scummvm/dists/msvc9/sword2.vcproj
Filippos Karapetis 84b97066a3 Some more unification of options:
- AdditionalIncludeDirectories is set to "../../;../../engines"
- InlineFunctionExpansion is set to "0" for debug and "2" for release builds
- DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors)
- Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer)

svn-id: r34448
2008-09-08 13:00:43 +00:00

370 lines
7.1 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="sword2"
ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
RootNamespace="sword2"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="sword2_Debug"
IntermediateDirectory="sword2_Debug"
ConfigurationType="4"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="0"
InlineFunctionExpansion="0"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
MinimalRebuild="true"
ExceptionHandling="1"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
SuppressStartupBanner="false"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="sword2_Release"
IntermediateDirectory="sword2_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702 /wd4996"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../;../../engines"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="false"
DisableLanguageExtensions="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="true"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath="..\..\engines\sword2\animation.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\animation.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\anims.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\console.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\console.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\controls.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\controls.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\debug.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\debug.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\defs.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\events.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\function.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\header.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\icons.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\interpreter.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\interpreter.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\layers.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\logic.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\logic.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\maketext.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\maketext.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\memory.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\memory.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\menu.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\mouse.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\mouse.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\music.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\object.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\palette.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\protocol.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\render.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\resman.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\resman.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\router.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\router.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\saveload.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\saveload.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\screen.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\screen.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\scroll.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\sound.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\sound.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\speech.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\sprite.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\startup.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\sword2.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\sword2.h"
>
</File>
<File
RelativePath="..\..\engines\sword2\sync.cpp"
>
</File>
<File
RelativePath="..\..\engines\sword2\walker.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>