scummvm/devtools/create_hugo
2011-10-31 12:11:11 +01:00
..
Data
create_hugo.cpp
create_hugo.h
enums.h HUGO: Change _UP to __UP to avoid definition conflict on some backends. 2011-10-31 12:11:11 +01:00
module.mk
README
staticdata.h HUGO: Change _UP to __UP to avoid definition conflict on some backends. 2011-10-31 12:11:11 +01:00
staticdisplay.h
staticengine.h
staticfont.h
staticintro.h
staticmouse.h
staticparser.h
staticutil.h

This tool creates hugo.dat. 
This file contains all the hardcoded strings, logic, fonts, and bitmaps and 
is used by the engine depending on the version of the game started.

In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.