scummvm/engines/sci
2010-03-05 23:35:28 +00:00
..
engine SCI: Turn kernel_sleep() into SciEvent::sleep() 2010-02-23 22:47:53 +00:00
graphics SCI: Turn kernel_sleep() into SciEvent::sleep() 2010-02-23 22:47:53 +00:00
parser SCI: Add global g_sci pointer to the active SciEngine instance 2010-02-13 17:42:49 +00:00
sound SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
video Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
console.cpp SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
console.h SCI: Renamed Console::_vm to _engine 2010-02-03 01:32:03 +00:00
debug.h - Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations 2009-10-01 10:57:59 +00:00
decompressor.cpp SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h SCI: Add detection entry for Space Quest 5 french found in Space Quest Collector's edition 2010-03-05 23:35:28 +00:00
detection.cpp SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
event.cpp SCI: Turn kernel_sleep() into SciEvent::sleep() 2010-02-23 22:47:53 +00:00
event.h SCI: Turn kernel_sleep() into SciEvent::sleep() 2010-02-23 22:47:53 +00:00
module.mk SCI: GfxCoordAdjuster class added, local2Global and global2Local use that class directly, kGraph / RedrawBox is now using GfxPaint16 directly 2010-02-05 18:56:13 +00:00
resource.cpp SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
resource.h SCI: Rename some members of class Resource 2010-02-17 23:37:59 +00:00
sci.cpp SCI: Stop storing EngineState in SciGui32 2010-02-23 22:41:20 +00:00
sci.h Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static) 2010-02-14 12:23:22 +00:00