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8189a05316
For each engine: - Make a new folder detection - Move detection-related files inside the folder - Add a new module "enginename/detection" - Add DETECT_OBJS here - Adjust the normal engine module to remove detect_objs - Adjust every file for the new changes.
33 lines
446 B
Makefile
33 lines
446 B
Makefile
MODULE := engines/toon
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MODULE_OBJS := \
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anim.o \
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audio.o \
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character.o \
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console.o \
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conversation.o \
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drew.o \
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flux.o \
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font.o \
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hotspot.o \
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metaengine.o \
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movie.o \
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path.o \
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picture.o \
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resource.o \
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script.o \
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script_func.o \
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state.o \
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subtitles.o \
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text.o \
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tools.o \
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toon.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_TOON), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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