scummvm/engines/efh/detection.cpp
2023-12-15 13:36:05 +01:00

87 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "efh/efh.h"
namespace Efh {
static const PlainGameDescriptor efhGames[] = {
// Games
{"efh", "Escape From Hell"},
{nullptr, nullptr}
};
static const ADGameDescription gameDescriptions[] = {
// Escape From Hell English - Unpacked version
{
"efh", nullptr, AD_ENTRY1s("escape.exe", "2702f8f713e113a853a925d29aecc709", 147312),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
// Escape From Hell English
{
"efh", nullptr, AD_ENTRY1s("escape.exe", "1ca4ae3f2ea66c30d1ef3e257a86cd05", 141487),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
AD_TABLE_END_MARKER
};
static const DebugChannelDef debugFlagList[] = {
{Efh::kDebugEngine, "engine", "Engine debug level"},
{Efh::kDebugUtils, "utils", "Utils debug level"},
{Efh::kDebugGraphics, "graphics", "Graphics debug level"},
DEBUG_CHANNEL_END};
class EfhMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
EfhMetaEngineDetection() : AdvancedMetaEngineDetection(gameDescriptions, sizeof(ADGameDescription), efhGames) {
}
const char *getEngineName() const override {
return "Efh";
}
const char *getName() const override {
return "efh";
}
const char *getOriginalCopyright() const override {
return "Escape From Hell (C) Electronic Arts, 1990";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
} // End of namespace efh
REGISTER_PLUGIN_STATIC(EFH_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, Efh::EfhMetaEngineDetection);