mirror of
https://github.com/libretro/scummvm.git
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131 lines
3.9 KiB
C++
131 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef DIRECTOR_SCORE_H
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#define DIRECTOR_SCORE_H
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#include "common/substream.h"
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#include "common/rect.h"
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namespace Graphics {
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class ManagedSurface;
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class Font;
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}
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namespace Director {
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class Archive;
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struct CastInfo;
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class DirectorEngine;
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class DirectorSound;
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class Frame;
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struct Label;
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class Lingo;
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class Sprite;
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enum ScriptType {
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kMovieScript = 0,
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kSpriteScript = 1,
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kFrameScript = 2,
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kNoneScript = -1,
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kMaxScriptType = 2
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};
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class Score {
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public:
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Score(DirectorEngine *vm, Archive *);
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~Score();
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static Common::Rect readRect(Common::ReadStreamEndian &stream);
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static int compareLabels(const void *a, const void *b);
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void loadArchive();
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void setStartToLabel(Common::String label);
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void gotoloop();
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void gotonext();
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void gotoprevious();
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void startLoop();
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void processEvents();
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Archive *getArchive() const { return _movieArchive; };
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void loadConfig(Common::SeekableSubReadStreamEndian &stream);
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void loadCastDataVWCR(Common::SeekableSubReadStreamEndian &stream);
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void loadCastData(Common::SeekableSubReadStreamEndian &stream, uint16 id);
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void setCurrentFrame(uint16 frameId) { _currentFrame = frameId; }
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int getCurrentFrame() { return _currentFrame; }
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Common::String getMacName() const { return _macName; }
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Sprite *getSpriteById(uint16 id);
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void setSpriteCasts();
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private:
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void update();
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void readVersion(uint32 rid);
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void loadPalette(Common::SeekableSubReadStreamEndian &stream);
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void loadFrames(Common::SeekableSubReadStreamEndian &stream);
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void loadLabels(Common::SeekableSubReadStreamEndian &stream);
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void loadActions(Common::SeekableSubReadStreamEndian &stream);
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void loadCastInfo(Common::SeekableSubReadStreamEndian &stream, uint16 id);
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void loadScriptText(Common::SeekableSubReadStreamEndian &stream);
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void loadFileInfo(Common::SeekableSubReadStreamEndian &stream);
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void loadFontMap(Common::SeekableSubReadStreamEndian &stream);
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void dumpScript(const char *script, ScriptType type, uint16 id);
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Common::String getString(Common::String str);
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Common::Array<Common::String> loadStrings(Common::SeekableSubReadStreamEndian &stream, uint32 &entryType, bool hasHeader = true);
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public:
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Common::Array<Frame *> _frames;
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Common::HashMap<int, Cast *> _casts;
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Common::HashMap<uint16, CastInfo *> _castsInfo;
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Common::SortedArray<Label *> *_labels;
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Common::HashMap<uint16, Common::String> _actions;
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Common::HashMap<uint16, Common::String> _fontMap;
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Graphics::ManagedSurface *_surface;
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Graphics::ManagedSurface *_trailSurface;
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Graphics::Font *_font;
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Archive *_movieArchive;
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Common::Rect _movieRect;
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private:
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uint16 _versionMinor;
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uint16 _versionMajor;
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Common::String _macName;
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Common::String _createdBy;
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Common::String _changedBy;
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Common::String _script;
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Common::String _directory;
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byte _currentFrameRate;
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uint16 _castArrayStart;
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uint16 _currentFrame;
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Common::String _currentLabel;
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uint32 _nextFrameTime;
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uint32 _flags;
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bool _stopPlay;
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uint16 _castArrayEnd;
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uint16 _movieScriptCount;
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uint16 _stageColor;
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Lingo *_lingo;
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DirectorSound *_soundManager;
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DirectorEngine *_vm;
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};
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} // End of namespace Director
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#endif
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