mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
582 lines
14 KiB
C++
582 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/system.h"
|
|
#include "common/localization.h"
|
|
|
|
#include "graphics/palette.h"
|
|
|
|
#include "agos/agos.h"
|
|
#include "agos/intern.h"
|
|
#include "agos/sound.h"
|
|
|
|
#ifdef _WIN32_WCE
|
|
extern bool isSmartphone();
|
|
#endif
|
|
|
|
namespace AGOS {
|
|
|
|
#define OPCODE(x) _OPCODE(AGOSEngine_Simon1, x)
|
|
|
|
void AGOSEngine_Simon1::setupOpcodes() {
|
|
static const OpcodeEntrySimon1 opcodes[] = {
|
|
/* 00 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_at),
|
|
OPCODE(o_notAt),
|
|
OPCODE(o_invalid),
|
|
/* 04 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_carried),
|
|
OPCODE(o_notCarried),
|
|
OPCODE(o_isAt),
|
|
/* 08 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_zero),
|
|
/* 12 */
|
|
OPCODE(o_notZero),
|
|
OPCODE(o_eq),
|
|
OPCODE(o_notEq),
|
|
OPCODE(o_gt),
|
|
/* 16 */
|
|
OPCODE(o_lt),
|
|
OPCODE(o_eqf),
|
|
OPCODE(o_notEqf),
|
|
OPCODE(o_ltf),
|
|
/* 20 */
|
|
OPCODE(o_gtf),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_chance),
|
|
/* 24 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_isRoom),
|
|
OPCODE(o_isObject),
|
|
OPCODE(o_state),
|
|
/* 28 */
|
|
OPCODE(o_oflag),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_destroy),
|
|
/* 32 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_place),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 36 */
|
|
OPCODE(o_copyff),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 40 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_clear),
|
|
OPCODE(o_let),
|
|
OPCODE(o_add),
|
|
/* 44 */
|
|
OPCODE(o_sub),
|
|
OPCODE(o_addf),
|
|
OPCODE(o_subf),
|
|
OPCODE(o_mul),
|
|
/* 48 */
|
|
OPCODE(o_div),
|
|
OPCODE(o_mulf),
|
|
OPCODE(o_divf),
|
|
OPCODE(o_mod),
|
|
/* 52 */
|
|
OPCODE(o_modf),
|
|
OPCODE(o_random),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_goto),
|
|
/* 56 */
|
|
OPCODE(o_oset),
|
|
OPCODE(o_oclear),
|
|
OPCODE(o_putBy),
|
|
OPCODE(o_inc),
|
|
/* 60 */
|
|
OPCODE(o_dec),
|
|
OPCODE(o_setState),
|
|
OPCODE(o_print),
|
|
OPCODE(o_message),
|
|
/* 64 */
|
|
OPCODE(o_msg),
|
|
OPCODE(oww_addTextBox),
|
|
OPCODE(oww_setShortText),
|
|
OPCODE(oww_setLongText),
|
|
/* 68 */
|
|
OPCODE(o_end),
|
|
OPCODE(o_done),
|
|
OPCODE(oww_printLongText),
|
|
OPCODE(o_process),
|
|
/* 72 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 76 */
|
|
OPCODE(o_when),
|
|
OPCODE(o_if1),
|
|
OPCODE(o_if2),
|
|
OPCODE(o_isCalled),
|
|
/* 80 */
|
|
OPCODE(o_is),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_debug),
|
|
OPCODE(oe1_rescan),
|
|
/* 84 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_comment),
|
|
/* 88 */
|
|
OPCODE(o_haltAnimation),
|
|
OPCODE(o_restartAnimation),
|
|
OPCODE(o_getParent),
|
|
OPCODE(o_getNext),
|
|
/* 92 */
|
|
OPCODE(o_getChildren),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 96 */
|
|
OPCODE(o_picture),
|
|
OPCODE(o_loadZone),
|
|
OPCODE(os1_animate),
|
|
OPCODE(oe1_stopAnimate),
|
|
/* 100 */
|
|
OPCODE(o_killAnimate),
|
|
OPCODE(o_defWindow),
|
|
OPCODE(o_window),
|
|
OPCODE(o_cls),
|
|
/* 104 */
|
|
OPCODE(o_closeWindow),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_addBox),
|
|
/* 108 */
|
|
OPCODE(o_delBox),
|
|
OPCODE(o_enableBox),
|
|
OPCODE(o_disableBox),
|
|
OPCODE(o_moveBox),
|
|
/* 112 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_doIcons),
|
|
OPCODE(o_isClass),
|
|
/* 116 */
|
|
OPCODE(o_setClass),
|
|
OPCODE(o_unsetClass),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_waitSync),
|
|
/* 120 */
|
|
OPCODE(o_sync),
|
|
OPCODE(o_defObj),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 124 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_here),
|
|
OPCODE(o_doClassIcons),
|
|
OPCODE(o_playTune),
|
|
/* 128 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_setAdjNoun),
|
|
OPCODE(o_invalid),
|
|
/* 132 */
|
|
OPCODE(o_saveUserGame),
|
|
OPCODE(o_loadUserGame),
|
|
OPCODE(o_invalid),
|
|
OPCODE(os1_pauseGame),
|
|
/* 136 */
|
|
OPCODE(o_copysf),
|
|
OPCODE(o_restoreIcons),
|
|
OPCODE(o_freezeZones),
|
|
OPCODE(o_placeNoIcons),
|
|
/* 140 */
|
|
OPCODE(o_clearTimers),
|
|
OPCODE(o_setDollar),
|
|
OPCODE(o_isBox),
|
|
OPCODE(oe2_doTable),
|
|
/* 144 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 148 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oe2_storeItem),
|
|
/* 152 */
|
|
OPCODE(oe2_getItem),
|
|
OPCODE(oe2_bSet),
|
|
OPCODE(oe2_bClear),
|
|
OPCODE(oe2_bZero),
|
|
/* 156 */
|
|
OPCODE(oe2_bNotZero),
|
|
OPCODE(oe2_getOValue),
|
|
OPCODE(oe2_setOValue),
|
|
OPCODE(o_invalid),
|
|
/* 160 */
|
|
OPCODE(oe2_ink),
|
|
OPCODE(os1_screenTextBox),
|
|
OPCODE(os1_screenTextMsg),
|
|
OPCODE(os1_playEffect),
|
|
/* 164 */
|
|
OPCODE(oe2_getDollar2),
|
|
OPCODE(oe2_isAdjNoun),
|
|
OPCODE(oe2_b2Set),
|
|
OPCODE(oe2_b2Clear),
|
|
/* 168 */
|
|
OPCODE(oe2_b2Zero),
|
|
OPCODE(oe2_b2NotZero),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 172 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oww_lockZones),
|
|
/* 176 */
|
|
OPCODE(oww_unlockZones),
|
|
OPCODE(os1_screenTextPObj),
|
|
OPCODE(os1_getPathPosn),
|
|
OPCODE(os1_scnTxtLongText),
|
|
/* 180 */
|
|
OPCODE(os1_mouseOn),
|
|
OPCODE(os1_mouseOff),
|
|
OPCODE(os1_loadBeard),
|
|
OPCODE(os1_unloadBeard),
|
|
/* 184 */
|
|
OPCODE(os1_unloadZone),
|
|
OPCODE(os1_loadStrings),
|
|
OPCODE(os1_unfreezeZones),
|
|
OPCODE(os1_specialFade),
|
|
};
|
|
|
|
_opcodesSimon1 = opcodes;
|
|
_numOpcodes = 188;
|
|
}
|
|
|
|
void AGOSEngine_Simon1::executeOpcode(int opcode) {
|
|
OpcodeProcSimon1 op = _opcodesSimon1[opcode].proc;
|
|
(this->*op) ();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Simon 1 Opcodes
|
|
// -----------------------------------------------------------------------
|
|
|
|
void AGOSEngine_Simon1::os1_animate() {
|
|
// 98: animate
|
|
uint16 vgaSpriteId = getVarOrWord();
|
|
uint16 windowNum = getVarOrByte();
|
|
int16 x = getVarOrWord();
|
|
int16 y = getVarOrWord();
|
|
uint16 palette = (getVarOrWord() & 15);
|
|
|
|
if (getFeatures() & GF_TALKIE && vgaSpriteId >= 400) {
|
|
_lastVgaWaitFor = 0;
|
|
}
|
|
|
|
_videoLockOut |= 0x40;
|
|
animate(windowNum, vgaSpriteId / 100, vgaSpriteId, x, y, palette);
|
|
_videoLockOut &= ~0x40;
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_pauseGame() {
|
|
// 135: pause game
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
|
|
|
|
Common::KeyCode keyYes, keyNo;
|
|
|
|
Common::getLanguageYesNo(_language, keyYes, keyNo);
|
|
|
|
while (!shouldQuit()) {
|
|
delay(1);
|
|
if (_keyPressed.keycode == keyYes)
|
|
quitGame();
|
|
else if (_keyPressed.keycode == keyNo)
|
|
break;
|
|
}
|
|
|
|
_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_screenTextBox() {
|
|
// 161: setup text
|
|
TextLocation *tl = getTextLocation(getVarOrByte());
|
|
|
|
tl->x = getVarOrWord();
|
|
tl->y = getVarOrByte();
|
|
tl->width = getVarOrWord();
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_screenTextMsg() {
|
|
// 162: print string
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
uint stringId = getNextStringID();
|
|
const byte *stringPtr = NULL;
|
|
uint speechId = 0;
|
|
TextLocation *tl;
|
|
|
|
if (stringId != 0xFFFF)
|
|
stringPtr = getStringPtrByID(stringId);
|
|
|
|
if (getFeatures() & GF_TALKIE) {
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
speechId = (uint16)getVarOrWord();
|
|
else
|
|
speechId = (uint16)getNextWord();
|
|
}
|
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
vgaSpriteId = 1;
|
|
|
|
tl = getTextLocation(vgaSpriteId);
|
|
if (_speech && speechId != 0)
|
|
playSpeech(speechId, vgaSpriteId);
|
|
if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) &&
|
|
speechId == 0) {
|
|
stopAnimateSimon2(2, vgaSpriteId + 2);
|
|
}
|
|
|
|
// WORKAROUND: Several strings in the French version of Simon the Sorcerer 1 set the incorrect width,
|
|
// causing crashes, or glitches in subtitles. See bug #3512776 for example.
|
|
if (getGameType() == GType_SIMON1 && _language == Common::FR_FRA) {
|
|
if ((getFeatures() & GF_TALKIE) && stringId == 33219)
|
|
tl->width = 96;
|
|
if (!(getFeatures() & GF_TALKIE) && stringId == 33245)
|
|
tl->width = 96;
|
|
}
|
|
|
|
if (stringPtr != NULL && stringPtr[0] != 0 && (speechId == 0 || _subtitles))
|
|
printScreenText(vgaSpriteId, color, (const char *)stringPtr, tl->x, tl->y, tl->width);
|
|
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_playEffect() {
|
|
// 163: play sound
|
|
uint16 soundId = getVarOrWord();
|
|
|
|
if (getGameId() == GID_SIMON1DOS)
|
|
playSting(soundId);
|
|
else
|
|
_sound->playEffects(soundId);
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_screenTextPObj() {
|
|
// 177: inventory descriptions
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
|
|
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
|
|
if (getFeatures() & GF_TALKIE) {
|
|
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
|
|
uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
|
|
playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
|
|
} else if (subObject != NULL && subObject->objectFlags & kOFNumber) {
|
|
uint offs = getOffsetOfChild2Param(subObject, kOFNumber);
|
|
playSpeech(subObject->objectFlagValue[offs] + 3550, vgaSpriteId);
|
|
}
|
|
}
|
|
|
|
if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
|
|
const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
|
|
TextLocation *tl = getTextLocation(vgaSpriteId);
|
|
char buf[256];
|
|
int j, k;
|
|
|
|
if (subObject->objectFlags & kOFNumber) {
|
|
if (_language == Common::HE_ISR) {
|
|
j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
|
|
k = (j % 10) * 10;
|
|
k += j / 10;
|
|
if (!(j % 10))
|
|
sprintf(buf,"0%d%s", k, stringPtr);
|
|
else
|
|
sprintf(buf,"%d%s", k, stringPtr);
|
|
} else {
|
|
sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
|
|
}
|
|
stringPtr = buf;
|
|
}
|
|
if (stringPtr != NULL && stringPtr[0] != 0)
|
|
printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_getPathPosn() {
|
|
// 178: path find
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
uint var_1 = getVarOrByte();
|
|
uint var_2 = getVarOrByte();
|
|
|
|
const uint16 *p;
|
|
uint i, j;
|
|
uint prev_i;
|
|
uint x_diff, y_diff;
|
|
uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
|
|
uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20;
|
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP) {
|
|
x += _scrollX;
|
|
y += _scrollY;
|
|
} else if (getGameType() == GType_SIMON2) {
|
|
x += _scrollX * 8;
|
|
}
|
|
|
|
int end = (getGameType() == GType_FF) ? 9999 : 999;
|
|
prev_i = maxPath + 1 - readVariable(12);
|
|
for (i = maxPath; i != 0; --i) {
|
|
p = (const uint16 *)_pathFindArray[maxPath - i];
|
|
if (!p)
|
|
continue;
|
|
for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) {
|
|
x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x));
|
|
y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y));
|
|
|
|
if (x_diff < y_diff) {
|
|
x_diff /= 4;
|
|
y_diff *= 4;
|
|
}
|
|
x_diff += y_diff /= 4;
|
|
|
|
if ((x_diff < best_dist) || ((x_diff == best_dist) && (prev_i == i))) {
|
|
best_dist = x_diff;
|
|
best_i = maxPath + 1 - i;
|
|
best_j = j;
|
|
}
|
|
}
|
|
}
|
|
|
|
writeVariable(var_1, best_i);
|
|
writeVariable(var_2, best_j);
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_scnTxtLongText() {
|
|
// 179: conversation responses and room descriptions
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
uint stringId = getVarOrByte();
|
|
uint speechId = 0;
|
|
TextLocation *tl;
|
|
|
|
const char *stringPtr = (const char *)getStringPtrByID(_longText[stringId]);
|
|
if (getFeatures() & GF_TALKIE)
|
|
speechId = _longSound[stringId];
|
|
|
|
if (getGameType() == GType_FF || getGameType() == GType_PP)
|
|
vgaSpriteId = 1;
|
|
tl = getTextLocation(vgaSpriteId);
|
|
|
|
if (_speech && speechId != 0)
|
|
playSpeech(speechId, vgaSpriteId);
|
|
if (stringPtr != NULL && stringPtr[0] != 0 && _subtitles)
|
|
printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_mouseOn() {
|
|
// 180: force mouseOn
|
|
_mouseHideCount = 0;
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_mouseOff() {
|
|
// 181: force mouseOff
|
|
scriptMouseOff();
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_loadBeard() {
|
|
// 182: load beard
|
|
if (_beardLoaded == false) {
|
|
_beardLoaded = true;
|
|
_videoLockOut |= 0x8000;
|
|
loadVGABeardFile(328);
|
|
_videoLockOut &= ~0x8000;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_unloadBeard() {
|
|
// 183: unload beard
|
|
if (_beardLoaded == true) {
|
|
_beardLoaded = false;
|
|
_videoLockOut |= 0x8000;
|
|
loadVGABeardFile(23);
|
|
_videoLockOut &= ~0x8000;
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_unloadZone() {
|
|
// 184: unload zone
|
|
uint a = getVarOrWord();
|
|
VgaPointersEntry *vpe = &_vgaBufferPointers[a];
|
|
|
|
vpe->sfxFile = NULL;
|
|
vpe->vgaFile1 = NULL;
|
|
vpe->vgaFile2 = NULL;
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_loadStrings() {
|
|
// 185: load sound files
|
|
_soundFileId = getVarOrWord();
|
|
if (getPlatform() == Common::kPlatformAmiga && (getFeatures() & GF_TALKIE)) {
|
|
char buf[10];
|
|
sprintf(buf, "%d%s", _soundFileId, "Effects");
|
|
_sound->readSfxFile(buf);
|
|
sprintf(buf, "%d%s", _soundFileId, "simon");
|
|
_sound->readVoiceFile(buf);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_unfreezeZones() {
|
|
// 186: freeze zone
|
|
unfreezeBottom();
|
|
}
|
|
|
|
void AGOSEngine_Simon1::os1_specialFade() {
|
|
// 187: fade to black
|
|
uint i;
|
|
|
|
for (i = 32; i != 0; --i) {
|
|
paletteFadeOut(_currentPalette, 32, 8);
|
|
paletteFadeOut(_currentPalette + 3 * 48, 144, 8);
|
|
paletteFadeOut(_currentPalette + 3 * 208, 48, 8);
|
|
_system->getPaletteManager()->setPalette(_currentPalette, 0, 256);
|
|
delay(5);
|
|
}
|
|
|
|
memcpy(_displayPalette, _currentPalette, sizeof(_currentPalette));
|
|
}
|
|
|
|
void AGOSEngine::scriptMouseOff() {
|
|
_videoLockOut |= 0x8000;
|
|
vc34_setMouseOff();
|
|
_videoLockOut &= ~0x8000;
|
|
}
|
|
|
|
} // End of namespace AGOS
|