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database.cpp
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Implemented savegame saving/loading for LGOP2.
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2008-05-13 08:21:28 +00:00 |
database.h
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
detection.cpp
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Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2
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2008-05-14 21:10:41 +00:00 |
graphics.cpp
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Removed unused variable.
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2008-05-19 21:22:59 +00:00 |
graphics.h
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RtZ: Fixed bug which caused PMV videos to look odd (noticeable in the intro movie) and optimized frame decompression code.
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2008-05-19 19:34:55 +00:00 |
made.cpp
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
made.h
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Fixed timer resolution/conversion; now the vulture in the first scene of RtZ lands on the sign, and the thunder sound is in sync with the flash screen effect in the Infocom logo screen.
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2008-05-12 16:10:13 +00:00 |
module.mk
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Forgot the makefile, sorry
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2008-05-14 11:21:33 +00:00 |
music.cpp
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Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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2008-05-05 12:51:50 +00:00 |
music.h
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Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
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2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
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Clarification about the weird sound frequencies in PMV videos
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2008-05-20 18:20:17 +00:00 |
pmvplayer.h
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Some palette related fixes
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2008-04-21 20:20:34 +00:00 |
redreader.cpp
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This memory is released with free(), so it has to be allocated with malloc(),
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2008-04-23 21:07:11 +00:00 |
redreader.h
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Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
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2008-04-23 08:08:37 +00:00 |
resource.cpp
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Delete animation frames in AnimationResource destructor.
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2008-05-20 19:56:49 +00:00 |
resource.h
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Added a sanity check to getFrame()
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2008-05-11 13:11:01 +00:00 |
screen.cpp
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Silenced an MSVC warning
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2008-05-20 18:19:32 +00:00 |
screen.h
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- Added some visual effects (palette fading etc.)
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2008-05-14 09:54:15 +00:00 |
screenfx.cpp
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Documented what screen effects 10 and 12 are doing
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2008-05-20 18:30:26 +00:00 |
screenfx.h
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Implemented visual effects 10 and 12
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2008-05-20 18:01:26 +00:00 |
script.cpp
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
script.h
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
scriptfuncs.cpp
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
scriptfuncs.h
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- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
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2008-05-20 20:00:10 +00:00 |
sound.cpp
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(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
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2008-04-25 11:02:37 +00:00 |
sound.h
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Initial import of the work in progress MADE engine
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2008-04-20 14:43:56 +00:00 |