scummvm/engines/kyra/screen_v2.cpp
2013-11-10 12:49:58 +01:00

462 lines
9.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "kyra/screen_v2.h"
#include "common/endian.h"
namespace Kyra {
Screen_v2::Screen_v2(KyraEngine_v1 *vm, OSystem *system, const ScreenDim *dimTable, const int dimTableSize)
: Screen(vm, system, dimTable, dimTableSize), _wsaFrameAnimBuffer(0) {
_wsaFrameAnimBuffer = new uint8[1024];
assert(_wsaFrameAnimBuffer);
}
Screen_v2::~Screen_v2() {
delete[] _wsaFrameAnimBuffer;
}
uint8 *Screen_v2::generateOverlay(const Palette &pal, uint8 *buffer, int opColor, uint weight, int maxColor) {
if (!buffer)
return buffer;
weight = MIN<uint>(weight, 255) >> 1;
const byte opR = pal[opColor * 3 + 0];
const byte opG = pal[opColor * 3 + 1];
const byte opB = pal[opColor * 3 + 2];
uint8 *dst = buffer;
*dst++ = 0;
int maxIndex = maxColor;
if (maxIndex == -1) {
if (_vm->game() == GI_LOL) {
if (_use16ColorMode)
maxIndex = 255;
else
maxIndex = 127;
} else {
maxIndex = 255;
}
}
for (int i = 1; i != 256; ++i) {
const byte curR = pal[i * 3 + 0] - (((pal[i * 3 + 0] - opR) * weight) >> 7);
const byte curG = pal[i * 3 + 1] - (((pal[i * 3 + 1] - opG) * weight) >> 7);
const byte curB = pal[i * 3 + 2] - (((pal[i * 3 + 2] - opB) * weight) >> 7);
uint16 idxSum = _use16ColorMode ? 0xFFFF : 0x7FFF;
byte index = opColor;
for (int curIdx = 1; curIdx <= maxIndex; ++curIdx) {
if (!_use16ColorMode && i == curIdx)
continue;
int diff = 0;
uint16 sum = 0;
diff = pal[curIdx * 3 + 0] - curR;
sum += diff * diff;
diff = pal[curIdx * 3 + 1] - curG;
sum += diff * diff;
diff = pal[curIdx * 3 + 2] - curB;
sum += diff * diff;
if (!sum) {
index = curIdx;
break;
}
if (sum <= idxSum) {
if (!_use16ColorMode || (curIdx == opColor || curIdx != i)) {
idxSum = sum;
index = curIdx;
}
}
}
*dst++ = index;
}
return buffer;
}
void Screen_v2::applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay) {
if (pageNum == 0 || pageNum == 1)
addDirtyRect(x, y, w, h);
uint8 *dst = getPagePtr(pageNum) + y * 320 + x;
while (h--) {
for (int wi = 0; wi < w; ++wi) {
uint8 index = *dst;
*dst++ = overlay[index];
}
dst += 320 - w;
}
}
int Screen_v2::findLeastDifferentColor(const uint8 *paletteEntry, const Palette &pal, uint8 firstColor, uint16 numColors, bool skipSpecialColors) {
int m = 0x7FFF;
int r = 0x101;
for (int i = 0; i < numColors; i++) {
if (skipSpecialColors && i >= 0xC0 && i <= 0xC3)
continue;
int v = paletteEntry[0] - pal[(i + firstColor) * 3 + 0];
int c = v * v;
v = paletteEntry[1] - pal[(i + firstColor) * 3 + 1];
c += (v * v);
v = paletteEntry[2] - pal[(i + firstColor) * 3 + 2];
c += (v * v);
if (c <= m) {
m = c;
r = i;
}
}
return r;
}
void Screen_v2::getFadeParams(const Palette &pal, int delay, int &delayInc, int &diff) {
int maxDiff = 0;
diff = 0;
for (int i = 0; i < pal.getNumColors() * 3; ++i) {
diff = ABS(pal[i] - (*_screenPalette)[i]);
maxDiff = MAX(maxDiff, diff);
}
delayInc = delay << 8;
if (maxDiff != 0) {
delayInc /= maxDiff;
delayInc = MIN(delayInc, 0x7FFF);
}
delay = delayInc;
for (diff = 1; diff <= maxDiff; ++diff) {
if (delayInc >= 256)
break;
delayInc += delay;
}
}
bool Screen_v2::timedPaletteFadeStep(uint8 *pal1, uint8 *pal2, uint32 elapsedTime, uint32 totalTime) {
Palette &p1 = getPalette(1);
bool res = false;
for (int i = 0; i < p1.getNumColors() * 3; i++) {
uint8 out = 0;
if (elapsedTime < totalTime) {
int32 d = ((pal2[i] & 0x3F) - (pal1[i] & 0x3F));
if (d)
res = true;
int32 val = ((((d << 8) / (int32)totalTime) * (int32)elapsedTime) >> 8);
out = ((pal1[i] & 0x3F) + (int8)val);
} else {
out = p1[i] = (pal2[i] & 0x3F);
res = false;
}
(*_internFadePalette)[i] = out;
}
setScreenPalette(*_internFadePalette);
updateScreen();
return res;
}
const uint8 *Screen_v2::getPtrToShape(const uint8 *shpFile, int shape) {
uint16 shapes = READ_LE_UINT16(shpFile);
if (shapes <= shape)
return 0;
uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
return shpFile + offset + 2;
}
uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) {
uint16 shapes = READ_LE_UINT16(shpFile);
if (shapes <= shape)
return 0;
uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
return shpFile + offset + 2;
}
int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) {
if (!shpFile)
return 0;
int width = READ_LE_UINT16(shpFile + 3);
return (width * scale) >> 8;
}
int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) {
if (!shpFile)
return 0;
int height = shpFile[2];
return (height * scale) >> 8;
}
uint16 Screen_v2::getShapeSize(const uint8 *shp) {
if (!shp)
return 0;
return READ_LE_UINT16(shp + 6);
}
uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
const uint8 *shape = getPtrToShape(src, index);
if (!shape)
return 0;
int size = getShapeSize(shape);
uint8 *copy = new uint8[size];
assert(copy);
memcpy(copy, shape, size);
return copy;
}
int Screen_v2::getLayer(int x, int y) {
if (x < 0)
x = 0;
else if (x >= 320)
x = 319;
if (y < 0)
y = 0;
else if (y >= 144)
y = 143;
uint8 pixel = *(getCPagePtr(5) + y * 320 + x);
pixel &= 0x7F;
pixel >>= 3;
if (pixel < 1)
pixel = 1;
else if (pixel > 15)
pixel = 15;
return pixel;
}
int Screen_v2::getRectSize(int w, int h) {
if (w > 320 || h > 200)
return 0;
return w * h;
}
void Screen_v2::setTextColorMap(const uint8 *cmap) {
setTextColor(cmap, 0, 15);
}
void Screen_v2::wsaFrameAnimationStep(int x1, int y1, int x2, int y2,
int w1, int h1, int w2, int h2, int srcPage, int dstPage, int dim) {
if (!w1 || !h1 || !w2 || !h2)
return;
ScreenDim cdm = *getScreenDim(dim);
cdm.sx <<= 3;
cdm.w <<= 3;
int na = 0, nb = 0, nc = w2;
if (!calcBounds(cdm.w, cdm.h, x2, y2, w2, h2, na, nb, nc))
return;
const uint8 *src = getPagePtr(srcPage) + y1 * 320;
uint8 *dst = getPagePtr(dstPage) + (y2 + cdm.sy) * 320;
int u = -1;
do {
int t = (nb * h1) / h2;
if (t != u) {
u = t;
const uint8 *s = src + x1 + t * 320;
uint8 *dt = (uint8 *)_wsaFrameAnimBuffer;
t = w2 - w1;
if (!t) {
memcpy(dt, s, w2);
} else if (t > 0) {
if (w1 == 1) {
memset(dt, *s, w2);
} else {
t = ((((((w2 - w1 + 1) & 0xFFFF) << 8) / w1) + 0x100) & 0xFFFF) << 8;
int bp = 0;
for (int i = 0; i < w1; i++) {
int cnt = (t >> 16);
bp += (t & 0xFFFF);
if (bp > 0xFFFF) {
bp -= 0xFFFF;
cnt++;
}
memset(dt, *s++, cnt);
dt += cnt;
}
}
} else {
if (w2 == 1) {
*dt = *s;
} else {
t = (((((w1 - w2) & 0xFFFF) << 8) / w2) & 0xFFFF) << 8;
int bp = 0;
for (int i = 0; i < w2; i++) {
*dt++ = *s++;
bp += (t & 0xFFFF);
if (bp > 0xFFFF) {
bp -= 0xFFFF;
s++;
}
s += (t >> 16);
}
}
}
}
memcpy(dst + x2 + cdm.sx, _wsaFrameAnimBuffer + na, w2);
dst += 320;
} while (++nb < h2);
if (!dstPage)
addDirtyRect(x2, y2, w2, h2);
}
void Screen_v2::copyPageMemory(int srcPage, int srcPos, int dstPage, int dstPos, int numBytes) {
const uint8 *src = getPagePtr(srcPage) + srcPos;
uint8 *dst = getPagePtr(dstPage) + dstPos;
memcpy(dst, src, numBytes);
}
void Screen_v2::copyRegionEx(int srcPage, int srcW, int srcH, int dstPage, int dstX, int dstY, int dstW, int dstH, const ScreenDim *dim, bool flag) {
int x0 = dim->sx << 3;
int y0 = dim->sy;
int w0 = dim->w << 3;
int h0 = dim->h;
int x1 = dstX;
int y1 = dstY;
int w1 = dstW;
int h1 = dstH;
int x2, y2, w2;
calcBounds(w0, h0, x1, y1, w1, h1, x2, y2, w2);
const uint8 *src = getPagePtr(srcPage) + (320 * srcH) + srcW;
uint8 *dst = getPagePtr(dstPage) + 320 * (y0 + y1);
for (int y = 0; y < h1; y++) {
const uint8 *s = src + x2;
uint8 *d = dst + x0 + x1;
if (flag)
d += (h1 >> 1);
for (int x = 0; x < w1; x++) {
if (*s)
*d = *s;
s++;
d++;
}
dst += 320;
src += 320;
}
}
bool Screen_v2::calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, int &x2, int &y2, int &w2) {
x2 = 0;
y2 = 0;
w2 = w1;
int t = x1 + w1;
if (t < 1) {
w1 = h1 = -1;
} else {
if (t <= x1) {
x2 = w1 - t;
w1 = t;
x1 = 0;
}
t = w0 - x1;
if (t < 1) {
w1 = h1 = -1;
} else {
if (t <= w1) {
w1 = t;
}
w2 -= w1;
t = h1 + y1;
if (t < 1) {
w1 = h1 = -1;
} else {
if (t <= y1) {
y2 = h1 - t;
h1 = t;
y1 = 0;
}
t = h0 - y1;
if (t < 1) {
w1 = h1 = -1;
} else {
if (t <= h1) {
h1 = t;
}
}
}
}
}
return w1 != -1;
}
void Screen_v2::checkedPageUpdate(int srcPage, int dstPage) {
const uint32 *src = (const uint32 *)getPagePtr(srcPage);
uint32 *dst = (uint32 *)getPagePtr(dstPage);
uint32 *page0 = (uint32 *)getPagePtr(0);
bool updated = false;
for (int y = 0; y < 200; ++y) {
for (int x = 0; x < 80; ++x, ++src, ++dst, ++page0) {
if (*src != *dst) {
updated = true;
*dst = *page0 = *src;
}
}
}
if (updated)
addDirtyRect(0, 0, 320, 200);
}
} // End of namespace Kyra