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https://github.com/libretro/scummvm.git
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7f1771cba8
- Common sound struct - Move common quit stuff to the base class - Fixed CD functions, now MP3s work properly - Make mutex functions virtual so that they can be redefined - little cleanup svn-id: r20503
253 lines
6.6 KiB
C++
Executable File
253 lines
6.6 KiB
C++
Executable File
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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* Copyright (C) 2002-2006 Chris Apers - PalmOS Backend
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef BE_BASE_H
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#define BE_BASE_H
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#include "common/stdafx.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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enum {
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GFX_NORMAL = 0,
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GFX_WIDE,
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};
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// OSD key state
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enum {
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kModifierNone = 0,
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kModifierCommand,
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kModifierAlt,
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kModifierCtrl,
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kModifierCount
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};
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// OSD resource id
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#define kDrawKeyState 3000
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#define kDrawNumPad 3010
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#define kDrawBatLow 3020
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#define kDrawFight 3030
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typedef struct {
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UInt32 duration, nextExpiry;
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Boolean active;
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OSystem::TimerProc callback;
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} TimerType, *TimerPtr;
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typedef struct {
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Boolean active;
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void *proc;
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void *param;
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} SoundType, *SoundPtr;
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extern "C" void SysEventGet(EventType *, Int32);
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class OSystem_PalmBase : public OSystem {
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private:
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virtual void int_initBackend() { }
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virtual const GraphicsMode *int_getSupportedGraphicsModes() const;
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virtual void int_updateScreen() = 0;
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virtual void int_initSize(uint w, uint h, int overlayScale) = 0;
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virtual void int_setShakePos(int shakeOffset) { }
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virtual void extras_palette(uint8 index, uint8 r, uint8 g, uint8 b) { }
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virtual void int_quit() { }
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virtual void unload_gfx_mode() = 0;
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virtual void load_gfx_mode() = 0;
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virtual void draw_mouse() = 0;
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virtual void undraw_mouse() = 0;
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// virtual bool check_hard_keys() = 0;
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virtual bool check_event(Event &event, EventPtr ev) = 0;
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virtual void timer_handler();
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void battery_handler();
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virtual void get_coordinates(EventPtr ev, Coord &x, Coord &y) = 0;
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void simulate_mouse(Event &event, Int8 iHoriz, Int8 iVert, Coord *xr, Coord *yr);
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virtual void sound_handler() = 0;
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protected:
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virtual void draw_osd(UInt16 id, Int32 x, Int32 y, Boolean show, UInt8 color = 0);
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enum {
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kKeyNone = 0,
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kKeyMouseMove = 1 << 0,
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kKeyMouseLButton = 1 << 1,
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kKeyCalc = 1 << 30,
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kKeyAny = 1 << 31
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};
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enum {
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MAX_MOUSE_W = 40,
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MAX_MOUSE_H = 40
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};
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struct MousePos {
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int16 x,y,w,h;
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};
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TimerType _timer;
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SoundType _sound;
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RGBColorType _currentPalette[256];
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uint _paletteDirtyStart, _paletteDirtyEnd;
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int _mode, _setMode;
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int16 _screenWidth, _screenHeight;
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Boolean _modeChanged, _gfxLoaded;
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UInt32 _screenPitch;
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PointType _screenOffset;
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struct {
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Coord w, h;
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} _screenDest;
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byte *_screenP, *_offScreenP;
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WinHandle _screenH, _offScreenH;
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int _current_shake_pos;
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int _new_shake_pos;
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Boolean _overlayVisible;
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Boolean _redawOSD, _setPalette;
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UInt32 _keyMouseMask;
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struct {
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UInt32 bitUp;
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UInt32 bitDown;
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UInt32 bitLeft;
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UInt32 bitRight;
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UInt32 bitButLeft;
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Boolean hasMore;
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} _keyMouse;
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bool _mouseVisible;
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bool _mouseDrawn;
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MousePos _mouseCurState;
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MousePos _mouseOldState;
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int16 _mouseHotspotX;
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int16 _mouseHotspotY;
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byte _mouseKeyColor;
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byte *_mouseDataP, *_mouseBackupP;
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WinHandle _mouseDataH, _mouseBackupH;
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eventsEnum _lastEvent;
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WChar _lastKey;
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UInt8 _lastKeyModifier;
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UInt32 _lastKeyRepeat;
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Boolean _useNumPad, _showBatLow;
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UInt32 _batCheckTicks, _batCheckLast;
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int _samplesPerSec;
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public:
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OSystem_PalmBase();
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void initBackend();
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/*
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virtual void setFeatureState(Feature f, bool enable) {};
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bool hasFeature(Feature f);
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bool getFeatureState(Feature f);
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virtual void beginGFXTransaction();
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virtual void endGFXTransaction();
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virtual int16 getOverlayHeight();
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virtual int16 getOverlayWidth();
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virtual int screenToOverlayX(int x);
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virtual int screenToOverlayY(int y);
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virtual int overlayToScreenX(int x);
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virtual int overlayToScreenY(int y);
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virtual OverlayColor ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b);
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virtual void colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b);
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virtual void setCursorPalette(const byte *colors, uint start, uint num);
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virtual void disableCursorPalette(bool disable);
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virtual void displayMessageOnOSD(const char *msg);
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*/
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const GraphicsMode *getSupportedGraphicsModes() const;
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int getGraphicsMode() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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virtual bool grabRawScreen(Graphics::Surface *surf) { return false; }
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void initSize(uint w, uint h, int overlayScale);
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int16 getWidth() { return _screenWidth; }
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int16 getHeight() { return _screenHeight; }
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void setShakePos(int shakeOffset);
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virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) = 0;
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virtual void updateScreen();
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virtual void clearScreen();
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bool showMouse(bool visible);
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void warpMouse(int x, int y);
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virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) = 0;
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virtual void showOverlay() = 0;
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virtual void hideOverlay() = 0;
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virtual void clearOverlay() = 0;
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virtual void grabOverlay(OverlayColor *buf, int pitch) = 0;
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virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) = 0;
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void setPalette(const byte *colors, uint start, uint num);
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void grabPalette(byte *colors, uint start, uint num);
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virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b) = 0;
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virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) = 0;
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bool pollEvent(Event &event);
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virtual uint32 getMillis();
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virtual void delayMillis(uint msecs);
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virtual void setTimerCallback(TimerProc callback, int interval);
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virtual MutexRef createMutex() { return NULL; }
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virtual void lockMutex(MutexRef mutex) {}
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virtual void unlockMutex(MutexRef mutex) {}
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virtual void deleteMutex(MutexRef mutex) {}
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virtual bool setSoundCallback(SoundProc proc, void *param) = 0;
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virtual void clearSoundCallback() = 0;
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int getOutputSampleRate() const { return _samplesPerSec; }
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bool openCD(int drive) { return false;};
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bool pollCD() { return false;};
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void playCD(int track, int num_loops, int start_frame, int duration) {};
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void stopCD() {};
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void updateCD() {};
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void quit();
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virtual void setWindowCaption(const char *caption) = 0;
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Common::SaveFileManager *getSavefileManager();
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};
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#endif
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