mirror of
https://github.com/libretro/scummvm.git
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d53c75fc8f
svn-id: r38930
127 lines
5.5 KiB
C++
127 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/* Implementation of SCI instrument maps for GM and MT-32. */
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#ifndef SCI_SFX_SEQ_INSTRUMENT_MAP_H
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#define SCI_SFX_SEQ_INSTRUMENT_MAP_H
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#include "sci/tools.h"
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#include "sci/sfx/device.h"
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namespace Sci {
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#define SFX_INSTRUMENTS_NR 0x80
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#define SFX_RHYTHM_NR 0x80
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#define SFX_VELOCITIES_NR 0x80
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#define SFX_NO_VELOCITY_MAP -1 /* use in velocity_map_index to indicate that no map should be used */
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/* Instrument map types */
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#define SFX_MAP_UNKNOWN 0
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#define SFX_MAP_MT32 1 /* Original MT-32 map format */
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#define SFX_MAP_MT32_GM 2 /* More recent map format used for both MT-32 and GM */
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/* Patch not mapped */
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#define SFX_UNMAPPED -1
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/* Patch mapped to rhythm key */
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#define SFX_MAPPED_TO_RHYTHM -2
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/* Maximum velocity (used for scaling) */
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#define SFX_MAX_VELOCITY 128
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struct sfx_patch_map_t {
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int patch; /* Native instrument, SFX_UNMAPPED or SFX_MAPPED_TO_RHYTHM */
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int rhythm; /* Rhythm key when patch == SFX_MAPPED_TO_RHYTHM */
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};
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struct sfx_instrument_map_t {
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sfx_patch_map_t patch_map[SFX_INSTRUMENTS_NR]; /* Map patch nr to which native instrument or rhythm key */
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int patch_key_shift[SFX_INSTRUMENTS_NR]; /* Shift patch key by how much? */
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int patch_volume_adjust[SFX_INSTRUMENTS_NR]; /* Adjust controller 7 by how much? */
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int patch_bend_range[SFX_INSTRUMENTS_NR]; /* Bend range in semitones or SFX_UNMAPPED for default */
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int percussion_map[SFX_RHYTHM_NR]; /* Map percussion instrument (RHYTH_CHANNEL) to what native 'key'? */
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int percussion_volume_adjust; /* unused in SCI patches */
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int velocity_map_index[SFX_INSTRUMENTS_NR]; /* Velocity translation map to use for that instrument */
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int velocity_maps_nr; /* How many velocity translation maps do we have? */
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byte **velocity_map; /* velocity_maps_nr entries, each of size SFX_VELOCITIES_NR */
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int percussion_velocity_map_index; /* Special index for the percussion map */
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int percussion_velocity_scale[SFX_INSTRUMENTS_NR]; /* Velocity scale (0 - SFX_PERC_MAX_VOL) */
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size_t initialisation_block_size;
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byte *initialisation_block; /* Initial MIDI commands to set up the device */
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};
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sfx_instrument_map_t *sfx_instrument_map_new(int velocity_maps_nr);
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/* Constructs a new default-initialised velocity map
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** Parameters: (int) velocity_maps_nr: Number of velocity maps to allocate
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** Returns : (sfx_instrument_map *) an initialised instrument map
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*/
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void sfx_instrument_map_free(sfx_instrument_map_t *map);
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/* Deallocates an instrument map
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** Parameters: (sfx_instrument_map *) map: The map to deallocate, or NULL for a no-op
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*/
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sfx_instrument_map_t *sfx_instrument_map_load_sci(byte *data, size_t length);
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/* Allocate and initialise an instrument map from SCI data
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** Parameters: (byte *) Pointer to the data to initialise from
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** (size_t) Number of bytes to expect within
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** Returns : (sfx_instrument_map_t *) An initialised instrument map for these settings, or NULL
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** if `data' is NULL or `data' and `length' do not permit a valid instrument map
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** If `data' is null, the function will return NULL quietly.
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*/
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sfx_instrument_map_t *sfx_instrument_map_mt32_to_gm(byte *data, size_t size);
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/* Allocate and initialise an instrument map from MT-32 patch data
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** Parameters: (byte *) Pointer to the MT-32 patch data to initialise from
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** (size_t) Number of bytes to expect within
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** Returns : (sfx_instrument_map_t *) An initialised instrument map for these settings
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** If `data' is null or invalid, the function will return a default MT-32 to GM map.
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*/
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int sfx_instrument_map_detect(byte *data, size_t size);
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/* Detects the type of patch data
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** Parameters: (byte *) Pointer to the patch data
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** (size_t) Number of bytes to expect within
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** Returns : (int) SFX_MAP_SCI1 for an SCI1 instrument map, SFX_MAP_SCI0_MT32 for SCI0 MT-32 patch data,
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** or SFX_MAP_UNKNOWN for unknown.
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*/
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midi_writer_t *sfx_mapped_writer(midi_writer_t *writer, sfx_instrument_map_t *map);
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/* Wrap a midi_writer_t into an instrument map
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** Parameters: (midi_writer_t *) writer: The writer to wrap
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** (sfx_instrument_map_t *) map: The map to apply to all commands going into the writer, or NULL
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** Returns : (midi_writer_t *) A MIDI writer that preprocesses all data by `map' and otherwise relies on `writer'
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** Effects : If successful and neccessary, this operation will send initialisation messages to the writer, as needed.
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** If `map' is NULL, this returns `writer'. Otherwise it sets up a Decorator that handles translation and automatically
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** deallocates the instrument map when the writer is closed.
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*/
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} // End of namespace Sci
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#endif // SCI_SFX_SEQ_INSTRUMENT_MAP_H
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