scummvm/engines/kyra/kyra_v1.cpp
2013-01-10 15:37:31 +01:00

699 lines
19 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/kyra_v1.h"
#include "kyra/sound_intern.h"
#include "kyra/resource.h"
#include "kyra/timer.h"
#include "kyra/debugger.h"
#include "common/error.h"
#include "common/config-manager.h"
#include "common/debug-channels.h"
namespace Kyra {
KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
: Engine(system), _flags(flags), _rnd("kyra") {
_res = 0;
_sound = 0;
_text = 0;
_staticres = 0;
_timer = 0;
_emc = 0;
_debugger = 0;
_configRenderMode = Common::kRenderDefault;
if (_flags.platform == Common::kPlatformAmiga)
_gameSpeed = 50;
else
_gameSpeed = 60;
_tickLength = (uint8)(1000.0 / _gameSpeed);
_trackMap = 0;
_trackMapSize = 0;
_lastMusicCommand = -1;
_curSfxFile = _curMusicTheme = -1;
_gameToLoad = -1;
_mouseState = -1;
_deathHandler = -1;
memset(_flagsTable, 0, sizeof(_flagsTable));
_isSaveAllowed = false;
_mouseX = _mouseY = 0;
// sets up all engine specific debug levels
DebugMan.addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
DebugMan.addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
DebugMan.addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
DebugMan.addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
DebugMan.addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
DebugMan.addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
DebugMan.addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
DebugMan.addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
}
::GUI::Debugger *KyraEngine_v1::getDebugger() {
return _debugger;
}
void KyraEngine_v1::pauseEngineIntern(bool pause) {
Engine::pauseEngineIntern(pause);
if (_sound)
_sound->pause(pause);
if (_timer)
_timer->pause(pause);
}
Common::Error KyraEngine_v1::init() {
// Setup mixer
syncSoundSettings();
if (!_flags.useDigSound) {
if (_flags.platform == Common::kPlatformFMTowns) {
if (_flags.gameID == GI_KYRA1)
_sound = new SoundTowns(this, _mixer);
else
_sound = new SoundTownsPC98_v2(this, _mixer);
} else if (_flags.platform == Common::kPlatformPC98) {
if (_flags.gameID == GI_KYRA1)
_sound = new SoundPC98(this, _mixer);
else
_sound = new SoundTownsPC98_v2(this, _mixer);
} else if (_flags.platform == Common::kPlatformAmiga) {
_sound = new SoundAmiga(this, _mixer);
} else {
// In Kyra 1 users who have specified a default MT-32 device in the launcher settings
// will get MT-32 music, otherwise AdLib. In Kyra 2 and LoL users who have specified a
// default GM device in the launcher will get GM music, otherwise AdLib. Users who want
// MT-32 music in Kyra2 or LoL have to select this individually (since we assume that
// most users rather have a GM device than a MT-32 device).
// Users who want PC speaker sound always have to select this individually for all
// Kyra games.
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB | ((_flags.gameID == GI_KYRA2 || _flags.gameID == GI_LOL) ? MDT_PREFER_GM : MDT_PREFER_MT32));
if (MidiDriver::getMusicType(dev) == MT_ADLIB) {
_sound = new SoundAdLibPC(this, _mixer);
} else {
Sound::kType type;
const MusicType midiType = MidiDriver::getMusicType(dev);
if (midiType == MT_PCSPK || midiType == MT_NULL)
type = Sound::kPCSpkr;
else if (midiType == MT_MT32 || ConfMan.getBool("native_mt32"))
type = Sound::kMidiMT32;
else
type = Sound::kMidiGM;
MidiDriver *driver = 0;
if (MidiDriver::getMusicType(dev) == MT_PCSPK) {
driver = new MidiDriver_PCSpeaker(_mixer);
} else {
driver = MidiDriver::createMidi(dev);
if (type == Sound::kMidiMT32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}
assert(driver);
SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver, type);
_sound = soundMidiPc;
assert(_sound);
// Unlike some SCUMM games, it's not that the MIDI sounds are
// missing. It's just that at least at the time of writing they
// are decidedly inferior to the AdLib ones.
if (ConfMan.getBool("multi_midi")) {
SoundAdLibPC *adlib = new SoundAdLibPC(this, _mixer);
assert(adlib);
_sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
}
}
}
assert(_sound);
}
if (_sound)
_sound->updateVolumeSettings();
if (ConfMan.hasKey("render_mode"))
_configRenderMode = Common::parseRenderMode(ConfMan.get("render_mode"));
_res = new Resource(this);
assert(_res);
_res->reset();
_staticres = new StaticResource(this);
assert(_staticres);
if (!_staticres->init())
error("_staticres->init() failed");
assert(screen());
if (!screen()->init())
error("screen()->init() failed");
_timer = new TimerManager(this, _system);
assert(_timer);
setupTimers();
_emc = new EMCInterpreter(this);
assert(_emc);
setupOpcodeTable();
readSettings();
if (ConfMan.hasKey("save_slot")) {
_gameToLoad = ConfMan.getInt("save_slot");
if (!saveFileLoadable(_gameToLoad))
_gameToLoad = -1;
}
setupKeyMap();
// Prevent autosave on game startup
_lastAutosave = _system->getMillis();
return Common::kNoError;
}
KyraEngine_v1::~KyraEngine_v1() {
for (Common::Array<const Opcode *>::iterator i = _opcodes.begin(); i != _opcodes.end(); ++i)
delete *i;
_opcodes.clear();
_keyMap.clear();
delete _res;
delete _staticres;
delete _sound;
delete _text;
delete _timer;
delete _emc;
delete _debugger;
}
Common::Point KyraEngine_v1::getMousePos() {
Common::Point mouse = _eventMan->getMousePos();
if (_flags.useHiRes) {
mouse.x >>= 1;
mouse.y >>= 1;
}
return mouse;
}
void KyraEngine_v1::setMousePos(int x, int y) {
if (_flags.useHiRes) {
x <<= 1;
y <<= 1;
}
_system->warpMouse(x, y);
}
int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) {
_isSaveAllowed = mainLoop;
updateInput();
_isSaveAllowed = false;
if (mainLoop)
checkAutosave();
int keys = 0;
int8 mouseWheel = 0;
while (!_eventList.empty()) {
Common::Event event = *_eventList.begin();
bool breakLoop = false;
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode >= Common::KEYCODE_1 && event.kbd.keycode <= Common::KEYCODE_9 &&
(event.kbd.hasFlags(Common::KBD_CTRL) || event.kbd.hasFlags(Common::KBD_ALT)) && mainLoop) {
int saveLoadSlot = 9 - (event.kbd.keycode - Common::KEYCODE_0) + 990;
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (saveFileLoadable(saveLoadSlot))
loadGameStateCheck(saveLoadSlot);
_eventList.clear();
breakLoop = true;
} else {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - Common::KEYCODE_0);
saveGameStateIntern(saveLoadSlot, savegameName, 0);
}
} else if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (event.kbd.keycode == Common::KEYCODE_d) {
if (_debugger)
_debugger->attach();
breakLoop = true;
} else if (event.kbd.keycode == Common::KEYCODE_q) {
quitGame();
}
} else {
KeyMap::const_iterator keycode = _keyMap.find(event.kbd.keycode);
if (keycode != _keyMap.end()) {
keys = keycode->_value;
if (event.kbd.flags & Common::KBD_SHIFT)
keys |= 0x100;
} else {
keys = 0;
}
// When we got an keypress, which we might need to handle,
// break the event loop and pass it to GUI code.
if (keys)
breakLoop = true;
}
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_LBUTTONUP: {
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
if (_flags.useHiRes) {
_mouseX >>= 1;
_mouseY >>= 1;
}
keys = (event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800));
breakLoop = true;
} break;
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_RBUTTONUP: {
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
if (_flags.useHiRes) {
_mouseX >>= 1;
_mouseY >>= 1;
}
keys = (event.type == Common::EVENT_RBUTTONDOWN ? 201 : (202 | 0x800));
breakLoop = true;
} break;
case Common::EVENT_WHEELUP:
mouseWheel = -1;
break;
case Common::EVENT_WHEELDOWN:
mouseWheel = 1;
break;
default:
break;
}
if (_debugger)
_debugger->onFrame();
if (breakLoop)
break;
_eventList.erase(_eventList.begin());
}
GUI *guiInstance = gui();
if (guiInstance) {
if (keys)
return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
else
return guiInstance->processButtonList(buttonList, 0, mouseWheel);
} else {
return keys;
}
}
void KyraEngine_v1::setupKeyMap() {
struct KeyCodeMapEntry {
Common::KeyCode kcScummVM;
int16 kcDOS;
int16 kcPC98;
int16 kcFMTowns;
};
#define UNKNOWN_KEYCODE -1
#define KC(x) Common::KEYCODE_##x
static const KeyCodeMapEntry keys[] = {
{ KC(SPACE), 61, 53, 32 },
{ KC(RETURN), 43, 29, 13 },
{ KC(UP), 96, 68, 30 },
{ KC(KP8), 96, 68, 30 },
{ KC(RIGHT), 102, 73, 28 },
{ KC(KP6), 102, 73, 28 },
{ KC(DOWN), 98, 76, 31 },
{ KC(KP2), 98, 76, 31 },
{ KC(KP5), 97, 72, UNKNOWN_KEYCODE },
{ KC(LEFT), 92, 71, 29 },
{ KC(KP4), 92, 71, 29 },
{ KC(HOME), 91, 67, 127 },
{ KC(KP7), 91, 67, 127 },
{ KC(PAGEUP), 101, 69, 18 },
{ KC(KP9), 101, 69, 18 },
{ KC(END), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(KP1), 93, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(PAGEDOWN), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(KP3), 103, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(F1), 112, 99, UNKNOWN_KEYCODE },
{ KC(F2), 113, 100, UNKNOWN_KEYCODE },
{ KC(F3), 114, 101, UNKNOWN_KEYCODE },
{ KC(F4), 115, 102, UNKNOWN_KEYCODE },
{ KC(F5), 116, 103, UNKNOWN_KEYCODE },
{ KC(F6), 117, 104, UNKNOWN_KEYCODE },
{ KC(a), 31, 31, UNKNOWN_KEYCODE },
{ KC(b), 50, 50, UNKNOWN_KEYCODE },
{ KC(c), 48, 48, 67 },
{ KC(d), 33, 33, UNKNOWN_KEYCODE },
{ KC(e), 19, 19, UNKNOWN_KEYCODE },
{ KC(f), 34, 34, UNKNOWN_KEYCODE },
{ KC(i), 24, 24, UNKNOWN_KEYCODE },
{ KC(k), 38, 38, UNKNOWN_KEYCODE },
{ KC(m), 52, 52, UNKNOWN_KEYCODE },
{ KC(n), 51, 51, UNKNOWN_KEYCODE },
{ KC(o), 25, 25, 79 },
{ KC(p), 26, 26, 80 },
{ KC(r), 20, 20, 82 },
{ KC(s), 32, 32, UNKNOWN_KEYCODE },
{ KC(w), 18, 18, UNKNOWN_KEYCODE },
{ KC(y), 22, 22, UNKNOWN_KEYCODE },
{ KC(z), 46, 46, UNKNOWN_KEYCODE },
{ KC(0), UNKNOWN_KEYCODE, UNKNOWN_KEYCODE, 48 },
{ KC(1), 2, UNKNOWN_KEYCODE, 49 },
{ KC(2), 3, UNKNOWN_KEYCODE, 50 },
{ KC(3), 4, UNKNOWN_KEYCODE, 51 },
{ KC(4), 5, UNKNOWN_KEYCODE, 52 },
{ KC(5), 6, UNKNOWN_KEYCODE, 53 },
{ KC(6), 7, UNKNOWN_KEYCODE, 54 },
{ KC(7), 8, UNKNOWN_KEYCODE, 55 },
{ KC(SLASH), 55, 55, 47 },
{ KC(ESCAPE), 110, 1, 27 },
{ KC(MINUS), 12, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(KP_MINUS), 105, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(PLUS), 13, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(KP_PLUS), 106, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
// Multiple mappings for the keys to the right of the 'M' key,
// since these are different for QWERTZ, QWERTY and AZERTY keyboards.
// QWERTZ
{ KC(COMMA), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(PERIOD), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
// AZERTY
{ KC(SEMICOLON), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(COLON), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
// QWERTY
{ KC(LESS), 53, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE },
{ KC(GREATER), 54, UNKNOWN_KEYCODE, UNKNOWN_KEYCODE }
};
#undef KC
#undef UNKNOWN_KEYCODE
_keyMap.clear();
for (int i = 0; i < ARRAYSIZE(keys); i++)
_keyMap[keys[i].kcScummVM] = (_flags.platform == Common::kPlatformPC98) ? keys[i].kcPC98 : ((_flags.platform == Common::kPlatformFMTowns) ? keys[i].kcFMTowns : keys[i].kcDOS);
}
void KyraEngine_v1::updateInput() {
Common::Event event;
bool updateScreen = false;
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_PERIOD || event.kbd.keycode == Common::KEYCODE_ESCAPE ||
event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_RETURN ||
event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_RIGHT ||
event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_LEFT)
_eventList.push_back(Event(event, true));
else if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL))
quitGame();
else
_eventList.push_back(event);
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
_eventList.push_back(Event(event, true));
break;
case Common::EVENT_MOUSEMOVE:
if (screen()->isMouseVisible())
updateScreen = true;
break;
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONUP:
case Common::EVENT_WHEELUP:
case Common::EVENT_WHEELDOWN:
_eventList.push_back(event);
break;
default:
break;
}
}
if (updateScreen)
_system->updateScreen();
}
void KyraEngine_v1::removeInputTop() {
if (!_eventList.empty())
_eventList.erase(_eventList.begin());
}
bool KyraEngine_v1::skipFlag() const {
for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
if (i->causedSkip)
return true;
}
return false;
}
void KyraEngine_v1::resetSkipFlag(bool removeEvent) {
for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
if (i->causedSkip) {
if (removeEvent)
_eventList.erase(i);
else
i->causedSkip = false;
return;
}
}
}
int KyraEngine_v1::setGameFlag(int flag) {
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
_flagsTable[flag >> 3] |= (1 << (flag & 7));
return 1;
}
int KyraEngine_v1::queryGameFlag(int flag) const {
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
}
int KyraEngine_v1::resetGameFlag(int flag) {
assert((flag >> 3) >= 0 && (flag >> 3) <= ARRAYSIZE(_flagsTable));
_flagsTable[flag >> 3] &= ~(1 << (flag & 7));
return 0;
}
void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
const uint32 curTime = _system->getMillis();
if (curTime > timestamp)
return;
uint32 del = timestamp - curTime;
while (del && !shouldQuit()) {
uint32 step = MIN<uint32>(del, _tickLength);
delay(step, update, isMainLoop);
del -= step;
}
}
void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
_system->delayMillis(amount);
}
void KyraEngine_v1::delayWithTicks(int ticks) {
delay(ticks * _tickLength);
}
void KyraEngine_v1::registerDefaultSettings() {
if (_flags.platform == Common::kPlatformFMTowns)
ConfMan.registerDefault("cdaudio", true);
if (_flags.fanLang != Common::UNK_LANG) {
// HACK/WORKAROUND: Since we can't use registerDefault here to overwrite
// the global subtitles settings, we're using this hack to enable subtitles
// for fan translations
const Common::ConfigManager::Domain *cur = ConfMan.getActiveDomain();
if (!cur || (cur && cur->getVal("subtitles").empty()))
ConfMan.setBool("subtitles", true);
}
}
void KyraEngine_v1::readSettings() {
_configWalkspeed = ConfMan.getInt("walkspeed");
_configMusic = 0;
if (!ConfMan.getBool("music_mute")) {
if (_flags.platform == Common::kPlatformFMTowns)
_configMusic = ConfMan.getBool("cdaudio") ? 2 : 1;
else
_configMusic = 1;
}
_configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
if (_sound) {
_sound->enableMusic(_configMusic);
_sound->enableSFX(_configSounds);
}
bool speechMute = ConfMan.getBool("speech_mute");
bool subtitles = ConfMan.getBool("subtitles");
if (!speechMute && subtitles)
_configVoice = 2; // Voice & Text
else if (!speechMute && !subtitles)
_configVoice = 1; // Voice only
else
_configVoice = 0; // Text only
setWalkspeed(_configWalkspeed);
}
void KyraEngine_v1::writeSettings() {
bool speechMute, subtitles;
ConfMan.setInt("walkspeed", _configWalkspeed);
ConfMan.setBool("music_mute", _configMusic == 0);
if (_flags.platform == Common::kPlatformFMTowns)
ConfMan.setBool("cdaudio", _configMusic == 2);
ConfMan.setBool("sfx_mute", _configSounds == 0);
switch (_configVoice) {
case 0: // Text only
speechMute = true;
subtitles = true;
break;
case 1: // Voice only
speechMute = false;
subtitles = false;
break;
default: // Voice & Text
speechMute = false;
subtitles = true;
}
if (_sound) {
if (!_configMusic)
_sound->beginFadeOut();
_sound->enableMusic(_configMusic);
_sound->enableSFX(_configSounds);
}
ConfMan.setBool("speech_mute", speechMute);
ConfMan.setBool("subtitles", subtitles);
ConfMan.flushToDisk();
}
bool KyraEngine_v1::speechEnabled() {
return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
}
bool KyraEngine_v1::textEnabled() {
return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
}
int KyraEngine_v1::convertVolumeToMixer(int value) {
value -= 2;
return (value * Audio::Mixer::kMaxMixerVolume) / 95;
}
int KyraEngine_v1::convertVolumeFromMixer(int value) {
return (value * 95) / Audio::Mixer::kMaxMixerVolume + 2;
}
void KyraEngine_v1::setVolume(kVolumeEntry vol, uint8 value) {
switch (vol) {
case kVolumeMusic:
ConfMan.setInt("music_volume", convertVolumeToMixer(value));
break;
case kVolumeSfx:
ConfMan.setInt("sfx_volume", convertVolumeToMixer(value));
break;
case kVolumeSpeech:
ConfMan.setInt("speech_volume", convertVolumeToMixer(value));
break;
}
// Resetup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
if (_sound)
_sound->updateVolumeSettings();
}
uint8 KyraEngine_v1::getVolume(kVolumeEntry vol) {
switch (vol) {
case kVolumeMusic:
return convertVolumeFromMixer(ConfMan.getInt("music_volume"));
case kVolumeSfx:
return convertVolumeFromMixer(ConfMan.getInt("sfx_volume"));
case kVolumeSpeech:
if (speechEnabled())
return convertVolumeFromMixer(ConfMan.getInt("speech_volume"));
else
return 2;
break;
}
return 2;
}
void KyraEngine_v1::syncSoundSettings() {
Engine::syncSoundSettings();
// We need to use this here to allow the subtitle options to be changed
// through the GMM's options dialog.
readSettings();
if (_sound)
_sound->updateVolumeSettings();
}
} // End of namespace Kyra