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e0d71afcb9
svn-id: r6649
33 lines
1.3 KiB
Plaintext
33 lines
1.3 KiB
Plaintext
Source: scummvm-cvs
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Section: contrib/games
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Priority: optional
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Maintainer: Tore Anderson <tore@linpro.no>
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Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libmad0-dev
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Standards-Version: 3.5.8
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Package: scummvm-cvs
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Architecture: any
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Depends: ${shlibs:Depends}
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Suggests: timidity
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Conflicts: scummvm
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Description: SDL implementation of LucasArts' S.C.U.M.M. interpreter
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S.C.U.M.M. (Script Creation Utility for Maniac Mansion) is the engine
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used to create a lot of classic LucasArts adventure games, such as
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Sam & Max and The Secret of Monkey Island.
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.
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ScummVM lets you play your old adventure games in Debian, using SDL
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for the graphic presentation.
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.
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In addition to the various LucasArts-games ScummVM can play, it is also
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possible to use ScummVM with AdventureSoft's Simon the Sorcerer. For
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a full list of compatible games; see the official compatibility list at
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http://scummvm.sf.net/compatibility.php .
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.
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The data files belonging to the various games is not included in this
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package due to licensing issues; you have to obtain them somewhere else
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if you want ScummVM to be of any use.
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.
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NOTE: This is a unofficial package, which is not supported by the Debian
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Project. Please report problems to ScummVM's Sourceforge bug tracker;
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found at <http://sourceforge.net/tracker/?group_id=37116>.
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