scummvm/video/video_decoder.cpp
Matthew Hoops 818c16bdd0 VIDEO: Add first draft of the new VideoDecoder API
It is currently named "AdvancedVideoDecoder" until all current VideoDecoders are converted to the new API.
2012-07-20 20:51:42 -04:00

506 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "video/video_decoder.h"
#include "audio/audiostream.h"
#include "audio/mixer.h" // for kMaxChannelVolume
#include "common/rational.h"
#include "common/file.h"
#include "common/system.h"
#include "graphics/palette.h"
namespace Video {
VideoDecoder::VideoDecoder() {
reset();
}
bool VideoDecoder::loadFile(const Common::String &filename) {
Common::File *file = new Common::File();
if (!file->open(filename)) {
delete file;
return false;
}
return loadStream(file);
}
uint32 VideoDecoder::getTime() const {
return g_system->getMillis() - _startTime;
}
bool VideoDecoder::needsUpdate() const {
return !endOfVideo() && getTimeToNextFrame() == 0;
}
void VideoDecoder::pauseVideo(bool pause) {
if (pause) {
_pauseLevel++;
// We can't go negative
} else if (_pauseLevel) {
_pauseLevel--;
// Do nothing
} else {
return;
}
if (_pauseLevel == 1 && pause) {
_pauseStartTime = g_system->getMillis(); // Store the starting time from pausing to keep it for later
pauseVideoIntern(true);
} else if (_pauseLevel == 0) {
pauseVideoIntern(false);
addPauseTime(g_system->getMillis() - _pauseStartTime);
}
}
void VideoDecoder::resetPauseStartTime() {
if (isPaused())
_pauseStartTime = g_system->getMillis();
}
void VideoDecoder::setVolume(byte volume) {
_audioVolume = volume;
updateVolume();
}
void VideoDecoder::setBalance(int8 balance) {
_audioBalance = balance;
updateBalance();
}
AdvancedVideoDecoder::AdvancedVideoDecoder() {
_needsRewind = false;
_dirtyPalette = false;
_palette = 0;
_isPlaying = false;
}
void AdvancedVideoDecoder::close() {
if (_isPlaying)
stop();
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
delete *it;
_tracks.clear();
_needsRewind = false;
_dirtyPalette = false;
_palette = 0;
_startTime = 0;
reset();
}
bool AdvancedVideoDecoder::isVideoLoaded() const {
return !_tracks.empty();
}
const Graphics::Surface *AdvancedVideoDecoder::decodeNextFrame() {
readNextPacket();
VideoTrack *track = findNextVideoTrack();
if (!track)
return 0;
const Graphics::Surface *frame = track->decodeNextFrame();
if (track->hasDirtyPalette()) {
_palette = track->getPalette();
_dirtyPalette = true;
}
return frame;
}
const byte *AdvancedVideoDecoder::getPalette() {
_dirtyPalette = false;
return _palette;
}
int AdvancedVideoDecoder::getCurFrame() const {
int32 frame = -1;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
if ((*it)->getTrackType() == Track::kTrackTypeVideo)
frame += ((VideoTrack *)*it)->getCurFrame() + 1;
return frame;
}
uint32 AdvancedVideoDecoder::getFrameCount() const {
int count = 0;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
if ((*it)->getTrackType() == Track::kTrackTypeVideo)
count += ((VideoTrack *)*it)->getFrameCount();
return count;
}
uint32 AdvancedVideoDecoder::getTime() const {
if (isPaused())
return _pauseStartTime - _startTime;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
if ((*it)->getTrackType() == Track::kTrackTypeAudio) {
uint32 time = ((const AudioTrack *)*it)->getRunningTime();
if (time != 0)
return time + _audioStartOffset.msecs();
}
}
return g_system->getMillis() - _startTime;
}
uint32 AdvancedVideoDecoder::getTimeToNextFrame() const {
if (endOfVideo())
return 0;
const VideoTrack *track = findNextVideoTrack();
if (!track)
return 0;
uint32 elapsedTime = getTime();
uint32 nextFrameStartTime = track->getNextFrameStartTime();
if (nextFrameStartTime <= elapsedTime)
return 0;
return nextFrameStartTime - elapsedTime;
}
bool AdvancedVideoDecoder::endOfVideo() const {
// TODO: Bring _isPlaying into account?
if (!isVideoLoaded())
return true;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
if (!(*it)->endOfTrack())
return false;
return true;
}
bool AdvancedVideoDecoder::isRewindable() const {
if (_tracks.empty())
return false;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
if (!(*it)->isRewindable())
return false;
return true;
}
bool AdvancedVideoDecoder::rewind() {
if (!isRewindable())
return false;
_needsRewind = false;
// TODO: Pause status
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
if (!(*it)->rewind())
return false;
_audioStartOffset = 0;
return true;
}
bool AdvancedVideoDecoder::isSeekable() const {
if (_tracks.empty())
return false;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++)
if (!(*it)->isSeekable())
return false;
return true;
}
bool AdvancedVideoDecoder::seek(const Audio::Timestamp &time) {
if (!isSeekable())
return false;
_needsRewind = false;
// TODO: Pause status
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
if (!(*it)->seek(time))
return false;
_audioStartOffset = time;
return true;
}
void AdvancedVideoDecoder::start() {
if (_isPlaying || !isVideoLoaded())
return;
_isPlaying = true;
_startTime = g_system->getMillis();
_audioStartOffset = 0;
// If someone previously called stop(), we'll rewind it.
if (_needsRewind)
rewind();
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
(*it)->start();
}
void AdvancedVideoDecoder::stop() {
if (!_isPlaying)
return;
_isPlaying = false;
_startTime = 0;
_audioStartOffset = 0;
_palette = 0;
_dirtyPalette = false;
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
(*it)->stop();
// Also reset the pause state.
_pauseLevel = 0;
// If this is a rewindable video, don't close it too. We'll just rewind() the video
// the next time someone calls start(). Otherwise, since it can't be rewound, we
// just close it.
if (isRewindable())
_needsRewind = true;
else
close();
}
Audio::Timestamp AdvancedVideoDecoder::getDuration() const {
return Audio::Timestamp(0, 1000);
}
void AdvancedVideoDecoder::pauseVideoIntern(bool pause) {
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
(*it)->pause(pause);
}
void AdvancedVideoDecoder::updateVolume() {
// For API compatibility only
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
if ((*it)->getTrackType() == Track::kTrackTypeAudio)
((AudioTrack *)*it)->setVolume(_audioVolume);
}
void AdvancedVideoDecoder::updateBalance() {
// For API compatibility only
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++)
if ((*it)->getTrackType() == Track::kTrackTypeAudio)
((AudioTrack *)*it)->setBalance(_audioBalance);
}
AdvancedVideoDecoder::Track::Track() {
_paused = false;
}
bool AdvancedVideoDecoder::Track::isRewindable() const {
return isSeekable();
}
bool AdvancedVideoDecoder::Track::rewind() {
return seek(Audio::Timestamp(0, 1000));
}
uint32 AdvancedVideoDecoder::FixedRateVideoTrack::getNextFrameStartTime() const {
if (endOfTrack() || getCurFrame() < 0)
return 0;
Common::Rational time = (getCurFrame() + 1) * 1000;
time /= getFrameRate();
return time.toInt();
}
bool AdvancedVideoDecoder::FixedLengthVideoTrack::endOfTrack() const {
return getCurFrame() >= (getFrameCount() - 1);
}
bool AdvancedVideoDecoder::AudioTrack::endOfTrack() const {
Audio::AudioStream *stream = getAudioStream();
return !stream || (!g_system->getMixer()->isSoundHandleActive(_handle) && stream->endOfData());
}
void AdvancedVideoDecoder::AudioTrack::setVolume(byte volume) {
_volume = volume;
if (g_system->getMixer()->isSoundHandleActive(_handle))
g_system->getMixer()->setChannelVolume(_handle, _volume);
}
void AdvancedVideoDecoder::AudioTrack::setBalance(int8 balance) {
_balance = balance;
if (g_system->getMixer()->isSoundHandleActive(_handle))
g_system->getMixer()->setChannelBalance(_handle, _balance);
}
void AdvancedVideoDecoder::AudioTrack::start() {
stop();
Audio::AudioStream *stream = getAudioStream();
assert(stream);
g_system->getMixer()->playStream(getSoundType(), &_handle, stream, -1, getVolume(), getBalance(), DisposeAfterUse::NO);
// Pause the audio again if we're still paused
if (isPaused())
g_system->getMixer()->pauseHandle(_handle, true);
}
void AdvancedVideoDecoder::AudioTrack::stop() {
g_system->getMixer()->stopHandle(_handle);
}
uint32 AdvancedVideoDecoder::AudioTrack::getRunningTime() const {
if (g_system->getMixer()->isSoundHandleActive(_handle))
return g_system->getMixer()->getSoundElapsedTime(_handle);
return 0;
}
void AdvancedVideoDecoder::AudioTrack::pauseIntern(bool shouldPause) {
if (g_system->getMixer()->isSoundHandleActive(_handle))
g_system->getMixer()->pauseHandle(_handle, shouldPause);
}
Audio::AudioStream *AdvancedVideoDecoder::RewindableAudioTrack::getAudioStream() const {
return getRewindableAudioStream();
}
bool AdvancedVideoDecoder::RewindableAudioTrack::rewind() {
Audio::RewindableAudioStream *stream = getRewindableAudioStream();
assert(stream);
return stream->rewind();
}
Audio::AudioStream *AdvancedVideoDecoder::SeekableAudioTrack::getAudioStream() const {
return getSeekableAudioStream();
}
bool AdvancedVideoDecoder::SeekableAudioTrack::seek(const Audio::Timestamp &time) {
Audio::SeekableAudioStream *stream = getSeekableAudioStream();
assert(stream);
return stream->seek(time);
}
void AdvancedVideoDecoder::addTrack(Track *track) {
_tracks.push_back(track);
}
AdvancedVideoDecoder::VideoTrack *AdvancedVideoDecoder::findNextVideoTrack() {
VideoTrack *bestTrack = 0;
uint32 bestTime = 0xFFFFFFFF;
for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) {
if ((*it)->getTrackType() == Track::kTrackTypeVideo) {
VideoTrack *track = (VideoTrack *)*it;
uint32 time = track->getNextFrameStartTime();
if (time < bestTime) {
bestTime = time;
bestTrack = track;
}
}
}
return bestTrack;
}
const AdvancedVideoDecoder::VideoTrack *AdvancedVideoDecoder::findNextVideoTrack() const {
const VideoTrack *bestTrack = 0;
uint32 bestTime = 0xFFFFFFFF;
for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) {
if ((*it)->getTrackType() == Track::kTrackTypeVideo) {
const VideoTrack *track = (const VideoTrack *)*it;
uint32 time = track->getNextFrameStartTime();
if (time < bestTime) {
bestTime = time;
bestTrack = track;
}
}
}
return bestTrack;
}
//////////////////////////////////////////////
///////////////// DEPRECATED /////////////////
//////////////////////////////////////////////
void VideoDecoder::reset() {
_curFrame = -1;
_startTime = 0;
_pauseLevel = 0;
_audioVolume = Audio::Mixer::kMaxChannelVolume;
_audioBalance = 0;
}
bool VideoDecoder::endOfVideo() const {
return !isVideoLoaded() || (getCurFrame() >= (int32)getFrameCount() - 1);
}
void VideoDecoder::setSystemPalette() {
g_system->getPaletteManager()->setPalette(getPalette(), 0, 256);
}
uint32 FixedRateVideoDecoder::getTimeToNextFrame() const {
if (endOfVideo() || _curFrame < 0)
return 0;
uint32 elapsedTime = getTime();
uint32 nextFrameStartTime = getFrameBeginTime(_curFrame + 1);
// If the time that the next frame should be shown has past
// the frame should be shown ASAP.
if (nextFrameStartTime <= elapsedTime)
return 0;
return nextFrameStartTime - elapsedTime;
}
uint32 FixedRateVideoDecoder::getFrameBeginTime(uint32 frame) const {
Common::Rational beginTime = frame * 1000;
beginTime /= getFrameRate();
return beginTime.toInt();
}
} // End of namespace Video