mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-27 19:30:41 +00:00
818c16bdd0
It is currently named "AdvancedVideoDecoder" until all current VideoDecoders are converted to the new API.
506 lines
12 KiB
C++
506 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "video/video_decoder.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h" // for kMaxChannelVolume
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#include "common/rational.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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namespace Video {
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VideoDecoder::VideoDecoder() {
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reset();
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}
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bool VideoDecoder::loadFile(const Common::String &filename) {
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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delete file;
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return false;
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}
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return loadStream(file);
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}
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uint32 VideoDecoder::getTime() const {
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return g_system->getMillis() - _startTime;
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}
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bool VideoDecoder::needsUpdate() const {
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return !endOfVideo() && getTimeToNextFrame() == 0;
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}
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void VideoDecoder::pauseVideo(bool pause) {
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if (pause) {
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_pauseLevel++;
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// We can't go negative
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} else if (_pauseLevel) {
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_pauseLevel--;
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// Do nothing
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} else {
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return;
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}
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if (_pauseLevel == 1 && pause) {
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_pauseStartTime = g_system->getMillis(); // Store the starting time from pausing to keep it for later
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pauseVideoIntern(true);
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} else if (_pauseLevel == 0) {
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pauseVideoIntern(false);
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addPauseTime(g_system->getMillis() - _pauseStartTime);
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}
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}
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void VideoDecoder::resetPauseStartTime() {
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if (isPaused())
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_pauseStartTime = g_system->getMillis();
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}
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void VideoDecoder::setVolume(byte volume) {
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_audioVolume = volume;
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updateVolume();
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}
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void VideoDecoder::setBalance(int8 balance) {
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_audioBalance = balance;
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updateBalance();
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}
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AdvancedVideoDecoder::AdvancedVideoDecoder() {
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_needsRewind = false;
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_dirtyPalette = false;
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_palette = 0;
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_isPlaying = false;
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}
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void AdvancedVideoDecoder::close() {
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if (_isPlaying)
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stop();
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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delete *it;
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_tracks.clear();
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_needsRewind = false;
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_dirtyPalette = false;
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_palette = 0;
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_startTime = 0;
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reset();
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}
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bool AdvancedVideoDecoder::isVideoLoaded() const {
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return !_tracks.empty();
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}
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const Graphics::Surface *AdvancedVideoDecoder::decodeNextFrame() {
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readNextPacket();
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VideoTrack *track = findNextVideoTrack();
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if (!track)
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return 0;
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const Graphics::Surface *frame = track->decodeNextFrame();
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if (track->hasDirtyPalette()) {
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_palette = track->getPalette();
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_dirtyPalette = true;
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}
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return frame;
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}
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const byte *AdvancedVideoDecoder::getPalette() {
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_dirtyPalette = false;
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return _palette;
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}
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int AdvancedVideoDecoder::getCurFrame() const {
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int32 frame = -1;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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frame += ((VideoTrack *)*it)->getCurFrame() + 1;
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return frame;
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}
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uint32 AdvancedVideoDecoder::getFrameCount() const {
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int count = 0;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeVideo)
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count += ((VideoTrack *)*it)->getFrameCount();
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return count;
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}
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uint32 AdvancedVideoDecoder::getTime() const {
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if (isPaused())
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return _pauseStartTime - _startTime;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
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if ((*it)->getTrackType() == Track::kTrackTypeAudio) {
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uint32 time = ((const AudioTrack *)*it)->getRunningTime();
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if (time != 0)
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return time + _audioStartOffset.msecs();
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}
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}
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return g_system->getMillis() - _startTime;
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}
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uint32 AdvancedVideoDecoder::getTimeToNextFrame() const {
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if (endOfVideo())
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return 0;
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const VideoTrack *track = findNextVideoTrack();
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if (!track)
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return 0;
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uint32 elapsedTime = getTime();
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uint32 nextFrameStartTime = track->getNextFrameStartTime();
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if (nextFrameStartTime <= elapsedTime)
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return 0;
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return nextFrameStartTime - elapsedTime;
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}
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bool AdvancedVideoDecoder::endOfVideo() const {
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// TODO: Bring _isPlaying into account?
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if (!isVideoLoaded())
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return true;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->endOfTrack())
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return false;
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return true;
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}
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bool AdvancedVideoDecoder::isRewindable() const {
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if (_tracks.empty())
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return false;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->isRewindable())
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return false;
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return true;
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}
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bool AdvancedVideoDecoder::rewind() {
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if (!isRewindable())
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return false;
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_needsRewind = false;
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// TODO: Pause status
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->rewind())
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return false;
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_audioStartOffset = 0;
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return true;
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}
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bool AdvancedVideoDecoder::isSeekable() const {
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if (_tracks.empty())
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return false;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->isSeekable())
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return false;
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return true;
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}
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bool AdvancedVideoDecoder::seek(const Audio::Timestamp &time) {
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if (!isSeekable())
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return false;
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_needsRewind = false;
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// TODO: Pause status
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if (!(*it)->seek(time))
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return false;
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_audioStartOffset = time;
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return true;
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}
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void AdvancedVideoDecoder::start() {
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if (_isPlaying || !isVideoLoaded())
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return;
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_isPlaying = true;
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_startTime = g_system->getMillis();
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_audioStartOffset = 0;
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// If someone previously called stop(), we'll rewind it.
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if (_needsRewind)
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rewind();
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->start();
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}
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void AdvancedVideoDecoder::stop() {
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if (!_isPlaying)
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return;
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_isPlaying = false;
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_startTime = 0;
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_audioStartOffset = 0;
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_palette = 0;
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_dirtyPalette = false;
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->stop();
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// Also reset the pause state.
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_pauseLevel = 0;
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// If this is a rewindable video, don't close it too. We'll just rewind() the video
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// the next time someone calls start(). Otherwise, since it can't be rewound, we
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// just close it.
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if (isRewindable())
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_needsRewind = true;
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else
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close();
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}
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Audio::Timestamp AdvancedVideoDecoder::getDuration() const {
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return Audio::Timestamp(0, 1000);
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}
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void AdvancedVideoDecoder::pauseVideoIntern(bool pause) {
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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(*it)->pause(pause);
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}
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void AdvancedVideoDecoder::updateVolume() {
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// For API compatibility only
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeAudio)
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((AudioTrack *)*it)->setVolume(_audioVolume);
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}
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void AdvancedVideoDecoder::updateBalance() {
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// For API compatibility only
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
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if ((*it)->getTrackType() == Track::kTrackTypeAudio)
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((AudioTrack *)*it)->setBalance(_audioBalance);
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}
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AdvancedVideoDecoder::Track::Track() {
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_paused = false;
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}
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bool AdvancedVideoDecoder::Track::isRewindable() const {
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return isSeekable();
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}
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bool AdvancedVideoDecoder::Track::rewind() {
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return seek(Audio::Timestamp(0, 1000));
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}
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uint32 AdvancedVideoDecoder::FixedRateVideoTrack::getNextFrameStartTime() const {
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if (endOfTrack() || getCurFrame() < 0)
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return 0;
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Common::Rational time = (getCurFrame() + 1) * 1000;
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time /= getFrameRate();
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return time.toInt();
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}
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bool AdvancedVideoDecoder::FixedLengthVideoTrack::endOfTrack() const {
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return getCurFrame() >= (getFrameCount() - 1);
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}
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bool AdvancedVideoDecoder::AudioTrack::endOfTrack() const {
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Audio::AudioStream *stream = getAudioStream();
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return !stream || (!g_system->getMixer()->isSoundHandleActive(_handle) && stream->endOfData());
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}
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void AdvancedVideoDecoder::AudioTrack::setVolume(byte volume) {
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_volume = volume;
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->setChannelVolume(_handle, _volume);
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}
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void AdvancedVideoDecoder::AudioTrack::setBalance(int8 balance) {
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_balance = balance;
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->setChannelBalance(_handle, _balance);
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}
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void AdvancedVideoDecoder::AudioTrack::start() {
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stop();
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Audio::AudioStream *stream = getAudioStream();
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assert(stream);
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g_system->getMixer()->playStream(getSoundType(), &_handle, stream, -1, getVolume(), getBalance(), DisposeAfterUse::NO);
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// Pause the audio again if we're still paused
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if (isPaused())
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g_system->getMixer()->pauseHandle(_handle, true);
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}
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void AdvancedVideoDecoder::AudioTrack::stop() {
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g_system->getMixer()->stopHandle(_handle);
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}
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uint32 AdvancedVideoDecoder::AudioTrack::getRunningTime() const {
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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return g_system->getMixer()->getSoundElapsedTime(_handle);
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return 0;
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}
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void AdvancedVideoDecoder::AudioTrack::pauseIntern(bool shouldPause) {
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if (g_system->getMixer()->isSoundHandleActive(_handle))
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g_system->getMixer()->pauseHandle(_handle, shouldPause);
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}
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Audio::AudioStream *AdvancedVideoDecoder::RewindableAudioTrack::getAudioStream() const {
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return getRewindableAudioStream();
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}
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bool AdvancedVideoDecoder::RewindableAudioTrack::rewind() {
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Audio::RewindableAudioStream *stream = getRewindableAudioStream();
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assert(stream);
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return stream->rewind();
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}
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Audio::AudioStream *AdvancedVideoDecoder::SeekableAudioTrack::getAudioStream() const {
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return getSeekableAudioStream();
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}
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bool AdvancedVideoDecoder::SeekableAudioTrack::seek(const Audio::Timestamp &time) {
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Audio::SeekableAudioStream *stream = getSeekableAudioStream();
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assert(stream);
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return stream->seek(time);
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}
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void AdvancedVideoDecoder::addTrack(Track *track) {
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_tracks.push_back(track);
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}
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AdvancedVideoDecoder::VideoTrack *AdvancedVideoDecoder::findNextVideoTrack() {
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VideoTrack *bestTrack = 0;
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uint32 bestTime = 0xFFFFFFFF;
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for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) {
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if ((*it)->getTrackType() == Track::kTrackTypeVideo) {
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VideoTrack *track = (VideoTrack *)*it;
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uint32 time = track->getNextFrameStartTime();
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if (time < bestTime) {
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bestTime = time;
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bestTrack = track;
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}
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}
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}
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return bestTrack;
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}
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const AdvancedVideoDecoder::VideoTrack *AdvancedVideoDecoder::findNextVideoTrack() const {
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const VideoTrack *bestTrack = 0;
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uint32 bestTime = 0xFFFFFFFF;
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for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
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if ((*it)->getTrackType() == Track::kTrackTypeVideo) {
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const VideoTrack *track = (const VideoTrack *)*it;
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uint32 time = track->getNextFrameStartTime();
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if (time < bestTime) {
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bestTime = time;
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bestTrack = track;
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}
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}
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}
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return bestTrack;
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}
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//////////////////////////////////////////////
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///////////////// DEPRECATED /////////////////
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//////////////////////////////////////////////
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void VideoDecoder::reset() {
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_curFrame = -1;
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_startTime = 0;
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_pauseLevel = 0;
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_audioVolume = Audio::Mixer::kMaxChannelVolume;
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_audioBalance = 0;
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}
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bool VideoDecoder::endOfVideo() const {
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return !isVideoLoaded() || (getCurFrame() >= (int32)getFrameCount() - 1);
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}
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void VideoDecoder::setSystemPalette() {
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g_system->getPaletteManager()->setPalette(getPalette(), 0, 256);
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}
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uint32 FixedRateVideoDecoder::getTimeToNextFrame() const {
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if (endOfVideo() || _curFrame < 0)
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return 0;
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uint32 elapsedTime = getTime();
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uint32 nextFrameStartTime = getFrameBeginTime(_curFrame + 1);
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// If the time that the next frame should be shown has past
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// the frame should be shown ASAP.
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if (nextFrameStartTime <= elapsedTime)
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return 0;
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return nextFrameStartTime - elapsedTime;
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}
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uint32 FixedRateVideoDecoder::getFrameBeginTime(uint32 frame) const {
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Common::Rational beginTime = frame * 1000;
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beginTime /= getFrameRate();
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return beginTime.toInt();
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}
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} // End of namespace Video
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