scummvm/graphics/tinygl
Stefano Musumeci 7f560daf04 TINYGL: Replaced Array with List as the container for draw calls queue.
NOTE: I also had to construct the struct GLContext properly now.
2014-07-26 17:56:44 +02:00
..
api.cpp TINYGL: Moved a tglPresent from api.cpp to zrect.cpp 2014-07-23 15:29:16 +02:00
arrays.cpp TINYGL: Last optimization batch, performance comparable to the previous version. 2014-06-28 17:58:26 +02:00
Changelog TINYGL: implemented tglDepthFunc 2014-07-04 23:14:44 +02:00
clear.cpp TINYGL: Implemented ClearBuffer draw call type. 2014-07-25 16:02:23 +02:00
clip.cpp TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing 2014-07-05 20:54:14 +02:00
get.cpp TINYGL: Removed duplicated variables. 2014-07-25 15:54:07 +02:00
gl.h TINYGL: Added "end of frame" marker function. 2014-07-23 15:28:48 +02:00
image_util.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
init.cpp TINYGL: Replaced Array with List as the container for draw calls queue. 2014-07-26 17:56:44 +02:00
LICENCE JANITORIAL: cleanup licences 2014-02-16 17:57:34 +01:00
light.cpp TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing 2014-07-05 20:54:14 +02:00
list.cpp TINYGL: formatting code 2014-07-02 07:59:22 +02:00
matrix.cpp TINYGL: remove GLU leftovers 2014-07-10 07:29:49 +02:00
memory.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
misc.cpp TINYGL: Change a detail in the API implementation. 2014-07-25 16:02:22 +02:00
opinfo.h TINYGL: implemented tglDepthFunc 2014-07-04 23:14:44 +02:00
select.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
specbuf.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
texture.cpp TINYGL: Changed the way tinyGL textures are disposed. 2014-07-25 12:59:51 +02:00
vertex.cpp TINYGL: Moved rasterization logic inside draw call. 2014-07-26 17:55:34 +02:00
zblit.cpp TINYGL: Added tglBlitZBuffer as a way to render to the Z buffer. 2014-07-25 16:02:24 +02:00
zblit.h TINYGL: Added tglBlitZBuffer as a way to render to the Z buffer. 2014-07-25 16:02:24 +02:00
zbuffer.cpp TINYGL: Moved a few member function of FrameBuffer from source to header file to favor inlining. 2014-07-24 19:51:07 +02:00
zbuffer.h TINYGL: Added a getter function to FrameBuffer. 2014-07-25 16:02:25 +02:00
zgl.h TINYGL: Replaced Array with List as the container for draw calls queue. 2014-07-26 17:56:44 +02:00
zline.cpp TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing 2014-07-05 20:54:14 +02:00
zmath.cpp TINYGL: fix typo in name 2014-07-10 07:21:26 +02:00
zmath.h TINYGL: fix typo in name 2014-07-10 07:21:26 +02:00
zrect.cpp TINYGL: Replaced Array with List as the container for draw calls queue. 2014-07-26 17:56:44 +02:00
zrect.h TINYGL: Added a few more information to the state stored for Rasterization draw call. 2014-07-25 16:02:26 +02:00
ztriangle.cpp TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing 2014-07-05 20:54:14 +02:00