scummvm/engines/sci/graphics/coordadjuster.h
2021-12-26 18:48:43 +01:00

58 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCI_GRAPHICS_COORDADJUSTER_H
#define SCI_GRAPHICS_COORDADJUSTER_H
#include "common/list.h"
#include "common/array.h"
namespace Sci {
class GfxPorts;
/**
* CoordAdjuster class, does coordinate adjustment as need by various functions
* most of the time sci32 doesn't do any coordinate adjustment at all
* sci16 does a lot of port adjustment on given coordinates
*/
class GfxCoordAdjuster16 {
public:
GfxCoordAdjuster16(GfxPorts *ports);
~GfxCoordAdjuster16();
void kernelGlobalToLocal(int16 &x, int16 &y, reg_t planeObject = NULL_REG);
void kernelLocalToGlobal(int16 &x, int16 &y, reg_t planeObject = NULL_REG);
Common::Rect onControl(Common::Rect rect);
void setCursorPos(Common::Point &pos);
void moveCursor(Common::Point &pos);
Common::Rect pictureGetDisplayArea();
private:
GfxPorts *_ports;
};
} // End of namespace Sci
#endif