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actor_path.cpp
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SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an only-growing array -> should reduce memory usage significantly
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2009-09-02 19:33:08 +00:00 |
actor_walk.cpp
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logicalWidth -> width
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2008-12-22 14:36:58 +00:00 |
actor.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
actor.h
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Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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2009-08-18 06:43:06 +00:00 |
animation.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
animation.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
console.cpp
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Added a new console command, "wake_up_threads", which can wake up threads that are block waiting
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2009-04-10 22:33:29 +00:00 |
console.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
detection_tables.h
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
detection.cpp
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
displayinfo.h
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Put some more IHNM / SAGA2 specific code into compile guards.
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2009-08-12 18:08:01 +00:00 |
events.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
events.h
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
font_map.cpp
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font.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
font.h
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Reduce indirect header dependencies further
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2010-05-04 12:00:16 +00:00 |
gfx.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
gfx.h
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- Stop passing the scene clip rectangle around for no reason
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2008-12-12 14:23:02 +00:00 |
image.cpp
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Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
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2008-12-21 15:59:05 +00:00 |
input.cpp
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Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
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2010-02-21 04:04:13 +00:00 |
interface.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
interface.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
introproc_ihnm.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
introproc_ite.cpp
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logicalWidth -> width
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2008-12-22 14:36:58 +00:00 |
introproc_saga2.cpp
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Added a new convenience method to the video player, which adds the event of skipping videos with the escape key by default, thereby simplifying the video playing code in all places where it's used
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2009-10-16 07:42:23 +00:00 |
isomap.cpp
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
isomap.h
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Fix bug #2963556: SAGA: Memory leaks #2
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2010-03-10 21:44:58 +00:00 |
itedata.cpp
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SAGA: Avoid global constructor for pieceOrigins array
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2010-04-28 22:23:34 +00:00 |
itedata.h
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SAGA: Avoid global constructor for pieceOrigins array
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2010-04-28 22:23:34 +00:00 |
module.mk
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
music.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
music.h
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Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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2010-01-26 22:48:45 +00:00 |
objectmap.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
objectmap.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
palanim.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
puzzle.cpp
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SAGA: Avoid global constructor for pieceOrigins array
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2010-04-28 22:23:34 +00:00 |
puzzle.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
render.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
resource_hrs.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource_res.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
resource_rsc.cpp
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refactor resource module:
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2009-12-04 17:52:42 +00:00 |
resource.cpp
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Wrapped some IHNM-specific code around appropriate ifdef's
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2009-12-30 15:24:16 +00:00 |
resource.h
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
saga.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
saga.h
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
saveload.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
scene.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
scene.h
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
script.cpp
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
script.h
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
sfuncs_ihnm.cpp
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Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
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2009-01-17 21:45:53 +00:00 |
sfuncs.cpp
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Added automatic detection for the non-interactive ITE demos
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2010-05-16 10:23:44 +00:00 |
shorten.cpp
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Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
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2010-01-30 15:26:54 +00:00 |
shorten.h
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Moved the Shorten decoder inside the SAGA engine, as it's the only one using it (and it's still unfinished, too)
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2010-01-27 08:40:48 +00:00 |
sndres.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
sndres.h
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sound.cpp
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sound.h
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Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
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2010-01-26 22:48:45 +00:00 |
sprite.cpp
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Added automatic detection of the IHNM demo
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2010-05-16 10:36:21 +00:00 |
sprite.h
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
sthread.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
xref.txt
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