mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
8169e55560
svn-id: r4418
47 lines
1.2 KiB
Makefile
47 lines
1.2 KiB
Makefile
# Where is scummvm will be installed
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SCUMMVMPATH=C:/scummvm
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SRC=.
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VPATH=$(SRC)
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### Modify these paths
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SDL_CFLAGS=-I$(SRC)/sdl/include
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SDL_LIBS=-L$(SRC)/sdl/lib -lSDLmain -lSDL
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# If MAD (MPEG Audio Decoder) header and library isn't installed remove -lmad and -DCOMPRESSED_SOUND_FILE
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CC = gcc
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CFLAGS = -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-multichar
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DEFINES = -DCOMPRESSED_SOUND_FILE
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LDFLAGS :=-mwindows -mconsole
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INCLUDES:= $(SDL_CFLAGS) -I./ -I./sound
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CPPFLAGS= $(DEFINES) $(INCLUDES)
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#If compiling with GCC 2.95.x remove the -lstdc++
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LIBS = -lmingw32 -lwinmm -lmad -lstdc++ $(SDL_LIBS)
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EXEEXT :=.exe
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# Uncomment this to activate the OpenGL rendering routines (it needs SDL!)
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#LIBS += -lopengl32
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#DEFINES += -DOPENGL
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OBJS = sdl.o scummvmico.o
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include Makefile.common
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scummvmico.o: scummvm.ico
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windres scummvm.rc scummvmico.o
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# Some additional targets
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install: scummvm$(EXEEXT)
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mkdir -p $(SCUMMVMPATH)
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strip scummvm$(EXEEXT) -o $(SCUMMVMPATH)/scummvm$(EXEEXT)
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dist: install
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cp copying.txt $(SCUMMVMPATH)
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cp readme.txt $(SCUMMVMPATH)
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cp whatsnew.txt $(SCUMMVMPATH)
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cp SDL/README-SDL.txt $(SCUMMVMPATH)
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cp SDL/lib/SDL.dll $(SCUMMVMPATH)
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u2d $(SCUMMVMPATH)/*.txt
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.PHONY: install dist
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