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61 lines
1.6 KiB
C++
Executable File
61 lines
1.6 KiB
C++
Executable File
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PEGASUS_ITEMS_ITEMLIST_H
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#define PEGASUS_ITEMS_ITEMLIST_H
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#include "common/list.h"
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#include "pegasus/types.h"
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namespace Common {
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class ReadStream;
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class WriteStream;
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}
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namespace Pegasus {
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class Item;
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class ItemList : public Common::List<Item *> {
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public:
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ItemList();
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virtual ~ItemList();
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virtual void writeToStream(Common::WriteStream *stream);
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virtual void readFromStream(Common::ReadStream *stream);
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Item *findItemByID(const tItemID id);
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};
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typedef ItemList::iterator ItemIterator;
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// TODO: Don't use global construction!
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extern ItemList g_allItems;
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} // End of namespace Pegasus
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#endif
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