}
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_allInvList.clear();
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_optionsPic->free();
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delete _optionsPic;
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_optionsPicInInventory->free();
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delete _optionsPicInInventory;
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for (uint i = 0; i < _mainHero->_moveSet.size(); i++) {
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delete _mainHero->_moveSet[i];
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}
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for (uint i = 0; i < _secondHero->_moveSet.size(); i++) {
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delete _secondHero->_moveSet[i];
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}
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delete _mainHero;
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delete _secondHero;
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free(_roomPathBitmap);
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free(_roomPathBitmapTemp);
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free(_coordsBuf);
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_mobPriorityList.clear();
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freeAllSamples();
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free(_zoomBitmap);
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free(_shadowBitmap);
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free(_transTable);
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free(_curveData);
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free(_shadowLine);
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free(_creditsData);
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if (_dialogImage != nullptr) {
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_dialogImage->free();
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delete _dialogImage;
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}
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free(_mobTranslationData);
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}
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GUI::Debugger *PrinceEngine::getDebugger() {
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return _debugger;
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}
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void PrinceEngine::init() {
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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debugEngine("Adding all path: %s", gameDataDir.getPath().c_str());
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PtcArchive *all = new PtcArchive();
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if (!all->open("all/databank.ptc"))
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error("Can't open all/databank.ptc");
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PtcArchive *voices = new PtcArchive();
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if (!voices->open("data/voices/databank.ptc"))
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error("Can't open data/voices/databank.ptc");
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PtcArchive *sound = new PtcArchive();
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if (!sound->open("sound/databank.ptc"))
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error("Can't open sound/databank.ptc");
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PtcArchive *translation = new PtcArchive();
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if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) {
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if (!translation->openTranslation("all/prince_translation.dat"))
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error("Can't open prince_translation.dat");
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}
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SearchMan.addSubDirectoryMatching(gameDataDir, "all");
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SearchMan.add("all", all);
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SearchMan.add("voices", voices);
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SearchMan.add("sound", sound);
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if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) {
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SearchMan.add("translation", translation);
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}
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_graph = new GraphicsMan(this);
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_rnd = new Common::RandomSource("prince");
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_midiPlayer = new MusicPlayer(this);
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if (getLanguage() == Common::DE_DEU) {
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_font = new Font();
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Resource::loadResource(_font, "font3.raw", true);
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} else {
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_font = new Font();
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Resource::loadResource(_font, "font1.raw", true);
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}
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_suitcaseBmp = new MhwanhDecoder();
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Resource::loadResource(_suitcaseBmp, "walizka", true);
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_script = new Script(this);
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Resource::loadResource(_script, "skrypt.dat", true);
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_flags = new InterpreterFlags();
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_interpreter = new Interpreter(this, _script, _flags);
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_debugger = new Debugger(this, _flags);
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_variaTxt = new VariaTxt();
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if (getLanguage() == Common::PL_POL || getLanguage() == Common::DE_DEU) {
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Resource::loadResource(_variaTxt, "variatxt.dat", true);
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} else {
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Resource::loadResource(_variaTxt, "variatxt_translate.dat", true);
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}
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_cursor1 = new Cursor();
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Resource::loadResource(_cursor1, "mouse1.cur", true);
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_cursor3 = new Cursor();
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Resource::loadResource(_cursor3, "mouse2.cur", true);
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Common::SeekableReadStream *talkTxtStream;
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if (getLanguage() == Common::PL_POL || getLanguage() == Common::DE_DEU) {
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talkTxtStream = SearchMan.createReadStreamForMember("talktxt.dat");
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} else {
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talkTxtStream = SearchMan.createReadStreamForMember("talktxt_translate.dat");
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}
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if (!talkTxtStream) {
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error("Can't load talkTxtStream");
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return;
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}
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_talkTxtSize = talkTxtStream->size();
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_talkTxt = (byte *)malloc(_talkTxtSize);
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talkTxtStream->read(_talkTxt, _talkTxtSize);
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delete talkTxtStream;
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Common::SeekableReadStream *invTxtStream;
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if (getLanguage() == Common::PL_POL || getLanguage() == Common::DE_DEU) {
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invTxtStream = SearchMan.createReadStreamForMember("invtxt.dat");
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} else {
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invTxtStream = SearchMan.createReadStreamForMember("invtxt_translate.dat");
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}
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if (!invTxtStream) {
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error("Can't load invTxtStream");
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return;
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}
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_invTxtSize = invTxtStream->size();
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_invTxt = (byte *)malloc(_invTxtSize);
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invTxtStream->read(_invTxt, _invTxtSize);
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delete invTxtStream;
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loadAllInv();
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Common::SeekableReadStream *dialogDatStream = SearchMan.createReadStreamForMember("dialog.dat");
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if (!dialogDatStream) {
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error("Can't load dialogDatStream");
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return;
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}
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_dialogDatSize = dialogDatStream->size();
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_dialogDat = (byte *)malloc(_dialogDatSize);
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dialogDatStream->read(_dialogDat, _dialogDatSize);
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delete dialogDatStream;
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_optionsPic = new Graphics::Surface();
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_optionsPic->create(_optionsWidth, _optionsHeight, Graphics::PixelFormat::createFormatCLUT8());
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Common::Rect picRect(0, 0, _optionsWidth, _optionsHeight);
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_optionsPic->fillRect(picRect, _graph->kShadowColor);
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_optionsPicInInventory = new Graphics::Surface();
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_optionsPicInInventory->create(_invOptionsWidth, _invOptionsHeight, Graphics::PixelFormat::createFormatCLUT8());
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Common::Rect invPicRect(0, 0, _invOptionsWidth, _invOptionsHeight);
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_optionsPicInInventory->fillRect(invPicRect, _graph->kShadowColor);
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_roomBmp = new Image::BitmapDecoder();
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_room = new Room();
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_mainHero = new Hero(this, _graph);
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_secondHero = new Hero(this, _graph);
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_secondHero->_maxBoredom = 140;
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_secondHero->loadAnimSet(3);
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_roomPathBitmap = (byte *)malloc(kPathBitmapLen);
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_roomPathBitmapTemp = (byte *)malloc(kPathBitmapLen);
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_coordsBuf = (byte *)malloc(kTracePts * 4);
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_coords = _coordsBuf;
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_coordsBufEnd = _coordsBuf + kTracePts * 4 - 4;
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BackgroundAnim tempBackAnim;
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tempBackAnim._seq._currRelative = 0;
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for (int i = 0; i < kMaxBackAnims; i++) {
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_backAnimList.push_back(tempBackAnim);
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}
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Anim tempAnim;
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tempAnim._animData = nullptr;
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tempAnim._shadowData = nullptr;
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for (int i = 0; i < kMaxNormAnims; i++) {
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_normAnimList.push_back(tempAnim);
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}
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_objSlot = (uint16 *)malloc(kMaxObjects * sizeof(uint16));
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for (int i = 0; i < kMaxObjects; i++) {
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_objSlot[i] = 0xFF;
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}
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_zoomBitmap = (byte *)malloc(kZoomBitmapLen);
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_shadowBitmap = (byte *)malloc(2 * kShadowBitmapSize);
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_transTable = (byte *)malloc(kTransTableSize);
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_curveData = (int16 *)malloc(2 * kCurveLen * sizeof(int16));
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_shadowLine = (byte *)malloc(kShadowLineArraySize);
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Common::SeekableReadStream *creditsDataStream;
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if (getLanguage() == Common::PL_POL || getLanguage() == Common::DE_DEU) {
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creditsDataStream = SearchMan.createReadStreamForMember("credits.dat");
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} else {
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creditsDataStream = SearchMan.createReadStreamForMember("credits_translate.dat");
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}
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if (!creditsDataStream) {
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error("Can't load creditsDataStream");
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return;
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}
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_creditsDataSize = creditsDataStream->size();
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_creditsData = (byte *)malloc(_creditsDataSize);
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creditsDataStream->read(_creditsData, _creditsDataSize);
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delete creditsDataStream;
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if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) {
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loadMobTranslationTexts();
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}
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}
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void PrinceEngine::showLogo() {
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MhwanhDecoder logo;
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if (Resource::loadResource(&logo, "logo.raw", true)) {
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loadSample(0, "LOGO.WAV");
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playSample(0, 0);
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_graph->draw(_graph->_frontScreen, logo.getSurface());
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_graph->change();
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_graph->update(_graph->_frontScreen);
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setPalette(logo.getPalette());
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uint32 logoStart = _system->getMillis();
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while (_system->getMillis() < logoStart + 5000) {
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Common::Event event;
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Common::EventManager *eventMan = _system->getEventManager();
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
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stopSample(0);
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return;
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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stopSample(0);
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return;
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default:
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break;
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}
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}
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if (shouldQuit()) {
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return;
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}
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}
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}
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}
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Common::Error PrinceEngine::run() {
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syncSoundSettings();
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int startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
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init();
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if (startGameSlot == -1) {
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showLogo();
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} else {
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loadLocation(59); // load intro location - easiest way to set everything up
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loadGame(startGameSlot);
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}
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mainLoop();
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return Common::kNoError;
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}
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void PrinceEngine::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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if (pause) {
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_midiPlayer->pause();
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}
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else {
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_midiPlayer->resume();
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}
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}
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bool AnimListItem::loadFromStream(Common::SeekableReadStream &stream) {
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int32 pos = stream.pos();
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uint16 type = stream.readUint16LE();
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if (type == 0xFFFF) {
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return false;
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}
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_type = type;
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_fileNumber = stream.readUint16LE();
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_startPhase = stream.readUint16LE();
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_endPhase = stream.readUint16LE();
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_loopPhase = stream.readUint16LE();
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_x = stream.readSint16LE();
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_y = stream.readSint16LE();
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_loopType = stream.readUint16LE();
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_nextAnim = stream.readUint16LE();
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_flags = stream.readUint16LE();
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//debug("AnimListItem type %d, fileNumber %d, x %d, y %d, flags %d", _type, _fileNumber, _x, _y, _flags);
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//debug("startPhase %d, endPhase %d, loopPhase %d", _startPhase, _endPhase, _loopPhase);
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// 32 byte aligment
|
|
stream.seek(pos + 32);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadLocation(uint16 locationNr) {
|
|
|
|
blackPalette();
|
|
|
|
_flicPlayer.close();
|
|
|
|
memset(_textSlots, 0, sizeof(_textSlots));
|
|
freeAllSamples();
|
|
|
|
debugEngine("PrinceEngine::loadLocation %d", locationNr);
|
|
const Common::FSNode gameDataDir(ConfMan.get("path"));
|
|
SearchMan.remove(Common::String::format("%02d", _locationNr));
|
|
|
|
_locationNr = locationNr;
|
|
_debugger->_locationNr = locationNr;
|
|
|
|
_flags->setFlagValue(Flags::CURRROOM, _locationNr);
|
|
_interpreter->stopBg();
|
|
|
|
changeCursor(0);
|
|
|
|
const Common::String locationNrStr = Common::String::format("%02d", _locationNr);
|
|
debugEngine("loadLocation %s", locationNrStr.c_str());
|
|
|
|
PtcArchive *locationArchive = new PtcArchive();
|
|
if (!locationArchive->open(locationNrStr + "/databank.ptc"))
|
|
error("Can't open location %s", locationNrStr.c_str());
|
|
|
|
SearchMan.add(locationNrStr, locationArchive);
|
|
|
|
loadMusic(_locationNr);
|
|
|
|
// load location background, replace old one
|
|
Resource::loadResource(_roomBmp, "room", true);
|
|
if (_roomBmp->getSurface()) {
|
|
_sceneWidth = _roomBmp->getSurface()->w;
|
|
}
|
|
|
|
loadZoom(_zoomBitmap, kZoomBitmapLen, "zoom");
|
|
loadShadow(_shadowBitmap, kShadowBitmapSize, "shadow", "shadow2");
|
|
loadTrans(_transTable, "trans");
|
|
loadPath("path");
|
|
|
|
for (uint32 i = 0; i < _pscrList.size(); i++) {
|
|
delete _pscrList[i];
|
|
}
|
|
_pscrList.clear();
|
|
Resource::loadResource(_pscrList, "pscr.lst", false);
|
|
|
|
loadMobPriority("mobpri");
|
|
|
|
_mobList.clear();
|
|
if (getGameType() == kPrinceDataDE) {
|
|
const Common::String mobLstName = Common::String::format("mob%02d.lst", _locationNr);
|
|
debug("name: %s", mobLstName.c_str());
|
|
Resource::loadResource(_mobList, mobLstName.c_str(), false);
|
|
} else if (getGameType() == kPrinceDataPL) {
|
|
Resource::loadResource(_mobList, "mob.lst", false);
|
|
}
|
|
if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) {
|
|
// update Mob texts for translated version
|
|
setMobTranslationTexts();
|
|
}
|
|
|
|
_animList.clear();
|
|
Resource::loadResource(_animList, "anim.lst", false);
|
|
|
|
for (uint32 i = 0; i < _objList.size(); i++) {
|
|
delete _objList[i];
|
|
}
|
|
_objList.clear();
|
|
Resource::loadResource(_objList, "obj.lst", false);
|
|
|
|
_room->loadRoom(_script->getRoomOffset(_locationNr));
|
|
|
|
for (uint i = 0; i < _maskList.size(); i++) {
|
|
free(_maskList[i]._data);
|
|
}
|
|
_maskList.clear();
|
|
_script->loadAllMasks(_maskList, _room->_nak);
|
|
|
|
_picWindowX = 0;
|
|
|
|
_lightX = _script->getLightX(_locationNr);
|
|
_lightY = _script->getLightY(_locationNr);
|
|
setShadowScale(_script->getShadowScale(_locationNr));
|
|
|
|
for (uint i = 0; i < _mobList.size(); i++) {
|
|
_mobList[i]._visible = _script->getMobVisible(_room->_mobs, i);
|
|
}
|
|
|
|
_script->installObjects(_room->_obj);
|
|
|
|
freeAllNormAnims();
|
|
|
|
clearBackAnimList();
|
|
_script->installBackAnims(_backAnimList, _room->_backAnim);
|
|
|
|
_graph->makeShadowTable(70, _graph->_shadowTable70);
|
|
_graph->makeShadowTable(50, _graph->_shadowTable50);
|
|
|
|
_mainHero->freeOldMove();
|
|
_secondHero->freeOldMove();
|
|
|
|
_mainHero->scrollHero();
|
|
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::setShadowScale(int32 shadowScale) {
|
|
shadowScale = 100 - shadowScale;
|
|
if (!shadowScale) {
|
|
_shadScaleValue = 10000;
|
|
} else {
|
|
_shadScaleValue = 10000 / shadowScale;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::plotShadowLinePoint(int x, int y, int color, void *data) {
|
|
PrinceEngine *vm = (PrinceEngine *)data;
|
|
WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4], x);
|
|
WRITE_LE_UINT16(&vm->_shadowLine[vm->_shadLineLen * 4 + 2], y);
|
|
vm->_shadLineLen++;
|
|
}
|
|
|
|
void PrinceEngine::changeCursor(uint16 curId) {
|
|
_debugger->_cursorNr = curId;
|
|
_mouseFlag = curId;
|
|
_flags->setFlagValue(Flags::MOUSEENABLED, curId);
|
|
|
|
const Graphics::Surface *curSurface = nullptr;
|
|
|
|
switch (curId) {
|
|
case 0:
|
|
CursorMan.showMouse(false);
|
|
_optionsFlag = 0;
|
|
_selectedMob = -1;
|
|
return;
|
|
case 1:
|
|
curSurface = _cursor1->getSurface();
|
|
break;
|
|
case 2:
|
|
curSurface = _cursor2;
|
|
break;
|
|
case 3:
|
|
curSurface = _cursor3->getSurface();
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
mousePos.x = CLIP(mousePos.x, (int16) 315, (int16) 639);
|
|
mousePos.y = CLIP(mousePos.y, (int16) 0, (int16) 170);
|
|
_system->warpMouse(mousePos.x, mousePos.y);
|
|
break;
|
|
}
|
|
|
|
CursorMan.replaceCursorPalette(_roomBmp->getPalette(), 0, 255);
|
|
CursorMan.replaceCursor(
|
|
curSurface->getBasePtr(0, 0),
|
|
curSurface->w, curSurface->h,
|
|
0, 0,
|
|
255, false,
|
|
&curSurface->format
|
|
);
|
|
CursorMan.showMouse(true);
|
|
}
|
|
|
|
void PrinceEngine::makeInvCursor(int itemNr) {
|
|
const Graphics::Surface *cur1Surface = _cursor1->getSurface();
|
|
int cur1W = cur1Surface->w;
|
|
int cur1H = cur1Surface->h;
|
|
const Common::Rect cur1Rect(0, 0, cur1W, cur1H);
|
|
|
|
const Graphics::Surface *itemSurface = _allInvList[itemNr].getSurface();
|
|
int itemW = itemSurface->w;
|
|
int itemH = itemSurface->h;
|
|
|
|
int cur2W = cur1W + itemW / 2;
|
|
int cur2H = cur1H + itemH / 2;
|
|
|
|
if (_cursor2 != nullptr) {
|
|
_cursor2->free();
|
|
delete _cursor2;
|
|
}
|
|
_cursor2 = new Graphics::Surface();
|
|
_cursor2->create(cur2W, cur2H, Graphics::PixelFormat::createFormatCLUT8());
|
|
Common::Rect cur2Rect(0, 0, cur2W, cur2H);
|
|
_cursor2->fillRect(cur2Rect, 255);
|
|
_cursor2->copyRectToSurface(*cur1Surface, 0, 0, cur1Rect);
|
|
|
|
const byte *src1 = (const byte *)itemSurface->getBasePtr(0, 0);
|
|
byte *dst1 = (byte *)_cursor2->getBasePtr(cur1W, cur1H);
|
|
|
|
if (itemH % 2) {
|
|
itemH--;
|
|
}
|
|
if (itemW % 2) {
|
|
itemW--;
|
|
}
|
|
|
|
for (int y = 0; y < itemH; y++) {
|
|
const byte *src2 = src1;
|
|
byte *dst2 = dst1;
|
|
if (y % 2 == 0) {
|
|
for (int x = 0; x < itemW; x++, src2++) {
|
|
if (x % 2 == 0) {
|
|
if (*src2) {
|
|
*dst2 = *src2;
|
|
} else {
|
|
*dst2 = 255;
|
|
}
|
|
dst2++;
|
|
}
|
|
}
|
|
dst1 += _cursor2->pitch;
|
|
}
|
|
src1 += itemSurface->pitch;
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::loadMusic(int musNumber) {
|
|
uint8 midiNumber = MusicPlayer::_musRoomTable[musNumber];
|
|
if (midiNumber) {
|
|
if (midiNumber != 100) {
|
|
if (_currentMidi != midiNumber) {
|
|
_currentMidi = midiNumber;
|
|
const char *musName = MusicPlayer::_musTable[_currentMidi];
|
|
_midiPlayer->loadMidi(musName);
|
|
}
|
|
}
|
|
} else {
|
|
stopMusic();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::stopMusic() {
|
|
if (_midiPlayer->isPlaying()) {
|
|
_midiPlayer->stop();
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::playNextFLCFrame() {
|
|
if (!_flicPlayer.isVideoLoaded())
|
|
return false;
|
|
|
|
const Graphics::Surface *s = _flicPlayer.decodeNextFrame();
|
|
if (s) {
|
|
_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, s, 255);
|
|
_graph->change();
|
|
_flcFrameSurface = s;
|
|
} else if (_flicLooped) {
|
|
_flicPlayer.rewind();
|
|
playNextFLCFrame();
|
|
} else if (_flcFrameSurface) {
|
|
_graph->drawTransparentSurface(_graph->_frontScreen, 0, 0, _flcFrameSurface, 255);
|
|
_graph->change();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::playSample(uint16 sampleId, uint16 loopType) {
|
|
if (_audioStream[sampleId]) {
|
|
if (_mixer->isSoundIDActive(sampleId)) {
|
|
return;
|
|
}
|
|
_audioStream[sampleId]->rewind();
|
|
if (sampleId < 28) {
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle[sampleId], _audioStream[sampleId], sampleId, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
|
|
} else {
|
|
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_soundHandle[sampleId], _audioStream[sampleId], sampleId, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::stopSample(uint16 sampleId) {
|
|
_mixer->stopID(sampleId);
|
|
}
|
|
|
|
void PrinceEngine::stopAllSamples() {
|
|
_mixer->stopAll();
|
|
}
|
|
|
|
void PrinceEngine::freeSample(uint16 sampleId) {
|
|
stopSample(sampleId);
|
|
if (_audioStream[sampleId] != nullptr) {
|
|
delete _audioStream[sampleId];
|
|
_audioStream[sampleId] = nullptr;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeAllSamples() {
|
|
for (int sampleId = 0; sampleId < kMaxSamples; sampleId++) {
|
|
freeSample(sampleId);
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::loadSample(uint32 sampleSlot, const Common::String &streamName) {
|
|
// FIXME: This is just a workaround streamName is a path
|
|
// SOUND\\SCIERKA1.WAV for now only last path component is used
|
|
Common::String normalizedPath = lastPathComponent(streamName, '\\');
|
|
|
|
// WALKAROUND: Wrong name in script, not existing sound in data files
|
|
if (!normalizedPath.compareTo("9997BEKA.WAV")) {
|
|
return 0;
|
|
}
|
|
|
|
debugEngine("loadSample slot %d, name %s", sampleSlot, normalizedPath.c_str());
|
|
|
|
freeSample(sampleSlot);
|
|
Common::SeekableReadStream *sampleStream = SearchMan.createReadStreamForMember(normalizedPath);
|
|
if (sampleStream == nullptr) {
|
|
delete sampleStream;
|
|
error("Can't load sample %s to slot %d", normalizedPath.c_str(), sampleSlot);
|
|
}
|
|
_audioStream[sampleSlot] = Audio::makeWAVStream(sampleStream, DisposeAfterUse::NO);
|
|
delete sampleStream;
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadVoice(uint32 slot, uint32 sampleSlot, const Common::String &streamName) {
|
|
debugEngine("Loading wav %s slot %d", streamName.c_str(), slot);
|
|
|
|
if (slot >= kMaxTexts) {
|
|
error("Text slot bigger than MAXTEXTS %d", kMaxTexts - 1);
|
|
return false;
|
|
}
|
|
|
|
freeSample(sampleSlot);
|
|
Common::SeekableReadStream *sampleStream = SearchMan.createReadStreamForMember(streamName);
|
|
if (sampleStream == nullptr) {
|
|
debug("Can't open %s", streamName.c_str());
|
|
return false;
|
|
}
|
|
|
|
uint32 id = sampleStream->readUint32LE();
|
|
if (id != MKTAG('F', 'F', 'I', 'R')) {
|
|
error("It's not RIFF file %s", streamName.c_str());
|
|
return false;
|
|
}
|
|
|
|
sampleStream->skip(0x20);
|
|
id = sampleStream->readUint32LE();
|
|
if (id != MKTAG('a', 't', 'a', 'd')) {
|
|
error("No data section in %s id %04x", streamName.c_str(), id);
|
|
return false;
|
|
}
|
|
|
|
id = sampleStream->readUint32LE();
|
|
debugEngine("SetVoice slot %d time %04x", slot, id);
|
|
id <<= 3;
|
|
id /= 22050;
|
|
id += 2;
|
|
|
|
_textSlots[slot]._time = id;
|
|
if (!slot) {
|
|
_mainHero->_talkTime = id;
|
|
} else if (slot == 1) {
|
|
_secondHero->_talkTime = id;
|
|
}
|
|
|
|
debugEngine("SetVoice slot %d time %04x", slot, id);
|
|
sampleStream->seek(SEEK_SET);
|
|
_audioStream[sampleSlot] = Audio::makeWAVStream(sampleStream, DisposeAfterUse::NO);
|
|
delete sampleStream;
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::setVoice(uint16 slot, uint32 sampleSlot, uint16 flag) {
|
|
Common::String sampleName;
|
|
uint32 currentString = _interpreter->getCurrentString();
|
|
|
|
if (currentString >= 80000) {
|
|
uint32 nr = currentString - 80000;
|
|
sampleName = Common::String::format("%02d0%02d-%02d.WAV", nr / 100, nr % 100, flag);
|
|
} else if (currentString >= 70000) {
|
|
sampleName = Common::String::format("inv%02d-01.WAV", currentString - 70000);
|
|
} else if (currentString >= 60000) {
|
|
sampleName = Common::String::format("M%04d-%02d.WAV", currentString - 60000, flag);
|
|
} else if (currentString >= 2000) {
|
|
return;
|
|
} else if (flag >= 100) {
|
|
sampleName = Common::String::format("%03d-%03d.WAV", currentString, flag);
|
|
} else {
|
|
sampleName = Common::String::format("%03d-%02d.WAV", currentString, flag);
|
|
}
|
|
|
|
loadVoice(slot, sampleSlot, sampleName);
|
|
}
|
|
|
|
bool PrinceEngine::loadAnim(uint16 animNr, bool loop) {
|
|
Common::String streamName = Common::String::format("AN%02d", animNr);
|
|
Common::SeekableReadStream *flicStream = SearchMan.createReadStreamForMember(streamName);
|
|
|
|
if (!flicStream) {
|
|
error("Can't open %s", streamName.c_str());
|
|
return false;
|
|
}
|
|
|
|
if (!_flicPlayer.loadStream(flicStream)) {
|
|
error("Can't load flic stream %s", streamName.c_str());
|
|
}
|
|
|
|
debugEngine("%s loaded", streamName.c_str());
|
|
_flicLooped = loop;
|
|
_flicPlayer.start();
|
|
playNextFLCFrame();
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadZoom(byte *zoomBitmap, uint32 dataSize, const char *resourceName) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
|
|
if (!stream) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
if (stream->read(zoomBitmap, dataSize) != dataSize) {
|
|
free(zoomBitmap);
|
|
delete stream;
|
|
return false;
|
|
}
|
|
delete stream;
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadShadow(byte *shadowBitmap, uint32 dataSize, const char *resourceName1, const char *resourceName2) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName1);
|
|
if (!stream) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
|
|
if (stream->read(shadowBitmap, dataSize) != dataSize) {
|
|
free(shadowBitmap);
|
|
delete stream;
|
|
return false;
|
|
}
|
|
|
|
Common::SeekableReadStream *stream2 = SearchMan.createReadStreamForMember(resourceName2);
|
|
if (!stream2) {
|
|
delete stream;
|
|
delete stream2;
|
|
return false;
|
|
}
|
|
|
|
byte *shadowBitmap2 = shadowBitmap + dataSize;
|
|
if (stream2->read(shadowBitmap2, dataSize) != dataSize) {
|
|
free(shadowBitmap);
|
|
delete stream;
|
|
delete stream2;
|
|
return false;
|
|
}
|
|
|
|
delete stream;
|
|
delete stream2;
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadTrans(byte *transTable, const char *resourceName) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
|
|
if (!stream) {
|
|
delete stream;
|
|
for (int i = 0; i < 256; i++) {
|
|
for (int j = 0; j < 256; j++) {
|
|
transTable[i * 256 + j] = j;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
if (stream->read(transTable, kTransTableSize) != kTransTableSize) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
delete stream;
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadPath(const char *resourceName) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
|
|
if (!stream) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
if (stream->read(_roomPathBitmap, kPathBitmapLen) != kPathBitmapLen) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
delete stream;
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadAllInv() {
|
|
for (int i = 0; i < kMaxInv; i++) {
|
|
InvItem tempInvItem;
|
|
|
|
const Common::String invStreamName = Common::String::format("INV%02d", i);
|
|
Common::SeekableReadStream *invStream = SearchMan.createReadStreamForMember(invStreamName);
|
|
if (!invStream) {
|
|
delete invStream;
|
|
return true;
|
|
}
|
|
|
|
tempInvItem._x = invStream->readUint16LE();
|
|
tempInvItem._y = invStream->readUint16LE();
|
|
int width = invStream->readUint16LE();
|
|
int height = invStream->readUint16LE();
|
|
tempInvItem._surface = new Graphics::Surface();
|
|
tempInvItem._surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
|
|
|
|
for (int h = 0; h < tempInvItem._surface->h; h++) {
|
|
invStream->read(tempInvItem._surface->getBasePtr(0, h), tempInvItem._surface->w);
|
|
}
|
|
|
|
_allInvList.push_back(tempInvItem);
|
|
delete invStream;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool PrinceEngine::loadMobPriority(const char *resourceName) {
|
|
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
|
|
if (!stream) {
|
|
delete stream;
|
|
return false;
|
|
}
|
|
|
|
_mobPriorityList.clear();
|
|
uint mobId;
|
|
while (1) {
|
|
mobId = stream->readUint32LE();
|
|
if (mobId == 0xFFFFFFFF) {
|
|
break;
|
|
}
|
|
_mobPriorityList.push_back(mobId);
|
|
}
|
|
delete stream;
|
|
return true;
|
|
}
|
|
|
|
void PrinceEngine::loadMobTranslationTexts() {
|
|
Common::SeekableReadStream *mobTranslationStream = SearchMan.createReadStreamForMember("mob_translate.dat");
|
|
if (!mobTranslationStream) {
|
|
error("Can't load mob_translate.dat");
|
|
}
|
|
_mobTranslationSize = mobTranslationStream->size();
|
|
_mobTranslationData = (byte *)malloc(_mobTranslationSize);
|
|
mobTranslationStream->read(_mobTranslationData, _mobTranslationSize);
|
|
delete mobTranslationStream;
|
|
}
|
|
|
|
void PrinceEngine::setMobTranslationTexts() {
|
|
int locationOffset = READ_UINT16(_mobTranslationData + (_locationNr - 1) * 2);
|
|
if (locationOffset) {
|
|
byte *locationText = _mobTranslationData + locationOffset;
|
|
for (uint i = 0; i < _mobList.size(); i++) {
|
|
byte c;
|
|
locationText++;
|
|
_mobList[i]._name.clear();
|
|
while ((c = *locationText)) {
|
|
_mobList[i]._name += c;
|
|
locationText++;
|
|
}
|
|
locationText++;
|
|
_mobList[i]._examText.clear();
|
|
c = *locationText;
|
|
locationText++;
|
|
if (c) {
|
|
_mobList[i]._examText += c;
|
|
do {
|
|
c = *locationText;
|
|
_mobList[i]._examText += c;
|
|
locationText++;
|
|
} while (c != 255);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::keyHandler(Common::Event event) {
|
|
uint16 nChar = event.kbd.keycode;
|
|
switch (nChar) {
|
|
case Common::KEYCODE_d:
|
|
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
|
|
getDebugger()->attach();
|
|
}
|
|
break;
|
|
case Common::KEYCODE_z:
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 1);
|
|
}
|
|
break;
|
|
case Common::KEYCODE_x:
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 2);
|
|
}
|
|
break;
|
|
case Common::KEYCODE_ESCAPE:
|
|
_flags->setFlagValue(Flags::ESCAPED2, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::getMob(Common::Array<Mob> &mobList, bool usePriorityList, int posX, int posY) {
|
|
|
|
Common::Point pointPos(posX, posY);
|
|
|
|
int mobListSize;
|
|
if (usePriorityList) {
|
|
mobListSize = _mobPriorityList.size();
|
|
} else {
|
|
mobListSize = mobList.size();
|
|
}
|
|
|
|
for (int mobNumber = 0; mobNumber < mobListSize; mobNumber++) {
|
|
Mob *mob = nullptr;
|
|
if (usePriorityList) {
|
|
mob = &mobList[_mobPriorityList[mobNumber]];
|
|
} else {
|
|
mob = &mobList[mobNumber];
|
|
}
|
|
|
|
if (mob->_visible) {
|
|
continue;
|
|
}
|
|
|
|
int type = mob->_type & 7;
|
|
switch (type) {
|
|
case 0:
|
|
case 1:
|
|
//normal_mob
|
|
if (!mob->_rect.contains(pointPos)) {
|
|
continue;
|
|
}
|
|
break;
|
|
case 3:
|
|
//mob_obj
|
|
if (mob->_mask < kMaxObjects) {
|
|
int nr = _objSlot[mob->_mask];
|
|
if (nr != 0xFF) {
|
|
Object &obj = *_objList[nr];
|
|
Common::Rect objectRect(obj._x, obj._y, obj._x + obj._width, obj._y + obj._height);
|
|
if (objectRect.contains(pointPos)) {
|
|
Graphics::Surface *objSurface = obj.getSurface();
|
|
byte *pixel = (byte *)objSurface->getBasePtr(posX - obj._x, posY - obj._y);
|
|
if (*pixel != 255) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
continue;
|
|
break;
|
|
case 2:
|
|
case 5:
|
|
//check_ba_mob
|
|
if (!_backAnimList[mob->_mask].backAnims.empty()) {
|
|
int currentAnim = _backAnimList[mob->_mask]._seq._currRelative;
|
|
Anim &backAnim = _backAnimList[mob->_mask].backAnims[currentAnim];
|
|
if (backAnim._animData != nullptr) {
|
|
if (!backAnim._state) {
|
|
Common::Rect backAnimRect(backAnim._currX, backAnim._currY, backAnim._currX + backAnim._currW, backAnim._currY + backAnim._currH);
|
|
if (backAnimRect.contains(pointPos)) {
|
|
int phase = backAnim._showFrame;
|
|
int phaseFrameIndex = backAnim._animData->getPhaseFrameIndex(phase);
|
|
Graphics::Surface *backAnimSurface = backAnim._animData->getFrame(phaseFrameIndex);
|
|
byte pixel = *(byte *)backAnimSurface->getBasePtr(posX - backAnim._currX, posY - backAnim._currY);
|
|
if (pixel != 255) {
|
|
if (type == 5) {
|
|
if (mob->_rect.contains(pointPos)) {
|
|
break;
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
continue;
|
|
break;
|
|
default:
|
|
//not_part_ba
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
if (usePriorityList) {
|
|
return _mobPriorityList[mobNumber];
|
|
} else {
|
|
return mobNumber;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::checkMob(Graphics::Surface *screen, Common::Array<Mob> &mobList, bool usePriorityList) {
|
|
if (_mouseFlag == 0 || _mouseFlag == 3) {
|
|
return -1;
|
|
}
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
int mobNumber = getMob(mobList, usePriorityList, mousePos.x + _picWindowX, mousePos.y);
|
|
|
|
if (mobNumber != -1) {
|
|
Common::String mobName = mobList[mobNumber]._name;
|
|
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
for (uint i = 0; i < mobName.size(); i++) {
|
|
switch (mobName[i]) {
|
|
case '\xc4':
|
|
mobName.setChar('\x83', i);
|
|
break;
|
|
case '\xd6':
|
|
mobName.setChar('\x84', i);
|
|
break;
|
|
case '\xdc':
|
|
mobName.setChar('\x85', i);
|
|
break;
|
|
case '\xdf':
|
|
mobName.setChar('\x7f', i);
|
|
break;
|
|
case '\xe4':
|
|
mobName.setChar('\x80', i);
|
|
break;
|
|
case '\xf6':
|
|
mobName.setChar('\x81', i);
|
|
break;
|
|
case '\xfc':
|
|
mobName.setChar('\x82', i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint16 textW = getTextWidth(mobName.c_str());
|
|
|
|
uint16 x = mousePos.x - textW / 2;
|
|
if (x > screen->w) {
|
|
x = 0;
|
|
}
|
|
|
|
if (x + textW > screen->w) {
|
|
x = screen->w - textW;
|
|
}
|
|
|
|
uint16 y = mousePos.y - _font->getFontHeight();
|
|
if (y > screen->h) {
|
|
y = _font->getFontHeight() - 2;
|
|
}
|
|
|
|
_font->drawString(screen, mobName, x, y, screen->w, 216);
|
|
}
|
|
|
|
return mobNumber;
|
|
}
|
|
|
|
void PrinceEngine::printAt(uint32 slot, uint8 color, char *s, uint16 x, uint16 y) {
|
|
debugC(1, DebugChannel::kEngine, "PrinceEngine::printAt slot %d, color %d, x %02d, y %02d, str %s", slot, color, x, y, s);
|
|
|
|
if (getLanguage() == Common::DE_DEU)
|
|
correctStringDEU(s);
|
|
|
|
Text &text = _textSlots[slot];
|
|
text._str = s;
|
|
text._x = x;
|
|
text._y = y;
|
|
text._color = color;
|
|
int lines = calcTextLines(s);
|
|
text._time = calcTextTime(lines);
|
|
}
|
|
|
|
int PrinceEngine::calcTextLines(const char *s) {
|
|
int lines = 1;
|
|
while (*s) {
|
|
if (*s == '\n') {
|
|
lines++;
|
|
}
|
|
s++;
|
|
}
|
|
return lines;
|
|
}
|
|
|
|
int PrinceEngine::calcTextTime(int numberOfLines) {
|
|
return numberOfLines * 30;
|
|
}
|
|
|
|
void PrinceEngine::correctStringDEU(char *s) {
|
|
while (*s) {
|
|
switch (*s) {
|
|
case '\xc4':
|
|
*s = '\x83';
|
|
break;
|
|
case '\xd6':
|
|
*s = '\x84';
|
|
break;
|
|
case '\xdc':
|
|
*s = '\x85';
|
|
break;
|
|
case '\xdf':
|
|
*s = '\x7f';
|
|
break;
|
|
case '\xe4':
|
|
*s = '\x80';
|
|
break;
|
|
case '\xf6':
|
|
*s = '\x81';
|
|
break;
|
|
case '\xfc':
|
|
*s = '\x82';
|
|
break;
|
|
}
|
|
s++;
|
|
}
|
|
}
|
|
|
|
uint32 PrinceEngine::getTextWidth(const char *s) {
|
|
uint16 textW = 0;
|
|
while (*s) {
|
|
textW += _font->getCharWidth(*s) + _font->getKerningOffset(0, 0);
|
|
s++;
|
|
}
|
|
return textW;
|
|
}
|
|
|
|
void PrinceEngine::showTexts(Graphics::Surface *screen) {
|
|
for (uint32 slot = 0; slot < kMaxTexts; slot++) {
|
|
|
|
if (_showInventoryFlag && slot) {
|
|
// only slot 0 for inventory
|
|
break;
|
|
}
|
|
|
|
Text& text = _textSlots[slot];
|
|
if (!text._str && !text._time) {
|
|
continue;
|
|
}
|
|
|
|
int x = text._x;
|
|
int y = text._y;
|
|
|
|
if (!_showInventoryFlag) {
|
|
x -= _picWindowX;
|
|
y -= _picWindowY;
|
|
}
|
|
|
|
Common::Array<Common::String> lines;
|
|
_font->wordWrapText(text._str, _graph->_frontScreen->w, lines);
|
|
|
|
int wideLine = 0;
|
|
for (uint i = 0; i < lines.size(); i++) {
|
|
int textLen = getTextWidth(lines[i].c_str());
|
|
if (textLen > wideLine) {
|
|
wideLine = textLen;
|
|
}
|
|
}
|
|
|
|
int leftBorderText = 6;
|
|
if (x + wideLine / 2 > kNormalWidth - leftBorderText) {
|
|
x = kNormalWidth - leftBorderText - wideLine / 2;
|
|
}
|
|
|
|
if (x - wideLine / 2 < leftBorderText) {
|
|
x = leftBorderText + wideLine / 2;
|
|
}
|
|
|
|
int textSkip = 2;
|
|
for (uint i = 0; i < lines.size(); i++) {
|
|
int drawX = x - getTextWidth(lines[i].c_str()) / 2;
|
|
int drawY = y - 10 - (lines.size() - i) * (_font->getFontHeight() - textSkip);
|
|
if (drawX < 0) {
|
|
drawX = 0;
|
|
}
|
|
if (drawY < 0) {
|
|
drawY = 0;
|
|
}
|
|
_font->drawString(screen, lines[i], drawX, drawY, screen->w, text._color);
|
|
}
|
|
|
|
text._time--;
|
|
if (!text._time) {
|
|
text._str = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::spriteCheck(int sprWidth, int sprHeight, int destX, int destY) {
|
|
destX -= _picWindowX;
|
|
destY -= _picWindowY;
|
|
|
|
// if x1 is on visible part of screen
|
|
if (destX < 0) {
|
|
if (destX + sprWidth < 1) {
|
|
//x2 is negative - out of window
|
|
return false;
|
|
}
|
|
}
|
|
// if x1 is outside of screen on right side
|
|
if (destX >= kNormalWidth) {
|
|
return false;
|
|
}
|
|
|
|
if (destY < 0) {
|
|
if (destY + sprHeight < 1) {
|
|
//y2 is negative - out of window
|
|
return false;
|
|
}
|
|
}
|
|
if (destY >= kNormalHeight) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// CheckNak
|
|
void PrinceEngine::checkMasks(int x1, int y1, int sprWidth, int sprHeight, int z) {
|
|
int x2 = x1 + sprWidth - 1;
|
|
int y2 = y1 + sprHeight - 1;
|
|
if (x1 < 0) {
|
|
x1 = 0;
|
|
}
|
|
for (uint i = 0; i < _maskList.size(); i++) {
|
|
if (!_maskList[i]._state && !_maskList[i]._flags) {
|
|
if (_maskList[i]._z > z) {
|
|
if (_maskList[i]._x1 <= x2 && _maskList[i]._x2 >= x1) {
|
|
if (_maskList[i]._y1 <= y2 && _maskList[i]._y2 >= y1) {
|
|
_maskList[i]._state = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ClsNak
|
|
void PrinceEngine::clsMasks() {
|
|
for (uint i = 0; i < _maskList.size(); i++) {
|
|
if (_maskList[i]._state) {
|
|
_maskList[i]._state = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// InsertNakladki
|
|
void PrinceEngine::insertMasks(Graphics::Surface *originalRoomSurface) {
|
|
for (uint i = 0; i < _maskList.size(); i++) {
|
|
if (_maskList[i]._state) {
|
|
if (_maskList[i]._data != nullptr) {
|
|
showMask(i, originalRoomSurface);
|
|
} else {
|
|
error("insertMasks() - Wrong mask data- nr %d", i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ShowNak
|
|
void PrinceEngine::showMask(int maskNr, Graphics::Surface *originalRoomSurface) {
|
|
if (!_maskList[maskNr]._flags) {
|
|
if (spriteCheck(_maskList[maskNr]._width, _maskList[maskNr]._height, _maskList[maskNr]._x1, _maskList[maskNr]._y1)) {
|
|
int destX = _maskList[maskNr]._x1 - _picWindowX;
|
|
int destY = _maskList[maskNr]._y1 - _picWindowY;
|
|
DrawNode newDrawNode;
|
|
newDrawNode.posX = destX;
|
|
newDrawNode.posY = destY;
|
|
newDrawNode.posZ = _maskList[maskNr]._z;
|
|
newDrawNode.width = _maskList[maskNr]._width;
|
|
newDrawNode.height = _maskList[maskNr]._height;
|
|
newDrawNode.s = nullptr;
|
|
newDrawNode.originalRoomSurface = originalRoomSurface;
|
|
newDrawNode.data = _maskList[maskNr].getMask();
|
|
newDrawNode.drawFunction = &_graph->drawMaskDrawNode;
|
|
_drawNodeList.push_back(newDrawNode);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showSprite(Graphics::Surface *spriteSurface, int destX, int destY, int destZ) {
|
|
if (spriteCheck(spriteSurface->w, spriteSurface->h, destX, destY)) {
|
|
destX -= _picWindowX;
|
|
destY -= _picWindowY;
|
|
DrawNode newDrawNode;
|
|
newDrawNode.posX = destX;
|
|
newDrawNode.posY = destY;
|
|
newDrawNode.posZ = destZ;
|
|
newDrawNode.width = 0;
|
|
newDrawNode.height = 0;
|
|
newDrawNode.s = spriteSurface;
|
|
newDrawNode.originalRoomSurface = nullptr;
|
|
newDrawNode.data = _transTable;
|
|
newDrawNode.drawFunction = &_graph->drawTransparentWithTransDrawNode;
|
|
_drawNodeList.push_back(newDrawNode);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showSpriteShadow(Graphics::Surface *shadowSurface, int destX, int destY, int destZ) {
|
|
if (spriteCheck(shadowSurface->w, shadowSurface->h, destX, destY)) {
|
|
destX -= _picWindowX;
|
|
destY -= _picWindowY;
|
|
DrawNode newDrawNode;
|
|
newDrawNode.posX = destX;
|
|
newDrawNode.posY = destY;
|
|
newDrawNode.posZ = destZ;
|
|
newDrawNode.width = 0;
|
|
newDrawNode.height = 0;
|
|
newDrawNode.s = shadowSurface;
|
|
newDrawNode.originalRoomSurface = nullptr;
|
|
newDrawNode.data = _graph->_shadowTable70;
|
|
newDrawNode.drawFunction = &_graph->drawAsShadowDrawNode;
|
|
_drawNodeList.push_back(newDrawNode);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showAnim(Anim &anim) {
|
|
//ShowFrameCode
|
|
//ShowAnimFrame
|
|
int phase = anim._showFrame;
|
|
int phaseFrameIndex = anim._animData->getPhaseFrameIndex(phase);
|
|
int x = anim._x + anim._animData->getPhaseOffsetX(phase);
|
|
int y = anim._y + anim._animData->getPhaseOffsetY(phase);
|
|
int animFlag = anim._flags;
|
|
int checkMaskFlag = (animFlag & 1);
|
|
int maxFrontFlag = (animFlag & 2);
|
|
int specialZFlag = anim._nextAnim;
|
|
int z = anim._nextAnim;
|
|
Graphics::Surface *animSurface = anim._animData->getFrame(phaseFrameIndex);
|
|
int frameWidth = animSurface->w;
|
|
int frameHeight = animSurface->h;
|
|
int shadowZ = 0;
|
|
|
|
if (checkMaskFlag) {
|
|
if (!anim._nextAnim) {
|
|
z = y + frameHeight - 1;
|
|
}
|
|
checkMasks(x, y, frameWidth, frameHeight, z);
|
|
}
|
|
|
|
if (specialZFlag) {
|
|
z = specialZFlag;
|
|
} else if (maxFrontFlag) {
|
|
z = kMaxPicHeight + 1;
|
|
} else {
|
|
z = y + frameHeight - 1;
|
|
}
|
|
shadowZ = z;
|
|
|
|
anim._currX = x;
|
|
anim._currY = y;
|
|
anim._currW = frameWidth;
|
|
anim._currH = frameHeight;
|
|
showSprite(animSurface, x, y, z);
|
|
|
|
// make_special_shadow
|
|
if ((anim._flags & 0x80)) {
|
|
if (animSurface) {
|
|
DrawNode newDrawNode;
|
|
newDrawNode.posX = x;
|
|
newDrawNode.posY = y + animSurface->h - anim._shadowBack;
|
|
newDrawNode.posZ = Hero::kHeroShadowZ;
|
|
newDrawNode.width = 0;
|
|
newDrawNode.height = 0;
|
|
newDrawNode.scaleValue = _scaleValue;
|
|
newDrawNode.originalRoomSurface = nullptr;
|
|
newDrawNode.data = this;
|
|
newDrawNode.drawFunction = &Hero::showHeroShadow;
|
|
newDrawNode.s = animSurface;
|
|
_drawNodeList.push_back(newDrawNode);
|
|
}
|
|
}
|
|
|
|
//ShowFrameCodeShadow
|
|
//ShowAnimFrameShadow
|
|
if (anim._shadowData != nullptr) {
|
|
int shadowPhaseFrameIndex = anim._shadowData->getPhaseFrameIndex(phase);
|
|
int shadowX = anim._shadowData->getBaseX() + anim._shadowData->getPhaseOffsetX(phase);
|
|
int shadowY = anim._shadowData->getBaseY() + anim._shadowData->getPhaseOffsetY(phase);
|
|
Graphics::Surface *shadowSurface = anim._shadowData->getFrame(shadowPhaseFrameIndex);
|
|
int shadowFrameWidth = shadowSurface->w;
|
|
int shadowFrameHeight = shadowSurface->h;
|
|
|
|
if (checkMaskFlag) {
|
|
checkMasks(shadowX, shadowY, shadowFrameWidth, shadowFrameHeight, shadowY + shadowFrameWidth - 1);
|
|
}
|
|
|
|
if (!shadowZ) {
|
|
if (maxFrontFlag) {
|
|
shadowZ = kMaxPicHeight + 1;
|
|
} else {
|
|
shadowZ = shadowY + shadowFrameWidth - 1;
|
|
}
|
|
}
|
|
showSpriteShadow(shadowSurface, shadowX, shadowY, shadowZ);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showNormAnims() {
|
|
for (int i = 0; i < kMaxNormAnims; i++) {
|
|
Anim &anim = _normAnimList[i];
|
|
if (anim._animData != nullptr) {
|
|
int phaseCount = anim._animData->getPhaseCount();
|
|
if (!anim._state) {
|
|
if (anim._frame == anim._lastFrame - 1) {
|
|
if (anim._loopType) {
|
|
if (anim._loopType == 1) {
|
|
anim._frame = anim._loopFrame;
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
} else {
|
|
anim._frame++;
|
|
}
|
|
anim._showFrame = anim._frame;
|
|
if (anim._showFrame >= phaseCount) {
|
|
anim._showFrame = phaseCount - 1;
|
|
}
|
|
showAnim(anim);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::setBackAnim(Anim &backAnim) {
|
|
int start = backAnim._basaData._start;
|
|
if (start != -1) {
|
|
backAnim._frame = start;
|
|
backAnim._showFrame = start;
|
|
backAnim._loopFrame = start;
|
|
}
|
|
int end = backAnim._basaData._end;
|
|
if (end != -1) {
|
|
backAnim._lastFrame = end;
|
|
}
|
|
backAnim._state = 0;
|
|
}
|
|
|
|
void PrinceEngine::showBackAnims() {
|
|
for (int i = 0; i < kMaxBackAnims; i++) {
|
|
BAS &seq = _backAnimList[i]._seq;
|
|
int activeSubAnim = seq._currRelative;
|
|
if (!_backAnimList[i].backAnims.empty()) {
|
|
if (_backAnimList[i].backAnims[activeSubAnim]._animData != nullptr) {
|
|
if (!_backAnimList[i].backAnims[activeSubAnim]._state) {
|
|
seq._counter++;
|
|
if (seq._type == 2) {
|
|
if (!seq._currRelative) {
|
|
if (seq._counter >= seq._data) {
|
|
if (seq._anims > 2) {
|
|
seq._currRelative = _randomSource.getRandomNumber(seq._anims - 2) + 1;
|
|
activeSubAnim = seq._currRelative;
|
|
seq._current = _backAnimList[i].backAnims[activeSubAnim]._basaData._num;
|
|
}
|
|
setBackAnim(_backAnimList[i].backAnims[activeSubAnim]);
|
|
seq._counter = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (seq._type == 3) {
|
|
if (!seq._currRelative) {
|
|
if (seq._counter < seq._data2) {
|
|
continue;
|
|
} else {
|
|
setBackAnim(_backAnimList[i].backAnims[activeSubAnim]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_backAnimList[i].backAnims[activeSubAnim]._frame == _backAnimList[i].backAnims[activeSubAnim]._lastFrame - 1) {
|
|
_backAnimList[i].backAnims[activeSubAnim]._frame = _backAnimList[i].backAnims[activeSubAnim]._loopFrame;
|
|
switch (seq._type) {
|
|
case 1:
|
|
if (seq._anims > 1) {
|
|
int rnd;
|
|
do {
|
|
rnd = _randomSource.getRandomNumber(seq._anims - 1);
|
|
} while (rnd == seq._currRelative);
|
|
seq._currRelative = rnd;
|
|
seq._current = _backAnimList[i].backAnims[rnd]._basaData._num;
|
|
activeSubAnim = rnd;
|
|
setBackAnim(_backAnimList[i].backAnims[activeSubAnim]);
|
|
seq._counter = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (seq._currRelative) {
|
|
seq._currRelative = 0;
|
|
seq._current = _backAnimList[i].backAnims[0]._basaData._num;
|
|
activeSubAnim = 0;
|
|
setBackAnim(_backAnimList[i].backAnims[activeSubAnim]);
|
|
seq._counter = 0;
|
|
}
|
|
break;
|
|
case 3:
|
|
seq._currRelative = 0;
|
|
seq._current = _backAnimList[i].backAnims[0]._basaData._num;
|
|
seq._counter = 0;
|
|
seq._data2 = _randomSource.getRandomNumber(seq._data - 1);
|
|
continue; // for bug in original game
|
|
break;
|
|
}
|
|
} else {
|
|
_backAnimList[i].backAnims[activeSubAnim]._frame++;
|
|
}
|
|
_backAnimList[i].backAnims[activeSubAnim]._showFrame = _backAnimList[i].backAnims[activeSubAnim]._frame;
|
|
showAnim(_backAnimList[i].backAnims[activeSubAnim]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::removeSingleBackAnim(int slot) {
|
|
if (!_backAnimList[slot].backAnims.empty()) {
|
|
for (uint j = 0; j < _backAnimList[slot].backAnims.size(); j++) {
|
|
if (_backAnimList[slot].backAnims[j]._animData != nullptr) {
|
|
delete _backAnimList[slot].backAnims[j]._animData;
|
|
_backAnimList[slot].backAnims[j]._animData = nullptr;
|
|
}
|
|
if (_backAnimList[slot].backAnims[j]._shadowData != nullptr) {
|
|
delete _backAnimList[slot].backAnims[j]._shadowData;
|
|
_backAnimList[slot].backAnims[j]._shadowData = nullptr;
|
|
}
|
|
}
|
|
_backAnimList[slot].backAnims.clear();
|
|
_backAnimList[slot]._seq._currRelative = 0;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::clearBackAnimList() {
|
|
for (int i = 0; i < kMaxBackAnims; i++) {
|
|
removeSingleBackAnim(i);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::grabMap() {
|
|
_graph->_frontScreen->copyFrom(*_roomBmp->getSurface());
|
|
showObjects();
|
|
runDrawNodes();
|
|
_graph->_mapScreen->copyFrom(*_graph->_frontScreen);
|
|
}
|
|
|
|
void PrinceEngine::initZoomIn(int slot) {
|
|
freeZoomObject(slot);
|
|
Object *object = _objList[slot];
|
|
if (object != nullptr) {
|
|
Graphics::Surface *zoomSource = object->getSurface();
|
|
if (zoomSource != nullptr) {
|
|
object->_flags |= 0x8000;
|
|
object->_zoomSurface = new Graphics::Surface();
|
|
object->_zoomSurface->create(zoomSource->w, zoomSource->h, Graphics::PixelFormat::createFormatCLUT8());
|
|
object->_zoomSurface->fillRect(Common::Rect(zoomSource->w, zoomSource->h), 0xFF);
|
|
object->_zoomTime = 20;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::initZoomOut(int slot) {
|
|
freeZoomObject(slot);
|
|
Object *object = _objList[slot];
|
|
if (object != nullptr) {
|
|
Graphics::Surface *zoomSource = object->getSurface();
|
|
if (zoomSource != nullptr) {
|
|
object->_flags |= 0x4000;
|
|
object->_zoomSurface = new Graphics::Surface();
|
|
object->_zoomSurface->copyFrom(*zoomSource);
|
|
object->_zoomTime = 10;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::doZoomIn(int slot) {
|
|
Object *object = _objList[slot];
|
|
if (object != nullptr) {
|
|
Graphics::Surface *orgSurface = object->getSurface();
|
|
if (orgSurface != nullptr) {
|
|
byte *src1 = (byte *)orgSurface->getBasePtr(0, 0);
|
|
byte *dst1 = (byte *)object->_zoomSurface->getBasePtr(0, 0);
|
|
int x = 0;
|
|
int surfaceHeight = orgSurface->h;
|
|
for (int y = 0; y < surfaceHeight; y++) {
|
|
byte *src2 = src1;
|
|
byte *dst2 = dst1;
|
|
int w = orgSurface->w - x;
|
|
src2 += x;
|
|
dst2 += x;
|
|
while (w > 0) {
|
|
int randVal = _randomSource.getRandomNumber(zoomInStep - 1);
|
|
if (randVal < w) {
|
|
*(dst2 + randVal) = *(src2 + randVal);
|
|
src2 += zoomInStep;
|
|
dst2 += zoomInStep;
|
|
} else if (y + 1 != surfaceHeight) {
|
|
*(dst1 + orgSurface->pitch + randVal - w) = *(src1 + orgSurface->pitch + randVal - w);
|
|
}
|
|
w -= zoomInStep;
|
|
}
|
|
x = -1 * w;
|
|
src1 += orgSurface->pitch;
|
|
dst1 += orgSurface->pitch;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::doZoomOut(int slot) {
|
|
Object *object = _objList[slot];
|
|
if (object != nullptr) {
|
|
Graphics::Surface *orgSurface = object->getSurface();
|
|
if (orgSurface != nullptr) {
|
|
byte *dst1 = (byte *)object->_zoomSurface->getBasePtr(0, 0);
|
|
int x = 0;
|
|
int surfaceHeight = orgSurface->h;
|
|
for (int y = 0; y < surfaceHeight; y++) {
|
|
byte *dst2 = dst1;
|
|
int w = orgSurface->w - x;
|
|
dst2 += x;
|
|
while (w > 0) {
|
|
int randVal = _randomSource.getRandomNumber(zoomInStep - 1);
|
|
if (randVal < w) {
|
|
*(dst2 + randVal) = 255;
|
|
dst2 += zoomInStep;
|
|
} else if (y + 1 != surfaceHeight) {
|
|
*(dst1 + orgSurface->pitch + randVal - w) = 255;
|
|
}
|
|
w -= zoomInStep;
|
|
}
|
|
x = -1 * w;
|
|
dst1 += orgSurface->pitch;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeZoomObject(int slot) {
|
|
Object *object = _objList[slot];
|
|
if (object != nullptr) {
|
|
if (object->_zoomSurface != nullptr) {
|
|
object->_zoomSurface->free();
|
|
delete object->_zoomSurface;
|
|
object->_zoomSurface = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showObjects() {
|
|
for (int i = 0; i < kMaxObjects; i++) {
|
|
int nr = _objSlot[i];
|
|
if (nr != 0xFF) {
|
|
Graphics::Surface *objSurface = nullptr;
|
|
if ((_objList[nr]->_flags & 0x8000)) {
|
|
_objList[nr]->_zoomTime--;
|
|
if (!_objList[nr]->_zoomTime) {
|
|
freeZoomObject(nr);
|
|
_objList[nr]->_flags &= 0x7FFF;
|
|
objSurface = _objList[nr]->getSurface();
|
|
} else {
|
|
doZoomIn(nr);
|
|
objSurface = _objList[nr]->_zoomSurface;
|
|
}
|
|
} else if ((_objList[nr]->_flags & 0x4000)) {
|
|
_objList[nr]->_zoomTime--;
|
|
if (!_objList[nr]->_zoomTime) {
|
|
freeZoomObject(nr);
|
|
_objList[nr]->_flags &= 0xBFFF;
|
|
objSurface = _objList[nr]->getSurface();
|
|
} else {
|
|
doZoomOut(nr);
|
|
objSurface = _objList[nr]->_zoomSurface;
|
|
}
|
|
} else {
|
|
objSurface = _objList[nr]->getSurface();
|
|
}
|
|
|
|
if (objSurface != nullptr) {
|
|
if (spriteCheck(objSurface->w, objSurface->h, _objList[nr]->_x, _objList[nr]->_y)) {
|
|
int destX = _objList[nr]->_x - _picWindowX;
|
|
int destY = _objList[nr]->_y - _picWindowY;
|
|
DrawNode newDrawNode;
|
|
newDrawNode.posX = destX;
|
|
newDrawNode.posY = destY;
|
|
newDrawNode.posZ = _objList[nr]->_z;
|
|
newDrawNode.width = 0;
|
|
newDrawNode.height = 0;
|
|
newDrawNode.s = objSurface;
|
|
newDrawNode.originalRoomSurface = nullptr;
|
|
if ((_objList[nr]->_flags & 0x2000)) {
|
|
newDrawNode.data = nullptr;
|
|
newDrawNode.drawFunction = &_graph->drawBackSpriteDrawNode;
|
|
} else {
|
|
newDrawNode.data = _transTable;
|
|
if (_flags->getFlagValue(Flags::NOANTIALIAS)) {
|
|
newDrawNode.drawFunction = &_graph->drawTransparentDrawNode;
|
|
} else {
|
|
newDrawNode.drawFunction = &_graph->drawTransparentWithTransDrawNode;
|
|
}
|
|
}
|
|
_drawNodeList.push_back(newDrawNode);
|
|
}
|
|
|
|
if ((_objList[nr]->_flags & 1)) {
|
|
checkMasks(_objList[nr]->_x, _objList[nr]->_y, objSurface->w, objSurface->h, _objList[nr]->_z);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showParallax() {
|
|
if (!_pscrList.empty()) {
|
|
for (uint i = 0; i < _pscrList.size(); i++) {
|
|
Graphics::Surface *pscrSurface = _pscrList[i]->getSurface();
|
|
if (pscrSurface != nullptr) {
|
|
int x = _pscrList[i]->_x - (_pscrList[i]->_step * _picWindowX / 4);
|
|
int y = _pscrList[i]->_y;
|
|
int z = PScr::kPScrZ;
|
|
if (spriteCheck(pscrSurface->w, pscrSurface->h, x, y)) {
|
|
showSprite(pscrSurface, x, y, z);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::compareDrawNodes(DrawNode d1, DrawNode d2) {
|
|
if (d1.posZ < d2.posZ) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void PrinceEngine::runDrawNodes() {
|
|
Common::sort(_drawNodeList.begin(), _drawNodeList.end(), compareDrawNodes);
|
|
|
|
for (uint i = 0; i < _drawNodeList.size(); i++) {
|
|
(*_drawNodeList[i].drawFunction)(_graph->_frontScreen, &_drawNodeList[i]);
|
|
}
|
|
_graph->change();
|
|
}
|
|
|
|
void PrinceEngine::drawScreen() {
|
|
if (!_showInventoryFlag || _inventoryBackgroundRemember) {
|
|
clsMasks();
|
|
|
|
_mainHero->showHero();
|
|
_mainHero->scrollHero();
|
|
_mainHero->drawHero();
|
|
|
|
_secondHero->showHero();
|
|
_secondHero->_drawX -= _picWindowX;
|
|
_secondHero->drawHero();
|
|
|
|
const Graphics::Surface *roomSurface;
|
|
if (_locationNr != 50) {
|
|
roomSurface = _roomBmp->getSurface();
|
|
} else {
|
|
roomSurface = _graph->_mapScreen;
|
|
}
|
|
Graphics::Surface visiblePart;
|
|
if (roomSurface) {
|
|
visiblePart = roomSurface->getSubArea(Common::Rect(_picWindowX, 0, roomSurface->w, roomSurface->h));
|
|
_graph->draw(_graph->_frontScreen, &visiblePart);
|
|
}
|
|
|
|
showBackAnims();
|
|
|
|
showNormAnims();
|
|
|
|
playNextFLCFrame();
|
|
|
|
showObjects();
|
|
|
|
if (roomSurface) {
|
|
insertMasks(&visiblePart);
|
|
}
|
|
|
|
showParallax();
|
|
|
|
runDrawNodes();
|
|
|
|
_drawNodeList.clear();
|
|
|
|
if (!_inventoryBackgroundRemember && !_dialogFlag) {
|
|
if (!_optionsFlag) {
|
|
_selectedMob = checkMob(_graph->_frontScreen, _mobList, true);
|
|
}
|
|
showTexts(_graph->_frontScreen);
|
|
checkOptions();
|
|
} else {
|
|
_inventoryBackgroundRemember = false;
|
|
}
|
|
|
|
showPower();
|
|
|
|
getDebugger()->onFrame();
|
|
|
|
} else {
|
|
displayInventory();
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::blackPalette() {
|
|
byte *paletteBackup = (byte *)malloc(256 * 3);
|
|
byte *blackPalette1 = (byte *)malloc(256 * 3);
|
|
|
|
int fadeStep = kFadeStep - 1;
|
|
for (int i = 0; i < kFadeStep; i++) {
|
|
_system->getPaletteManager()->grabPalette(paletteBackup, 0, 256);
|
|
for (int j = 0; j < 256; j++) {
|
|
blackPalette1[3 * j] = paletteBackup[3 * j] * fadeStep / 4;
|
|
blackPalette1[3 * j + 1] = paletteBackup[3 * j + 1] * fadeStep / 4;
|
|
blackPalette1[3 * j + 2] = paletteBackup[3 * j + 2] * fadeStep / 4;
|
|
}
|
|
fadeStep--;
|
|
_graph->setPalette(blackPalette1);
|
|
_system->updateScreen();
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
free(paletteBackup);
|
|
free(blackPalette1);
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
free(paletteBackup);
|
|
free(blackPalette1);
|
|
}
|
|
|
|
void PrinceEngine::setPalette(const byte *palette) {
|
|
if (palette != nullptr) {
|
|
byte *blackPalette_ = (byte *)malloc(256 * 3);
|
|
int fadeStep = 0;
|
|
for (int i = 0; i <= kFadeStep; i++) {
|
|
for (int j = 0; j < 256; j++) {
|
|
blackPalette_[3 * j] = palette[3 * j] * fadeStep / 4;
|
|
blackPalette_[3 * j + 1] = palette[3 * j + 1] * fadeStep / 4;
|
|
blackPalette_[3 * j + 2] = palette[3 * j + 2] * fadeStep / 4;
|
|
}
|
|
fadeStep++;
|
|
_graph->setPalette(blackPalette_);
|
|
_system->updateScreen();
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
_graph->setPalette(palette);
|
|
free(blackPalette_);
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
_graph->setPalette(palette);
|
|
free(blackPalette_);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::pausePrinceEngine(int fps) {
|
|
int delay = 1000 / fps - int32(_system->getMillis() - _currentTime);
|
|
delay = delay < 0 ? 0 : delay;
|
|
_system->delayMillis(delay);
|
|
_currentTime = _system->getMillis();
|
|
}
|
|
|
|
void PrinceEngine::addInv(int heroId, int item, bool addItemQuiet) {
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
if (hero->_inventory.size() < kMaxItems) {
|
|
if (item != 0x7FFF) {
|
|
hero->_inventory.push_back(item);
|
|
}
|
|
if (!addItemQuiet) {
|
|
addInvObj();
|
|
}
|
|
_interpreter->setResult(0);
|
|
} else {
|
|
_interpreter->setResult(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::remInv(int heroId, int item) {
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
for (uint i = 0; i < hero->_inventory.size(); i++) {
|
|
if (hero->_inventory[i] == item) {
|
|
hero->_inventory.remove_at(i);
|
|
_interpreter->setResult(0);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
_interpreter->setResult(1);
|
|
}
|
|
|
|
void PrinceEngine::clearInv(int heroId) {
|
|
switch (heroId) {
|
|
case 0:
|
|
_mainHero->_inventory.clear();
|
|
break;
|
|
case 1:
|
|
_secondHero->_inventory.clear();
|
|
break;
|
|
default:
|
|
error("clearInv() - wrong hero slot");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::swapInv(int heroId) {
|
|
Common::Array<int> tempInv;
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _secondHero;
|
|
}
|
|
if (hero != nullptr) {
|
|
for (uint i = 0; i < hero->_inventory.size(); i++) {
|
|
tempInv.push_back(hero->_inventory[i]);
|
|
}
|
|
hero->_inventory.clear();
|
|
for (uint i = 0; i < hero->_inventory2.size(); i++) {
|
|
hero->_inventory.push_back(hero->_inventory2[i]);
|
|
}
|
|
hero->_inventory2.clear();
|
|
for (uint i = 0; i < tempInv.size(); i++) {
|
|
hero->_inventory2.push_back(tempInv[i]);
|
|
}
|
|
tempInv.clear();
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::addInvObj() {
|
|
changeCursor(0);
|
|
prepareInventoryToView();
|
|
|
|
_inventoryBackgroundRemember = true;
|
|
drawScreen();
|
|
|
|
Graphics::Surface *suitcase = _suitcaseBmp->getSurface();
|
|
|
|
if (!_flags->getFlagValue(Flags::CURSEBLINK)) {
|
|
|
|
loadSample(27, "PRZEDMIO.WAV");
|
|
playSample(27, 0);
|
|
|
|
_mst_shadow2 = 1;
|
|
|
|
while (_mst_shadow2 < 512) {
|
|
rememberScreenInv();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
drawInvItems();
|
|
_graph->update(_graph->_screenForInventory);
|
|
_mst_shadow2 += 50;
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
while (_mst_shadow2 > 256) {
|
|
rememberScreenInv();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
drawInvItems();
|
|
_graph->update(_graph->_screenForInventory);
|
|
_mst_shadow2 -= 42;
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
} else {
|
|
//CURSEBLINK:
|
|
for (int i = 0; i < 3; i++) {
|
|
_mst_shadow2 = 256;
|
|
while (_mst_shadow2 < 512) {
|
|
rememberScreenInv();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
drawInvItems();
|
|
_graph->update(_graph->_screenForInventory);
|
|
_mst_shadow2 += 50;
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
while (_mst_shadow2 > 256) {
|
|
rememberScreenInv();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
drawInvItems();
|
|
_graph->update(_graph->_screenForInventory);
|
|
_mst_shadow2 -= 50;
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
}
|
|
}
|
|
_mst_shadow2 = 0;
|
|
for (int i = 0; i < 20; i++) {
|
|
rememberScreenInv();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
drawInvItems();
|
|
_graph->update(_graph->_screenForInventory);
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
eventMan->pollEvent(event);
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
pausePrinceEngine();
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::rememberScreenInv() {
|
|
_graph->_screenForInventory->copyFrom(*_graph->_frontScreen);
|
|
}
|
|
|
|
void PrinceEngine::inventoryFlagChange(bool inventoryState) {
|
|
if (inventoryState) {
|
|
_showInventoryFlag = true;
|
|
_inventoryBackgroundRemember = true;
|
|
} else {
|
|
_showInventoryFlag = false;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::prepareInventoryToView() {
|
|
_invMobList.clear();
|
|
int invItem = _mainHero->_inventory.size();
|
|
_invLine = invItem / 3;
|
|
if (invItem % 3) {
|
|
_invLine++;
|
|
}
|
|
if (_invLine < 4) {
|
|
_invLine = 4;
|
|
}
|
|
_maxInvW = (374 - 2 * _invLine) / _invLine;
|
|
_invLineW = _maxInvW - 2;
|
|
|
|
int currInvX = _invLineX;
|
|
int currInvY = _invLineY;
|
|
|
|
Common::MemoryReadStream stream(_invTxt, _invTxtSize);
|
|
byte c;
|
|
|
|
uint item = 0;
|
|
for (int i = 0; i < _invLines; i++) {
|
|
for (int j = 0; j < _invLine; j++) {
|
|
Mob tempMobItem;
|
|
if (item < _mainHero->_inventory.size()) {
|
|
int itemNr = _mainHero->_inventory[item];
|
|
tempMobItem._visible = 0;
|
|
tempMobItem._mask = itemNr;
|
|
tempMobItem._rect = Common::Rect(currInvX + _picWindowX, currInvY, currInvX + _picWindowX + _invLineW - 1, currInvY + _invLineH - 1);
|
|
tempMobItem._type = 0; // to work with checkMob()
|
|
|
|
tempMobItem._name = "";
|
|
tempMobItem._examText = "";
|
|
int txtOffset = READ_LE_UINT32(&_invTxt[itemNr * 8]);
|
|
int examTxtOffset = READ_LE_UINT32(&_invTxt[itemNr * 8 + 4]);
|
|
|
|
stream.seek(txtOffset);
|
|
while ((c = stream.readByte())) {
|
|
tempMobItem._name += c;
|
|
}
|
|
|
|
stream.seek(examTxtOffset);
|
|
while ((c = stream.readByte())) {
|
|
tempMobItem._examText += c;
|
|
}
|
|
_invMobList.push_back(tempMobItem);
|
|
}
|
|
currInvX += _invLineW + _invLineSkipX;
|
|
item++;
|
|
}
|
|
currInvX = _invLineX;
|
|
currInvY += _invLineSkipY + _invLineH;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::drawInvItems() {
|
|
int currInvX = _invLineX;
|
|
int currInvY = _invLineY;
|
|
uint item = 0;
|
|
for (int i = 0; i < _invLines; i++) {
|
|
for (int j = 0; j < _invLine; j++) {
|
|
if (item < _mainHero->_inventory.size()) {
|
|
int itemNr = _mainHero->_inventory[item];
|
|
_mst_shadow = 0;
|
|
if (_mst_shadow2) {
|
|
if (!_flags->getFlagValue(Flags::CURSEBLINK)) {
|
|
if (item + 1 == _mainHero->_inventory.size()) { // last item in inventory
|
|
_mst_shadow = 1;
|
|
}
|
|
} else if (itemNr == 1 || itemNr == 3 || itemNr == 4 || itemNr == 7) {
|
|
_mst_shadow = 1;
|
|
}
|
|
}
|
|
|
|
int drawX = currInvX;
|
|
int drawY = currInvY;
|
|
Graphics::Surface *itemSurface = nullptr;
|
|
if (itemNr != 68) {
|
|
itemSurface = _allInvList[itemNr].getSurface();
|
|
if (itemSurface->h < _maxInvH) {
|
|
drawY += (_maxInvH - itemSurface->h) / 2;
|
|
}
|
|
} else {
|
|
// candle item:
|
|
if (_candleCounter == 8) {
|
|
_candleCounter = 0;
|
|
}
|
|
itemNr = _candleCounter;
|
|
_candleCounter++;
|
|
itemNr &= 7;
|
|
itemNr += 71;
|
|
itemSurface = _allInvList[itemNr].getSurface();
|
|
drawY += _allInvList[itemNr]._y + (_maxInvH - 76) / 2 - 200;
|
|
}
|
|
if (itemSurface->w < _maxInvW) {
|
|
drawX += (_maxInvW - itemSurface->w) / 2;
|
|
}
|
|
if (!_mst_shadow) {
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, drawX, drawY, itemSurface);
|
|
} else {
|
|
_mst_shadow = _mst_shadow2;
|
|
_graph->drawTransparentWithBlendSurface(_graph->_screenForInventory, drawX, drawY, itemSurface);
|
|
}
|
|
}
|
|
currInvX += _invLineW + _invLineSkipX;
|
|
item++;
|
|
}
|
|
currInvX = _invLineX;
|
|
currInvY += _invLineSkipY + _invLineH;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::walkTo() {
|
|
if (_mainHero->_visible) {
|
|
_mainHero->freeHeroAnim();
|
|
_mainHero->freeOldMove();
|
|
_interpreter->storeNewPC(_script->_scriptInfo.usdCode);
|
|
int destX, destY;
|
|
if (_optionsMob != -1) {
|
|
destX = _mobList[_optionsMob]._examPosition.x;
|
|
destY = _mobList[_optionsMob]._examPosition.y;
|
|
_mainHero->_destDirection = _mobList[_optionsMob]._examDirection;
|
|
} else {
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
destX = mousePos.x + _picWindowX;
|
|
destY = mousePos.y + _picWindowY;
|
|
_mainHero->_destDirection = 0;
|
|
}
|
|
_mainHero->_coords = makePath(kMainHero, _mainHero->_middleX, _mainHero->_middleY, destX, destY);
|
|
if (_mainHero->_coords != nullptr) {
|
|
_mainHero->_currCoords = _mainHero->_coords;
|
|
_mainHero->_dirTab = _directionTable;
|
|
_mainHero->_currDirTab = _directionTable;
|
|
_directionTable = nullptr;
|
|
_mainHero->_state = Hero::kHeroStateMove;
|
|
moveShandria();
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::moveRunHero(int heroId, int x, int y, int dir, bool runHeroFlag) {
|
|
Hero *hero = nullptr;
|
|
if (!heroId) {
|
|
hero = _mainHero;
|
|
} else if (heroId == 1) {
|
|
hero = _secondHero;
|
|
}
|
|
|
|
if (hero != nullptr) {
|
|
if (dir) {
|
|
hero->_destDirection = dir;
|
|
}
|
|
if (x || y) {
|
|
hero->freeOldMove();
|
|
hero->_coords = makePath(heroId, hero->_middleX, hero->_middleY, x, y);
|
|
if (hero->_coords != nullptr) {
|
|
hero->_currCoords = hero->_coords;
|
|
hero->_dirTab = _directionTable;
|
|
hero->_currDirTab = _directionTable;
|
|
_directionTable = nullptr;
|
|
if (runHeroFlag) {
|
|
hero->_state = Hero::kHeroStateRun;
|
|
} else {
|
|
hero->_state = Hero::kHeroStateMove;
|
|
}
|
|
if (heroId == kMainHero && _mouseFlag) {
|
|
moveShandria();
|
|
}
|
|
}
|
|
} else {
|
|
hero->freeOldMove();
|
|
hero->_state = Hero::kHeroStateTurn;
|
|
}
|
|
hero->freeHeroAnim();
|
|
hero->_visible = 1;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::leftMouseButton() {
|
|
_flags->setFlagValue(Flags::ESCAPED2, 1); // skip intro animation
|
|
_flags->setFlagValue(Flags::LMOUSE, 1);
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 1);
|
|
}
|
|
if (_mouseFlag) {
|
|
int option = 0;
|
|
int optionEvent = -1;
|
|
|
|
if (_optionsFlag) {
|
|
if (_optionEnabled < _optionsNumber && _optionEnabled != -1) {
|
|
option = _optionEnabled;
|
|
_optionsFlag = 0;
|
|
} else {
|
|
return;
|
|
}
|
|
} else {
|
|
_optionsMob = _selectedMob;
|
|
if (_optionsMob == -1) {
|
|
walkTo();
|
|
return;
|
|
}
|
|
option = 0;
|
|
}
|
|
//do_option
|
|
if (_currentPointerNumber != 2) {
|
|
//skip_use_code
|
|
int optionScriptOffset = _room->getOptionOffset(option);
|
|
if (optionScriptOffset != 0) {
|
|
optionEvent = _script->scanMobEvents(_optionsMob, optionScriptOffset);
|
|
}
|
|
if (optionEvent == -1) {
|
|
if (!option) {
|
|
walkTo();
|
|
return;
|
|
} else {
|
|
optionEvent = _script->getOptionStandardOffset(option);
|
|
}
|
|
}
|
|
} else if (_selectedMode) {
|
|
//give_item
|
|
if (_room->_itemGive) {
|
|
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemGive, _selectedItem);
|
|
}
|
|
if (optionEvent == -1) {
|
|
//standard_giveitem
|
|
optionEvent = _script->_scriptInfo.stdGiveItem;
|
|
}
|
|
} else {
|
|
if (_room->_itemUse) {
|
|
optionEvent = _script->scanMobEventsWithItem(_optionsMob, _room->_itemUse, _selectedItem);
|
|
_flags->setFlagValue(Flags::SELITEM, _selectedItem);
|
|
}
|
|
if (optionEvent == -1) {
|
|
//standard_useitem
|
|
optionEvent = _script->_scriptInfo.stdUseItem;
|
|
}
|
|
}
|
|
_interpreter->storeNewPC(optionEvent);
|
|
_flags->setFlagValue(Flags::CURRMOB, _selectedMob);
|
|
_selectedMob = -1;
|
|
_optionsMob = -1;
|
|
} else {
|
|
if (!_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
if (!_flags->getFlagValue(Flags::NOCLSTEXT)) {
|
|
for (int slot = 0; slot < kMaxTexts; slot++) {
|
|
if (slot != 9) {
|
|
Text& text = _textSlots[slot];
|
|
if (!text._str) {
|
|
continue;
|
|
}
|
|
text._str = 0;
|
|
text._time = 0;
|
|
}
|
|
}
|
|
_mainHero->_talkTime = 0;
|
|
_secondHero->_talkTime = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::rightMouseButton() {
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
_flags->setFlagValue(Flags::MBFLAG, 2);
|
|
}
|
|
if (_mouseFlag && _mouseFlag != 3) {
|
|
_mainHero->freeOldMove();
|
|
_secondHero->freeOldMove();
|
|
_interpreter->storeNewPC(0);
|
|
if (_currentPointerNumber < 2) {
|
|
enableOptions(true);
|
|
} else {
|
|
_currentPointerNumber = 1;
|
|
changeCursor(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::inventoryLeftMouseButton() {
|
|
if (!_mouseFlag) {
|
|
_textSlots[0]._time = 0;
|
|
_textSlots[0]._str = nullptr;
|
|
stopSample(28);
|
|
}
|
|
|
|
if (_optionsFlag == 1) {
|
|
if (_selectedMob != -1) {
|
|
if (_optionEnabled < _invOptionsNumber) {
|
|
_optionsFlag = 0;
|
|
} else {
|
|
return;
|
|
}
|
|
} else {
|
|
error("PrinceEngine::inventoryLeftMouseButton() - optionsFlag = 1, selectedMob = 0");
|
|
if (_currentPointerNumber == 2) {
|
|
changeCursor(1);
|
|
_currentPointerNumber = 1;
|
|
_selectedMob = -1;
|
|
_optionsMob = -1;
|
|
return;
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
} else {
|
|
if (_selectedMob != -1) {
|
|
if (_currentPointerNumber != 2) {
|
|
if (_invMobList[_selectedMob]._mask != 29) {
|
|
_optionEnabled = 0;
|
|
} else {
|
|
// map item
|
|
_optionEnabled = 1;
|
|
}
|
|
} else {
|
|
//use_item_on_item
|
|
int invObjUU = _script->scanMobEventsWithItem(_invMobList[_selectedMob]._mask, _script->_scriptInfo.invObjUU, _selectedItem);
|
|
if (invObjUU == -1) {
|
|
int textNr = 80011; // "I can't do it."
|
|
if (_selectedItem == 31 || _invMobList[_selectedMob]._mask == 31) {
|
|
textNr = 80020; // "Nothing is happening."
|
|
}
|
|
_interpreter->setCurrentString(textNr);
|
|
printAt(0, 216, (char *)_variaTxt->getString(textNr - 80000), kNormalWidth / 2, 100);
|
|
setVoice(0, 28, 1);
|
|
playSample(28, 0);
|
|
_selectedMob = -1;
|
|
_optionsMob = -1;
|
|
return;
|
|
} else {
|
|
_interpreter->storeNewPC(invObjUU);
|
|
_flags->setFlagValue(Flags::CURRMOB, _invMobList[_selectedMob]._mask);
|
|
_showInventoryFlag = false;
|
|
}
|
|
}
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
//do_option
|
|
if (_optionEnabled == 0) {
|
|
int invObjExamEvent = _script->scanMobEvents(_invMobList[_selectedMob]._mask, _script->_scriptInfo.invObjExam);
|
|
if (invObjExamEvent == -1) {
|
|
// do_standard
|
|
printAt(0, 216, (char *)_invMobList[_selectedMob]._examText.c_str(), kNormalWidth / 2, _invExamY);
|
|
_interpreter->setCurrentString(_invMobList[_selectedMob]._mask + 70000);
|
|
setVoice(0, 28, 1);
|
|
playSample(28, 0);
|
|
// disableuseuse
|
|
changeCursor(0);
|
|
_currentPointerNumber = 1;
|
|
} else {
|
|
_interpreter->storeNewPC(invObjExamEvent);
|
|
_flags->setFlagValue(Flags::CURRMOB, _invMobList[_selectedMob]._mask);
|
|
_showInventoryFlag = false;
|
|
}
|
|
} else if (_optionEnabled == 1) {
|
|
// not_examine
|
|
int invObjUse = _script->scanMobEvents(_invMobList[_selectedMob]._mask, _script->_scriptInfo.invObjUse);
|
|
if (invObjUse == -1) {
|
|
// do_standard_use
|
|
_selectedMode = 0;
|
|
_selectedItem = _invMobList[_selectedMob]._mask;
|
|
makeInvCursor(_invMobList[_selectedMob]._mask);
|
|
_currentPointerNumber = 2;
|
|
changeCursor(2);
|
|
} else {
|
|
_interpreter->storeNewPC(invObjUse);
|
|
_flags->setFlagValue(Flags::CURRMOB, _invMobList[_selectedMob]._mask);
|
|
_showInventoryFlag = false;
|
|
}
|
|
} else if (_optionEnabled == 4) {
|
|
// do_standard_give
|
|
_selectedMode = 1;
|
|
_selectedItem = _invMobList[_selectedMob]._mask;
|
|
makeInvCursor(_invMobList[_selectedMob]._mask);
|
|
_currentPointerNumber = 2;
|
|
changeCursor(2);
|
|
} else {
|
|
// use_item_on_item
|
|
int invObjUU = _script->scanMobEventsWithItem(_invMobList[_selectedMob]._mask, _script->_scriptInfo.invObjUU, _selectedItem);
|
|
if (invObjUU == -1) {
|
|
int textNr = 80011; // "I can't do it."
|
|
if (_selectedItem == 31 || _invMobList[_selectedMob]._mask == 31) {
|
|
textNr = 80020; // "Nothing is happening."
|
|
}
|
|
_interpreter->setCurrentString(textNr);
|
|
printAt(0, 216, (char *)_variaTxt->getString(textNr - 80000), kNormalWidth / 2, 100);
|
|
setVoice(0, 28, 1);
|
|
playSample(28, 0);
|
|
} else {
|
|
_interpreter->storeNewPC(invObjUU);
|
|
_flags->setFlagValue(Flags::CURRMOB, _invMobList[_selectedMob]._mask);
|
|
_showInventoryFlag = false;
|
|
}
|
|
}
|
|
_selectedMob = -1;
|
|
_optionsMob = -1;
|
|
}
|
|
|
|
void PrinceEngine::inventoryRightMouseButton() {
|
|
if (_textSlots[0]._str == nullptr) {
|
|
enableOptions(false);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::enableOptions(bool checkType) {
|
|
if (_optionsFlag != 1) {
|
|
changeCursor(1);
|
|
_currentPointerNumber = 1;
|
|
if (_selectedMob != -1) {
|
|
if (checkType) {
|
|
if (_mobList[_selectedMob]._type & 0x100) {
|
|
return;
|
|
}
|
|
}
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
int x1 = mousePos.x - _optionsWidth / 2;
|
|
int x2 = mousePos.x + _optionsWidth / 2;
|
|
if (x1 < 0) {
|
|
x1 = 0;
|
|
x2 = _optionsWidth;
|
|
} else if (x2 >= kNormalWidth) {
|
|
x1 = kNormalWidth - _optionsWidth;
|
|
x2 = kNormalWidth;
|
|
}
|
|
int y1 = mousePos.y - 10;
|
|
if (y1 < 0) {
|
|
y1 = 0;
|
|
}
|
|
if (y1 + _optionsHeight >= kNormalHeight) {
|
|
y1 = kNormalHeight - _optionsHeight;
|
|
}
|
|
_optionsMob = _selectedMob;
|
|
_optionsX = x1;
|
|
_optionsY = y1;
|
|
_optionsFlag = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::checkOptions() {
|
|
if (_optionsFlag) {
|
|
Common::Rect optionsRect(_optionsX, _optionsY, _optionsX + _optionsWidth, _optionsY + _optionsHeight);
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
if (!optionsRect.contains(mousePos)) {
|
|
_optionsFlag = 0;
|
|
_selectedMob = -1;
|
|
return;
|
|
}
|
|
_graph->drawAsShadowSurface(_graph->_frontScreen, _optionsX, _optionsY, _optionsPic, _graph->_shadowTable50);
|
|
|
|
_optionEnabled = -1;
|
|
int optionsYCord = mousePos.y - (_optionsY + 16);
|
|
if (optionsYCord >= 0) {
|
|
int selectedOptionNr = optionsYCord / _optionsStep;
|
|
if (selectedOptionNr < _optionsNumber) {
|
|
_optionEnabled = selectedOptionNr;
|
|
}
|
|
}
|
|
int optionsColor;
|
|
int textY = _optionsY + 16;
|
|
for (int i = 0; i < _optionsNumber; i++) {
|
|
if (i != _optionEnabled) {
|
|
optionsColor = _optionsColor1;
|
|
} else {
|
|
optionsColor = _optionsColor2;
|
|
}
|
|
Common::String optText;
|
|
switch(getLanguage()) {
|
|
case Common::PL_POL:
|
|
optText = optionsTextPL[i];
|
|
break;
|
|
case Common::DE_DEU:
|
|
optText = optionsTextDE[i];
|
|
break;
|
|
case Common::EN_ANY:
|
|
optText = optionsTextEN[i];
|
|
break;
|
|
default:
|
|
break;
|
|
};
|
|
uint16 textW = getTextWidth(optText.c_str());
|
|
uint16 textX = _optionsX + _optionsWidth / 2 - textW / 2;
|
|
_font->drawString(_graph->_frontScreen, optText, textX, textY, textW, optionsColor);
|
|
textY += _optionsStep;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::checkInvOptions() {
|
|
if (_optionsFlag) {
|
|
Common::Rect optionsRect(_optionsX, _optionsY, _optionsX + _invOptionsWidth, _optionsY + _invOptionsHeight);
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
if (!optionsRect.contains(mousePos)) {
|
|
_optionsFlag = 0;
|
|
_selectedMob = -1;
|
|
return;
|
|
}
|
|
_graph->drawAsShadowSurface(_graph->_screenForInventory, _optionsX, _optionsY, _optionsPicInInventory, _graph->_shadowTable50);
|
|
|
|
_optionEnabled = -1;
|
|
int optionsYCord = mousePos.y - (_optionsY + 16);
|
|
if (optionsYCord >= 0) {
|
|
int selectedOptionNr = optionsYCord / _invOptionsStep;
|
|
if (selectedOptionNr < _invOptionsNumber) {
|
|
_optionEnabled = selectedOptionNr;
|
|
}
|
|
}
|
|
int optionsColor;
|
|
int textY = _optionsY + 16;
|
|
for (int i = 0; i < _invOptionsNumber; i++) {
|
|
if (i != _optionEnabled) {
|
|
optionsColor = _optionsColor1;
|
|
} else {
|
|
optionsColor = _optionsColor2;
|
|
}
|
|
Common::String invText;
|
|
switch(getLanguage()) {
|
|
case Common::PL_POL:
|
|
invText = invOptionsTextPL[i];
|
|
break;
|
|
case Common::DE_DEU:
|
|
invText = invOptionsTextDE[i];
|
|
break;
|
|
case Common::EN_ANY:
|
|
invText = invOptionsTextEN[i];
|
|
break;
|
|
default:
|
|
error("Unknown game language %d", getLanguage());
|
|
break;
|
|
};
|
|
uint16 textW = getTextWidth(invText.c_str());
|
|
uint16 textX = _optionsX + _invOptionsWidth / 2 - textW / 2;
|
|
_font->drawString(_graph->_screenForInventory, invText, textX, textY, _graph->_screenForInventory->w, optionsColor);
|
|
textY += _invOptionsStep;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::displayInventory() {
|
|
|
|
_mainHero->freeOldMove();
|
|
_secondHero->freeOldMove();
|
|
|
|
_interpreter->setFgOpcodePC(0);
|
|
|
|
stopAllSamples();
|
|
|
|
prepareInventoryToView();
|
|
|
|
while (!shouldQuit()) {
|
|
|
|
if (_textSlots[0]._str != nullptr) {
|
|
changeCursor(0);
|
|
} else {
|
|
changeCursor(_currentPointerNumber);
|
|
|
|
Common::Rect inventoryRect(_invX1, _invY1, _invX1 + _invWidth, _invY1 + _invHeight);
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
|
|
if (!_invCurInside && inventoryRect.contains(mousePos)) {
|
|
_invCurInside = true;
|
|
}
|
|
|
|
if (_invCurInside && !inventoryRect.contains(mousePos)) {
|
|
inventoryFlagChange(false);
|
|
_invCurInside = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
rememberScreenInv();
|
|
|
|
Graphics::Surface *suitcase = _suitcaseBmp->getSurface();
|
|
_graph->drawTransparentSurface(_graph->_screenForInventory, 0, 0, suitcase);
|
|
|
|
drawInvItems();
|
|
|
|
showTexts(_graph->_screenForInventory);
|
|
|
|
if (!_optionsFlag && _textSlots[0]._str == nullptr) {
|
|
_selectedMob = checkMob(_graph->_screenForInventory, _invMobList, false);
|
|
}
|
|
|
|
checkInvOptions();
|
|
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
keyHandler(event);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
inventoryLeftMouseButton();
|
|
break;
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
inventoryRightMouseButton();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!_showInventoryFlag) {
|
|
break;
|
|
}
|
|
|
|
if (shouldQuit())
|
|
return;
|
|
|
|
getDebugger()->onFrame();
|
|
_graph->update(_graph->_screenForInventory);
|
|
pausePrinceEngine();
|
|
}
|
|
|
|
if (_currentPointerNumber == 2) {
|
|
_flags->setFlagValue(Flags::SELITEM, _selectedItem);
|
|
} else {
|
|
_flags->setFlagValue(Flags::SELITEM, 0);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::createDialogBox(int dialogBoxNr) {
|
|
_dialogLines = 0;
|
|
int amountOfDialogOptions = 0;
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
|
|
byte c;
|
|
int sentenceNumber;
|
|
_dialogText = _dialogBoxAddr[dialogBoxNr];
|
|
byte *dialogText = _dialogText;
|
|
|
|
while ((sentenceNumber = *dialogText) != 0xFF) {
|
|
dialogText++;
|
|
if (!(dialogDataValue & (1 << sentenceNumber))) {
|
|
_dialogLines += calcTextLines((const char *)dialogText);
|
|
amountOfDialogOptions++;
|
|
}
|
|
do {
|
|
c = *dialogText;
|
|
dialogText++;
|
|
} while (c);
|
|
}
|
|
|
|
_dialogHeight = _font->getFontHeight() * _dialogLines + _dialogLineSpace * (amountOfDialogOptions + 1);
|
|
_dialogImage = new Graphics::Surface();
|
|
_dialogImage->create(_dialogWidth, _dialogHeight, Graphics::PixelFormat::createFormatCLUT8());
|
|
Common::Rect dBoxRect(0, 0, _dialogWidth, _dialogHeight);
|
|
_dialogImage->fillRect(dBoxRect, _graph->kShadowColor);
|
|
}
|
|
|
|
void PrinceEngine::dialogRun() {
|
|
|
|
_dialogFlag = true;
|
|
|
|
while (!shouldQuit()) {
|
|
|
|
_interpreter->stepBg();
|
|
drawScreen();
|
|
|
|
int dialogX = (640 - _dialogWidth) / 2;
|
|
int dialogY = 460 - _dialogHeight;
|
|
_graph->drawAsShadowSurface(_graph->_frontScreen, dialogX, dialogY, _dialogImage, _graph->_shadowTable50);
|
|
|
|
int dialogSkipLeft = 14;
|
|
int dialogSkipUp = 10;
|
|
|
|
int dialogTextX = dialogX + dialogSkipLeft;
|
|
int dialogTextY = dialogY + dialogSkipUp;
|
|
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
|
|
byte c;
|
|
int sentenceNumber;
|
|
byte *dialogText = _dialogText;
|
|
byte *dialogCurrentText = nullptr;
|
|
int dialogSelected = -1;
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
|
|
while ((sentenceNumber = *dialogText) != 0xFF) {
|
|
dialogText++;
|
|
int actualColor = _dialogColor1;
|
|
|
|
if (!(dialogDataValue & (1 << sentenceNumber))) {
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
correctStringDEU((char *)dialogText);
|
|
}
|
|
Common::Array<Common::String> lines;
|
|
_font->wordWrapText((const char *)dialogText, _graph->_frontScreen->w, lines);
|
|
|
|
Common::Rect dialogOption(dialogTextX, dialogTextY - dialogSkipUp / 2, dialogX + _dialogWidth - dialogSkipLeft, dialogTextY + lines.size() * _font->getFontHeight() + dialogSkipUp / 2 - 1);
|
|
if (dialogOption.contains(mousePos)) {
|
|
actualColor = _dialogColor2;
|
|
dialogSelected = sentenceNumber;
|
|
dialogCurrentText = dialogText;
|
|
}
|
|
|
|
for (uint j = 0; j < lines.size(); j++) {
|
|
_font->drawString(_graph->_frontScreen, lines[j], dialogTextX, dialogTextY, _graph->_frontScreen->w, actualColor);
|
|
dialogTextY += _font->getFontHeight();
|
|
}
|
|
dialogTextY += _dialogLineSpace;
|
|
}
|
|
do {
|
|
c = *dialogText;
|
|
dialogText++;
|
|
} while (c);
|
|
}
|
|
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
keyHandler(event);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
if (dialogSelected != -1) {
|
|
dialogLeftMouseButton(dialogCurrentText, dialogSelected);
|
|
_dialogFlag = false;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
|
|
if (!_dialogFlag) {
|
|
break;
|
|
}
|
|
|
|
getDebugger()->onFrame();
|
|
_graph->update(_graph->_frontScreen);
|
|
pausePrinceEngine();
|
|
}
|
|
_dialogImage->free();
|
|
delete _dialogImage;
|
|
_dialogImage = nullptr;
|
|
_dialogFlag = false;
|
|
}
|
|
|
|
void PrinceEngine::dialogLeftMouseButton(byte *string, int dialogSelected) {
|
|
_interpreter->setString(string);
|
|
talkHero(0);
|
|
|
|
int dialogDataValue = (int)READ_LE_UINT32(_dialogData);
|
|
dialogDataValue |= (1u << dialogSelected);
|
|
WRITE_LE_UINT32(_dialogData, dialogDataValue);
|
|
|
|
_flags->setFlagValue(Flags::BOXSEL, dialogSelected + 1);
|
|
setVoice(0, 28, dialogSelected + 1);
|
|
|
|
_flags->setFlagValue(Flags::VOICE_H_LINE, _dialogOptLines[dialogSelected * 4]);
|
|
_flags->setFlagValue(Flags::VOICE_A_LINE, _dialogOptLines[dialogSelected * 4 + 1]);
|
|
_flags->setFlagValue(Flags::VOICE_B_LINE, _dialogOptLines[dialogSelected * 4 + 2]);
|
|
|
|
_interpreter->setString(_dialogOptAddr[dialogSelected]);
|
|
}
|
|
|
|
void PrinceEngine::talkHero(int slot) {
|
|
// heroSlot = textSlot (slot 0 or 1)
|
|
Text &text = _textSlots[slot];
|
|
int lines = calcTextLines((const char *)_interpreter->getString());
|
|
int time = lines * 30;
|
|
|
|
if (slot == 0) {
|
|
text._color = 220; // TODO - test this
|
|
_mainHero->_state = Hero::kHeroStateTalk;
|
|
_mainHero->_talkTime = time;
|
|
text._x = _mainHero->_middleX;
|
|
text._y = _mainHero->_middleY - _mainHero->_scaledFrameYSize;
|
|
} else {
|
|
text._color = _flags->getFlagValue(Flags::KOLOR); // TODO - test this
|
|
_secondHero->_state = Hero::kHeroStateTalk;
|
|
_secondHero->_talkTime = time;
|
|
text._x = _secondHero->_middleX;
|
|
text._y = _secondHero->_middleY - _secondHero->_scaledFrameYSize;
|
|
}
|
|
text._time = time;
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
correctStringDEU((char *)_interpreter->getString());
|
|
}
|
|
text._str = (const char *)_interpreter->getString();
|
|
_interpreter->increaseString();
|
|
}
|
|
|
|
void PrinceEngine::doTalkAnim(int animNumber, int slot, AnimType animType) {
|
|
Text &text = _textSlots[slot];
|
|
int lines = calcTextLines((const char *)_interpreter->getString());
|
|
int time = lines * 30;
|
|
if (animType == kNormalAnimation) {
|
|
Anim &normAnim = _normAnimList[animNumber];
|
|
if (normAnim._animData != nullptr) {
|
|
if (!normAnim._state) {
|
|
if (normAnim._currW && normAnim._currH) {
|
|
text._color = _flags->getFlagValue(Flags::KOLOR);
|
|
text._x = normAnim._currX + normAnim._currW / 2;
|
|
text._y = normAnim._currY - 10;
|
|
}
|
|
}
|
|
}
|
|
} else if (animType == kBackgroundAnimation) {
|
|
if (!_backAnimList[animNumber].backAnims.empty()) {
|
|
int currAnim = _backAnimList[animNumber]._seq._currRelative;
|
|
Anim &backAnim = _backAnimList[animNumber].backAnims[currAnim];
|
|
if (backAnim._animData != nullptr) {
|
|
if (!backAnim._state) {
|
|
if (backAnim._currW && backAnim._currH) {
|
|
text._color = _flags->getFlagValue(Flags::KOLOR);
|
|
text._x = backAnim._currX + backAnim._currW / 2;
|
|
text._y = backAnim._currY - 10;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
error("doTalkAnim() - wrong animType: %d", animType);
|
|
}
|
|
text._time = time;
|
|
if (getLanguage() == Common::DE_DEU) {
|
|
correctStringDEU((char *)_interpreter->getString());
|
|
}
|
|
text._str = (const char *)_interpreter->getString();
|
|
_interpreter->increaseString();
|
|
}
|
|
|
|
void PrinceEngine::freeNormAnim(int slot) {
|
|
if (!_normAnimList.empty()) {
|
|
_normAnimList[slot]._state = 1;
|
|
if (_normAnimList[slot]._animData != nullptr) {
|
|
delete _normAnimList[slot]._animData;
|
|
_normAnimList[slot]._animData = nullptr;
|
|
}
|
|
if (_normAnimList[slot]._shadowData != nullptr) {
|
|
delete _normAnimList[slot]._shadowData;
|
|
_normAnimList[slot]._shadowData = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeAllNormAnims() {
|
|
for (int i = 0; i < kMaxNormAnims; i++) {
|
|
freeNormAnim(i);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::getCurve() {
|
|
_flags->setFlagValue(Flags::TORX1, _curveData[_curvPos]);
|
|
_flags->setFlagValue(Flags::TORY1, _curveData[_curvPos + 1]);
|
|
_curvPos += 2;
|
|
}
|
|
|
|
void PrinceEngine::makeCurve() {
|
|
_curvPos = 0;
|
|
int x1 = _flags->getFlagValue(Flags::TORX1);
|
|
int y1 = _flags->getFlagValue(Flags::TORY1);
|
|
int x2 = _flags->getFlagValue(Flags::TORX2);
|
|
int y2 = _flags->getFlagValue(Flags::TORY2);
|
|
|
|
for (int i = 0; i < kCurveLen; i++) {
|
|
int sum1 = x1 * curveValues[i][0];
|
|
sum1 += (x2 + (x1 - x2) / 2) * curveValues[i][1];
|
|
sum1 += x2 * curveValues[i][2];
|
|
sum1 += x2 * curveValues[i][3];
|
|
|
|
int sum2 = y1 * curveValues[i][0];
|
|
sum2 += (y2 - 20) * curveValues[i][1];
|
|
sum2 += (y2 - 10) * curveValues[i][2];
|
|
sum2 += y2 * curveValues[i][3];
|
|
|
|
_curveData[i * 2] = (sum1 >> 15);
|
|
_curveData[i * 2 + 1] = (sum2 >> 15);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::mouseWeirdo() {
|
|
if (_mouseFlag == 3) {
|
|
int weirdDir = _randomSource.getRandomNumber(3);
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
switch (weirdDir) {
|
|
case 0:
|
|
mousePos.x += kCelStep;
|
|
break;
|
|
case 1:
|
|
mousePos.x -= kCelStep;
|
|
break;
|
|
case 2:
|
|
mousePos.y += kCelStep;
|
|
break;
|
|
case 3:
|
|
mousePos.y -= kCelStep;
|
|
break;
|
|
}
|
|
mousePos.x = CLIP(mousePos.x, (int16) 315, (int16) 639);
|
|
_flags->setFlagValue(Flags::MXFLAG, mousePos.x);
|
|
mousePos.y = CLIP(mousePos.y, (int16) 0, (int16) 170);
|
|
_flags->setFlagValue(Flags::MYFLAG, mousePos.y);
|
|
_system->warpMouse(mousePos.x, mousePos.y);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::showPower() {
|
|
if (_flags->getFlagValue(Flags::POWERENABLED)) {
|
|
int power = _flags->getFlagValue(Flags::POWER);
|
|
|
|
byte *dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarPosY);
|
|
for (int y = 0; y < kPowerBarHeight; y++) {
|
|
byte *dst2 = dst;
|
|
for (int x = 0; x < kPowerBarWidth; x++, dst2++) {
|
|
*dst2 = kPowerBarBackgroundColor;
|
|
}
|
|
dst += _graph->_frontScreen->pitch;
|
|
}
|
|
|
|
if (power) {
|
|
dst = (byte *)_graph->_frontScreen->getBasePtr(kPowerBarPosX, kPowerBarGreenPosY);
|
|
for (int y = 0; y < kPowerBarGreenHeight; y++) {
|
|
byte *dst2 = dst;
|
|
for (int x = 0; x < power + 1; x++, dst2++) {
|
|
if (x < 58) {
|
|
*dst2 = kPowerBarGreenColor1;
|
|
} else {
|
|
*dst2 = kPowerBarGreenColor2;
|
|
}
|
|
}
|
|
dst += _graph->_frontScreen->pitch;
|
|
}
|
|
}
|
|
|
|
_graph->change();
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::scrollCredits() {
|
|
byte *scrollAdress = _creditsData;
|
|
while (!shouldQuit()) {
|
|
for (int scrollPos = 0; scrollPos > -23; scrollPos--) {
|
|
const Graphics::Surface *roomSurface = _roomBmp->getSurface();
|
|
if (roomSurface) {
|
|
_graph->draw(_graph->_frontScreen, roomSurface);
|
|
}
|
|
char *s = (char *)scrollAdress;
|
|
int drawY = scrollPos;
|
|
for (int i = 0; i < 22; i++) {
|
|
Common::String line;
|
|
char *linePos = s;
|
|
while ((*linePos != 13)) {
|
|
line += *linePos;
|
|
linePos++;
|
|
}
|
|
if (!line.empty()) {
|
|
int drawX = (kNormalWidth - getTextWidth(line.c_str())) / 2;
|
|
_font->drawString(_graph->_frontScreen, line, drawX, drawY, _graph->_frontScreen->w, 217);
|
|
}
|
|
|
|
char letter1;
|
|
bool gotIt1 = false;
|
|
do {
|
|
letter1 = *s;
|
|
s++;
|
|
if (letter1 == 13) {
|
|
if (*s == 10) {
|
|
s++;
|
|
}
|
|
if (*s != 35) {
|
|
gotIt1 = true;
|
|
}
|
|
break;
|
|
}
|
|
} while (letter1 != 35);
|
|
|
|
if (gotIt1) {
|
|
drawY += 23;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
if (event.type == Common::EVENT_KEYDOWN) {
|
|
if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
|
|
blackPalette();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
_graph->change();
|
|
_graph->update(_graph->_frontScreen);
|
|
pausePrinceEngine(kFPS * 2);
|
|
}
|
|
char letter2;
|
|
byte *scan2 = scrollAdress;
|
|
bool gotIt2 = false;
|
|
do {
|
|
letter2 = *scan2;
|
|
scan2++;
|
|
if (letter2 == 13) {
|
|
if (*scan2 == 10) {
|
|
scan2++;
|
|
}
|
|
if (*scan2 != 35) {
|
|
gotIt2 = true;
|
|
}
|
|
break;
|
|
}
|
|
} while (letter2 != 35);
|
|
if (gotIt2) {
|
|
scrollAdress = scan2;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
blackPalette();
|
|
}
|
|
|
|
// Modified version of Graphics::drawLine() to allow breaking the loop and return value
|
|
int PrinceEngine::drawLine(int x0, int y0, int x1, int y1, int (*plotProc)(int, int, void *), void *data) {
|
|
// Bresenham's line algorithm, as described by Wikipedia
|
|
const bool steep = ABS(y1 - y0) > ABS(x1 - x0);
|
|
|
|
if (steep) {
|
|
SWAP(x0, y0);
|
|
SWAP(x1, y1);
|
|
}
|
|
|
|
const int delta_x = ABS(x1 - x0);
|
|
const int delta_y = ABS(y1 - y0);
|
|
const int delta_err = delta_y;
|
|
int x = x0;
|
|
int y = y0;
|
|
int err = 0;
|
|
|
|
const int x_step = (x0 < x1) ? 1 : -1;
|
|
const int y_step = (y0 < y1) ? 1 : -1;
|
|
|
|
int stopFlag = 0;
|
|
if (steep)
|
|
stopFlag = (*plotProc)(y, x, data);
|
|
else
|
|
stopFlag = (*plotProc)(x, y, data);
|
|
|
|
while (x != x1 && !stopFlag) {
|
|
x += x_step;
|
|
err += delta_err;
|
|
if (2 * err > delta_x) {
|
|
y += y_step;
|
|
err -= delta_x;
|
|
}
|
|
if (steep)
|
|
stopFlag = (*plotProc)(y, x, data);
|
|
else
|
|
stopFlag = (*plotProc)(x, y, data);
|
|
}
|
|
return stopFlag;
|
|
}
|
|
|
|
int PrinceEngine::getPixelAddr(byte *pathBitmap, int x, int y) {
|
|
int mask = 128 >> (x & 7);
|
|
byte value = pathBitmap[x / 8 + y * 80];
|
|
return (mask & value);
|
|
}
|
|
|
|
void PrinceEngine::findPoint(int x, int y) {
|
|
_fpX = x;
|
|
_fpY = y;
|
|
|
|
if (getPixelAddr(_roomPathBitmap, x, y)) {
|
|
return;
|
|
}
|
|
|
|
int fpL = x;
|
|
int fpU = y;
|
|
int fpR = x;
|
|
int fpD = y;
|
|
|
|
while (1) {
|
|
if (fpD != kMaxPicHeight) {
|
|
if (getPixelAddr(_roomPathBitmap, x, fpD)) {
|
|
_fpX = x;
|
|
_fpY = fpD;
|
|
break;
|
|
}
|
|
fpD++;
|
|
}
|
|
if (fpU) {
|
|
if (getPixelAddr(_roomPathBitmap, x, fpU)) {
|
|
_fpX = x;
|
|
_fpY = fpU;
|
|
break;
|
|
}
|
|
fpU--;
|
|
}
|
|
if (fpL) {
|
|
if (getPixelAddr(_roomPathBitmap, fpL, y)) {
|
|
_fpX = fpL;
|
|
_fpY = y;
|
|
break;
|
|
}
|
|
fpL--;
|
|
}
|
|
if (fpR != _sceneWidth) {
|
|
if (getPixelAddr(_roomPathBitmap, fpR, y)) {
|
|
_fpX = fpR;
|
|
_fpY = y;
|
|
break;
|
|
}
|
|
fpR++;
|
|
}
|
|
if (!fpU && (fpD == kMaxPicHeight)) {
|
|
if (!fpL && (fpR == _sceneWidth)) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Direction PrinceEngine::makeDirection(int x1, int y1, int x2, int y2) {
|
|
if (x1 != x2) {
|
|
if (y1 != y2) {
|
|
if (x1 > x2) {
|
|
if (y1 > y2) {
|
|
if (x1 - x2 >= y1 - y2) {
|
|
return kDirLU;
|
|
} else {
|
|
return kDirUL;
|
|
}
|
|
} else {
|
|
if (x1 - x2 >= y2 - y1) {
|
|
return kDirLD;
|
|
} else {
|
|
return kDirDL;
|
|
}
|
|
}
|
|
} else {
|
|
if (y1 > y2) {
|
|
if (x2 - x1 >= y1 - y2) {
|
|
return kDirRU;
|
|
} else {
|
|
return kDirUR;
|
|
}
|
|
} else {
|
|
if (x2 - x1 >= y2 - y1) {
|
|
return kDirRD;
|
|
} else {
|
|
return kDirDR;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (x1 >= x2) {
|
|
return kDirL;
|
|
} else {
|
|
return kDirR;
|
|
}
|
|
}
|
|
} else {
|
|
if (y1 >= y2) {
|
|
return kDirU;
|
|
} else {
|
|
return kDirD;
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::specialPlot(int x, int y) {
|
|
if (_coords < _coordsBufEnd) {
|
|
WRITE_LE_UINT16(_coords, x);
|
|
_coords += 2;
|
|
WRITE_LE_UINT16(_coords, y);
|
|
_coords += 2;
|
|
specialPlot2(x, y);
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::specialPlot2(int x, int y) {
|
|
int mask = 128 >> (x & 7);
|
|
_roomPathBitmapTemp[x / 8 + y * 80] |= mask;
|
|
}
|
|
|
|
void PrinceEngine::specialPlotInside(int x, int y) {
|
|
if (_coords < _coordsBufEnd) {
|
|
WRITE_LE_UINT16(_coords, x);
|
|
_coords += 2;
|
|
WRITE_LE_UINT16(_coords, y);
|
|
_coords += 2;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::plotTraceLine(int x, int y, void *data) {
|
|
PrinceEngine *traceLine = (PrinceEngine *)data;
|
|
if (!traceLine->_traceLineFirstPointFlag) {
|
|
if (!traceLine->getPixelAddr(traceLine->_roomPathBitmapTemp, x, y)) {
|
|
if (traceLine->getPixelAddr(traceLine->_roomPathBitmap, x, y)) {
|
|
traceLine->specialPlotInside(x, y);
|
|
traceLine->_traceLineLen++;
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
traceLine->_traceLineFirstPointFlag = false;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::leftDownDir() {
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::leftDir() {
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::leftUpDir() {
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::rightDownDir() {
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::rightDir() {
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::rightUpDir() {
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::upLeftDir() {
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::upDir() {
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::upRightDir() {
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::downLeftDir() {
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::downDir() {
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::downRightDir() {
|
|
if (!checkRightDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDownDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkRightUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
if (!checkLeftUpDir()) {
|
|
specialPlot(_checkX, _checkY);
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int PrinceEngine::cpe() {
|
|
if ((*(_checkBitmap - kPBW) & _checkMask)) {
|
|
if ((*(_checkBitmap + kPBW) & _checkMask)) {
|
|
int value;
|
|
switch (_checkMask) {
|
|
case 128:
|
|
value = READ_LE_UINT16(_checkBitmap - 1);
|
|
value &= 0x4001;
|
|
if (value != 0x4001) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 64:
|
|
value = *_checkBitmap;
|
|
value &= 0xA0;
|
|
if (value != 0xA0) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 32:
|
|
value = *_checkBitmap;
|
|
value &= 0x50;
|
|
if (value != 0x50) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 16:
|
|
value = *_checkBitmap;
|
|
value &= 0x28;
|
|
if (value != 0x28) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 8:
|
|
value = *_checkBitmap;
|
|
value &= 0x14;
|
|
if (value != 0x14) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
value = *_checkBitmap;
|
|
value &= 0xA;
|
|
if (value != 0xA) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
value = *_checkBitmap;
|
|
value &= 0x5;
|
|
if (value != 0x5) {
|
|
return 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
value = READ_LE_UINT16(_checkBitmap);
|
|
value &= 0x8002;
|
|
if (value != 0x8002) {
|
|
return 0;
|
|
}
|
|
break;
|
|
default:
|
|
error("Wrong _checkMask value - cpe()");
|
|
break;
|
|
}
|
|
_checkX = _rembX;
|
|
_checkY = _rembY;
|
|
_checkBitmapTemp = _rembBitmapTemp;
|
|
_checkBitmap = _rembBitmap;
|
|
_checkMask = _rembMask;
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int PrinceEngine::checkLeftDownDir() {
|
|
if (_checkX && _checkY != (kMaxPicHeight / 2 - 1)) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 128) {
|
|
tempMask <<= 1;
|
|
if ((*(_checkBitmap + kPBW) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp + kPBW) & tempMask)) {
|
|
_checkBitmap += kPBW;
|
|
_checkBitmapTemp += kPBW;
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap + kPBW - 1) & 1)) {
|
|
if (!(*(_checkBitmapTemp + kPBW - 1) & 1)) {
|
|
_checkBitmap += (kPBW - 1);
|
|
_checkBitmapTemp += (kPBW - 1);
|
|
_checkMask = 1;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX--;
|
|
_checkY++;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkLeftDir() {
|
|
if (_checkX) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 128) {
|
|
tempMask <<= 1;
|
|
if ((*(_checkBitmap) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp) & tempMask)) {
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap - 1) & 1)) {
|
|
if (!(*(_checkBitmapTemp - 1) & 1)) {
|
|
_checkBitmap--;
|
|
_checkBitmapTemp--;
|
|
_checkMask = 1;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX--;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkDownDir() {
|
|
if (_checkY != (kMaxPicHeight / 2 - 1)) {
|
|
if ((*(_checkBitmap + kPBW) & _checkMask)) {
|
|
if (!(*(_checkBitmapTemp + kPBW) & _checkMask)) {
|
|
_checkBitmap += kPBW;
|
|
_checkBitmapTemp += kPBW;
|
|
_checkY++;
|
|
return cpe();
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkUpDir() {
|
|
if (_checkY) {
|
|
if ((*(_checkBitmap - kPBW) & _checkMask)) {
|
|
if (!(*(_checkBitmapTemp - kPBW) & _checkMask)) {
|
|
_checkBitmap -= kPBW;
|
|
_checkBitmapTemp -= kPBW;
|
|
_checkY--;
|
|
return cpe();
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkRightDir() {
|
|
if (_checkX != (kMaxPicWidth / 2 - 1)) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 1) {
|
|
tempMask >>= 1;
|
|
if ((*(_checkBitmap) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp) & tempMask)) {
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap + 1) & 128)) {
|
|
if (!(*(_checkBitmapTemp + 1) & 128)) {
|
|
_checkBitmap++;
|
|
_checkBitmapTemp++;
|
|
_checkMask = 128;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX++;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkLeftUpDir() {
|
|
if (_checkX && _checkY) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 128) {
|
|
tempMask <<= 1;
|
|
if ((*(_checkBitmap - kPBW) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp - kPBW) & tempMask)) {
|
|
_checkBitmap -= kPBW;
|
|
_checkBitmapTemp -= kPBW;
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap - (kPBW + 1)) & 1)) {
|
|
if (!(*(_checkBitmapTemp - (kPBW + 1)) & 1)) {
|
|
_checkBitmap -= (kPBW + 1);
|
|
_checkBitmapTemp -= (kPBW + 1);
|
|
_checkMask = 1;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX--;
|
|
_checkY--;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkRightDownDir() {
|
|
if (_checkX != (kMaxPicWidth / 2 - 1) && _checkY != (kMaxPicHeight / 2 - 1)) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 1) {
|
|
tempMask >>= 1;
|
|
if ((*(_checkBitmap + kPBW) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp + kPBW) & tempMask)) {
|
|
_checkBitmap += kPBW;
|
|
_checkBitmapTemp += kPBW;
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap + kPBW + 1) & 128)) {
|
|
if (!(*(_checkBitmapTemp + kPBW + 1) & 128)) {
|
|
_checkBitmap += kPBW + 1;
|
|
_checkBitmapTemp += kPBW + 1;
|
|
_checkMask = 128;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX++;
|
|
_checkY++;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::checkRightUpDir() {
|
|
if (_checkX != (kMaxPicWidth / 2 - 1) && _checkY) {
|
|
int tempMask = _checkMask;
|
|
if (tempMask != 1) {
|
|
tempMask >>= 1;
|
|
if ((*(_checkBitmap - kPBW) & tempMask)) {
|
|
if (!(*(_checkBitmapTemp - kPBW) & tempMask)) {
|
|
_checkBitmap -= kPBW;
|
|
_checkBitmapTemp -= kPBW;
|
|
_checkMask = tempMask;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
if ((*(_checkBitmap - kPBW + 1) & 128)) {
|
|
if (!(*(_checkBitmapTemp - kPBW + 1) & 128)) {
|
|
_checkBitmap -= (kPBW - 1);
|
|
_checkBitmapTemp -= (kPBW - 1);
|
|
_checkMask = 128;
|
|
} else {
|
|
return 1;
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
_checkX++;
|
|
_checkY--;
|
|
return cpe();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
bool PrinceEngine::tracePath(int x1, int y1, int x2, int y2) {
|
|
for (uint i = 0; i < kPathBitmapLen; i++) {
|
|
_roomPathBitmapTemp[i] = 0;
|
|
}
|
|
if (x1 != x2 || y1 != y2) {
|
|
if (getPixelAddr(_roomPathBitmap, x1, y1)) {
|
|
if (getPixelAddr(_roomPathBitmap, x2, y2)) {
|
|
_coords = _coordsBuf;
|
|
specialPlot(x1, y1);
|
|
|
|
int x = x1;
|
|
int y = y1;
|
|
|
|
while (1) {
|
|
int btx = x;
|
|
int bty = y;
|
|
byte *bcad = _coords;
|
|
|
|
_traceLineLen = 0;
|
|
_traceLineFirstPointFlag = true;
|
|
int drawLineFlag = drawLine(x, y, x2, y2, &this->plotTraceLine, this);
|
|
|
|
if (!drawLineFlag) {
|
|
return true;
|
|
} else if (drawLineFlag == -1 && _traceLineLen >= 2) {
|
|
byte *tempCorrds = bcad;
|
|
while (tempCorrds != _coords) {
|
|
x = READ_LE_UINT16(tempCorrds);
|
|
y = READ_LE_UINT16(tempCorrds + 2);
|
|
tempCorrds += 4;
|
|
specialPlot2(x, y);
|
|
}
|
|
} else {
|
|
_coords = bcad;
|
|
x = btx;
|
|
y = bty;
|
|
}
|
|
|
|
Direction dir = makeDirection(x, y, x2, y2);
|
|
|
|
_rembBitmapTemp = &_roomPathBitmapTemp[x / 8 + y * 80];
|
|
_rembBitmap = &_roomPathBitmap[x / 8 + y * 80];
|
|
_rembMask = 128 >> (x & 7);
|
|
_rembX = x;
|
|
_rembY = y;
|
|
|
|
_checkBitmapTemp = _rembBitmapTemp;
|
|
_checkBitmap = _rembBitmap;
|
|
_checkMask = _rembMask;
|
|
_checkX = _rembX;
|
|
_checkY = _rembY;
|
|
|
|
int result;
|
|
switch (dir) {
|
|
case kDirLD:
|
|
result = leftDownDir();
|
|
break;
|
|
case kDirL:
|
|
result = leftDir();
|
|
break;
|
|
case kDirLU:
|
|
result = leftUpDir();
|
|
break;
|
|
case kDirRD:
|
|
result = rightDownDir();
|
|
break;
|
|
case kDirR:
|
|
result = rightDir();
|
|
break;
|
|
case kDirRU:
|
|
result = rightUpDir();
|
|
break;
|
|
case kDirUL:
|
|
result = upLeftDir();
|
|
break;
|
|
case kDirU:
|
|
result = upDir();
|
|
break;
|
|
case kDirUR:
|
|
result = upRightDir();
|
|
break;
|
|
case kDirDL:
|
|
result = downLeftDir();
|
|
break;
|
|
case kDirD:
|
|
result = downDir();
|
|
break;
|
|
case kDirDR:
|
|
result = downRightDir();
|
|
break;
|
|
default:
|
|
result = -1;
|
|
error("tracePath: wrong direction %d", dir);
|
|
break;
|
|
}
|
|
|
|
if (result) {
|
|
byte *tempCoords = _coords;
|
|
tempCoords -= 4;
|
|
if (tempCoords > _coordsBuf) {
|
|
int tempX = READ_LE_UINT16(tempCoords);
|
|
int tempY = READ_LE_UINT16(tempCoords + 2);
|
|
if (_checkX == tempX && _checkY == tempY) {
|
|
_coords = tempCoords;
|
|
}
|
|
x = READ_LE_UINT16(tempCoords);
|
|
y = READ_LE_UINT16(tempCoords + 2);
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
x = _checkX;
|
|
y = _checkY;
|
|
}
|
|
}
|
|
return true;
|
|
} else {
|
|
error("tracePath: wrong destination point");
|
|
}
|
|
} else {
|
|
error("tracePath: wrong start point");
|
|
}
|
|
} else {
|
|
error("tracePath: same point");
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::specialPlotInside2(int x, int y) {
|
|
WRITE_LE_UINT16(_coords2, x);
|
|
_coords2 += 2;
|
|
WRITE_LE_UINT16(_coords2, y);
|
|
_coords2 += 2;
|
|
}
|
|
|
|
int PrinceEngine::plotTracePoint(int x, int y, void *data) {
|
|
PrinceEngine *tracePoint = (PrinceEngine *)data;
|
|
if (!tracePoint->_tracePointFirstPointFlag) {
|
|
if (tracePoint->getPixelAddr(tracePoint->_roomPathBitmap, x, y)) {
|
|
tracePoint->specialPlotInside2(x, y);
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
} else {
|
|
tracePoint->_tracePointFirstPointFlag = false;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::approxPath() {
|
|
byte *oldCoords;
|
|
_coords2 = _coordsBuf2;
|
|
byte *tempCoordsBuf = _coordsBuf; // first point on path
|
|
byte *tempCoords = _coords;
|
|
if (tempCoordsBuf != tempCoords) {
|
|
tempCoords -= 4; // last point on path
|
|
while (tempCoordsBuf != tempCoords) {
|
|
int x1 = READ_LE_UINT16(tempCoords);
|
|
int y1 = READ_LE_UINT16(tempCoords + 2);
|
|
int x2 = READ_LE_UINT16(tempCoordsBuf);
|
|
int y2 = READ_LE_UINT16(tempCoordsBuf + 2);
|
|
tempCoordsBuf += 4;
|
|
//TracePoint
|
|
oldCoords = _coords2;
|
|
if (_coords2 == _coordsBuf2) {
|
|
WRITE_LE_UINT16(_coords2, x1);
|
|
WRITE_LE_UINT16(_coords2 + 2, y1);
|
|
_coords2 += 4;
|
|
} else {
|
|
int testX = READ_LE_UINT16(_coords2 - 4);
|
|
int testY = READ_LE_UINT16(_coords2 - 2);
|
|
if (testX != x1 || testY != y1) {
|
|
WRITE_LE_UINT16(_coords2, x1);
|
|
WRITE_LE_UINT16(_coords2 + 2, y1);
|
|
_coords2 += 4;
|
|
}
|
|
}
|
|
_tracePointFirstPointFlag = true;
|
|
bool drawLineFlag = drawLine(x1, y1, x2, y2, &this->plotTracePoint, this);
|
|
if (!drawLineFlag) {
|
|
tempCoords = tempCoordsBuf - 4;
|
|
tempCoordsBuf = _coordsBuf;
|
|
} else {
|
|
_coords2 = oldCoords;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeDirectionTable() {
|
|
if (_directionTable != nullptr) {
|
|
free(_directionTable);
|
|
_directionTable = nullptr;
|
|
}
|
|
}
|
|
|
|
int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDiff) {
|
|
|
|
int tempX, tempY, direction;
|
|
|
|
tempX = Hero::kHeroDirLeft;
|
|
if (xDiff < 0) {
|
|
tempX = Hero::kHeroDirRight;
|
|
}
|
|
|
|
tempY = Hero::kHeroDirUp;
|
|
if (yDiff < 0) {
|
|
tempY = Hero::kHeroDirDown;
|
|
}
|
|
|
|
while (1) {
|
|
int againPointX1 = READ_LE_UINT16(tempCoordsBuf);
|
|
int againPointY1 = READ_LE_UINT16(tempCoordsBuf + 2);
|
|
tempCoordsBuf += 4;
|
|
|
|
if (tempCoordsBuf == _coords) {
|
|
direction = tempX;
|
|
break;
|
|
}
|
|
|
|
int dX = againPointX1 - READ_LE_UINT16(tempCoordsBuf);
|
|
int dY = againPointY1 - READ_LE_UINT16(tempCoordsBuf + 2);
|
|
|
|
if (dX != xDiff) {
|
|
direction = tempY;
|
|
break;
|
|
}
|
|
|
|
if (dY != yDiff) {
|
|
direction = tempX;
|
|
break;
|
|
}
|
|
}
|
|
return direction;
|
|
}
|
|
|
|
void PrinceEngine::scanDirections() {
|
|
freeDirectionTable();
|
|
byte *tempCoordsBuf = _coordsBuf;
|
|
if (tempCoordsBuf != _coords) {
|
|
int size = (_coords - tempCoordsBuf) / 4 + 1; // number of coord points plus one for end marker
|
|
_directionTable = (byte *)malloc(size);
|
|
byte *tempDirTab = _directionTable;
|
|
int direction = -1;
|
|
int lastDirection = -1;
|
|
|
|
while (1) {
|
|
int x1 = READ_LE_UINT16(tempCoordsBuf);
|
|
int y1 = READ_LE_UINT16(tempCoordsBuf + 2);
|
|
tempCoordsBuf += 4;
|
|
if (tempCoordsBuf == _coords) {
|
|
break;
|
|
}
|
|
int x2 = READ_LE_UINT16(tempCoordsBuf);
|
|
int y2 = READ_LE_UINT16(tempCoordsBuf + 2);
|
|
|
|
int xDiff = x1 - x2;
|
|
int yDiff = y1 - y2;
|
|
|
|
if (xDiff) {
|
|
if (yDiff) {
|
|
if (lastDirection != -1) {
|
|
direction = lastDirection;
|
|
if (direction == Hero::kHeroDirLeft) {
|
|
if (xDiff < 0) {
|
|
direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
|
|
}
|
|
} else if (direction == Hero::kHeroDirRight) {
|
|
if (xDiff >= 0) {
|
|
direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
|
|
}
|
|
} else if (direction == Hero::kHeroDirUp) {
|
|
if (yDiff < 0) {
|
|
direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
|
|
}
|
|
} else {
|
|
if (yDiff >= 0) {
|
|
direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
|
|
}
|
|
}
|
|
} else {
|
|
direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
|
|
}
|
|
} else {
|
|
direction = Hero::kHeroDirLeft;
|
|
if (xDiff < 0) {
|
|
direction = Hero::kHeroDirRight;
|
|
}
|
|
}
|
|
} else {
|
|
if (yDiff) {
|
|
direction = Hero::kHeroDirUp;
|
|
if (yDiff < 0) {
|
|
direction = Hero::kHeroDirDown;
|
|
}
|
|
} else {
|
|
direction = lastDirection;
|
|
}
|
|
}
|
|
lastDirection = direction;
|
|
*tempDirTab = direction;
|
|
tempDirTab++;
|
|
}
|
|
*tempDirTab = *(tempDirTab - 1);
|
|
tempDirTab++;
|
|
*tempDirTab = 0;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::moveShandria() {
|
|
int shanLen1 = _shanLen;
|
|
if (_flags->getFlagValue(Flags::SHANDOG)) {
|
|
_secondHero->freeHeroAnim();
|
|
_secondHero->freeOldMove();
|
|
byte *shanCoords = _mainHero->_currCoords + shanLen1 * 4 - 4;
|
|
int shanX = READ_LE_UINT16(shanCoords - 4);
|
|
int shanY = READ_LE_UINT16(shanCoords - 2);
|
|
int xDiff = shanX - _secondHero->_middleX;
|
|
if (xDiff < 0) {
|
|
xDiff *= -1;
|
|
}
|
|
int yDiff = shanY - _secondHero->_middleY;
|
|
if (yDiff < 0) {
|
|
yDiff *= -1;
|
|
}
|
|
shanCoords -= 4;
|
|
if (shanCoords != _mainHero->_currCoords) {
|
|
yDiff *= 1.5;
|
|
int shanDis = xDiff * xDiff + yDiff * yDiff;
|
|
if (shanDis >= kMinDistance) {
|
|
while (1) {
|
|
shanCoords -= 4;
|
|
if (shanCoords == _mainHero->_currCoords) {
|
|
break;
|
|
}
|
|
int x = READ_LE_UINT16(shanCoords);
|
|
int y = READ_LE_UINT16(shanCoords + 2);
|
|
int pointDiffX = x - shanX;
|
|
if (pointDiffX < 0) {
|
|
pointDiffX *= -1;
|
|
}
|
|
int pointDiffY = y - shanY;
|
|
if (pointDiffY < 0) {
|
|
pointDiffY *= -1;
|
|
}
|
|
pointDiffY *= 1.5;
|
|
int distance = pointDiffX * pointDiffX + pointDiffY * pointDiffY;
|
|
if (distance >= kMinDistance) {
|
|
break;
|
|
}
|
|
}
|
|
int pathSizeDiff = (shanCoords - _mainHero->_currCoords) / 4;
|
|
int destDir = *(_mainHero->_currDirTab + pathSizeDiff);
|
|
_secondHero->_destDirection = destDir;
|
|
int destX = READ_LE_UINT16(shanCoords);
|
|
int destY = READ_LE_UINT16(shanCoords + 2);
|
|
_secondHero->_coords = makePath(kSecondHero, _secondHero->_middleX, _secondHero->_middleY, destX, destY);
|
|
if (_secondHero->_coords != nullptr) {
|
|
_secondHero->_currCoords = _secondHero->_coords;
|
|
int delay = shanLen1 - _shanLen;
|
|
if (delay < 6) {
|
|
delay = 6;
|
|
}
|
|
_secondHero->_moveDelay = delay / 2;
|
|
_secondHero->_state = Hero::kHeroStateDelayMove;
|
|
_secondHero->_dirTab = _directionTable;
|
|
_secondHero->_currDirTab = _directionTable;
|
|
_directionTable = nullptr;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
byte *PrinceEngine::makePath(int heroId, int currX, int currY, int destX, int destY) {
|
|
int realDestX = destX;
|
|
int realDestY = destY;
|
|
_flags->setFlagValue(Flags::MOVEDESTX, destX);
|
|
_flags->setFlagValue(Flags::MOVEDESTY, destY);
|
|
|
|
int x1 = currX / 2;
|
|
int y1 = currY / 2;
|
|
int x2 = destX / 2;
|
|
int y2 = destY / 2;
|
|
|
|
if ((x1 != x2) || (y1 != y2)) {
|
|
findPoint(x1, y1);
|
|
if (!getPixelAddr(_roomPathBitmap, _fpX, _fpY)) {
|
|
return nullptr;
|
|
}
|
|
if ((x1 != _fpX) || (y1 != _fpY)) {
|
|
x1 = _fpX;
|
|
y1 = _fpY;
|
|
}
|
|
findPoint(x2, y2);
|
|
if (!getPixelAddr(_roomPathBitmap, _fpX, _fpY)) {
|
|
return nullptr;
|
|
}
|
|
if ((x2 != _fpX) || (y2 != _fpY)) {
|
|
x2 = _fpX;
|
|
y2 = _fpY;
|
|
if (!_flags->getFlagValue(Flags::EXACTMOVE)) {
|
|
realDestX = x2 * 2;
|
|
realDestY = y2 * 2;
|
|
_flags->setFlagValue(Flags::MOVEDESTX, realDestX);
|
|
_flags->setFlagValue(Flags::MOVEDESTY, realDestY);
|
|
} else {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
if ((x1 == x2) && (y1 == y2)) {
|
|
if (!heroId) {
|
|
_mainHero->freeOldMove();
|
|
_mainHero->_state = Hero::kHeroStateTurn;
|
|
} else if (heroId == 1) {
|
|
_secondHero->freeOldMove();
|
|
_secondHero->_state = Hero::kHeroStateTurn;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
int pathLen1 = 0;
|
|
int pathLen2 = 0;
|
|
int stX = x1;
|
|
int stY = y1;
|
|
int sizeCoords2 = 0;
|
|
|
|
if (tracePath(x1, y1, x2, y2)) {
|
|
allocCoords2();
|
|
approxPath();
|
|
sizeCoords2 = _coords2 - _coordsBuf2;
|
|
for (int i = 0; i < sizeCoords2; i++) {
|
|
_coordsBuf[i] = _coordsBuf2[i];
|
|
}
|
|
_coords = _coordsBuf + sizeCoords2;
|
|
approxPath();
|
|
_coordsBuf3 = _coordsBuf2;
|
|
_coordsBuf2 = nullptr;
|
|
_coords3 = _coords2;
|
|
_coords2 = nullptr;
|
|
pathLen1 = _coords3 - _coordsBuf3;
|
|
}
|
|
if (tracePath(x2, y2, x1, y1)) {
|
|
allocCoords2();
|
|
approxPath();
|
|
sizeCoords2 = _coords2 - _coordsBuf2;
|
|
for (int i = 0; i < sizeCoords2; i++) {
|
|
_coordsBuf[i] = _coordsBuf2[i];
|
|
}
|
|
_coords = _coordsBuf + sizeCoords2;
|
|
approxPath();
|
|
pathLen2 = _coords2 - _coordsBuf2;
|
|
}
|
|
|
|
byte *chosenCoordsBuf = _coordsBuf2;
|
|
byte *choosenCoords = _coords2;
|
|
int choosenLength = pathLen1;
|
|
if (pathLen1 < pathLen2) {
|
|
chosenCoordsBuf = _coordsBuf3;
|
|
choosenCoords = _coords3;
|
|
choosenLength = pathLen2;
|
|
}
|
|
|
|
if (choosenLength) {
|
|
if (chosenCoordsBuf != nullptr) {
|
|
int tempXBegin = READ_LE_UINT16(chosenCoordsBuf);
|
|
int tempYBegin = READ_LE_UINT16(chosenCoordsBuf + 2);
|
|
if (stX != tempXBegin || stY != tempYBegin) {
|
|
SWAP(chosenCoordsBuf, choosenCoords);
|
|
chosenCoordsBuf -= 4;
|
|
byte *tempCoordsBuf = _coordsBuf;
|
|
while (1) {
|
|
int cord = READ_LE_UINT32(chosenCoordsBuf);
|
|
WRITE_LE_UINT32(tempCoordsBuf, cord);
|
|
tempCoordsBuf += 4;
|
|
if (chosenCoordsBuf == choosenCoords) {
|
|
break;
|
|
}
|
|
chosenCoordsBuf -= 4;
|
|
}
|
|
_coords = tempCoordsBuf;
|
|
} else {
|
|
int sizeChoosen = choosenCoords - chosenCoordsBuf;
|
|
for (int i = 0; i < sizeChoosen; i++) {
|
|
_coordsBuf[i] = chosenCoordsBuf[i];
|
|
}
|
|
_coords = _coordsBuf + sizeChoosen;
|
|
}
|
|
WRITE_LE_UINT32(_coords, 0xFFFFFFFF);
|
|
freeCoords2();
|
|
freeCoords3();
|
|
scanDirections();
|
|
|
|
byte *tempCoordsBuf = _coordsBuf;
|
|
byte *tempCoords = _coords;
|
|
byte *newCoords;
|
|
if (tempCoordsBuf != tempCoords) {
|
|
int normCoordsSize = _coords - _coordsBuf + 4;
|
|
newCoords = (byte *)malloc(normCoordsSize);
|
|
byte *newCoordsBegin = newCoords;
|
|
while (tempCoordsBuf != tempCoords) {
|
|
int newValueX = READ_LE_UINT16(tempCoordsBuf);
|
|
WRITE_LE_UINT16(newCoords, newValueX * 2);
|
|
newCoords += 2;
|
|
int newValueY = READ_LE_UINT16(tempCoordsBuf + 2);
|
|
WRITE_LE_UINT16(newCoords, newValueY * 2);
|
|
newCoords += 2;
|
|
tempCoordsBuf += 4;
|
|
}
|
|
WRITE_LE_UINT16(newCoords - 4, realDestX);
|
|
WRITE_LE_UINT16(newCoords - 2, realDestY);
|
|
WRITE_LE_UINT32(newCoords, 0xFFFFFFFF);
|
|
newCoords += 4;
|
|
_shanLen = (newCoords - newCoordsBegin);
|
|
_shanLen /= 4;
|
|
return newCoordsBegin;
|
|
}
|
|
}
|
|
}
|
|
_coords = _coordsBuf;
|
|
freeCoords2();
|
|
freeCoords3();
|
|
return nullptr;
|
|
} else {
|
|
if (!heroId) {
|
|
_mainHero->freeOldMove();
|
|
_mainHero->_state = Hero::kHeroStateTurn;
|
|
} else if (heroId == 1) {
|
|
_secondHero->freeOldMove();
|
|
_secondHero->_state = Hero::kHeroStateTurn;
|
|
}
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::allocCoords2() {
|
|
if (_coordsBuf2 == nullptr) {
|
|
_coordsBuf2 = (byte *)malloc(kTracePts * 4);
|
|
_coords2 = _coordsBuf2;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeCoords2() {
|
|
if (_coordsBuf2 != nullptr) {
|
|
free(_coordsBuf2);
|
|
_coordsBuf2 = nullptr;
|
|
_coords2 = nullptr;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::freeCoords3() {
|
|
if (_coordsBuf3 != nullptr) {
|
|
free(_coordsBuf3);
|
|
_coordsBuf3 = nullptr;
|
|
_coords3 = nullptr;
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::openInventoryCheck() {
|
|
if (!_optionsFlag) {
|
|
if (_mouseFlag == 1 || _mouseFlag == 2) {
|
|
if (_mainHero->_visible) {
|
|
if (!_flags->getFlagValue(Flags::INVALLOWED)) {
|
|
// 29 - Basement, 50 - Map
|
|
if (_locationNr != 29 && _locationNr != 50) {
|
|
Common::Point mousePos = _system->getEventManager()->getMousePos();
|
|
if (mousePos.y < 4 && !_showInventoryFlag) {
|
|
_invCounter++;
|
|
} else {
|
|
_invCounter = 0;
|
|
}
|
|
if (_invCounter >= _invMaxCount) {
|
|
inventoryFlagChange(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void PrinceEngine::mainLoop() {
|
|
changeCursor(0);
|
|
_currentTime = _system->getMillis();
|
|
|
|
while (!shouldQuit()) {
|
|
Common::Event event;
|
|
Common::EventManager *eventMan = _system->getEventManager();
|
|
while (eventMan->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
keyHandler(event);
|
|
break;
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
leftMouseButton();
|
|
break;
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
rightMouseButton();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (shouldQuit()) {
|
|
return;
|
|
}
|
|
|
|
// for "throw a rock" mini-game
|
|
mouseWeirdo();
|
|
|
|
_interpreter->stepBg();
|
|
_interpreter->stepFg();
|
|
|
|
drawScreen();
|
|
|
|
_graph->update(_graph->_frontScreen);
|
|
|
|
openInventoryCheck();
|
|
|
|
pausePrinceEngine();
|
|
}
|
|
}
|
|
|
|
} // End of namespace Prince
|