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58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCI_GRAPHICS_COORDADJUSTER_H
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#define SCI_GRAPHICS_COORDADJUSTER_H
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#include "common/list.h"
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#include "common/array.h"
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namespace Sci {
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class GfxPorts;
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/**
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* CoordAdjuster class, does coordinate adjustment as need by various functions
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* most of the time sci32 doesn't do any coordinate adjustment at all
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* sci16 does a lot of port adjustment on given coordinates
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*/
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class GfxCoordAdjuster16 {
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public:
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GfxCoordAdjuster16(GfxPorts *ports);
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~GfxCoordAdjuster16();
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void kernelGlobalToLocal(int16 &x, int16 &y, reg_t planeObject = NULL_REG);
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void kernelLocalToGlobal(int16 &x, int16 &y, reg_t planeObject = NULL_REG);
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Common::Rect onControl(Common::Rect rect);
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void setCursorPos(Common::Point &pos);
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void moveCursor(Common::Point &pos);
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Common::Rect pictureGetDisplayArea();
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private:
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GfxPorts *_ports;
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};
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} // End of namespace Sci
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#endif
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