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scummvm
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scummvm
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scumm
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smush
History
Nicolas Bacca
1bd0c66715
WinCE workaround to limit issues if the decoding is too slow
...
svn-id: r16220
2004-12-21 00:00:34 +00:00
..
.cvsignore
…
channel.h
…
chunk_type.h
added support for compressed FOBJ chunks in smush movie files.
2004-04-13 19:20:16 +00:00
chunk.cpp
Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine)
2004-07-26 23:15:01 +00:00
chunk.h
Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine)
2004-07-26 23:15:01 +00:00
codec1.cpp
…
codec37.cpp
smush codec37 sub1 (FT demo)
2004-07-25 19:05:16 +00:00
codec37.h
smush codec37 sub1 (FT demo)
2004-07-25 19:05:16 +00:00
codec47.cpp
…
codec47.h
…
imuse_channel.cpp
Switch smush debug to channel
2004-08-22 09:14:19 +00:00
saud_channel.cpp
…
smush_font.cpp
Patch
#1048283
(Improved CJK / FM-TOWNS support & some documention)
2004-10-23 23:08:53 +00:00
smush_font.h
Added methods to access charset x/y offs values (though those seem to be all 0 in COMI)
2004-10-09 00:47:47 +00:00
smush_mixer.cpp
Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; SCUMM now uses the appendable stream directly
2004-11-27 17:09:05 +00:00
smush_mixer.h
Removed the (highly SCUMM specific) 'appendable stream' API from SoundMixer; SCUMM now uses the appendable stream directly
2004-11-27 17:09:05 +00:00
smush_player.cpp
WinCE workaround to limit issues if the decoding is too slow
2004-12-21 00:00:34 +00:00
smush_player.h
WinCE workaround to limit issues if the decoding is too slow
2004-12-21 00:00:34 +00:00