scummvm/engines/parallaction
2007-08-11 14:26:12 +00:00
..
animation.cpp Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code. 2007-08-07 15:08:45 +00:00
callables_br.cpp
callables_ns.cpp Encapsulated palette stuff into a new Palette object and got rid of a lot of #defines. This should ease handling of palettes in different versions of the engine. 2007-08-09 18:02:37 +00:00
commands.cpp
commands.h
debug.cpp
debug.h
defs.h
detection.cpp
dialogue.cpp Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code. 2007-08-07 15:08:45 +00:00
disk_br.cpp Added preliminary font support for Big Red Adventure. 2007-08-11 14:26:12 +00:00
disk_ns.cpp Overhaul of background/mask/path handling: 2007-08-11 13:07:21 +00:00
disk.h Added preliminary font support for Big Red Adventure. 2007-08-11 14:26:12 +00:00
font.cpp Added preliminary font support for Big Red Adventure. 2007-08-11 14:26:12 +00:00
graphics.cpp Overhaul of background/mask/path handling: 2007-08-11 13:07:21 +00:00
graphics.h Added new clone method to Palette object. 2007-08-11 12:26:17 +00:00
inventory.cpp
inventory.h
location.cpp Deleted some rotten comments. 2007-08-11 13:17:57 +00:00
menu.cpp Overhaul of background/mask/path handling: 2007-08-11 13:07:21 +00:00
menu.h
module.mk
parallaction_br.cpp Since splash screen graphics will be called slides (like in Nippon Safes), loading code has been moved to loadSlide. Related code in engine has been refactored as well. 2007-08-11 14:18:00 +00:00
parallaction_ns.cpp
parallaction.cpp Cleanup. 2007-08-11 13:13:56 +00:00
parallaction.h Since splash screen graphics will be called slides (like in Nippon Safes), loading code has been moved to loadSlide. Related code in engine has been refactored as well. 2007-08-11 14:18:00 +00:00
parser.cpp
parser.h
saveload.cpp
sound.cpp
sound.h
staticres.cpp
walk.cpp Cleanup. 2007-08-11 13:13:56 +00:00
walk.h MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface. 2007-08-07 14:53:58 +00:00
zone.cpp Fixed some memory leaks. 2007-08-09 11:42:26 +00:00
zone.h Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code. 2007-08-07 15:08:45 +00:00