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https://github.com/libretro/scummvm.git
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841 lines
24 KiB
C++
841 lines
24 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "lastexpress/data/scene.h"
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#include "lastexpress/entities/mahmud.h"
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#include "lastexpress/game/action.h"
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#include "lastexpress/game/entities.h"
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#include "lastexpress/game/inventory.h"
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#include "lastexpress/game/logic.h"
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#include "lastexpress/game/object.h"
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#include "lastexpress/game/savepoint.h"
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#include "lastexpress/game/scenes.h"
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#include "lastexpress/game/state.h"
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#include "lastexpress/sound/queue.h"
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#include "lastexpress/lastexpress.h"
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namespace LastExpress {
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Mahmud::Mahmud(LastExpressEngine *engine) : Entity(engine, kEntityMahmud) {
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ADD_CALLBACK_FUNCTION(Mahmud, reset);
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ADD_CALLBACK_FUNCTION(Mahmud, draw);
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ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment);
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ADD_CALLBACK_FUNCTION(Mahmud, enterExitCompartment2);
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ADD_CALLBACK_FUNCTION(Mahmud, playSound);
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ADD_CALLBACK_FUNCTION(Mahmud, playSoundMertens);
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ADD_CALLBACK_FUNCTION(Mahmud, updateFromTime);
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ADD_CALLBACK_FUNCTION(Mahmud, savegame);
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ADD_CALLBACK_FUNCTION(Mahmud, updateEntity);
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ADD_CALLBACK_FUNCTION(Mahmud, function10);
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ADD_CALLBACK_FUNCTION(Mahmud, function11);
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ADD_CALLBACK_FUNCTION(Mahmud, function12);
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ADD_CALLBACK_FUNCTION(Mahmud, function13);
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ADD_CALLBACK_FUNCTION(Mahmud, chaptersHandler);
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ADD_CALLBACK_FUNCTION(Mahmud, chapter1);
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ADD_CALLBACK_FUNCTION(Mahmud, resetChapter);
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ADD_CALLBACK_FUNCTION(Mahmud, chapter2);
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ADD_CALLBACK_FUNCTION(Mahmud, chapter3);
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ADD_CALLBACK_FUNCTION(Mahmud, chapter4);
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ADD_CALLBACK_FUNCTION(Mahmud, chapter5);
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}
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION(1, Mahmud, reset)
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Entity::reset(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_NOSETUP(2, Mahmud, draw)
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Entity::draw(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_SI(3, Mahmud, enterExitCompartment, ObjectIndex)
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Entity::enterExitCompartment(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_SIII(4, Mahmud, enterExitCompartment2, ObjectIndex, uint32, ObjectIndex)
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switch (savepoint.action) {
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default:
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break;
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case kActionNone:
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if (!Entity::updateParameter(params->param7, getState()->timeTicks, params->param5))
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break;
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if (!getScenes()->checkPosition(kSceneNone, SceneManager::kCheckPositionLookingUp))
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getScenes()->loadSceneFromObject((ObjectIndex)params->param6, true);
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break;
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case kActionExitCompartment:
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getEntities()->exitCompartment(kEntityMahmud, (ObjectIndex)params->param4);
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callbackAction();
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break;
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case kActionDefault:
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getEntities()->drawSequenceRight(kEntityMahmud, (char *)¶ms->seq);
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getEntities()->enterCompartment(kEntityMahmud, (ObjectIndex)params->param4);
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break;
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}
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_S(5, Mahmud, playSound)
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Entity::playSound(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_S(6, Mahmud, playSoundMertens)
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Entity::playSound(savepoint, false, getSound()->getSoundFlag(kEntityMertens));
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_NOSETUP(7, Mahmud, updateFromTime)
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Entity::updateFromTime(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_II(8, Mahmud, savegame, SavegameType, uint32)
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Entity::savegame(savepoint);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_II(9, Mahmud, updateEntity, CarIndex, EntityPosition)
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if (savepoint.action == kActionExcuseMeCath) {
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if (getInventory()->hasItem(kItemPassengerList))
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getSound()->playSound(kEntityPlayer, rnd(2) ? "CAT1025" : "CAT1025Q");
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else
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getSound()->excuseMeCath();
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return;
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}
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Entity::updateEntity(savepoint, true);
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION_II(10, Mahmud, function10, ObjectIndex, bool)
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switch (savepoint.action) {
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default:
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break;
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case kActionNone:
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if (!Entity::updateParameter(params->param6, getState()->time, 13500))
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break;
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getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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setCallback(2);
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setup_enterExitCompartment("614Ed", kObjectCompartment4);
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break;
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case kActionEndSound:
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case kActionDrawScene:
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if (!getSoundQueue()->isBuffered(kEntityMahmud)) {
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EntityPosition position = getEntityData(kEntityPlayer)->entityPosition;
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if (position < kPosition_1500 || position >= kPosition_5790 || (position > kPosition_4455 && params->param5 != 5)) {
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getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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setCallback(3);
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setup_enterExitCompartment("614Ed", kObjectCompartment4);
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}
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}
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break;
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case kActionKnock:
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case kActionOpenDoor:
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if (!getSoundQueue()->isBuffered((savepoint.action == kActionKnock) ? "LIB012" : "LIB013", true))
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getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock) ? "LIB012" : "LIB013");
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params->param5 = savepoint.param.intValue;
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if (!getSoundQueue()->isBuffered(kEntityMahmud)) {
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params->param3++;
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switch(params->param3) {
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default:
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params->param4 = 1;
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break;
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case 1:
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getSound()->playSound(kEntityMahmud, "MAH1174");
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break;
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case 2:
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getSound()->playSound(kEntityMahmud, "MAH1173B");
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break;
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case 3:
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getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170E" : "MAH1173A");
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break;
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}
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}
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if (params->param4) {
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if (getState()->time >= kTimeCityGalanta) {
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params->param3 = 0;
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} else {
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getSound()->playSound(kEntityTrain, "LIB050", kFlagDefault);
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getLogic()->gameOver(kSavegameTypeIndex, 0, (getProgress().chapter == kChapter1) ? kSceneGameOverPolice1 : kSceneGameOverPolice2, true);
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}
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break;
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}
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getAction()->handleOtherCompartment((ObjectIndex)savepoint.param.intValue, false, false);
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switch (getScenes()->get(getState()->scene)->position) {
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default:
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break;
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case 55:
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getScenes()->loadSceneFromObject(kObjectCompartment5, true);
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break;
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case 56:
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getScenes()->loadSceneFromObject(kObjectCompartment6, true);
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break;
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case 57:
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getScenes()->loadSceneFromObject(kObjectCompartment7, true);
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break;
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case 58:
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getScenes()->loadSceneFromObject(kObjectCompartment8, true);
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break;
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}
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break;
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case kActionDefault:
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getSound()->playSound(kEntityMahmud, params->param2 ? "MAH1170A" : "MAH1173", kFlagInvalid, 45);
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getProgress().field_C4 = 1;
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setCallback(1);
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setup_enterExitCompartment2("614Dd", kObjectCompartment4, 30, (ObjectIndex)params->param1);
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break;
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case kActionCallback:
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switch (getCallback()) {
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default:
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break;
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case 1:
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getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getData()->location = kLocationOutsideCompartment;
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getEntities()->drawSequenceLeft(kEntityMahmud, "614Md");
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getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
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break;
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case 2:
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case 3:
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getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true);
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getData()->location = kLocationInsideCompartment;
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getEntities()->clearSequences(kEntityMahmud);
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callbackAction();
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break;
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}
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break;
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}
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION(11, Mahmud, function11)
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switch (savepoint.action) {
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default:
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break;
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case kActionKnock:
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case kActionOpenDoor: {
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getSound()->playSound(kEntityPlayer, (savepoint.action == kActionKnock ? "LIB012" : "LIB013"));
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if (!getSoundQueue()->isBuffered(kEntityMahmud)) {
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params->param1++;
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getSound()->playSound(kEntityMahmud, (params->param1 == 1 ? "MAH1170E" : (params->param1 == 2 ? "MAH1173B" : "MAH1174")));
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}
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switch (getScenes()->get(getState()->scene)->position) {
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default:
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break;
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case 55:
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getScenes()->loadSceneFromObject(kObjectCompartment5, true);
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break;
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case 56:
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getScenes()->loadSceneFromObject(kObjectCompartment6, true);
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break;
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case 57:
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getScenes()->loadSceneFromObject(kObjectCompartment7, true);
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break;
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case 58:
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getScenes()->loadSceneFromObject(kObjectCompartment8, true);
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break;
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}
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break;
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}
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case kActionDefault:
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getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction102227384);
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setCallback(1);
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setup_enterExitCompartment("614Ad", kObjectCompartment4);
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break;
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case kActionCallback:
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switch (getCallback()) {
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default:
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break;
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case 1:
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getData()->location = kLocationOutsideCompartment;
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getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getEntities()->drawSequenceLeft(kEntityMahmud, "614Kd");
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getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
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setCallback(2);
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setup_playSound("MAH1170A");
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break;
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case 2:
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setCallback(3);
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setup_playSoundMertens("MAH1170B");
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break;
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case 3:
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setCallback(4);
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setup_playSound("MAH1170C");
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break;
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case 4:
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setCallback(5);
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setup_playSoundMertens("MAH1170D");
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break;
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case 5:
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setCallback(6);
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setup_playSound("MAH1170E");
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break;
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case 6:
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setCallback(7);
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setup_playSoundMertens("MAH1170F");
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break;
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case 7:
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setCallback(8);
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setup_enterExitCompartment("614Ld", kObjectCompartment4);
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break;
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case 8:
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getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction156567128);
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getEntities()->drawSequenceLeft(kEntityMahmud, "614Bd");
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getEntities()->enterCompartment(kEntityMahmud, kObjectCompartment4, true);
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setCallback(9);
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setup_playSound("MAH1170G");
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break;
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case 9:
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setCallback(10);
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setup_playSoundMertens("MAH1170H");
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break;
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case 10:
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getObjects()->update(kObjectCompartment5, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment6, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment7, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment8, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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break;
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case 11:
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getEntities()->exitCompartment(kEntityMahmud, kObjectCompartment4, true);
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getData()->location = kLocationInsideCompartment;
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getEntities()->clearSequences(kEntityMahmud);
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getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
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callbackAction();
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break;
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}
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break;
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case kAction123852928:
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if (getSoundQueue()->isBuffered(kEntityMahmud))
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getSoundQueue()->processEntry(kEntityMahmud);
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getObjects()->update(kObjectCompartment5, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment6, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment7, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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getObjects()->update(kObjectCompartment8, kEntityTrain, kObjectLocation3, kCursorHandKnock, kCursorHand);
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setCallback(11);
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setup_enterExitCompartment("614Cd", kObjectCompartment4);
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break;
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}
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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// TODO: factorize code between function12 & function13
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IMPLEMENT_FUNCTION(12, Mahmud, function12)
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switch (savepoint.action) {
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default:
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break;
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case kActionDefault:
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setCallback(1);
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setup_enterExitCompartment("614Gd", kObjectCompartment4);
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break;
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case kActionCallback:
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switch (getCallback()) {
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default:
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break;
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case 1:
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getData()->location = kLocationOutsideCompartment;
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getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
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setCallback(2);
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setup_updateEntity(kCarGreenSleeping, kPosition_4070);
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break;
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case 2:
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setCallback(3);
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setup_enterExitCompartment("614Ff", kObjectCompartment6);
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break;
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case 3:
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getData()->location = kLocationInsideCompartment;
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getEntities()->clearSequences(kEntityMahmud);
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setCallback(4);
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setup_playSound("Har1105");
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break;
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case 4:
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setCallback(5);
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setup_enterExitCompartment("614Gf", kObjectCompartment6);
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break;
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case 5:
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getData()->location = kLocationOutsideCompartment;
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setCallback(6);
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setup_updateEntity(kCarGreenSleeping, kPosition_5790);
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break;
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case 6:
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setCallback(7);
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setup_enterExitCompartment("614Fd", kObjectCompartment4);
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break;
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case 7:
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getData()->location = kLocationInsideCompartment;
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getEntities()->clearSequences(kEntityMahmud);
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callbackAction();
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break;
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}
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break;
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}
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IMPLEMENT_FUNCTION_END
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_FUNCTION(13, Mahmud, function13)
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switch (savepoint.action) {
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default:
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break;
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case kActionDefault:
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setCallback(1);
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setup_enterExitCompartment("614Gd", kObjectCompartment4);
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break;
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case kActionCallback:
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switch (getCallback()) {
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default:
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break;
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case 1:
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getData()->location = kLocationOutsideCompartment;
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getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
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setCallback(2);
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setup_updateEntity(kCarGreenSleeping, kPosition_2740);
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break;
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case 2:
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setCallback(3);
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setup_enterExitCompartment("614Fh", kObjectCompartment8);
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break;
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case 3:
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getData()->location = kLocationInsideCompartment;
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getEntities()->clearSequences(kEntityMahmud);
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setCallback(4);
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setup_playSound("Har1107");
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|
break;
|
|
|
|
case 4:
|
|
setCallback(5);
|
|
setup_enterExitCompartment("614Gh", kObjectCompartment8);
|
|
break;
|
|
|
|
case 5:
|
|
getData()->location = kLocationOutsideCompartment;
|
|
|
|
setCallback(6);
|
|
setup_updateEntity(kCarGreenSleeping, kPosition_5790);
|
|
break;
|
|
|
|
case 6:
|
|
setCallback(7);
|
|
setup_enterExitCompartment("614Fd", kObjectCompartment4);
|
|
break;
|
|
|
|
case 7:
|
|
getData()->location = kLocationInsideCompartment;
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
|
|
callbackAction();
|
|
break;
|
|
|
|
}
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(14, Mahmud, chaptersHandler)
|
|
switch (savepoint.action) {
|
|
default:
|
|
break;
|
|
|
|
case kActionNone:
|
|
if (ENTITY_PARAM(0, 1)) {
|
|
params->param2 = 1;
|
|
getSavePoints()->push(kEntityMahmud, kEntityMertens, kAction204379649);
|
|
ENTITY_PARAM(0, 1) = 0;
|
|
}
|
|
|
|
if (!params->param2 && getProgress().chapter == kChapter1) {
|
|
|
|
if (Entity::timeCheckCallback(kTime1098000, params->param6, 1, WRAP_SETUP_FUNCTION(Mahmud, setup_function13)))
|
|
break;
|
|
|
|
if (!getSoundQueue()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) {
|
|
params->param7 = 1;
|
|
|
|
setCallback(2);
|
|
setup_function12();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (params->param5) {
|
|
if (!Entity::updateParameter(params->param8, getState()->timeTicks, 75))
|
|
break;
|
|
|
|
params->param4 = 1;
|
|
params->param5 = 0;
|
|
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal);
|
|
}
|
|
|
|
params->param8 = 0;
|
|
break;
|
|
|
|
case kActionKnock:
|
|
case kActionOpenDoor:
|
|
if (params->param5) {
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorNormal, kCursorNormal);
|
|
|
|
if (getProgress().jacket == kJacketBlood || getEvent(kEventMahmudWrongDoor) || getEvent(kEventMahmudWrongDoorOriginalJacket) || getEvent(kEventMahmudWrongDoorDay)) {
|
|
// Check if we have the passenger list
|
|
if (getInventory()->hasItem(kItemPassengerList)) {
|
|
setCallback(6);
|
|
setup_playSound(rnd(2) == 0 ? "CAT1501" : getSound()->wrongDoorCath());
|
|
} else {
|
|
setCallback(7);
|
|
setup_playSound(getSound()->wrongDoorCath());
|
|
}
|
|
} else {
|
|
setCallback(savepoint.action == kActionKnock ? 8 : 9);
|
|
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
|
|
}
|
|
} else {
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, kCursorNormal, kCursorNormal);
|
|
|
|
setCallback(savepoint.action == kActionKnock ? 3 : 4);
|
|
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
|
|
}
|
|
break;
|
|
|
|
case kActionDefault:
|
|
getData()->entityPosition = kPosition_5790;
|
|
getData()->location = kLocationInsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
params->param3 = 1;
|
|
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
break;
|
|
|
|
case kActionDrawScene:
|
|
if (params->param4 || params->param5) {
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
params->param4 = 0;
|
|
params->param5 = 0;
|
|
}
|
|
break;
|
|
|
|
case kActionCallback:
|
|
switch (getCallback()) {
|
|
default:
|
|
return;
|
|
|
|
case 1:
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
params->param4 = 0;
|
|
params->param5 = 0;
|
|
|
|
if (!getSoundQueue()->isBuffered("HAR1104") && getState()->time > kTime1167300 && !params->param7) {
|
|
params->param7 = 1;
|
|
setCallback(2);
|
|
setup_function12();
|
|
break;
|
|
}
|
|
|
|
params->param8 = 0;
|
|
break;
|
|
|
|
case 2:
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
params->param4 = 0;
|
|
params->param5 = 0;
|
|
params->param8 = 0;
|
|
break;
|
|
|
|
case 3:
|
|
case 4:
|
|
setCallback(5);
|
|
setup_playSound("MAH1175");
|
|
break;
|
|
|
|
case 5: {
|
|
CursorStyle cursor = kCursorHand;
|
|
CursorStyle cursor2 = kCursorHandKnock;
|
|
|
|
if (getProgress().jacket == kJacketBlood
|
|
|| getEvent(kEventMahmudWrongDoor)
|
|
|| getEvent(kEventMahmudWrongDoorOriginalJacket)
|
|
|| getEvent(kEventMahmudWrongDoorDay)) {
|
|
cursor = kCursorNormal;
|
|
cursor2 = kCursorTalk;
|
|
}
|
|
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation1, cursor, cursor2);
|
|
params->param5 = 1;
|
|
break;
|
|
}
|
|
|
|
case 6:
|
|
case 7:
|
|
params->param4 = 1;
|
|
break;
|
|
|
|
case 8:
|
|
case 9:
|
|
setCallback(10);
|
|
setup_savegame(kSavegameTypeEvent, kEventMahmudWrongDoor);
|
|
return;
|
|
|
|
case 10:
|
|
getAction()->playAnimation((getProgress().jacket == kJacketGreen) ? (isNight() ? kEventMahmudWrongDoor : kEventMahmudWrongDoorDay) : kEventMahmudWrongDoorOriginalJacket);
|
|
getSound()->playSound(kEntityPlayer, "LIB015");
|
|
getScenes()->processScene();
|
|
|
|
params->param4 = 1;
|
|
break;
|
|
|
|
case 11:
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
params->param4 = 0;
|
|
params->param5 = 0;
|
|
break;
|
|
|
|
case 12:
|
|
getObjects()->update(kObjectCompartment4, kEntityMahmud, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
params->param2 = 0;
|
|
params->param4 = 0;
|
|
params->param5 = 0;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kAction225563840:
|
|
setCallback(12);
|
|
setup_function11();
|
|
break;
|
|
|
|
case kAction290410610:
|
|
params->param3 = (params->param3 < 1) ? 1 : 0;
|
|
setCallback(11);
|
|
setup_function10((ObjectIndex)savepoint.param.intValue, (bool)params->param3);
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(15, Mahmud, chapter1)
|
|
switch (savepoint.action) {
|
|
default:
|
|
break;
|
|
|
|
case kActionNone:
|
|
Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Mahmud, setup_chaptersHandler));
|
|
break;
|
|
|
|
case kActionDefault:
|
|
getSavePoints()->addData(kEntityMahmud, kAction170483072, 0);
|
|
|
|
getData()->entityPosition = kPosition_540;
|
|
getData()->location = kLocationOutsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
|
|
getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
getObjects()->update(kObject20, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(16, Mahmud, resetChapter)
|
|
if (savepoint.action != kActionDefault)
|
|
return;
|
|
|
|
getData()->entityPosition = kPosition_5790;
|
|
getData()->location = kLocationInsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
|
|
getObjects()->update(kObjectCompartment4, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(17, Mahmud, chapter2)
|
|
switch (savepoint.action) {
|
|
default:
|
|
break;
|
|
|
|
case kActionNone:
|
|
setup_chaptersHandler();
|
|
break;
|
|
|
|
case kActionDefault:
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
|
|
getData()->entityPosition = kPosition_5790;
|
|
getData()->location = kLocationInsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
getData()->clothes = kClothesDefault;
|
|
getData()->inventoryItem = kItemNone;
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(18, Mahmud, chapter3)
|
|
switch (savepoint.action) {
|
|
default:
|
|
break;
|
|
|
|
case kActionNone:
|
|
setup_chaptersHandler();
|
|
break;
|
|
|
|
case kActionDefault:
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
|
|
getData()->entityPosition = kPosition_5790;
|
|
getData()->location = kLocationInsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
getData()->clothes = kClothesDefault;
|
|
getData()->inventoryItem = kItemNone;
|
|
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(19, Mahmud, chapter4)
|
|
switch (savepoint.action) {
|
|
default:
|
|
break;
|
|
|
|
case kActionNone:
|
|
setup_chaptersHandler();
|
|
break;
|
|
|
|
case kActionDefault:
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
|
|
getData()->entityPosition = kPosition_2740;
|
|
getData()->location = kLocationInsideCompartment;
|
|
getData()->car = kCarGreenSleeping;
|
|
getData()->clothes = kClothesDefault;
|
|
getData()->inventoryItem = kItemNone;
|
|
|
|
break;
|
|
}
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
IMPLEMENT_FUNCTION(20, Mahmud, chapter5)
|
|
if (savepoint.action == kActionDefault)
|
|
getEntities()->clearSequences(kEntityMahmud);
|
|
IMPLEMENT_FUNCTION_END
|
|
|
|
} // End of namespace LastExpress
|