mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
475abaf9dc
svn-id: r27053
414 lines
8.7 KiB
C++
414 lines
8.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "agos/animation.h"
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#include "agos/intern.h"
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#include "agos/agos.h"
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#include "sound/audiostream.h"
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#include "sound/wave.h"
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namespace AGOS {
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MoviePlayer::MoviePlayer(AGOSEngine *vm, Audio::Mixer *mixer)
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: DXAPlayer(), _vm(vm), _mixer(mixer) {
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_omniTV = false;
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_leftButtonDown = false;
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_rightButtonDown = false;
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memset(baseName, 0, sizeof(baseName));
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_sequenceNum = 0;
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_ticks = 0;
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}
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bool MoviePlayer::load(const char *filename) {
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char videoName[20];
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uint i;
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int baseLen = strlen(filename) - 4;
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memset(baseName, 0, sizeof(baseName));
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memcpy(baseName, filename, baseLen);
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// Change file extension to dxa
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sprintf(videoName, "%s.dxa", baseName);
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if (!loadFile(videoName)) {
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// Check short filename to work around
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// bug in a German Windows 2CD version.
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if (baseLen >= 8) {
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char shortName[20];
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memset(shortName, 0, sizeof(shortName));
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memcpy(shortName, filename, 6);
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sprintf(shortName, "%s~1.dxa", shortName);
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if (!loadFile(shortName))
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error("Failed to load video file %s or %s", videoName, shortName);
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memset(baseName, 0, sizeof(baseName));
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memcpy(baseName, shortName, 8);
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debug(0, "Playing video %s", shortName);
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} else {
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error("Failed to load video file %s", videoName);
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}
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} else {
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debug(0, "Playing video %s", videoName);
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}
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CursorMan.showMouse(false);
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if ((_vm->getPlatform() == Common::kPlatformAmiga || _vm->getPlatform() == Common::kPlatformMacintosh) &&
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_vm->_language != Common::EN_ANY) {
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_sequenceNum = 0;
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for (i = 0; i < 90; i++) {
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if (!scumm_stricmp(baseName, _sequenceList[i]))
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_sequenceNum = i;
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}
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}
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return true;
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}
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void MoviePlayer::playOmniTV() {
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// Load OmniTV video
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if (!_fd.isOpen()) {
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_vm->_variableArray[254] = 6747;
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return;
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} else {
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_vm->setBitFlag(42, false);
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_omniTV = true;
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startSound();
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return;
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}
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}
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void MoviePlayer::play() {
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// The OmniTV videos were not included with Amiga and Macintosh versions.
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if (_vm->getPlatform() == Common::kPlatformWindows && _vm->getBitFlag(40)) {
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playOmniTV();
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return;
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}
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if (!_fd.isOpen()) {
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return;
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}
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_leftButtonDown = false;
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_rightButtonDown = false;
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_mixer->stopAll();
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// Resolution is smaller in Amiga verison so always clear screen
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if (_width == 384 && _height == 280) {
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memset(_vm->_frontBuf, 0, _vm->_screenHeight * _vm->_screenWidth);
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}
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_ticks = _vm->_system->getMillis();
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startSound();
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while (_frameNum < _framesCount)
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handleNextFrame();
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closeFile();
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_vm->o_killAnimate();
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if (_vm->getBitFlag(41)) {
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memcpy(_vm->_backBuf, _vm->_frontBuf, _frameSize);
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} else {
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uint8 palette[1024];
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memset(palette, 0, sizeof(palette));
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_vm->clearSurfaces(480);
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_vm->_system->setPalette(palette, 0, 256);
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}
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_vm->_fastFadeOutFlag = true;
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}
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void MoviePlayer::startSound() {
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byte *buffer;
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uint32 offset, size, tag;
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tag = _fd.readUint32BE();
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if (tag == MKID_BE('WAVE')) {
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size = _fd.readUint32BE();
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if (_sequenceNum) {
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Common::File in;
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_fd.seek(size, SEEK_CUR);
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in.open((const char *)"audio.wav");
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if (!in.isOpen()) {
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error("Can't read offset file 'audio.wav'");
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}
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in.seek(_sequenceNum * 8, SEEK_SET);
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offset = in.readUint32LE();
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size = in.readUint32LE();
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buffer = (byte *)malloc(size);
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in.seek(offset, SEEK_SET);
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in.read(buffer, size);
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in.close();
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} else {
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buffer = (byte *)malloc(size);
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_fd.read(buffer, size);
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}
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Common::MemoryReadStream stream(buffer, size);
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_bgSoundStream = Audio::makeWAVStream(stream);
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free(buffer);
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} else {
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_bgSoundStream = Audio::AudioStream::openStreamFile(baseName);
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}
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if (_bgSoundStream != NULL) {
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_mixer->stopHandle(_bgSound);
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_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_bgSound, _bgSoundStream);
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}
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}
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void MoviePlayer::nextFrame() {
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if (!_omniTV)
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return;
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if (_vm->getBitFlag(42)) {
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_omniTV = false;
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closeFile();
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return;
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}
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if (_mixer->isSoundHandleActive(_bgSound) && (_mixer->getSoundElapsedTime(_bgSound) * _framesPerSec) / 1000 < _frameNum) {
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copyFrameToBuffer(_vm->getBackBuf(), 465, 222, _vm->_screenWidth);
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return;
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}
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if (_frameNum < _framesCount) {
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decodeNextFrame();
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copyFrameToBuffer(_vm->getBackBuf(), 465, 222, _vm->_screenWidth);
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_frameNum++;
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} else {
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_omniTV = false;
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closeFile();
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_vm->_variableArray[254] = 6747;
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}
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}
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void MoviePlayer::handleNextFrame() {
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decodeNextFrame();
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if (processFrame())
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_vm->_system->updateScreen();
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_frameNum++;
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Common::Event event;
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Common::EventManager *eventMan = _vm->_system->getEventManager();
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while (eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.ascii == 27) {
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_leftButtonDown = true;
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_rightButtonDown = true;
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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_leftButtonDown = true;
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break;
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case Common::EVENT_RBUTTONDOWN:
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_rightButtonDown = true;
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break;
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case Common::EVENT_LBUTTONUP:
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_leftButtonDown = false;
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break;
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case Common::EVENT_RBUTTONUP:
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_rightButtonDown = false;
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break;
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case Common::EVENT_QUIT:
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_vm->_system->quit();
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break;
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default:
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break;
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}
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}
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if (_leftButtonDown && _rightButtonDown && !_vm->getBitFlag(41)) {
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_frameNum = _framesCount;
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_mixer->stopHandle(_bgSound);
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}
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}
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void MoviePlayer::setPalette(byte *pal) {
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byte palette[1024];
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byte *p = palette;
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for (int i = 0; i < 256; i++) {
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*p++ = *pal++;
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*p++ = *pal++;
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*p++ = *pal++;
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*p++ = 0;
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}
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_vm->_system->setPalette(palette, 0, 256);
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}
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bool MoviePlayer::processFrame() {
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copyFrameToBuffer(_vm->getFrontBuf(), (_vm->_screenWidth - _width) / 2, (_vm->_screenHeight - _height) / 2, _vm->_screenWidth);
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_vm->_system->copyRectToScreen(_vm->getFrontBuf(), _vm->_screenWidth, 0, 0, _vm->_screenWidth, _vm->_screenHeight);
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if ((_bgSoundStream == NULL) || ((int)(_mixer->getSoundElapsedTime(_bgSound) * _framesPerSec) / 1000 < _frameNum + 1) ||
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_frameSkipped > _framesPerSec) {
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if (_frameSkipped > _framesPerSec) {
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warning("force frame %i redraw", _frameNum);
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_frameSkipped = 0;
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}
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if (_bgSoundStream && _mixer->isSoundHandleActive(_bgSound)) {
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while (_mixer->isSoundHandleActive(_bgSound) && (_mixer->getSoundElapsedTime(_bgSound) * _framesPerSec) / 1000 < _frameNum) {
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_vm->_system->delayMillis(10);
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}
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// In case the background sound ends prematurely, update
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// _ticks so that we can still fall back on the no-sound
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// sync case for the subsequent frames.
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_ticks = _vm->_system->getMillis();
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} else {
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_ticks += _frameTicks;
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while (_vm->_system->getMillis() < _ticks)
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_vm->_system->delayMillis(10);
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}
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return true;
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}
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warning("dropped frame %i", _frameNum);
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_frameSkipped++;
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return false;
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}
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const char * MoviePlayer::_sequenceList[90] = {
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"agent32",
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"Airlock",
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"Badluck",
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"bentalk1",
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"bentalk2",
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"bentalk3",
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"BigFight",
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"BLOWLAB",
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"breakdown",
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"bridge",
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"button2",
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"cargo",
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"COACH",
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"Colatalk",
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"cygnus2",
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"dream",
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"escape2",
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"FASALL",
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"fbikewurb",
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"feebdel",
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"Feebohno",
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"feebpump",
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"feefone1",
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"feefone2",
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"founder2",
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"founder3",
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"founder4",
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"fxmadsam",
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"fxwakeup",
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"gate",
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"Get Car",
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"getaxe",
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"getlift",
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"icetrench",
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"intomb1",
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"intomb2",
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"Jackpot",
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"knockout",
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"labocto",
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"longfeeb",
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"Mainmin",
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"maznat",
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"meetsquid",
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"mflirt",
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"mfxHappy",
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"Mix_Feeb1",
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"Mix_Feeb2",
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"Mix_Feeb3",
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"Mix_Guardscn",
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"Mlights1",
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"MLights2",
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"MProtest",
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"mudman",
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"munlock",
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"MUS5P2",
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"MUSOSP1",
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"Omenter",
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"Omnicofe",
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"OUTMIN~1",
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"Readbook",
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"Rebelhq",
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"RebelHQ2",
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"Reedin",
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"rescue1",
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"rescue2",
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"samcar",
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"Samdead",
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"scanner",
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"Sleepy",
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"spitbrai",
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"statue1",
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"statue2",
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"sva1",
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"sva2",
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"Teeter",
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"Temple2",
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"Temple3",
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"Temple4",
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"Temple5",
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"Temple6",
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"Temple7",
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"Temple8",
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"Tic-tac2",
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"torture",
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"transmit",
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"Typey",
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"ventfall",
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"ventoff",
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"wasting",
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"wurbatak"
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};
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} // End of namespace AGOS
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