mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
80a73d4ae6
svn-id: r31185
1902 lines
62 KiB
C++
1902 lines
62 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "kyra/kyra_v2.h"
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#include "kyra/text_v2.h"
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#include "kyra/wsamovie.h"
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#include "kyra/sound.h"
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#include "kyra/timer.h"
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#include "common/endian.h"
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namespace Kyra {
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int KyraEngine_v2::o2_setCharacterFacingRefresh(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
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int animFrame = stackPos(2);
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if (animFrame >= 0)
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_mainCharacter.animFrame = animFrame;
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_mainCharacter.facing = stackPos(1);
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updateCharacterAnim(0);
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refreshAnimObjectsIfNeed();
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return 0;
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}
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int KyraEngine_v2::o2_setCharacterPos(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharacterFacingRefresh(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
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int x = stackPos(1);
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int y = stackPos(2);
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if (x != -1 && y != -1) {
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x &= ~3;
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y &= ~1;
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}
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restorePage3();
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_mainCharacter.x2 = _mainCharacter.x1 = x;
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_mainCharacter.y2 = _mainCharacter.y1 = y;
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return 0;
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}
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int KyraEngine_v2::o2_defineObject(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineObject(%p) (%d, '%s', %d, %d, %d, %d)", (const void *)script,
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stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
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TalkObject *object = &_talkObjectList[stackPos(0)];
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strcpy(object->filename, stackPosString(1));
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object->scriptId = stackPos(2);
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object->x = stackPos(3);
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object->y = stackPos(4);
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object->color = stackPos(5);
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return 0;
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}
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int KyraEngine_v2::o2_refreshCharacter(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_refreshCharacter(%p) (-, %d, %d, %d)", (const void *)script, stackPos(1), stackPos(2), stackPos(3));
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int unk = stackPos(1);
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int facing = stackPos(2);
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int refresh = stackPos(3);
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if (facing >= 0)
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_mainCharacter.facing = facing;
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if (unk >= 0 && unk != 32)
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_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
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updateCharacterAnim(0);
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if (refresh)
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refreshAnimObjectsIfNeed();
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return 0;
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}
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int KyraEngine_v2::o2_getCharacterX(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterX(%p) ()", (const void *)script);
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return _mainCharacter.x1;
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}
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int KyraEngine_v2::o2_getCharacterY(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterY(%p) ()", (const void *)script);
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return _mainCharacter.y1;
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}
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int KyraEngine_v2::o2_getCharacterFacing(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterFacing(%p) ()", (const void *)script);
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return _mainCharacter.facing;
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}
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int KyraEngine_v2::o2_getCharacterScene(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterScene(%p) ()", (const void *)script);
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return _mainCharacter.sceneId;
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}
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int KyraEngine_v2::o2_setSceneComment(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSceneComment(%p) ('%s')", (const void *)script, stackPosString(0));
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_sceneCommentString = stackPosString(0);
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return 0;
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}
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int KyraEngine_v2::o2_setCharacterAnimFrame(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharacterAnimFrame(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
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int animFrame = stackPos(1);
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int updateAnim = stackPos(2);
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_mainCharacter.animFrame = animFrame;
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if (updateAnim)
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updateCharacterAnim(0);
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return 0;
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}
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int KyraEngine_v2::o2_setCharacterFacing(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharacterFacing(%p) (%d)", (const void *)script, stackPos(0));
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_mainCharacter.facing = stackPos(0);
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_overwriteSceneFacing = 1;
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return 0;
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}
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int KyraEngine_v2::o2_trySceneChange(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
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stackPos(0), stackPos(1), stackPos(2), stackPos(3));
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_unkHandleSceneChangeFlag = 1;
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int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
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_unkHandleSceneChangeFlag = 0;
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if (success) {
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_scriptInterpreter->initScript(script, script->dataPtr);
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_unk4 = 0;
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_unk3 = -1;
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_unk5 = 1;
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return 0;
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} else {
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return (_unk4 != 0) ? 1 : 0;
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}
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}
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int KyraEngine_v2::o2_moveCharacter(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_moveCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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moveCharacter(stackPos(0), stackPos(1), stackPos(2));
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return 0;
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}
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int KyraEngine_v2::o2_customCharacterChat(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_customCharacterChat(%p) ('%s', %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
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playVoice(_vocHigh, stackPos(4));
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_text->printCustomCharacterText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), 0, 2);
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return 0;
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}
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int KyraEngine_v2::o2_soundFadeOut(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_soundFadeOut(%p) ()", (const void *)script);
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_sound->beginFadeOut();
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return 0;
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}
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int KyraEngine_v2::o2_showChapterMessage(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_showChapterMessage(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
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showChapterMessage(stackPos(0), stackPos(1));
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return 0;
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}
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int KyraEngine_v2::o2_restoreTalkTextMessageBkgd(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_restoreTalkTextMessageBkgd(%p) ()", (const void *)script);
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_text->restoreTalkTextMessageBkgd(2, 0);
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return 0;
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}
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int KyraEngine_v2::o2_wsaClose(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_wsaClose(%p) (%d)", (const void *)script, stackPos(0));
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assert(stackPos(0) >= 0 && stackPos(0) < ARRAYSIZE(_wsaSlots));
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_wsaSlots[stackPos(0)]->close();
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return 0;
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}
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int KyraEngine_v2::o2_meanWhileScene(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_meanWhileScene(%p) (%d)", (const void *)script, stackPos(0));
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static const uint8 jpSubtitle[] = { 0x88, 0xEA, 0x95, 0xFB, 0x81, 0x45, 0x81, 0x45, 0x81, 0x45 };
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const char *cpsfile = stackPosString(0);
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const char *palfile = stackPosString(1);
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_screen->loadBitmap(cpsfile, 3, 3, 0);
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memcpy(_screen->getPalette(2), _screen->_currentPalette, 768);
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_screen->loadPalette(palfile, _screen->getPalette(2));
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_screen->fillRect(0, 0, 319, 199, 207);
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_screen->setScreenPalette(_screen->getPalette(2));
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_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
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if (!scumm_stricmp(cpsfile, "_MEANWIL.CPS") && _flags.lang == Common::JA_JPN) {
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Screen::FontId o = _screen->setFont(Screen::FID_6_FNT);
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_screen->printText((const char*)jpSubtitle, 140, 176, 255, 132);
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_screen->setFont(o);
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}
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_screen->updateScreen();
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return 0;
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}
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int KyraEngine_v2::o2_backUpScreen(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_backUpScreen(%p) (%d)", (const void *)script, stackPos(0));
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_screen->copyRegionToBuffer(stackPos(0), 0, 0, 320, 144, _screenBuffer);
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return 0;
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}
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int KyraEngine_v2::o2_restoreScreen(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_restoreScreen(%p) (%d)", (const void *)script, stackPos(0));
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_screen->copyBlockToPage(stackPos(0), 0, 0, 320, 144, _screenBuffer);
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return 0;
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}
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int KyraEngine_v2::o2_displayWsaFrame(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_displayWsaFrame(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
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stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8));
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int frame = stackPos(0);
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int x = stackPos(1);
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int y = stackPos(2);
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int waitTime = stackPos(3);
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int slot = stackPos(4);
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int copyParam = stackPos(5);
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int doUpdate = stackPos(6);
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int dstPage = stackPos(7);
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int backUp = stackPos(8);
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_screen->hideMouse();
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uint32 endTime = _system->getMillis() + waitTime * _tickLength;
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_wsaSlots[slot]->setX(x);
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_wsaSlots[slot]->setY(y);
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_wsaSlots[slot]->setDrawPage(dstPage);
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_wsaSlots[slot]->displayFrame(frame, copyParam | 0xC000);
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_screen->updateScreen();
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if (backUp)
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memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
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while (_system->getMillis() < endTime) {
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if (doUpdate)
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update();
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if (endTime - _system->getMillis() >= 10)
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delay(10);
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}
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_screen->showMouse();
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return 0;
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}
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int KyraEngine_v2::o2_displayWsaSequentialFramesLooping(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_displayWsaSequentialFramesLooping(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script,
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stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
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int startFrame = stackPos(0);
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int endFrame = stackPos(1);
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int x = stackPos(2);
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int y = stackPos(3);
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int waitTime = stackPos(4);
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int slot = stackPos(5);
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int maxTimes = stackPos(6);
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int copyFlags = stackPos(7);
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if (maxTimes > 1)
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maxTimes = 1;
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_wsaSlots[slot]->setX(x);
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_wsaSlots[slot]->setY(y);
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_wsaSlots[slot]->setDrawPage(0);
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_screen->hideMouse();
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int curTime = 0;
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while (curTime < maxTimes && !skipFlag()) {
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if (startFrame < endFrame) {
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for (int i = startFrame; i <= endFrame && !skipFlag(); ++i) {
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uint32 endTime = _system->getMillis() + waitTime * _tickLength;
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_wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
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_screen->updateScreen();
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do {
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update();
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if (endTime - _system->getMillis() >= 10)
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delay(10);
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} while (_system->getMillis() < endTime);
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}
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} else {
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for (int i = startFrame; i >= endFrame && !skipFlag(); --i) {
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uint32 endTime = _system->getMillis() + waitTime * _tickLength;
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_wsaSlots[slot]->displayFrame(i, 0xC000 | copyFlags);
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_screen->updateScreen();
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do {
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update();
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if (endTime - _system->getMillis() >= 10)
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delay(10);
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} while (_system->getMillis() < endTime);
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}
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}
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++curTime;
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}
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resetSkipFlag();
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_screen->showMouse();
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return 0;
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}
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int KyraEngine_v2::o2_wsaOpen(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_wsaOpen(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
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assert(stackPos(1) >= 0 && stackPos(1) < ARRAYSIZE(_wsaSlots));
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_wsaSlots[stackPos(1)]->open(stackPosString(0), 1, 0);
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return 0;
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}
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int KyraEngine_v2::o2_displayWsaSequentialFrames(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_displayWsaSequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
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uint16 frameDelay = stackPos(2) * _tickLength;
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uint16 currentFrame = stackPos(3);
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uint16 lastFrame = stackPos(4);
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uint16 index = stackPos(5);
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uint16 copyParam = stackPos(6) | 0xc000;
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_wsaSlots[index]->setX(stackPos(0));
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_wsaSlots[index]->setY(stackPos(1));
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_wsaSlots[index]->setDrawPage(0);
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_screen->hideMouse();
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while (currentFrame <= lastFrame && !skipFlag()) {
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uint32 endTime = _system->getMillis() + frameDelay;
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_wsaSlots[index]->displayFrame(currentFrame++, copyParam);
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_screen->updateScreen();
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delayUntil(endTime);
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}
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resetSkipFlag();
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_screen->showMouse();
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return 0;
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}
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int KyraEngine_v2::o2_displayWsaSequence(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_displayWsaSequence(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
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const int frameDelay = stackPos(2) * _tickLength;
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const int index = stackPos(3);
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const bool doUpdate = (stackPos(4) != 0);
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const uint16 copyParam = stackPos(5) | 0xc000;
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_wsaSlots[index]->setX(stackPos(0));
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_wsaSlots[index]->setY(stackPos(1));
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_wsaSlots[index]->setDrawPage(0);
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_screen->hideMouse();
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int currentFrame = 0;
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const int lastFrame = _wsaSlots[index]->frames();
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while (currentFrame <= lastFrame && !skipFlag()) {
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uint32 endTime = _system->getMillis() + frameDelay;
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_wsaSlots[index]->displayFrame(currentFrame++, copyParam);
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if (doUpdate)
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update();
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_screen->updateScreen();
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delayUntil(endTime);
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}
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resetSkipFlag();
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_screen->showMouse();
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return 0;
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}
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int KyraEngine_v2::o2_addItemToInventory(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addItemToInventory(%p) (%d, -, %d)", (const void *)script, stackPos(0), stackPos(2));
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int slot = findFreeVisibleInventorySlot();
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if (slot != -1) {
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_mainCharacter.inventory[slot] = stackPos(0);
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if (stackPos(2))
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redrawInventory(0);
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}
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return slot;
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}
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int KyraEngine_v2::o2_drawShape(ScriptState *script) {
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debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_drawShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
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uint8 *shp = getShapePtr(stackPos(0) + 64);
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int x = stackPos(1);
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int y = stackPos(2);
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uint8 dsFlag = stackPos(3) & 0xff;
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uint8 modeFlag = stackPos(4) & 0xff;
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if (modeFlag) {
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_screen->drawShape(2, shp, x, y, 2, dsFlag ? 1 : 0);
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} else {
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_screen->hideMouse();
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restorePage3();
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_screen->drawShape(2, shp, x, y, 2, dsFlag ? 1 : 0);
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memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
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_screen->drawShape(0, shp, x, y, 2, dsFlag ? 1 : 0);
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flagAnimObjsForRefresh();
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flagAnimObjsUnk8();
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refreshAnimObjectsIfNeed();
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_screen->showMouse();
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}
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return 0;
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}
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|
|
int KyraEngine_v2::o2_addItemToCurScene(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addItemToCurScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
|
|
const int16 id = stackPos(0);
|
|
int x = stackPos(1);
|
|
int y = stackPos(2);
|
|
|
|
int freeItem = findFreeItem();
|
|
x = MAX(14, x);
|
|
x = MIN(304, x);
|
|
y = MAX(14, y);
|
|
y = MIN(136, y);
|
|
if (freeItem >= 0) {
|
|
_itemList[freeItem].id = id;
|
|
_itemList[freeItem].x = x;
|
|
_itemList[freeItem].y = y;
|
|
_itemList[freeItem].sceneId = _mainCharacter.sceneId;
|
|
addItemToAnimList(freeItem);
|
|
refreshAnimObjectsIfNeed();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_checkForItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_checkForItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
return findItem(stackPos(0), stackPos(1)) == -1 ? 0 : 1;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_removeItemSlotFromInventory(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_removeItemSlotFromInventory(%p) (%d)", (const void *)script, stackPos(0));
|
|
removeItemFromInventory(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_defineItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineItem(%p) (%d, %d, %d, %d)", (const void *)script,
|
|
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
int freeItem = findFreeItem();
|
|
|
|
if (freeItem >= 0) {
|
|
_itemList[freeItem].id = stackPos(0);
|
|
_itemList[freeItem].x = stackPos(1);
|
|
_itemList[freeItem].y = stackPos(2);
|
|
_itemList[freeItem].sceneId = stackPos(3);
|
|
}
|
|
|
|
return freeItem;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_removeItemFromInventory(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_removeItemFromInventory(%p) (%d)", (const void *)script, stackPos(0));
|
|
uint16 item = stackPos(0);
|
|
int slot = -1;
|
|
while ((slot = getInventoryItemSlot(item)) != -1)
|
|
removeItemFromInventory(slot);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_countItemInInventory(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_countItemInInventory(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
uint16 item = stackPos(1);
|
|
int count = 0;
|
|
|
|
for (int i = 0; i < 20; ++i) {
|
|
if (_mainCharacter.inventory[i] == item)
|
|
++count;
|
|
}
|
|
|
|
if ((stackPos(0) == 0) && _itemInHand == int16(item))
|
|
++count;
|
|
|
|
return count;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_queryGameFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_queryGameFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
return queryGameFlag(stackPos(0));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_resetGameFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_resetGameFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
return resetGameFlag(stackPos(0));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setGameFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setGameFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
return setGameFlag(stackPos(0));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setHandItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
|
|
setHandItem(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_removeHandItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_removeHandItem(%p) ()", (const void *)script);
|
|
removeHandItem();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_handItemSet(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_handItemSet(%p) ()", (const void *)script);
|
|
return _handItemSet;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_hideMouse(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_hideMouse(%p) ()", (const void *)script);
|
|
_screen->hideMouse();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_addSpecialExit(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
|
|
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
|
|
if (_specialExitCount < 5) {
|
|
_specialExitTable[_specialExitCount+0] = stackPos(0);
|
|
_specialExitTable[_specialExitCount+5] = stackPos(1);
|
|
_specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1;
|
|
_specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1;
|
|
_specialExitTable[_specialExitCount+20] = stackPos(4);
|
|
++_specialExitCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setMousePos(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
setMousePos(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_showMouse(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_showMouse(%p) ()", (const void *)script);
|
|
_screen->showMouse();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_wipeDownMouseItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_wipeDownMouseItem(%p) (-, %d, %d)", (const void *)script, stackPos(1), stackPos(2));
|
|
_screen->hideMouse();
|
|
const int x = stackPos(1) - 8;
|
|
const int y = stackPos(2) - 15;
|
|
|
|
if (_itemInHand >= 0) {
|
|
backUpGfxRect32x32(x, y);
|
|
uint8 *shape = getShapePtr(_itemInHand+64);
|
|
for (int curY = y, height = 16; height > 0; height -= 2, curY += 2) {
|
|
restoreGfxRect32x32(x, y);
|
|
_screen->setNewShapeHeight(shape, height);
|
|
uint32 waitTime = _system->getMillis() + _tickLength;
|
|
_screen->drawShape(0, shape, x, curY, 0, 0);
|
|
_screen->updateScreen();
|
|
delayUntil(waitTime);
|
|
}
|
|
restoreGfxRect32x32(x, y);
|
|
_screen->resetShapeHeight(shape);
|
|
}
|
|
|
|
_screen->showMouse();
|
|
removeHandItem();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_delaySecs(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_delaySecs(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
delay(stackPos(0) * 1000, true);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_delay(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_delay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
//if (stackPos(1))
|
|
// sub_27100(stackPos(0) * _tickLength);
|
|
//else
|
|
delay(stackPos(0) * _tickLength, true);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setScaleTableItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setScaleTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
setScaleTableItem(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setDrawLayerTableItem(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setDrawLayerTableItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
setDrawLayerTableEntry(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setCharPalEntry(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCharPalEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
setCharPalEntry(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_loadZShapes(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_loadZShapes(%p) (%d)", (const void *)script, stackPos(0));
|
|
loadZShapes(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_drawSceneShape(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_drawSceneShape(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
|
|
stackPos(2), stackPos(3));
|
|
|
|
int shape = stackPos(0);
|
|
int x = stackPos(1);
|
|
int y = stackPos(2);
|
|
int flag = (stackPos(3) != 0) ? 1 : 0;
|
|
|
|
_screen->hideMouse();
|
|
restorePage3();
|
|
|
|
_screen->drawShape(2, _sceneShapeTable[shape], x, y, 2, flag);
|
|
|
|
memcpy(_gamePlayBuffer, _screen->getCPagePtr(3), 46080);
|
|
|
|
_screen->drawShape(0, _sceneShapeTable[shape], x, y, 2, flag);
|
|
|
|
flagAnimObjsUnk8();
|
|
flagAnimObjsForRefresh();
|
|
refreshAnimObjectsIfNeed();
|
|
_screen->showMouse();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_drawSceneShapeOnPage(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_drawSceneShapeOnPage(%p) (%d, %d, %d, %d, %d)", (const void *)script,
|
|
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
|
|
int shape = stackPos(0);
|
|
int x = stackPos(1);
|
|
int y = stackPos(2);
|
|
int flag = stackPos(3);
|
|
int drawPage = stackPos(4);
|
|
|
|
_screen->drawShape(drawPage, _sceneShapeTable[shape], x, y, 2, flag ? 1 : 0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_disableAnimObject(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_disableAnimObject(%p) (%d)", (const void *)script, stackPos(0));
|
|
_animObjects[stackPos(0)+1].enabled = false;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_enableAnimObject(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_enableAnimObject(%p) (%d)", (const void *)script, stackPos(0));
|
|
_animObjects[stackPos(0)+1].enabled = true;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_loadPalette384(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_loadPalette384(%p) ('%s')", (const void *)script, stackPosString(0));
|
|
memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
|
|
_res->loadFileToBuf(stackPosString(0), _screen->getPalette(1), 384);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setPalette384(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setPalette384(%p) ()", (const void *)script);
|
|
memcpy(_screen->getPalette(0), _screen->getPalette(1), 384);
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_restoreBackBuffer(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_restoreBackBuffer(%p) (%d)", (const void *)script, stackPos(0));
|
|
int disable = stackPos(0);
|
|
int oldState = 0;
|
|
|
|
if (disable) {
|
|
oldState = _animObjects[0].enabled;
|
|
_animObjects[0].enabled = 0;
|
|
}
|
|
|
|
restorePage3();
|
|
|
|
if (disable)
|
|
_animObjects[0].enabled = oldState;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_backUpInventoryGfx(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_backUpInventoryGfx(%p) ()", (const void *)script);
|
|
_screen->copyRegionToBuffer(1, 0, 144, 320, 56, _screenBuffer);
|
|
_inventorySaved = true;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_disableSceneAnim(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_disableSceneAnim(%p) (%d)", (const void *)script, stackPos(0));
|
|
_sceneAnims[stackPos(0)].flags &= ~1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_enableSceneAnim(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_enableSceneAnim(%p) (%d)", (const void *)script, stackPos(0));
|
|
_sceneAnims[stackPos(0)].flags |= 1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_restoreInventoryGfx(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_restoreInventoryGfx(%p) ()", (const void *)script);
|
|
_screen->copyBlockToPage(1, 0, 144, 320, 56, _screenBuffer);
|
|
_inventorySaved = false;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_update(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_update(%p) (%d)", (const void *)script, stackPos(0));
|
|
|
|
int times = stackPos(0);
|
|
while (times--) {
|
|
if (_chatText)
|
|
updateWithText();
|
|
else
|
|
update();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_fadeScenePal(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
fadeScenePal(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_enterNewSceneEx(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_enterNewSceneEx(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0),
|
|
stackPos(1), stackPos(2), stackPos(3), stackPos(4));
|
|
|
|
int skipNpcScript = stackPos(3);
|
|
enterNewScene(stackPos(0), stackPos(1), stackPos(2), skipNpcScript, stackPos(4));
|
|
|
|
if (!skipNpcScript)
|
|
runSceneScript4(0);
|
|
|
|
_unk5 = 1;
|
|
|
|
if (_mainCharX == -1 || _mainCharY == -1) {
|
|
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
|
|
updateCharacterAnim(0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_switchScene(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_switchScene(%p) (%d)", (const void *)script, stackPos(0));
|
|
setGameFlag(0x1EF);
|
|
_mainCharX = _mainCharacter.x1;
|
|
_mainCharY = _mainCharacter.y1;
|
|
_noScriptEnter = 0;
|
|
enterNewScene(stackPos(0), _mainCharacter.facing, 0, 0, 0);
|
|
_noScriptEnter = 1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getShapeFlag1(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getShapeFlag1(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
return _screen->getShapeFlag1(stackPos(0), stackPos(1));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setPathfinderFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setPathfinderFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
_pathfinderFlag = stackPos(0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setLayerFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setLayerFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
int layer = stackPos(0);
|
|
if (layer >= 1 && layer <= 16)
|
|
_layerFlagTable[layer] = 1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setZanthiaPos(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setZanthiaPos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
_mainCharX = stackPos(0);
|
|
_mainCharY = stackPos(1);
|
|
|
|
if (_mainCharX == -1 && _mainCharY == -1)
|
|
_mainCharacter.animFrame = 32;
|
|
else
|
|
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_loadMusicTrack(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_loadMusicTrack(%p) (%d)", (const void *)script, stackPos(0));
|
|
snd_loadSoundFile(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_playWanderScoreViaMap(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_playWanderScoreViaMap(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
snd_playWanderScoreViaMap(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_playSoundEffect(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_playSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
|
|
snd_playSoundEffect(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setSceneAnimPos(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSceneAnimPos(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
|
|
_sceneAnims[stackPos(0)].x = stackPos(1);
|
|
_sceneAnims[stackPos(0)].y = stackPos(2);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_blockInRegion(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_blockInRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
_screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_blockOutRegion(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_blockOutRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
_screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setCauldronState(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCauldronState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
setCauldronState(stackPos(0), stackPos(1) != 0);
|
|
clearCauldronTable();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_showItemString(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_showItemString(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
const int item = stackPos(0);
|
|
|
|
int string = 0;
|
|
if (stackPos(1) == 1) {
|
|
if (_lang == 1)
|
|
string = getItemCommandStringPickUp(item);
|
|
else
|
|
string = 7;
|
|
} else {
|
|
if (_lang == 1)
|
|
string = getItemCommandStringInv(item);
|
|
else
|
|
string = 8;
|
|
}
|
|
|
|
updateCommandLineEx(item+54, string, 0xD6);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getRand(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getRand(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
assert(stackPos(0) < stackPos(1));
|
|
return _rnd.getRandomNumberRng(stackPos(0), stackPos(1));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setDeathHandlerFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
_deathHandler = stackPos(0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setDrawNoShapeFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setDrawNoShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
_drawNoShapeFlag = (stackPos(0) != 0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_showLetter(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_showLetter(%p) (%d)", (const void *)script, stackPos(0));
|
|
const int letter = stackPos(0);
|
|
char filename[16];
|
|
|
|
_screen->hideMouse();
|
|
|
|
showMessage(0, 0xCF);
|
|
displayInvWsaLastFrame();
|
|
backUpPage0();
|
|
|
|
memcpy(_screen->getPalette(2), _screen->getPalette(0), 768);
|
|
|
|
_screen->clearPage(3);
|
|
_screen->loadBitmap("_NOTE.CPS", 3, 3, 0);
|
|
|
|
sprintf(filename, "_NTEPAL%.1d.COL", letter+1);
|
|
_res->loadFileToBuf(filename, _screen->getPalette(0), 768);
|
|
|
|
_screen->fadeToBlack(0x14);
|
|
|
|
sprintf(filename, "LETTER%.1d.", letter);
|
|
strcat(filename, _languageExtension[_lang]);
|
|
|
|
uint8 *letterBuffer = _res->fileData(filename, 0);
|
|
if (letterBuffer) {
|
|
bookDecodeText(letterBuffer);
|
|
bookPrintText(2, letterBuffer, 0xC, 0xA, 0x20);
|
|
}
|
|
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->fadePalette(_screen->getPalette(0), 0x14);
|
|
_screen->setMouseCursor(0, 0, getShapePtr(0));
|
|
setMousePos(280, 160);
|
|
|
|
_screen->showMouse();
|
|
|
|
bool running = true;
|
|
while (running) {
|
|
int inputFlag = checkInput(0);
|
|
removeInputTop();
|
|
|
|
if (inputFlag == 198 || inputFlag == 199)
|
|
running = false;
|
|
|
|
_screen->updateScreen();
|
|
_system->delayMillis(10);
|
|
}
|
|
|
|
_screen->hideMouse();
|
|
_screen->fadeToBlack(0x14);
|
|
restorePage0();
|
|
memcpy(_screen->getPalette(0), _screen->getPalette(2), 768);
|
|
_screen->fadePalette(_screen->getPalette(0), 0x14);
|
|
setHandItem(_itemInHand);
|
|
_screen->showMouse();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_fillRect(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_fillRect(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
|
|
_screen->fillRect(stackPos(1), stackPos(2), stackPos(1)+stackPos(3), stackPos(2)+stackPos(4), stackPos(5), stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_waitForConfirmationClick(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_waitForConfirmationClick(%p) (%d)", (const void *)script, stackPos(0));
|
|
resetSkipFlag();
|
|
uint32 maxWaitTime = _system->getMillis() + stackPos(0) * _tickLength;
|
|
|
|
while (_system->getMillis() < maxWaitTime) {
|
|
int inputFlag = checkInput(0);
|
|
removeInputTop();
|
|
|
|
if (inputFlag == 198 || inputFlag == 199) {
|
|
_sceneScriptState.regs[1] = _mouseX;
|
|
_sceneScriptState.regs[2] = _mouseY;
|
|
return 0;
|
|
}
|
|
|
|
update();
|
|
_system->delayMillis(10);
|
|
}
|
|
|
|
_sceneScriptState.regs[1] = _mouseX;
|
|
_sceneScriptState.regs[2] = _mouseY;
|
|
return 1;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_encodeShape(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_encodeShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1),
|
|
stackPos(2), stackPos(3), stackPos(4));
|
|
_sceneShapeTable[stackPos(0)] = _screen->encodeShape(stackPos(1), stackPos(2), stackPos(3), stackPos(4), 2);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_defineRoomEntrance(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineRoomEntrance(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
|
|
switch (stackPos(0)) {
|
|
case 0:
|
|
_sceneEnterX1 = stackPos(1);
|
|
_sceneEnterY1 = stackPos(2);
|
|
break;
|
|
|
|
case 1:
|
|
_sceneEnterX2 = stackPos(1);
|
|
_sceneEnterY2 = stackPos(2);
|
|
break;
|
|
|
|
case 2:
|
|
_sceneEnterX3 = stackPos(1);
|
|
_sceneEnterY3 = stackPos(2);
|
|
break;
|
|
|
|
case 3:
|
|
_sceneEnterX4 = stackPos(1);
|
|
_sceneEnterY4 = stackPos(2);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_runTemporaryScript(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_runTemporaryScript(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1),
|
|
stackPos(2), stackPos(3));
|
|
|
|
runTemporaryScript(stackPosString(0), stackPos(3), stackPos(2) ? 1 : 0, stackPos(1), stackPos(2));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setSpecialSceneScriptRunTime(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSpecialSceneScriptRunTime(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
assert(stackPos(0) >= 0 && stackPos(0) < 10);
|
|
_sceneSpecialScriptsTimer[stackPos(0)] = _system->getMillis() + stackPos(1) * _tickLength;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_defineSceneAnim(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineSceneAnim(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
|
|
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8),
|
|
stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
|
|
int animId = stackPos(0);
|
|
SceneAnim &anim = _sceneAnims[animId];
|
|
anim.flags = stackPos(1);
|
|
anim.x = stackPos(2);
|
|
anim.y = stackPos(3);
|
|
anim.x2 = stackPos(4);
|
|
anim.y2 = stackPos(5);
|
|
anim.width = stackPos(6);
|
|
anim.height = stackPos(7);
|
|
anim.unkE = stackPos(8);
|
|
anim.specialSize = stackPos(9);
|
|
anim.unk12 = stackPos(10);
|
|
anim.shapeIndex = stackPos(11);
|
|
if (stackPosString(12) != 0)
|
|
strcpy(anim.filename, stackPosString(12));
|
|
|
|
if (anim.flags & 0x40) {
|
|
if (!_sceneAnimMovie[animId]->open(anim.filename, 1, 0))
|
|
error("couldn't load '%s'", anim.filename);
|
|
|
|
if (_sceneAnimMovie[animId]->xAdd() || _sceneAnimMovie[animId]->yAdd())
|
|
anim.wsaFlag = 1;
|
|
else
|
|
anim.wsaFlag = 0;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_updateSceneAnim(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_updateSceneAnim(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
updateSceneAnim(stackPos(0), stackPos(1));
|
|
_specialSceneScriptRunFlag = false;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_addToSceneAnimPosAndUpdate(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addToSceneAnimPosAndUpdate(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
const int anim = stackPos(0);
|
|
_sceneAnims[anim].x2 += stackPos(1);
|
|
_sceneAnims[anim].y2 += stackPos(2);
|
|
if (_sceneAnims[anim].flags & 2) {
|
|
_sceneAnims[anim].x += stackPos(1);
|
|
_sceneAnims[anim].y += stackPos(2);
|
|
}
|
|
updateSceneAnim(anim, stackPos(3));
|
|
_specialSceneScriptRunFlag = false;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_useItemOnMainChar(ScriptState *script) {
|
|
ScriptState tmpScript;
|
|
_scriptInterpreter->initScript(&tmpScript, &_npcScriptData);
|
|
_scriptInterpreter->startScript(&tmpScript, 0);
|
|
tmpScript.regs[4] = _itemInHand;
|
|
tmpScript.regs[0] = _mainCharacter.sceneId;
|
|
|
|
int oldVocH = _vocHigh;
|
|
_vocHigh = 0x5a;
|
|
|
|
while(_scriptInterpreter->validScript(&tmpScript))
|
|
_scriptInterpreter->runScript(&tmpScript);
|
|
|
|
_vocHigh = oldVocH;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_startDialogue(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_startDialogue(%p) (%d)", (const void *)script, stackPos(0));
|
|
startDialogue(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_zanthRandomChat(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_zanthRandomChat(%p)", (const void *)script);
|
|
zanthRandomIdleChat();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setupDialogue(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setupDialogue(%p) (%d)", (const void *)script, stackPos(0));
|
|
setNewDlgIndex(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getDlgIndex(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setNewDlgIndex(%p) (%d)", (const void *)script, stackPos(0));
|
|
return _mainCharacter.dlgIndex;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_defineRoom(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_defineRoom(%p) (%d, '%s', %d, %d, %d, %d, %d, %d)", (const void *)script,
|
|
stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
|
|
SceneDesc *scene = &_sceneList[stackPos(0)];
|
|
strcpy(scene->filename, stackPosString(1));
|
|
scene->exit1 = stackPos(2);
|
|
scene->exit2 = stackPos(3);
|
|
scene->exit3 = stackPos(4);
|
|
scene->exit4 = stackPos(5);
|
|
scene->flags = stackPos(6);
|
|
scene->sound = stackPos(7);
|
|
|
|
if (_mainCharacter.sceneId == stackPos(0)) {
|
|
_sceneExit1 = scene->exit1;
|
|
_sceneExit2 = scene->exit2;
|
|
_sceneExit3 = scene->exit3;
|
|
_sceneExit4 = scene->exit4;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_addCauldronStateTableEntry(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addCauldronStateTableEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
return addToCauldronStateTable(stackPos(0), stackPos(1)) ? 1 : 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setCountDown(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setCountDown(%p) (%d)", (const void *)script, stackPos(0));
|
|
_scriptCountDown = _system->getMillis() + stackPos(0) * _tickLength;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getCountDown(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCountDown(%p)", (const void *)script);
|
|
uint32 time = _system->getMillis();
|
|
return (time > _scriptCountDown) ? 0 : (_scriptCountDown - time) / _tickLength;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_pressColorKey(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_pressColorKey(%p) (%d)", (const void *)script, stackPos(0));
|
|
for (int i = 6; i; i--)
|
|
_inputColorCode[i] = _inputColorCode[i - 1];
|
|
_inputColorCode[0] = stackPos(0) & 0xff;
|
|
for (int i = 0; i < 7; i++) {
|
|
if (_presetColorCode[i] != _inputColorCode[6 - i])
|
|
return _dbgPass;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_objectChat(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_objectChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
|
|
if (_flags.isTalkie)
|
|
warning("Unexpected call: o2_objectChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
|
|
else
|
|
objectChat(stackPosString(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_chapterChange(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_chapterChange(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
const int chapter = stackPos(0);
|
|
const int scene = stackPos(1);
|
|
|
|
resetItemList();
|
|
|
|
_newChapterFile = chapter;
|
|
runStartScript(chapter, 0);
|
|
|
|
_mainCharacter.dlgIndex = 0;
|
|
memset(_newSceneDlgState, 0, 32);
|
|
|
|
static const int zShapeList[] = { 1, 2, 2, 2, 4 };
|
|
assert(chapter > 1 && chapter <= ARRAYSIZE(zShapeList));
|
|
loadZShapes(zShapeList[chapter-1]);
|
|
|
|
enterNewScene(scene, (chapter == 2) ? 2 : 0, 0, 0, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getColorCodeFlag1(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getColorCodeFlag1(%p) ()", (const void *)script);
|
|
return _colorCodeFlag1;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setColorCodeFlag1(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getColorCodeFlag1(%p) (%d)", (const void *)script, stackPos(0));
|
|
_colorCodeFlag1 = stackPos(0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getColorCodeFlag2(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getColorCodeFlag2(%p) ()", (const void *)script);
|
|
return _colorCodeFlag2;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setColorCodeFlag2(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getColorCodeFlag2(%p) (%d)", (const void *)script, stackPos(0));
|
|
_colorCodeFlag2 = stackPos(0);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getColorCodeValue(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getColorCodeValue(%p) (%d)", (const void *)script, stackPos(0));
|
|
return _presetColorCode[stackPos(0)];
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setColorCodeValue(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setColorCodeValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
_presetColorCode[stackPos(0)] = stackPos(1) & 0xff;
|
|
return stackPos(1) & 0xff;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_countItemInstances(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_countItemInstances(%p) (%d)", (const void *)script, stackPos(0));
|
|
uint16 item = stackPos(0);
|
|
|
|
int count = 0;
|
|
for (int i = 0; i < 20; ++i) {
|
|
if (_mainCharacter.inventory[i] == item)
|
|
++count;
|
|
}
|
|
|
|
if (_itemInHand == int16(item))
|
|
++count;
|
|
|
|
for (int i = 0; i < 30; ++i) {
|
|
if (_itemList[i].id == item)
|
|
++count;
|
|
}
|
|
|
|
if (_hiddenItems[0] == item && _newChapterFile == 1)
|
|
++count;
|
|
if (_hiddenItems[1] == item && _newChapterFile == 1)
|
|
++count;
|
|
if (_hiddenItems[2] == item && _newChapterFile == 2)
|
|
++count;
|
|
if (_hiddenItems[3] == item && _newChapterFile == 2)
|
|
++count;
|
|
if (_hiddenItems[4] == item && _newChapterFile == 1)
|
|
++count;
|
|
|
|
return count;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_initObject(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_initObject(%p) (%d)", (const void *)script, stackPos(0));
|
|
initTalkObject(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_npcChat(ScriptState *script) {
|
|
if (_flags.isTalkie) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_npcChat(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), _vocHigh, stackPos(2));
|
|
npcChatSequence(stackPosString(0), stackPos(1), _vocHigh, stackPos(2));
|
|
} else {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_npcChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
|
|
npcChatSequence(stackPosString(0), stackPos(1));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_deinitObject(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_deinitObject(%p) (%d)", (const void *)script, stackPos(0));
|
|
deinitTalkObject(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_playTimSequence(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_playTimSequence(%p) ('%s')", (const void *)script, stackPosString(0));
|
|
tim_playFullSequence(stackPosString(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_makeBookOrCauldronAppear(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_makeBookOrCauldronAppear(%p) (%d)", (const void *)script, stackPos(0));
|
|
seq_makeBookOrCauldronAppear(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setSpecialSceneScriptState(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
|
|
_specialSceneScriptState[stackPos(0)] = 1;
|
|
return 1;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_clearSpecialSceneScriptState(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_clearSpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
|
|
_specialSceneScriptState[stackPos(0)] = 0;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_querySpecialSceneScriptState(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_querySpecialSceneScriptState(%p) (%d)", (const void *)script, stackPos(0));
|
|
return _specialSceneScriptState[stackPos(0)];
|
|
}
|
|
|
|
int KyraEngine_v2::o2_resetInputColorCode(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_resetInputColorCode(%p)", (const void *)script);
|
|
memset(_inputColorCode, 255, 7);
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setHiddenItemsEntry(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setHiddenItemsEntry(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
return (_hiddenItems[stackPos(0)] = stackPos(1));
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getHiddenItemsEntry(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getHiddenItemsEntry(%p) (%d)", (const void *)script, stackPos(0));
|
|
return _hiddenItems[stackPos(0)];
|
|
}
|
|
|
|
int KyraEngine_v2::o2_mushroomEffect(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_mushroomEffect(%p)", (const void *)script);
|
|
memcpy(_screen->getPalette(2), _screen->_currentPalette, 768);
|
|
|
|
for (int i = 1; i < 768; i += 3)
|
|
_screen->_currentPalette[i] = 0;
|
|
snd_playSoundEffect(106);
|
|
_screen->fadePalette(_screen->_currentPalette, 90, &_updateFunctor);
|
|
memcpy(_screen->_currentPalette, _screen->getPalette(2), 768);
|
|
|
|
for (int i = 0; i < 768; i += 3) {
|
|
_screen->_currentPalette[i] = _screen->_currentPalette[i + 1] = 0;
|
|
_screen->_currentPalette[i + 2] += (((int8)_screen->_currentPalette[i + 2]) >> 1);
|
|
if (_screen->_currentPalette[i + 2] > 63)
|
|
_screen->_currentPalette[i + 2] = 63;
|
|
}
|
|
snd_playSoundEffect(106);
|
|
_screen->fadePalette(_screen->_currentPalette, 90, &_updateFunctor);
|
|
|
|
memcpy(_screen->_currentPalette, _screen->getPalette(2), 768);
|
|
_screen->fadePalette(_screen->_currentPalette, 30, &_updateFunctor);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_customChat(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_customChat(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2));
|
|
strcpy((char*)_unkBuf500Bytes, stackPosString(0));
|
|
_chatText = (char*)_unkBuf500Bytes;
|
|
_chatObject = stackPos(1);
|
|
|
|
_chatVocHigh = _chatVocLow = -1;
|
|
objectChatInit(_chatText, _chatObject, _vocHigh, stackPos(2));
|
|
playVoice(_vocHigh, stackPos(2));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_customChatFinish(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_customChatFinish(%p) ()", (const void *)script);
|
|
_text->restoreScreen();
|
|
_chatText = 0;
|
|
_chatObject = -1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setupSceneAnimation(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setupSceneAnimation(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, '%s')", (const void *)script,
|
|
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPosString(12));
|
|
const int index = stackPos(0);
|
|
const uint16 flags = stackPos(1);
|
|
|
|
restorePage3();
|
|
|
|
SceneAnim &anim = _sceneAnims[index];
|
|
anim.x = stackPos(2);
|
|
anim.y = stackPos(3);
|
|
anim.x2 = stackPos(4);
|
|
anim.y2 = stackPos(5);
|
|
anim.width = stackPos(6);
|
|
anim.height = stackPos(7);
|
|
anim.unkE = stackPos(8);
|
|
anim.specialSize = stackPos(9);
|
|
anim.unk12 = stackPos(10);
|
|
anim.shapeIndex = stackPos(11);
|
|
if (stackPosString(12))
|
|
strcpy(anim.filename, stackPosString(12));
|
|
|
|
if (flags & 0x40) {
|
|
_sceneAnimMovie[index]->open(stackPosString(12), 0, 0);
|
|
if (_sceneAnimMovie[index]->xAdd() || _sceneAnimMovie[index]->yAdd())
|
|
anim.wsaFlag = 1;
|
|
else
|
|
anim.wsaFlag = 0;
|
|
}
|
|
|
|
AnimObj *obj = &_animObjects[1+index];
|
|
obj->enabled = 1;
|
|
obj->needRefresh = 1;
|
|
obj->unk8 = 1;
|
|
obj->animFlags = anim.flags & 8;
|
|
|
|
if (anim.flags & 2)
|
|
obj->flags = 0x800;
|
|
else
|
|
obj->flags = 0;
|
|
|
|
if (anim.flags & 4)
|
|
obj->flags |= 1;
|
|
|
|
obj->xPos1 = anim.x;
|
|
obj->yPos1 = anim.y;
|
|
|
|
if ((anim.flags & 0x20) && anim.shapeIndex >= 0)
|
|
obj->shapePtr = _sceneShapeTable[anim.shapeIndex];
|
|
else
|
|
obj->shapePtr = 0;
|
|
|
|
if (anim.flags & 0x40) {
|
|
obj->shapeIndex3 = anim.shapeIndex;
|
|
obj->animNum = index;
|
|
} else {
|
|
obj->shapeIndex3 = 0xFFFF;
|
|
obj->animNum = 0xFFFF;
|
|
}
|
|
|
|
obj->shapeIndex2 = 0xFFFF;
|
|
obj->xPos2 = obj->xPos3 = anim.x2;
|
|
obj->yPos2 = obj->yPos3 = anim.y2;
|
|
obj->width = anim.width;
|
|
obj->height = anim.height;
|
|
obj->width2 = obj->height2 = anim.specialSize;
|
|
|
|
// be sure we don't have an the object allready in the anim list
|
|
// else we get look ups in some places, the original doesn't do this
|
|
// though
|
|
_animList = deleteAnimListEntry(_animList, obj);
|
|
|
|
_animList = addToAnimListSorted(_animList, obj);
|
|
obj->needRefresh = 1;
|
|
obj->unk8 = 1;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_stopSceneAnimation(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_stopSceneAnimation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
const int index = 1+stackPos(0);
|
|
AnimObj &obj = _animObjects[index];
|
|
restorePage3();
|
|
obj.shapeIndex3 = 0xFFFF;
|
|
obj.animNum = 0xFFFF;
|
|
obj.needRefresh = 1;
|
|
obj.unk8 = 1;
|
|
if (stackPos(1))
|
|
refreshAnimObjectsIfNeed();
|
|
obj.enabled = false;
|
|
_animList = deleteAnimListEntry(_animList, &_animObjects[index]);
|
|
|
|
if (_sceneAnimMovie[index]->opened())
|
|
_sceneAnimMovie[index]->close();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_disableTimer(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_disableTimer(%p) (%d)", (const void *)script, stackPos(0));
|
|
_timer->disable(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_enableTimer(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_enableTimer(%p) (%d)", (const void *)script, stackPos(0));
|
|
_timer->enable(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setTimerCountdown(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setTimerCountdown(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
_timer->setCountdown(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_processPaletteIndex(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_processPaletteIndex(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
|
|
uint8 *palette = _screen->getPalette(0);
|
|
const int index = stackPos(0);
|
|
const bool updatePalette = (stackPos(4) != 0);
|
|
const int delayTime = stackPos(5);
|
|
palette[index*3+0] = (stackPos(1) * 0x3F) / 100;
|
|
palette[index*3+1] = (stackPos(2) * 0x3F) / 100;
|
|
palette[index*3+2] = (stackPos(3) * 0x3F) / 100;
|
|
if (updatePalette) {
|
|
if (delayTime > 0)
|
|
_screen->fadePalette(palette, delayTime, &_updateFunctor);
|
|
else
|
|
_screen->setScreenPalette(palette);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_updateTwoSceneAnims(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_updateTwoSceneAnims(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
updateSceneAnim(stackPos(0), stackPos(1));
|
|
updateSceneAnim(stackPos(2), stackPos(3));
|
|
_specialSceneScriptRunFlag = false;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getRainbowRoomData(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getRainbowRoomData(%p) (%d)", (const void *)script, stackPos(0));
|
|
return _rainbowRoomData[stackPos(0)];
|
|
}
|
|
|
|
int KyraEngine_v2::o2_drawSceneShapeEx(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_drawSceneShapeEx(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3));
|
|
const int itemShape = stackPos(0) + 64;
|
|
const int x = stackPos(1);
|
|
const int y = stackPos(2);
|
|
const bool skipFronUpdate = (stackPos(3) != 0);
|
|
|
|
_screen->drawShape(2, _sceneShapeTable[6], x, y, 2, 0);
|
|
_screen->drawShape(2, getShapePtr(itemShape), x+2, y+2, 2, 0);
|
|
|
|
if (!skipFronUpdate) {
|
|
_screen->copyRegion(x, y, x, y, 0x15, 0x14, 2, 0, Screen::CR_NO_P_CHECK);
|
|
_screen->updateScreen();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getBoolFromStack(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getBoolFromStack(%p) ()", (const void *)script);
|
|
return stackPos(0) ? 1 : 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_setVocHigh(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setVocHigh(%p) (%d)", (const void *)script, stackPos(0));
|
|
_vocHigh = stackPos(0);
|
|
return _vocHigh;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getVocHigh(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getVocHigh(%p) ()", (const void *)script);
|
|
return _vocHigh;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_zanthiaChat(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_zanthiaChat(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1));
|
|
objectChat(stackPosString(0), 0, _vocHigh, stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_isVoiceEnabled(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_isVoiceEnabled(%p) ()", (const void *)script);
|
|
return speechEnabled() ? 1 : 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_isVoicePlaying(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_isVoicePlaying(%p) ()", (const void *)script);
|
|
return (snd_voiceIsPlaying() && !skipFlag()) ? 1 : 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_stopVoicePlaying(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_stopVoicePlaying(%p) ()", (const void *)script);
|
|
snd_stopVoice();
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_getGameLanguage(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getGameLanguage(%p) ()", (const void *)script);
|
|
return _lang;
|
|
}
|
|
|
|
int KyraEngine_v2::o2_dummy(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_dummy(%p) ()", (const void *)script);
|
|
return 0;
|
|
}
|
|
|
|
#pragma mark -
|
|
|
|
int KyraEngine_v2::o2t_defineNewShapes(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2t_defineNewShapes(%p) ('%s', %d, %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0),
|
|
stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
|
|
|
|
strcpy(_newShapeFilename, stackPosString(0));
|
|
_newShapeLastEntry = stackPos(1);
|
|
_newShapeWidth = stackPos(2);
|
|
_newShapeHeight = stackPos(3);
|
|
_newShapeXAdd = stackPos(4);
|
|
_newShapeYAdd = stackPos(5);
|
|
//word_324EB = stackPos(6); <- never used
|
|
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2t_setCurrentFrame(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2t_setCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
_newShapeAnimFrame = stackPos(0);
|
|
_newShapeDelay = stackPos(1);
|
|
_temporaryScriptExecBit = true;
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2t_playSoundEffect(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2t_playSoundEffect(%p) (%d)", (const void *)script, stackPos(0));
|
|
snd_playSoundEffect(stackPos(0));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2t_fadeScenePal(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2t_fadeScenePal(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
|
|
fadeScenePal(stackPos(0), stackPos(1));
|
|
return 0;
|
|
}
|
|
|
|
int KyraEngine_v2::o2t_setShapeFlag(ScriptState *script) {
|
|
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2t_setShapeFlag(%p) (%d)", (const void *)script, stackPos(0));
|
|
if (_flags.isTalkie)
|
|
_newShapeFlag = stackPos(0);
|
|
return 0;
|
|
}
|
|
|
|
#pragma mark -
|
|
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typedef Functor1Mem<ScriptState*, int, KyraEngine_v2> OpcodeV2;
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#define Opcode(x) OpcodeV2(this, &KyraEngine_v2::x)
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#define OpcodeUnImpl() OpcodeV2(this, 0)
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void KyraEngine_v2::setupOpcodeTable() {
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static const OpcodeV2 opcodeTable[] = {
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// 0x00
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Opcode(o2_setCharacterFacingRefresh),
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Opcode(o2_setCharacterPos),
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Opcode(o2_defineObject),
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Opcode(o2_refreshCharacter),
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// 0x04
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Opcode(o2_getCharacterX),
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Opcode(o2_getCharacterY),
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Opcode(o2_getCharacterFacing),
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Opcode(o2_getCharacterScene),
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// 0x08
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Opcode(o2_setSceneComment),
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OpcodeUnImpl(),
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OpcodeUnImpl(),
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Opcode(o2_setCharacterAnimFrame),
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// 0x0c
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Opcode(o2_setCharacterFacing),
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Opcode(o2_trySceneChange),
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Opcode(o2_moveCharacter),
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Opcode(o2_customCharacterChat),
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// 0x10
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Opcode(o2_soundFadeOut),
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Opcode(o2_showChapterMessage),
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Opcode(o2_restoreTalkTextMessageBkgd),
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OpcodeUnImpl(),
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// 0x14
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Opcode(o2_wsaClose),
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Opcode(o2_backUpScreen),
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Opcode(o2_restoreScreen),
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Opcode(o2_displayWsaFrame),
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// 0x18
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Opcode(o2_displayWsaSequentialFramesLooping),
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Opcode(o2_wsaOpen),
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Opcode(o2_displayWsaSequentialFrames),
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Opcode(o2_displayWsaSequence),
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// 0x1c
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Opcode(o2_addItemToInventory),
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Opcode(o2_drawShape),
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Opcode(o2_addItemToCurScene),
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OpcodeUnImpl(),
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// 0x20
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Opcode(o2_checkForItem),
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OpcodeUnImpl(),
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Opcode(o2_removeItemSlotFromInventory),
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Opcode(o2_defineItem),
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// 0x24
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Opcode(o2_removeItemFromInventory),
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Opcode(o2_countItemInInventory),
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OpcodeUnImpl(),
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Opcode(o2_queryGameFlag),
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// 0x28
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Opcode(o2_resetGameFlag),
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Opcode(o2_setGameFlag),
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Opcode(o2_setHandItem),
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Opcode(o2_removeHandItem),
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// 0x2c
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Opcode(o2_handItemSet),
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Opcode(o2_hideMouse),
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Opcode(o2_addSpecialExit),
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Opcode(o2_setMousePos),
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// 0x30
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Opcode(o2_showMouse),
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OpcodeUnImpl(),
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Opcode(o2_wipeDownMouseItem),
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OpcodeUnImpl(),
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// 0x34
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OpcodeUnImpl(),
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Opcode(o2_playSoundEffect),
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Opcode(o2_delaySecs),
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Opcode(o2_delay),
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// 0x38
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Opcode(o2_dummy),
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OpcodeUnImpl(),
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Opcode(o2_setScaleTableItem),
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Opcode(o2_setDrawLayerTableItem),
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// 0x3c
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Opcode(o2_setCharPalEntry),
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Opcode(o2_loadZShapes),
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Opcode(o2_drawSceneShape),
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Opcode(o2_drawSceneShapeOnPage),
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// 0x40
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Opcode(o2_disableAnimObject),
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Opcode(o2_enableAnimObject),
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Opcode(o2_dummy),
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Opcode(o2_loadPalette384),
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// 0x44
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Opcode(o2_setPalette384),
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Opcode(o2_restoreBackBuffer),
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Opcode(o2_backUpInventoryGfx),
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Opcode(o2_disableSceneAnim),
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// 0x48
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Opcode(o2_enableSceneAnim),
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Opcode(o2_restoreInventoryGfx),
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OpcodeUnImpl(),
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Opcode(o2_update),
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// 0x4c
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OpcodeUnImpl(),
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Opcode(o2_fadeScenePal),
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Opcode(o2_dummy),
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Opcode(o2_dummy),
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// 0x50
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Opcode(o2_enterNewSceneEx),
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Opcode(o2_switchScene),
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Opcode(o2_getShapeFlag1),
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Opcode(o2_setPathfinderFlag),
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// 0x54
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OpcodeUnImpl(),
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Opcode(o2_setLayerFlag),
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Opcode(o2_setZanthiaPos),
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Opcode(o2_loadMusicTrack),
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// 0x58
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Opcode(o2_playWanderScoreViaMap),
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Opcode(o2_playSoundEffect),
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Opcode(o2_setSceneAnimPos),
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Opcode(o2_blockInRegion),
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// 0x5c
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Opcode(o2_blockOutRegion),
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OpcodeUnImpl(),
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Opcode(o2_setCauldronState),
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Opcode(o2_showItemString),
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// 0x60
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Opcode(o2_getRand),
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OpcodeUnImpl(),
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Opcode(o2_setDeathHandlerFlag),
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Opcode(o2_setDrawNoShapeFlag),
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// 0x64
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OpcodeUnImpl(),
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Opcode(o2_showLetter),
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OpcodeUnImpl(),
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Opcode(o2_fillRect),
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// 0x68
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OpcodeUnImpl(),
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OpcodeUnImpl(),
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OpcodeUnImpl(),
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Opcode(o2_waitForConfirmationClick),
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// 0x6c
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Opcode(o2_encodeShape),
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Opcode(o2_defineRoomEntrance),
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Opcode(o2_runTemporaryScript),
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Opcode(o2_setSpecialSceneScriptRunTime),
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// 0x70
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Opcode(o2_defineSceneAnim),
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Opcode(o2_updateSceneAnim),
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Opcode(o2_updateSceneAnim),
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Opcode(o2_addToSceneAnimPosAndUpdate),
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// 0x74
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Opcode(o2_useItemOnMainChar),
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Opcode(o2_startDialogue),
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Opcode(o2_zanthRandomChat),
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Opcode(o2_setupDialogue),
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// 0x78
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Opcode(o2_getDlgIndex),
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Opcode(o2_defineRoom),
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Opcode(o2_addCauldronStateTableEntry),
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Opcode(o2_setCountDown),
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// 0x7c
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Opcode(o2_getCountDown),
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Opcode(o2_dummy),
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Opcode(o2_dummy),
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Opcode(o2_pressColorKey),
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// 0x80
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Opcode(o2_objectChat),
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Opcode(o2_chapterChange),
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Opcode(o2_getColorCodeFlag1),
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Opcode(o2_setColorCodeFlag1),
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// 0x84
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Opcode(o2_getColorCodeFlag2),
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Opcode(o2_setColorCodeFlag2),
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Opcode(o2_getColorCodeValue),
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Opcode(o2_setColorCodeValue),
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// 0x88
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Opcode(o2_countItemInstances),
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OpcodeUnImpl(),
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Opcode(o2_initObject),
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Opcode(o2_npcChat),
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// 0x8c
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Opcode(o2_deinitObject),
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Opcode(o2_playTimSequence),
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Opcode(o2_makeBookOrCauldronAppear),
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Opcode(o2_setSpecialSceneScriptState),
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// 0x90
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Opcode(o2_clearSpecialSceneScriptState),
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Opcode(o2_querySpecialSceneScriptState),
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Opcode(o2_resetInputColorCode),
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Opcode(o2_setHiddenItemsEntry),
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// 0x94
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Opcode(o2_getHiddenItemsEntry),
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Opcode(o2_mushroomEffect),
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Opcode(o2_wsaClose),
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Opcode(o2_meanWhileScene),
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// 0x98
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Opcode(o2_customChat),
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Opcode(o2_customChatFinish),
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Opcode(o2_setupSceneAnimation),
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Opcode(o2_stopSceneAnimation),
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// 0x9c
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Opcode(o2_disableTimer),
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Opcode(o2_enableTimer),
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Opcode(o2_setTimerCountdown),
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Opcode(o2_processPaletteIndex),
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// 0xa0
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Opcode(o2_updateTwoSceneAnims),
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Opcode(o2_getRainbowRoomData),
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Opcode(o2_drawSceneShapeEx),
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Opcode(o2_getBoolFromStack),
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// 0xa4
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OpcodeUnImpl(),
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OpcodeUnImpl(),
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OpcodeUnImpl(),
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Opcode(o2_setVocHigh),
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// 0xa8
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Opcode(o2_getVocHigh),
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Opcode(o2_zanthiaChat),
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Opcode(o2_isVoiceEnabled),
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Opcode(o2_isVoicePlaying),
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// 0xac
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Opcode(o2_stopVoicePlaying),
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Opcode(o2_getGameLanguage),
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Opcode(o2_dummy),
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Opcode(o2_dummy),
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};
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for (int i = 0; i < ARRAYSIZE(opcodeTable); ++i)
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_opcodes.push_back(&opcodeTable[i]);
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static const OpcodeV2 opcodeTemporaryTable[] = {
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Opcode(o2t_defineNewShapes),
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Opcode(o2t_setCurrentFrame),
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Opcode(o2t_playSoundEffect),
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Opcode(o2t_fadeScenePal),
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Opcode(o2t_setShapeFlag),
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Opcode(o2_dummy)
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};
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for (int i = 0; i < ARRAYSIZE(opcodeTemporaryTable); ++i)
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_opcodesTemporary.push_back(&opcodeTemporaryTable[i]);
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}
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} // end of namespace Kyra
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