mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
2de46dc8eb
svn-id: r18040
347 lines
10 KiB
C++
347 lines
10 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "sword1/credits.h"
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#include "sword1/screen.h"
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#include "sword1/sword1.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "common/file.h"
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#include "common/util.h"
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#include "common/system.h"
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#define CREDITS_X 480
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#define CREDITS_Y 300
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#define BUFSIZE_Y 640
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#define START_X ((640 - CREDITS_X) / 2)
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#define START_Y ((480 - CREDITS_Y) / 2)
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#define SCROLL_TIMING (2000 / 59) // 29.5 frames per second
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#define LOGO_FADEUP_TIME (133 * 1000)
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#define LOGO_FADEDOWN_TIME (163 * 1000)
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namespace Sword1 {
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enum {
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FONT_PAL = 0,
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FONT,
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TEXT,
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REVO_PAL,
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REVO_LOGO,
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F_EOF
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};
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enum {
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FNT_LFT = 0, // left column
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FNT_RGT, // right column
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FNT_CEN, // centered
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FNT_BIG = 64, // big font
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FNT_EOL = 128, // linebreak
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FNT_EOB = 255 // end of textblock
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};
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CreditsPlayer::CreditsPlayer(OSystem *pSystem, Audio::Mixer *pMixer) {
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_system = pSystem;
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_mixer = pMixer;
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_smlFont = _bigFont = NULL;
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}
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bool spaceInBuf(uint16 blitSta, uint16 blitEnd, uint16 renderDest) {
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if (blitEnd > blitSta) {
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if ((renderDest > blitEnd) || (renderDest + 15 < blitSta))
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return true;
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} else {
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if ((renderDest > blitEnd) && (renderDest + 15 < blitSta))
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return true;
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}
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return false;
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}
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void CreditsPlayer::play(void) {
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AudioStream *bgSoundStream = AudioStream::openStreamFile("credits");
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if (bgSoundStream == NULL) {
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warning("\"credits.ogg\" not found, skipping credits sequence");
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return;
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}
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ArcFile credFile;
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if (!credFile.open("credits.dat")) {
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warning("\"credits.dat\" not found, skipping credits sequence");
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return;
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}
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uint8 *palSrc = credFile.fetchFile(FONT_PAL, &_palLen);
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for (uint32 cnt = 0; cnt < _palLen; cnt++)
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_palette[(cnt / 3) * 4 + cnt % 3] = palSrc[cnt];
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_palLen /= 3;
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generateFonts(&credFile);
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uint8 *textData = credFile.fetchFile(TEXT);
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textData += READ_LE_UINT32(textData + SwordEngine::_systemVars.language * 4);
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uint8 *screenBuf = (uint8*)malloc(CREDITS_X * BUFSIZE_Y);
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memset(screenBuf, 0, CREDITS_X * BUFSIZE_Y);
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_system->copyRectToScreen(screenBuf, 640, 0, 0, 640, 480);
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_system->setPalette(_palette, 0, _palLen);
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_system->updateScreen();
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// everything's initialized, time to render and show the credits.
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Audio::SoundHandle bgSound;
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_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &bgSound, bgSoundStream, 0);
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int relDelay = 0;
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uint16 scrollY = 0;
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uint16 renderY = BUFSIZE_Y / 2;
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uint16 clearY = 0xFFFF;
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bool clearLine = false;
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while (((*textData != FNT_EOB) || (scrollY != renderY)) && !SwordEngine::_systemVars.engineQuit) {
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if ((int32)_mixer->getSoundElapsedTime(bgSound) - relDelay < (SCROLL_TIMING * 2)) { // sync to audio
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if (scrollY < BUFSIZE_Y - CREDITS_Y)
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_system->copyRectToScreen(screenBuf + scrollY * CREDITS_X, CREDITS_X, START_X, START_Y, CREDITS_X, CREDITS_Y);
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else {
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_system->copyRectToScreen(screenBuf + scrollY * CREDITS_X, CREDITS_X, START_X, START_Y, CREDITS_X, BUFSIZE_Y - scrollY);
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_system->copyRectToScreen(screenBuf, CREDITS_X, START_X, START_Y + BUFSIZE_Y - scrollY, CREDITS_X, CREDITS_Y - (BUFSIZE_Y - scrollY));
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}
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_system->updateScreen();
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} else
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warning("frame skipped");
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while (spaceInBuf(scrollY, (scrollY + CREDITS_Y) % BUFSIZE_Y, renderY) && (*textData != FNT_EOB)) {
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if (*textData & FNT_EOL) {
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renderY = (renderY + 16) % BUFSIZE_Y; // linebreak
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clearLine = true;
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*textData &= ~FNT_EOL;
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}
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if (spaceInBuf(scrollY, (scrollY + CREDITS_Y) % BUFSIZE_Y, renderY)) {
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if (clearLine)
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memset(screenBuf + renderY * CREDITS_X, 0, 16 * CREDITS_X);
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clearLine = false;
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renderLine(screenBuf, textData + 1, renderY, *textData);
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if (*textData & FNT_BIG)
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renderY += 16;
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while (*++textData != 0) // search for the start of next string
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;
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textData++;
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}
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if (*textData == FNT_EOB)
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clearY = renderY;
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}
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if ((*textData == FNT_EOB) && spaceInBuf(scrollY, (scrollY + CREDITS_Y) % BUFSIZE_Y, clearY)) {
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memset(screenBuf + clearY * CREDITS_X, 0, 16 * CREDITS_X);
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clearY = (clearY + 16) % BUFSIZE_Y;
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}
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relDelay += SCROLL_TIMING;
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delay(relDelay - (int32)_mixer->getSoundElapsedTime(bgSound));
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scrollY = (scrollY + 1) % BUFSIZE_Y;
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}
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free(_smlFont);
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free(_bigFont);
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_smlFont = _bigFont = NULL;
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free(screenBuf);
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// credits done, now show the revolution logo
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uint8 *revoBuf = credFile.decompressFile(REVO_LOGO);
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uint8 *revoPal = credFile.fetchFile(REVO_PAL, &_palLen);
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_palLen /= 3;
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while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEUP_TIME) && !SwordEngine::_systemVars.engineQuit) {
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_system->updateScreen();
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delay(100);
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}
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memset(_palette, 0, 256 * 4);
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_system->setPalette(_palette, 0, 256);
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_system->copyRectToScreen(revoBuf, 480, START_X, START_Y, CREDITS_X, CREDITS_Y);
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_system->updateScreen();
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fadePalette(revoPal, true, _palLen);
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while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEDOWN_TIME) && !SwordEngine::_systemVars.engineQuit) {
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_system->updateScreen();
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delay(100);
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}
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fadePalette(revoPal, false, _palLen);
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delay(3000);
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if (SwordEngine::_systemVars.engineQuit)
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_mixer->stopAll();
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free(revoBuf);
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}
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void CreditsPlayer::fadePalette(uint8 *srcPal, bool fadeup, uint16 len) {
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int8 fadeDir = fadeup ? 1 : -1;
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int fadeStart = fadeup ? 0 : 12;
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int relDelay = _system->getMillis();
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for (int fadeStep = fadeStart; (fadeStep >= 0) && (fadeStep <= 12) && !SwordEngine::_systemVars.engineQuit; fadeStep += fadeDir) {
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for (uint16 cnt = 0; cnt < len * 3; cnt++)
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_palette[(cnt / 3) * 4 + (cnt % 3)] = (srcPal[cnt] * fadeStep) / 12;
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_system->setPalette(_palette, 0, 256);
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_system->updateScreen();
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relDelay += 1000 / 12;
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delay(relDelay - _system->getMillis());
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}
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}
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void CreditsPlayer::renderLine(uint8 *screenBuf, uint8 *line, uint16 yBufPos, uint8 flags) {
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uint8 *font;
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uint16 fntSize = 16;
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if (flags & FNT_BIG) {
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font = _bigFont;
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fntSize = 32;
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flags &= ~FNT_BIG;
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} else
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font = _smlFont;
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uint16 width = getWidth(font, line);
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uint16 xBufPos = (flags == FNT_CEN) ? (CREDITS_X - width) / 2 : ((flags == FNT_LFT) ? (234 - width) : 255);
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uint8 *bufDest = screenBuf + yBufPos * CREDITS_X + xBufPos;
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while (*line) {
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uint8 *chrSrc = font + _numChars + (*line - 1) * fntSize * fntSize;
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for (uint16 cnty = 0; cnty < fntSize; cnty++) {
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for (uint16 cntx = 0; cntx < fntSize; cntx++)
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bufDest[cnty * CREDITS_X + cntx] = chrSrc[cntx];
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chrSrc += fntSize;
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}
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bufDest += font[*line++ - 1];
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}
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}
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uint16 CreditsPlayer::getWidth(uint8 *font, uint8 *line) {
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uint16 width = 0;
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while (*line)
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width += font[*line++ - 1];
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return width;
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}
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void CreditsPlayer::generateFonts(ArcFile *arcFile) {
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_bigFont = arcFile->decompressFile(FONT);
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_numChars = *_bigFont;
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memmove(_bigFont, _bigFont + 1, _numChars * (32 * 32 + 1));
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_smlFont = (uint8*)malloc(_numChars * (32 * 32 + 1));
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uint8 *src = _bigFont + _numChars;
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uint8 *dst = _smlFont + _numChars;
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for (uint16 cnt = 0; cnt < _numChars; cnt++) {
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_smlFont[cnt] = (_bigFont[cnt]++ + 1) / 2; // width table
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for (uint16 cnty = 0; cnty < 16; cnty++) {
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for (uint16 cntx = 0; cntx < 16; cntx++) {
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uint8 resR = (uint8)((_palette[src[0] * 4 + 0] + _palette[src[1] * 4 + 0] + _palette[src[32] * 4 + 0] + _palette[src[33] * 4 + 0]) >> 2);
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uint8 resG = (uint8)((_palette[src[0] * 4 + 1] + _palette[src[1] * 4 + 1] + _palette[src[32] * 4 + 1] + _palette[src[33] * 4 + 1]) >> 2);
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uint8 resB = (uint8)((_palette[src[0] * 4 + 2] + _palette[src[1] * 4 + 2] + _palette[src[32] * 4 + 2] + _palette[src[33] * 4 + 2]) >> 2);
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*dst++ = getPalIdx(resR, resG, resB);
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src += 2;
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}
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src += 32;
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}
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}
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}
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uint8 CreditsPlayer::getPalIdx(uint8 r, uint8 g, uint8 b) {
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for (uint16 cnt = 0; cnt < _palLen; cnt++)
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if ((_palette[cnt * 4 + 0] == r) && (_palette[cnt * 4 + 1] == g) && (_palette[cnt * 4 + 2] == b))
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return (uint8)cnt;
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assert(_palLen < 256);
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_palette[_palLen * 4 + 0] = r;
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_palette[_palLen * 4 + 1] = g;
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_palette[_palLen * 4 + 2] = b;
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return (uint8)_palLen++;
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}
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void CreditsPlayer::delay(int msecs) {
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OSystem::Event event;
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uint32 start = _system->getMillis();
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do {
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while (_system->pollEvent(event)) {
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switch (event.type) {
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case OSystem::EVENT_QUIT:
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SwordEngine::_systemVars.engineQuit = true;
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break;
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default:
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break;
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}
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}
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#ifndef __PALM_OS__
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if (msecs > 0)
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_system->delayMillis(10);
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#endif
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} while ((_system->getMillis() < start + msecs) && !SwordEngine::_systemVars.engineQuit);
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}
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ArcFile::ArcFile(void) {
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_buf = NULL;
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}
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ArcFile::~ArcFile(void) {
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if (_buf)
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free(_buf);
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}
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bool ArcFile::open(const char *name) {
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Common::File arc;
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if (!arc.open(name))
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return false;
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_bufPos = _buf = (uint8*)malloc(arc.size());
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arc.read(_buf, arc.size());
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arc.close();
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return true;
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}
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void ArcFile::enterPath(uint32 id) {
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_bufPos += READ_LE_UINT32(_bufPos + id * 4);
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}
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uint8 *ArcFile::fetchFile(uint32 fileId, uint32 *size) {
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if (size)
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*size = READ_LE_UINT32(_bufPos + (fileId + 1) * 4) - READ_LE_UINT32(_bufPos + fileId * 4);
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return _bufPos + READ_LE_UINT32(_bufPos + fileId * 4);
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}
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uint8 *ArcFile::decompressFile(uint32 fileId) {
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uint32 size;
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uint8 *srcBuf = fetchFile(fileId, &size);
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uint8 *dstBuf = (uint8*)malloc(READ_LE_UINT32(srcBuf));
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uint8 *srcPos = srcBuf + 4;
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uint8 *dstPos = dstBuf;
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while (srcPos < srcBuf + size) {
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uint16 len = READ_LE_UINT16(srcPos);
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memset(dstPos, 0, len);
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dstPos += len;
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srcPos += 2;
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if (srcPos < srcBuf + size) {
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len = *srcPos++;
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memcpy(dstPos, srcPos, len);
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dstPos += len;
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srcPos += len;
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}
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}
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return dstBuf;
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}
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} // end of namespace Sword1
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