scummvm/engines/made
Benjamin Haisch 828a217a03 - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
- Commented which script opcodes and extended functions are actually used or not.

svn-id: r32202
2008-05-20 20:00:10 +00:00
..
database.cpp Implemented savegame saving/loading for LGOP2. 2008-05-13 08:21:28 +00:00
database.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
detection.cpp Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2 2008-05-14 21:10:41 +00:00
graphics.cpp Removed unused variable. 2008-05-19 21:22:59 +00:00
graphics.h RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code. 2008-05-19 19:34:55 +00:00
made.cpp - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
made.h Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen. 2008-05-12 16:10:13 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Clarification about the weird sound frequencies in PMV videos 2008-05-20 18:20:17 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp Delete animation frames in AnimationResource destructor. 2008-05-20 19:56:49 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Silenced an MSVC warning 2008-05-20 18:19:32 +00:00
screen.h - Added some visual effects (palette fading etc.) 2008-05-14 09:54:15 +00:00
screenfx.cpp Documented what screen effects 10 and 12 are doing 2008-05-20 18:30:26 +00:00
screenfx.h Implemented visual effects 10 and 12 2008-05-20 18:01:26 +00:00
script.cpp - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00