mirror of
https://github.com/libretro/scummvm.git
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c4cb3d607a
svn-id: r20496
165 lines
4.6 KiB
C++
Executable File
165 lines
4.6 KiB
C++
Executable File
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2006 The ScummVM project
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* Copyright (C) 2002-2006 Chris Apers - PalmOS Backend
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef BE_OS5_H
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#define BE_OS5_H
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#include "be_base.h"
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#if !defined(SYSTEM_CALLBACK) || defined(PALMOS_68K)
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# define SYSTEM_CALLBACK
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# ifdef PALMOS_ARM
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# define CALLBACK_PROLOGUE \
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__asm { \
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stmfd r13!,{r9,r10}; \
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ldr r9,[r0]; \
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ldr r10,[r0,#4]; \
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}
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# define CALLBACK_EPILOGUE __asm { ldmfd r13!,{r9,r10} }
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# define CALLBACK_INIT(regs) \
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__asm { \
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ldr r0, = regs; \
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add r0,r0,r10; \
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str r9,[r0]; \
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str r10,[r0,#4]; \
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}
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# else
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# define CALLBACK_PROLOGUE \
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asm ( \
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movem.l a4-a5, -(sp); \
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move.l UserDataP, a0; \
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move.l 0(a0), a4; \
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move.l 4(a0), a5; \
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);
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# define CALLBACK_EPILOGUE asm ( movem.l (sp)+, a4-a5 );
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# define CALLBACK_INIT(regs) \
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{ \
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void *ptr = ®s; \
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asm ( \
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move.l ptr, a0; \
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move.l a4, 0(a0); \
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move.l a5, 4(a0); \
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); \
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}
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# endif
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#else
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# define CALLBACK_PROLOGUE
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# define CALLBACK_EPILOGUE
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# define CALLBACK_INIT(regs)
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#endif
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// TODO : change / remove this
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#define gfxMakeDisplayRGB_BigEndian(_r,_g,_b) \
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( (((_g) & 0xFC) << 11) | (((_b) & 0xF8) << 5) | ((_r) & 0xF8) | (((_g) & 0xFF) >> 5) )
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#define gfxMakeDisplayRGB_LittleEndian(_r,_g,_b) \
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( (((_r) & 0xF8) << 8) | (((_g) & 0xFC) << 3) | (((_b) & 0xF8) >> 3) )
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#if CPU_TYPE == CPU_68K
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#define gfxMakeDisplayRGB(_r,_g,_b) gfxMakeDisplayRGB_BigEndian(_r,_g,_b)
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#else
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#define gfxMakeDisplayRGB(_r,_g,_b) gfxMakeDisplayRGB_LittleEndian(_r,_g,_b)
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#endif
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typedef struct {
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// for real thread version only
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UInt32 __reg1;
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UInt32 __reg2;
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// no real thread version
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Boolean set;
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UInt32 size;
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void *dataP;
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// default sound stuff
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SndStreamRef handle;
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SoundPtr sound;
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} SoundExType, *SoundExPtr;
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extern SoundExType _soundEx;
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class OSystem_PalmOS5 : public OSystem_PalmBase {
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private:
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typedef void (OSystem_PalmOS5::*RendererProc)(RectangleType &r, PointType &p);
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RendererProc _render;
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OverlayColor *_overlayP;
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WinHandle _overlayH, _workScreenH;
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int16 _nativePal[256];
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int16 *_workScreenP;
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Boolean _isSwitchable, _wasRotated;
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virtual void int_initBackend();
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virtual void int_updateScreen();
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virtual void int_initSize(uint w, uint h, int overlayScale);
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virtual void unload_gfx_mode();
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virtual void load_gfx_mode();
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virtual void hotswap_gfx_mode(int mode);
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void draw_mouse();
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void undraw_mouse();
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virtual void get_coordinates(EventPtr ev, Coord &x, Coord &y);
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virtual bool check_event(Event &event, EventPtr ev);
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virtual void extras_palette(uint8 index, uint8 r, uint8 g, uint8 b);
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void render_landscape(RectangleType &r, PointType &p);
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void render_portrait(RectangleType &r, PointType &p);
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void render_1x(RectangleType &r, PointType &p);
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WinHandle alloc_screen(Coord w, Coord h);
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virtual void draw_osd(UInt16 id, Int32 x, Int32 y, Boolean show, UInt8 color = 0);
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virtual SndStreamVariableBufferCallback sound_callback();
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virtual void sound_handler();
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protected:
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UInt16 _sysOldCoord, _sysOldOrientation;
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Boolean _stretched;
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public:
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OSystem_PalmOS5();
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static OSystem *create();
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void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
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void clearScreen();
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void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale);
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void showOverlay();
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void hideOverlay();
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virtual void clearOverlay();
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virtual void grabOverlay(OverlayColor *buf, int pitch);
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virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
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virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
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virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
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virtual bool setSoundCallback(SoundProc proc, void *param);
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void clearSoundCallback();
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void setWindowCaption(const char *caption);
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};
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#endif
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