mirror of
https://github.com/libretro/scummvm.git
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b36677af71
svn-id: r19142
105 lines
3.0 KiB
C++
105 lines
3.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2002-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $Header$
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*/
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#include "common/stdafx.h"
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#include "common/system.h"
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#include "gui/chooser.h"
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#include "gui/newgui.h"
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#include "gui/ListWidget.h"
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namespace GUI {
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enum {
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kChooseCmd = 'Chos'
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};
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ChooserDialog::ChooserDialog(const String &title, const String &buttonLabel, int height)
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: Dialog(8, (200 - height) / 2, 320 - 2 * 8, height) {
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const int screenW = g_system->getOverlayWidth();
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const int screenH = g_system->getOverlayHeight();
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GUI::WidgetSize ws;
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int buttonWidth, buttonHeight;
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if (screenW >= 400 && screenH >= 300) {
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ws = GUI::kBigWidgetSize;
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buttonHeight = kBigButtonHeight;
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buttonWidth = kBigButtonWidth;
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} else {
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ws = GUI::kNormalWidgetSize;
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buttonHeight = kButtonHeight;
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buttonWidth = kButtonWidth;
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}
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// FIXME: This is an ugly hack. The 'height' parameter assumes a 200
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// pixel tall screen, so try to scale that to something sensible.
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_h = (screenH * height) / 200;
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_w = screenW - 2 * 8;
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_x = (screenW - _w) / 2;
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_y = (screenH - _h) / 2;
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int yoffset = 6;
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// Headline
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new StaticTextWidget(this, 10, 6, _w - 2 * 10, kLineHeight, title, kTextAlignCenter, ws);
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yoffset += kLineHeight + 2;
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// Add choice list
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// HACK: Subtracting -12 from the height makes the list look good when
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// it's used to list savegames in the 320x200 version of the GUI.
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_list = new ListWidget(this, 10, yoffset, _w - 2 * 10, _h - yoffset - buttonHeight - 12, ws);
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_list->setNumberingMode(kListNumberingOff);
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// Buttons
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addButton(this, _w - 2 * (buttonWidth + 10), _h - buttonHeight - 8, "Cancel", kCloseCmd, 0, ws);
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_chooseButton = addButton(this, _w - (buttonWidth + 10), _h - buttonHeight - 8, buttonLabel, kChooseCmd, 0, ws);
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_chooseButton->setEnabled(false);
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}
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void ChooserDialog::setList(const StringList& list) {
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_list->setList(list);
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}
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void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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int item = _list->getSelected();
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switch (cmd) {
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case kChooseCmd:
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case kListItemDoubleClickedCmd:
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_list->endEditMode();
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setResult(item);
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close();
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break;
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case kListSelectionChangedCmd:
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_chooseButton->setEnabled(item >= 0);
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_chooseButton->draw();
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break;
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case kCloseCmd:
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setResult(-1);
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default:
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Dialog::handleCommand(sender, cmd, data);
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}
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}
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} // End of namespace GUI
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