scummvm/engines/lab/detection.cpp
Alexander Tkachev b665fc933d ALL: Make simpleSaveNames() a MetaEngineFeature
Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.

As mentioned in #788, SCI is not always using simple names, so it
doesn't have such feature now.
2016-08-24 16:07:55 +06:00

233 lines
6.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#include "engines/advancedDetector.h"
#include "lab/lab.h"
static const PlainGameDescriptor lab_setting[] = {
{ "lab", "Labyrinth of Time" },
{ 0, 0 }
};
static const ADGameDescription labDescriptions[] = {
{
"lab",
"",
{
{ "doors", 0, "d77536010e7e5ae17ee066323ceb9585", 2537 }, // game/doors
{ "noteold.fon", 0, "6c1d90ad55149556e79d3f7bfddb4bd7", 9252 }, // game/spict/noteold.fon
{ NULL, 0, NULL, 0 }
},
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{
"lab",
"Lowres",
{
{ "doors", 0, "d77536010e7e5ae17ee066323ceb9585", 2537 }, // game/doors
{ "64b", 0, "3a84d41bcc6a782f22e8e954bce09721", 39916 }, // game/pict/h2/64b
{ NULL, 0, NULL, 0 }
},
Common::EN_ANY,
Common::kPlatformDOS,
Lab::GF_LOWRES | ADGF_NO_FLAGS,
GUIO0()
},
{
"lab",
"Rerelease",
{
{ "doors", 0, "d77536010e7e5ae17ee066323ceb9585", 2537 }, // game/doors
{ "noteold.fon", 0, "6c1d90ad55149556e79d3f7bfddb4bd7", 9252 }, // game/spict/noteold.fon
{ "wyrmkeep",0, "97c7064c54c28b952d37c4ebff6efa50", 52286 }, // game/spict/intro
{ NULL, 0, NULL, 0 }
},
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO0()
},
{
"lab",
"",
AD_ENTRY1s("doors", "7bf458df6ec30cc8ef4665e4d7c77f59", 2537), // game/doors
Common::EN_ANY,
Common::kPlatformAmiga,
Lab::GF_LOWRES | ADGF_UNSTABLE,
GUIO0()
},
AD_TABLE_END_MARKER
};
static const char *const directoryGlobs[] = {
"game",
"pict",
"spict",
"rooms",
"h2",
"intro",
0
};
namespace Lab {
Common::Platform LabEngine::getPlatform() const {
return _gameDescription->platform;
}
uint32 LabEngine::getFeatures() const {
return _gameDescription->flags | _extraGameFeatures;
}
} // End of namespace Lab
class LabMetaEngine : public AdvancedMetaEngine {
public:
LabMetaEngine() : AdvancedMetaEngine(labDescriptions, sizeof(ADGameDescription), lab_setting) {
_singleId = "lab";
_maxScanDepth = 4;
_directoryGlobs = directoryGlobs;
_flags = kADFlagUseExtraAsHint;
}
virtual const char *getName() const {
return "Lab";
}
virtual const char *getOriginalCopyright() const {
return "Labyrinth of Time (C) 2004 The Wyrmkeep Entertainment Co. and Terra Nova Development";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
// Instantiate Engine even if the game data is not found.
*engine = new Lab::LabEngine(syst, desc);
return true;
}
virtual bool hasFeature(MetaEngineFeature f) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool LabMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime) ||
(f == kSimpleSavesNames);
}
bool Lab::LabEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
SaveStateList LabMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Lab::SaveGameHeader header;
Common::String pattern = target;
pattern += ".###";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if ((slotNum >= 0) && (slotNum <= 999)) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Lab::readSaveGameHeader(in, header))
saveList.push_back(SaveStateDescriptor(slotNum, header._descr.getDescription()));
delete in;
}
}
}
// Sort saves based on slot number.
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
int LabMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void LabMetaEngine::removeSaveState(const char *target, int slot) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
saveFileMan->removeSavefile(Common::String::format("%s.%03u", target, slot));
}
SaveStateDescriptor LabMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Common::String::format("%s.%03u", target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Lab::SaveGameHeader header;
bool successfulRead = Lab::readSaveGameHeader(in, header);
delete in;
if (successfulRead) {
SaveStateDescriptor desc(slot, header._descr.getDescription());
// Do not allow save slot 0 (used for auto-saving) to be deleted or
// overwritten.
//desc.setDeletableFlag(slot != 0);
//desc.setWriteProtectedFlag(slot == 0);
return header._descr;
}
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(LAB)
REGISTER_PLUGIN_DYNAMIC(LAB, PLUGIN_TYPE_ENGINE, LabMetaEngine);
#else
REGISTER_PLUGIN_STATIC(LAB, PLUGIN_TYPE_ENGINE, LabMetaEngine);
#endif