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actor_path.cpp
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actor_walk.cpp
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SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers")
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2011-06-23 18:35:27 +01:00 |
actor.cpp
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SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure")
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2011-06-23 00:28:44 +01:00 |
actor.h
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SAGA: Use #error instead of a deliberate syntax error.
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2011-07-10 13:36:03 +02:00 |
animation.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
animation.h
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console.cpp
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console.h
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detection_tables.h
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SAGA: Flag CD titles with ADGF_CD
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2011-08-06 23:33:04 -05:00 |
detection.cpp
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GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
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2011-08-07 15:19:09 +02:00 |
displayinfo.h
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events.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
events.h
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font_map.cpp
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font.cpp
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font.h
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gfx.cpp
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gfx.h
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image.cpp
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input.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
interface.cpp
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OSYSTEM: extended installTimerProc() with timer ID parameter
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2011-08-06 11:28:35 +01:00 |
interface.h
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introproc_ihnm.cpp
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introproc_ite.cpp
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SAGA: Removed several game flags, which are now found more reliably on the fly
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2011-07-09 15:59:30 +03:00 |
introproc_saga2.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
isomap.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
isomap.h
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itedata.cpp
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itedata.h
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module.mk
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music.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
music.h
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objectmap.cpp
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objectmap.h
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palanim.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
palanim.h
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
puzzle.cpp
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OSYSTEM: extended installTimerProc() with timer ID parameter
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2011-08-06 11:28:35 +01:00 |
puzzle.h
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render.cpp
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OSYSTEM: extended installTimerProc() with timer ID parameter
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2011-08-06 11:28:35 +01:00 |
render.h
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resource_hrs.cpp
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resource_res.cpp
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resource_rsc.cpp
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resource.cpp
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SAGA: Removed several game flags, which are now found more reliably on the fly
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2011-07-09 15:59:30 +03:00 |
resource.h
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saga.cpp
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SAGA: Removed several game flags, which are now found more reliably on the fly
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2011-07-09 15:59:30 +03:00 |
saga.h
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ALL: Reduce audio/ header dependency
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2011-08-06 11:30:42 +01:00 |
saveload.cpp
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ALL: Use Graphics::skipThumbnail() where appropriate.
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2011-08-07 15:19:09 +02:00 |
scene.cpp
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SAGA: Removed several game flags, which are now found more reliably on the fly
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2011-07-09 15:59:30 +03:00 |
scene.h
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
script.cpp
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script.h
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sfuncs_ihnm.cpp
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sfuncs.cpp
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shorten.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
shorten.h
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
sndres.cpp
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SAGA: Removed several game flags, which are now found more reliably on the fly
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2011-07-09 15:59:30 +03:00 |
sndres.h
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sound.cpp
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sound.h
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sprite.cpp
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ALL: Remove trailing whitespaces
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2011-06-20 00:59:48 +02:00 |
sprite.h
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sthread.cpp
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JANITORIAL: Remove trailing empty lines.
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2011-08-07 13:53:33 +02:00 |
xref.txt
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