mirror of
https://github.com/libretro/scummvm.git
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0031c41db8
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
310 lines
8.4 KiB
C++
310 lines
8.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "common/config-manager.h"
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#include "engines/advancedDetector.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "parallaction/parallaction.h"
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namespace Parallaction {
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struct PARALLACTIONGameDescription {
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ADGameDescription desc;
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int gameType;
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uint32 features;
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};
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int Parallaction::getGameType() const { return _gameDescription->gameType; }
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uint32 Parallaction::getFeatures() const { return _gameDescription->features; }
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Common::Language Parallaction::getLanguage() const { return _gameDescription->desc.language; }
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Common::Platform Parallaction::getPlatform() const { return _gameDescription->desc.platform; }
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}
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static const PlainGameDescriptor parallactionGames[] = {
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{"parallaction", "Parallaction engine game"},
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{"nippon", "Nippon Safes Inc."},
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{"bra", "The Big Red Adventure"},
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{0, 0}
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};
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namespace Parallaction {
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static const PARALLACTIONGameDescription gameDescriptions[] = {
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{
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{
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"nippon",
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"Multi-lingual",
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{
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{ "disk1", 0, "610363308258e926dbabd5a9e7bb769f", 1060142},
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{ "disk2", 0, "bfdd7bcfbc226f4acf3f67fa9efa2826", 907205},
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{ "disk3", 0, "eec08180240888d76e3cfe3e183d5d5d", 1030721},
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{ "disk4", 0, "5bffddc7db226bdaa7dd3e10e5a15e68", 1151403},
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{ "en", 0, "65cbfa81eafe308621184796ed116700", 399360},
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{ "fr", 0, "ac20c743ea10f2cb4491f76c5644582c", 410624},
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{ "ge", 0, "50916bfa34aee1380e0e959b37eceb5a", 410624},
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{ "it", 0, "89964aef04d2c53a615ee8983caf2775", 410624},
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_Nippon,
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GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
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},
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{
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{
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"nippon",
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"Multi-lingual",
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{
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{ "disk0", 0, "16cca8724fdf4ec8234385497a0c728a", 208437},
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{ "disk1", 0, "6b29987cfe2298d3745b6d99a0080c44", 901120},
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{ "disk2", 0, "2db40bf8198a57d18e4471a6deaab970", 901120},
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{ "disk3", 0, "0486972962b2bfc230e789b9f88f9ec8", 901120},
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{ "disk4", 0, "6f625e7f05da4a2f57d6b62d57013614", 901120},
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{ "en", 0, "c9ec4f2267d736eef4877c5133e1c6e1", 174074},
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{ "ge", 0, "42d6f10a4ebdadb25a6161d53ea4f450", 182298},
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{ "fr", 0, "cf17defc24f143d1a9acb52eaa5c2406", 179958},
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformAmiga,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_Nippon,
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GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_MULT,
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},
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{
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{
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"nippon",
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"Demo",
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{
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{ "disk0", 0, "6fed2e18a6bfe5e8bb49144fcc95fd11", 624640},
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{ "fr", 0, "72f04be4320dfac719431419ec2b9a0d", 12778},
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{ NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformAmiga,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_Nippon,
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GF_LANG_EN | GF_DEMO,
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},
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{
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{
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"nippon",
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"",
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{
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{ "disk0", 0, "bfee75d8015f1fb97e75dbe08df4bef7", 354304},
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{ "disk1", 0, "f339dd108c1a1f5cd4853d9966e5d01f", 901120},
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{ "disk2", 0, "2db40bf8198a57d18e4471a6deaab970", 901120},
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{ "disk3", 0, "0486972962b2bfc230e789b9f88f9ec8", 901120},
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{ "disk4", 0, "6f625e7f05da4a2f57d6b62d57013614", 901120},
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{ "it", 0, "746088eb8de2b2713685d243a4e4678f", 185344},
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{ NULL, 0, NULL, 0}
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},
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Common::IT_ITA,
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Common::kPlatformAmiga,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_Nippon,
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GF_LANG_IT,
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},
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{
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{
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"bra",
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"Multi-lingual",
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{
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{ "tbra.bmp", 0, "3174c095a0e1a4eaf05c403445711e9b", 80972 },
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{ "russia.fnt", 0, "57f85ff62aeca6334fdcaf718e313b49", 18344 },
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_BRA,
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GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
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},
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{
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{
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"bra",
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"Demo",
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{
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{ "russia.fnt", 0, "0dd55251d2886d6783718df2b184bf97", 10649 },
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_BRA,
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GF_LANG_EN | GF_DEMO,
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},
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{
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{
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"bra",
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"Multi-lingual",
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{
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{ "request.win", 0, "7a844b9518310e4cc72eabb9c0340314", 6497 },
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformAmiga,
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ADGF_NO_FLAGS,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_BRA,
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GF_LANG_EN | GF_LANG_FR | GF_LANG_DE | GF_LANG_IT | GF_LANG_MULT,
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},
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{
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{
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"bra",
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"Demo",
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{
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{ "request.win", 0, "3b6a99ffd626e324b663839bbad59cb3", 5326 },
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{ NULL, 0, NULL, 0}
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},
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Common::UNK_LANG,
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Common::kPlatformAmiga,
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ADGF_DEMO,
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GUIO1(GUIO_NOSPEECH)
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},
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GType_BRA,
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GF_LANG_EN | GF_DEMO,
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},
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{ AD_TABLE_END_MARKER, 0, 0 }
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};
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}
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class ParallactionMetaEngine : public AdvancedMetaEngine {
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public:
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ParallactionMetaEngine() : AdvancedMetaEngine(Parallaction::gameDescriptions, sizeof(Parallaction::PARALLACTIONGameDescription), parallactionGames) {
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_guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
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}
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virtual const char *getName() const {
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return "Parallaction";
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}
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virtual const char *getOriginalCopyright() const {
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return "Nippon Safes Inc. (C) Dynabyte";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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bool ParallactionMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsDeleteSave);
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}
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bool Parallaction::Parallaction::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL);
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}
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bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Parallaction::PARALLACTIONGameDescription *gd = (const Parallaction::PARALLACTIONGameDescription *)desc;
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bool res = true;
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switch (gd->gameType) {
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case Parallaction::GType_Nippon:
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*engine = new Parallaction::Parallaction_ns(syst, gd);
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break;
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case Parallaction::GType_BRA:
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*engine = new Parallaction::Parallaction_br(syst, gd);
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break;
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default:
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res = false;
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error("Parallaction engine: unknown gameType");
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}
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return res;
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}
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SaveStateList ParallactionMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::String pattern(ConfMan.getDomain(target)->getVal("gameid") + ".0??");
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Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
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sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 2 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 2);
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if (slotNum >= 0 && slotNum <= 99) {
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Common::InSaveFile *in = saveFileMan->openForLoading(*file);
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if (in) {
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Common::String saveDesc = in->readLine();
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saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
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delete in;
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}
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}
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}
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return saveList;
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}
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int ParallactionMetaEngine::getMaximumSaveSlot() const { return 99; }
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void ParallactionMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String filename = ConfMan.getDomain(target)->getVal("gameid");
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filename += Common::String::format(".0%02d", slot);
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g_system->getSavefileManager()->removeSavefile(filename);
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}
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#if PLUGIN_ENABLED_DYNAMIC(PARALLACTION)
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REGISTER_PLUGIN_DYNAMIC(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine);
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#endif
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