scummvm/engines/saga
2012-03-13 15:42:53 +01:00
..
actor_path.cpp JANITORIAL: Use appropriate type for loop counter. 2012-03-13 15:42:53 +01:00
actor_walk.cpp SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers") 2011-06-23 18:35:27 +01:00
actor.cpp SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure") 2011-06-23 00:28:44 +01:00
actor.h SAGA: Use #error instead of a deliberate syntax error. 2011-07-10 13:36:03 +02:00
animation.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
animation.h
console.cpp
console.h
detection_tables.h LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
detection.cpp JANITORIAL: Remove unnecessary semicolons 2011-10-29 11:23:44 +02:00
displayinfo.h
events.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
events.h
font_map.cpp
font.cpp
font.h
gfx.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
gfx.h
image.cpp
input.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
interface.cpp COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
interface.h
introproc_ihnm.cpp
introproc_ite.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
introproc_saga2.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
isomap.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
isomap.h
itedata.cpp
itedata.h
module.mk
music.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
music.h
objectmap.cpp SAGA: Replace snprintf() usage with Common::String::format() 2011-06-02 20:54:49 +01:00
objectmap.h
palanim.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
palanim.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
puzzle.cpp OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
puzzle.h
render.cpp OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
render.h
resource_hrs.cpp
resource_res.cpp
resource_rsc.cpp
resource.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
resource.h JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
saga.cpp SAGA: Removed several game flags, which are now found more reliably on the fly 2011-07-09 15:59:30 +03:00
saga.h SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
saveload.cpp SAGA: Fix warnings 2011-11-03 01:05:03 +00:00
scene.cpp SAGA: Simply use a Graphics::Surface instead of a Saga::Surface. 2011-11-21 15:59:00 +01:00
scene.h ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
script.cpp SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor room's right door" 2011-10-04 01:56:10 +03:00
script.h JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
sfuncs_ihnm.cpp SAGA: Replace snprintf() usage with Common::String::format() 2011-06-02 20:54:49 +01:00
sfuncs.cpp SAGA: Replace snprintf() usage with Common::String::format() 2011-06-02 20:54:49 +01:00
shorten.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
shorten.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
sndres.cpp JANITORIAL: Remove unnecessary empty default constructors/destructors. 2012-03-13 15:42:30 +01:00
sndres.h JANITORIAL: Remove unnecessary empty default constructors/destructors. 2012-03-13 15:42:30 +01:00
sound.cpp SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
sound.h SAGA: Rework the way audio is buffered 2011-12-24 11:09:54 -05:00
sprite.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
sprite.h
sthread.cpp SAGA: Slight cleanup 2011-08-30 12:59:34 +03:00
xref.txt