scummvm/engines/adl/hires6.cpp
2016-12-11 13:36:22 +01:00

450 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "adl/adl_v5.h"
#include "adl/display.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
#define IDI_HR6_NUM_ROOMS 35
#define IDI_HR6_NUM_MESSAGES 256
#define IDI_HR6_NUM_VARS 40
#define IDI_HR6_NUM_ITEM_DESCS 15
#define IDI_HR6_NUM_ITEM_PICS 15
#define IDI_HR6_NUM_ITEM_OFFSETS 16
// Messages used outside of scripts
#define IDI_HR6_MSG_CANT_GO_THERE 249
#define IDI_HR6_MSG_DONT_UNDERSTAND 247
#define IDI_HR6_MSG_ITEM_DOESNT_MOVE 253
#define IDI_HR6_MSG_ITEM_NOT_HERE 254
#define IDI_HR6_MSG_THANKS_FOR_PLAYING 252
struct DiskDataDesc {
byte track;
byte sector;
byte offset;
byte volume;
};
class HiRes6Engine : public AdlEngine_v5 {
public:
HiRes6Engine(OSystem *syst, const AdlGameDescription *gd) :
AdlEngine_v5(syst, gd),
_boot(nullptr),
_currVerb(0),
_currNoun(0) {
}
~HiRes6Engine() { delete _boot; }
private:
// AdlEngine
void runIntro();
void init();
void initGameState();
void printRoomDescription();
void showRoom();
Common::String formatVerbError(const Common::String &verb) const;
Common::String formatNounError(const Common::String &verb, const Common::String &noun) const;
// AdlEngine_v2
void printString(const Common::String &str);
void loadDisk(byte disk);
DiskImage *_boot;
byte _currVerb, _currNoun;
Common::Array<DiskDataDesc> _diskDataDesc;
};
static const char *disks[] = { "DARK1A.DSK", "DARK1B.NIB", "DARK2A.NIB", "DARK2B.NIB" };
#define SECTORS_PER_TRACK 16
#define BYTES_PER_SECTOR 256
static Common::MemoryReadStream *loadSectors(DiskImage *disk, byte track, byte sector = SECTORS_PER_TRACK - 1, byte count = SECTORS_PER_TRACK) {
const int bufSize = count * BYTES_PER_SECTOR;
byte *const buf = (byte *)malloc(bufSize);
byte *p = buf;
while (count-- > 0) {
StreamPtr stream(disk->createReadStream(track, sector, 0, 0));
stream->read(p, BYTES_PER_SECTOR);
if (stream->err() || stream->eos())
error("Error loading from disk image");
p += BYTES_PER_SECTOR;
if (sector > 0)
--sector;
else {
++track;
// Skip VTOC track
if (track == 17)
++track;
sector = SECTORS_PER_TRACK - 1;
}
}
return new Common::MemoryReadStream(buf, bufSize, DisposeAfterUse::YES);
}
void HiRes6Engine::runIntro() {
DiskImage *boot(new DiskImage());
if (!boot->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
StreamPtr stream(loadSectors(boot, 11, 1, 96));
_display->setMode(DISPLAY_MODE_HIRES);
_display->loadFrameBuffer(*stream);
_display->updateHiResScreen();
delay(256 * 8609 / 1000);
_display->loadFrameBuffer(*stream);
_display->updateHiResScreen();
delay(256 * 8609 / 1000);
_display->loadFrameBuffer(*stream);
delete boot;
// Load copyright string from boot file
Files_DOS33 *files(new Files_DOS33());
if (!files->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
stream.reset(files->createReadStream("\010\010\010\010\010\010"));
Common::String copyright(readStringAt(*stream, 0x103, APPLECHAR('\r')));
delete files;
_display->updateHiResScreen();
_display->home();
_display->setMode(DISPLAY_MODE_MIXED);
_display->moveCursorTo(Common::Point(0, 21));
_display->printString(copyright);
delay(256 * 8609 / 1000);
}
void HiRes6Engine::init() {
_boot = new DiskImage();
_graphics = new Graphics_v2(*_display);
if (!_boot->open(disks[0]))
error("Failed to open disk image '%s'", disks[0]);
StreamPtr stream(loadSectors(_boot, 0x7));
// Read parser messages
_strings.verbError = readStringAt(*stream, 0x666);
_strings.nounError = readStringAt(*stream, 0x6bd);
_strings.enterCommand = readStringAt(*stream, 0x6e9);
// Read line feeds
_strings.lineFeeds = readStringAt(*stream, 0x408);
// Read opcode strings (TODO)
_strings_v2.saveInsert = readStringAt(*stream, 0xad8);
readStringAt(*stream, 0xb95); // Confirm save
// _strings_v2.saveReplace
_strings_v2.restoreInsert = readStringAt(*stream, 0xc07);
// _strings_v2.restoreReplace
_strings.playAgain = readStringAt(*stream, 0xcdf, 0xff);
_messageIds.cantGoThere = IDI_HR6_MSG_CANT_GO_THERE;
_messageIds.dontUnderstand = IDI_HR6_MSG_DONT_UNDERSTAND;
_messageIds.itemDoesntMove = IDI_HR6_MSG_ITEM_DOESNT_MOVE;
_messageIds.itemNotHere = IDI_HR6_MSG_ITEM_NOT_HERE;
_messageIds.thanksForPlaying = IDI_HR6_MSG_THANKS_FOR_PLAYING;
// Item descriptions
stream.reset(loadSectors(_boot, 0x6, 0xb, 2));
stream->seek(0x16);
loadItemDescriptions(*stream, IDI_HR6_NUM_ITEM_DESCS);
// Load dropped item offsets
stream.reset(_boot->createReadStream(0x8, 0x9, 0x16));
loadDroppedItemOffsets(*stream, IDI_HR6_NUM_ITEM_OFFSETS);
// Location of game data for each disc
stream.reset(_boot->createReadStream(0x5, 0xa, 0x03));
for (uint i = 0; i < sizeof(disks); ++i) {
DiskDataDesc desc;
desc.track = stream->readByte();
desc.sector = stream->readByte();
desc.offset = stream->readByte();
desc.volume = stream->readByte();
_diskDataDesc.push_back(desc);
}
// DataBlockPtr offsets for each disk
stream.reset(_boot->createReadStream(0x3, 0xf, 0x03));
for (uint i = 0; i < sizeof(disks); ++i) {
DiskOffset offset;
offset.track = stream->readByte();
offset.sector = stream->readByte();
_diskOffsets.push_back(offset);
}
}
void HiRes6Engine::loadDisk(byte disk) {
delete _disk;
_disk = new DiskImage();
if (!_disk->open(disks[disk]))
error("Failed to open disk image '%s'", disks[disk]);
_curDisk = 0;
// Load item picture data (indexed on boot disk)
StreamPtr stream(_boot->createReadStream(0xb, 0xd, 0x08));
_itemPics.clear();
loadItemPictures(*stream, IDI_HR6_NUM_ITEM_PICS);
_curDisk = disk;
byte track = _diskDataDesc[disk].track;
byte sector = _diskDataDesc[disk].sector;
uint offset = _diskDataDesc[disk].offset;
applyDiskOffset(track, sector);
for (uint block = 0; block < 7; ++block) {
stream.reset(_disk->createReadStream(track, sector, offset, 1));
uint16 addr = stream->readUint16LE();
uint16 size = stream->readUint16LE();
stream.reset(_disk->createReadStream(track, sector, offset, size / 256 + 1));
stream->skip(4);
switch (addr) {
case 0x9000: {
// Messages
_messages.clear();
uint count = size / 4;
loadMessages(*stream, count);
break;
}
case 0x4a80: {
// Global pics
_pictures.clear();
loadPictures(*stream);
break;
}
case 0x4000:
// Verbs
loadWords(*stream, _verbs, _priVerbs);
break;
case 0x1800:
// Nouns
loadWords(*stream, _nouns, _priNouns);
break;
case 0x0e00: {
// Rooms
uint count = size / 14 - 1;
stream->skip(14); // Skip invalid room 0
_state.rooms.clear();
loadRooms(*stream, count);
break;
}
case 0x7b00:
// Global commands
readCommands(*stream, _globalCommands);
break;
case 0x9500:
// Room commands
readCommands(*stream, _roomCommands);
break;
default:
error("Unknown data block found (addr %04x; size %04x)", addr, size);
}
offset += 4 + size;
while (offset >= 256) {
offset -= 256;
++sector;
if (sector >= 16) {
sector = 0;
++track;
}
}
}
}
void HiRes6Engine::initGameState() {
_state.vars.resize(IDI_HR6_NUM_VARS);
loadDisk(1);
StreamPtr stream(_boot->createReadStream(0x3, 0xe, 0x03));
loadItems(*stream);
_currVerb = _currNoun = 0;
}
void HiRes6Engine::showRoom() {
_state.curPicture = getCurRoom().curPicture;
bool redrawPic = false;
if (getVar(26) == 0xfe)
setVar(26, 0);
else if (getVar(26) != 0xff)
setVar(26, _state.room);
if (_state.room != _roomOnScreen) {
loadRoom(_state.room);
if (getVar(26) < 0x80 && getCurRoom().isFirstTime)
setVar(26, 0);
clearScreen();
if (!_state.isDark)
redrawPic = true;
} else {
if (getCurRoom().curPicture != _picOnScreen || _itemRemoved)
redrawPic = true;
}
if (redrawPic) {
_roomOnScreen = _state.room;
_picOnScreen = getCurRoom().curPicture;
drawPic(getCurRoom().curPicture);
_itemRemoved = false;
_itemsOnScreen = 0;
Common::List<Item>::iterator item;
for (item = _state.items.begin(); item != _state.items.end(); ++item)
item->isOnScreen = false;
}
if (!_state.isDark)
drawItems();
_display->updateHiResScreen();
setVar(2, 0xff);
printString(_roomData.description);
// FIXME: move to main loop?
_linesPrinted = 0;
}
Common::String HiRes6Engine::formatVerbError(const Common::String &verb) const {
Common::String err = _strings.verbError;
for (uint i = 0; i < verb.size(); ++i)
err.setChar(verb[i], i + 24);
err.setChar(APPLECHAR(' '), 32);
uint i = 24;
while (err[i] != APPLECHAR(' '))
++i;
err.setChar(APPLECHAR('.'), i);
return err;
}
Common::String HiRes6Engine::formatNounError(const Common::String &verb, const Common::String &noun) const {
Common::String err = _strings.nounError;
for (uint i = 0; i < noun.size(); ++i)
err.setChar(noun[i], i + 24);
for (uint i = 35; i > 31; --i)
err.setChar(APPLECHAR(' '), i);
uint i = 24;
while (err[i] != APPLECHAR(' '))
++i;
err.setChar(APPLECHAR('I'), i + 1);
err.setChar(APPLECHAR('S'), i + 2);
err.setChar(APPLECHAR('.'), i + 3);
return err;
}
void HiRes6Engine::printString(const Common::String &str) {
Common::String s;
uint found = 0;
// This does not emulate the corner cases of the original, hence this check
if (getVar(27) > 1)
error("Invalid value %i encountered for variable 27", getVar(27));
for (uint i = 0; i < str.size(); ++i) {
if (str[i] == '%') {
++found;
if (found == 3)
found = 0;
} else {
if (found == 0 || found - 1 == getVar(27))
s += str[i];
}
}
if (getVar(2) != 0xff) {
AdlEngine_v2::printString(s);
} else {
if (getVar(26) == 0) {
if (str.size() != 1 || APPLECHAR(str[0]) != APPLECHAR(' '))
return AdlEngine_v2::printString(s);
setVar(2, APPLECHAR(' '));
} else if (getVar(26) != 0xff) {
setVar(2, 'P');
} else {
setVar(26, _state.room);
setVar(2, 1);
}
doAllCommands(_globalCommands, _currVerb, _currNoun);
}
}
Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes6Engine(syst, gd);
}
} // End of namespace Adl