mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-02 15:16:46 +00:00
9f191ea9c5
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925
2491 lines
46 KiB
C++
2491 lines
46 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "stdafx.h"
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#include "scumm.h"
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int num_mix;
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#define TICKS_PER_BEAT 480
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#define SYSEX_ID 0x7D
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#define SPECIAL_CHANNEL 9
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#define TRIGGER_ID 0
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#define COMMAND_ID 1
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#define MDPG_TAG "MDpg"
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#define MDHD_TAG "MDhd"
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int clamp(int val, int min, int max)
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{
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if (val < min)
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return min;
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if (val > max)
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return max;
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return val;
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}
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int transpose_clamp(int a, int b, int c)
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{
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if (b > a)
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a += (b - a + 11) / 12 * 12;
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if (c < a)
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a -= (a - c + 11) / 12 * 12;
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return a;
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}
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uint32 get_delta_time(byte **s)
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{
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byte *d = *s, b;
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uint32 time = 0;
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do {
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b = *d++;
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time = (time << 7) | (b & 0x7F);
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} while (b & 0x80);
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*s = d;
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return time;
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}
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uint read_word(byte *a)
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{
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return (a[0] << 8) + a[1];
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}
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void skip_midi_cmd(byte **song_ptr)
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{
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byte *s, code;
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const byte num_skip[] = {
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2, 2, 2, 2, 1, 1, 2
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};
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s = *song_ptr;
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code = *s++;
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if (code < 0x80) {
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s = NULL;
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} else if (code < 0xF0) {
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s += num_skip[(code & 0x70) >> 4];
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} else {
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if (code == 0xF0 || code == 0xF7 || code == 0xFF && *s++ != 0x2F) {
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s += get_delta_time(&s);
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} else {
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s = NULL;
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}
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}
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*song_ptr = s;
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}
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int is_note_cmd(byte **a, IsNoteCmdData * isnote)
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{
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byte *s = *a;
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byte code;
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code = *s++;
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switch (code >> 4) {
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case 8: /* key off */
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isnote->chan = code & 0xF;
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isnote->note = *s++;
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isnote->vel = *s++;
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*a = s;
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return 1;
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case 9: /* key on */
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isnote->chan = code & 0xF;
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isnote->note = *s++;
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isnote->vel = *s++;
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*a = s;
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if (isnote->vel)
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return 2;
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return 1;
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case 0xA:
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case 0xB:
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case 0xE:
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s++;
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case 0xC:
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case 0xD:
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s++;
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break;
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case 0xF:
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if (code == 0xF0 || code == 0xF7 || code == 0xFF && *s++ != 0x2F) {
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s += get_delta_time(&s);
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break;
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}
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return -1;
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default:
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return -1;
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}
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*a = s;
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return 0;
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}
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/**********************************************************************/
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void SoundEngine::lock()
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{
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_locked++;
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}
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void SoundEngine::unlock()
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{
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_locked--;
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}
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byte *SoundEngine::findTag(int sound, char *tag, int index)
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{
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byte *ptr = NULL;
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int32 size, pos;
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if (_base_sounds)
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ptr = _base_sounds[sound];
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if (ptr == NULL) {
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debug(1, "SoundEngine::findTag completely failed finding sound %d",
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sound);
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return 0;
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}
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ptr += 8;
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size = READ_BE_UINT32_UNALIGNED(ptr);
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ptr += 4;
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pos = 0;
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while (pos < size) {
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if (!memcmp(ptr + pos, tag, 4) && !index--)
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return ptr + pos + 8;
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pos += READ_BE_UINT32_UNALIGNED(ptr + pos + 4) + 8;
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}
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debug(1, "SoundEngine::findTag failed finding sound %d", sound);
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return NULL;
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}
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bool SoundEngine::start_sound(int sound)
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{
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Player *player;
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void *mdhd;
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mdhd = findTag(sound, MDHD_TAG, 0);
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if (!mdhd) {
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mdhd = findTag(sound, MDPG_TAG, 0);
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if (!mdhd) {
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warning("SE::start_sound failed: Couldn't find %s", MDHD_TAG);
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return false;
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}
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}
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player = allocate_player(128);
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if (!player)
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return false;
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player->clear();
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return player->start_sound(sound);
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}
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Player *SoundEngine::allocate_player(byte priority)
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{
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Player *player = _players, *best = NULL;
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int i;
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byte bestpri = 255;
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for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
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if (!player->_active)
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return player;
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if (player->_priority < bestpri) {
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best = player;
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bestpri = player->_priority;
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}
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}
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if (bestpri < priority)
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return best;
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debug(1, "Denying player request");
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return NULL;
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}
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void SoundEngine::init_players()
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{
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Player *player = _players;
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int i;
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for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
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player->_active = false;
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player->_se = this;
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}
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}
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void SoundEngine::init_sustaining_notes()
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{
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SustainingNotes *next = NULL, *sn = _sustaining_notes;
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int i;
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_sustain_notes_used = NULL;
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_sustain_notes_head = NULL;
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for (i = ARRAYSIZE(_sustaining_notes); i != 0; i--, sn++) {
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sn->next = next;
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next = sn;
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}
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_sustain_notes_free = next;
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}
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void SoundEngine::init_volume_fader()
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{
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VolumeFader *vf = _volume_fader;
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int i;
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for (i = ARRAYSIZE(_volume_fader); i != 0; i--, vf++)
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vf->initialize();
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_active_volume_faders = false;
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}
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void SoundEngine::init_parts()
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{
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Part *part;
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int i;
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for (i = 0, part = _parts; i != ARRAYSIZE(_parts); i++, part++) {
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part->init(_driver);
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part->_slot = i;
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}
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}
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int SoundEngine::stop_sound(int sound)
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{
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Player *player = _players;
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int i;
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int r = -1;
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for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
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if (player->_active && player->_id == sound) {
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player->clear();
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r = 0;
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}
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}
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return r;
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}
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int SoundEngine::stop_all_sounds()
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{
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Player *player = _players;
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int i;
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for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
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if (player->_active)
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player->clear();
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}
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return 0;
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}
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void SoundEngine::on_timer()
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{
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if (_locked || _paused)
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return;
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lock();
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sequencer_timers();
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expire_sustain_notes();
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expire_volume_faders();
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_driver->on_timer();
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unlock();
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}
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void SoundEngine::sequencer_timers()
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{
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Player *player = _players;
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int i;
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for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
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if (player->_active)
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player->sequencer_timer();
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}
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}
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void Player::sequencer_timer()
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{
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byte *mtrk;
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uint32 counter;
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byte *song_ptr;
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counter = _timer_counter + _timer_speed;
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_timer_counter = counter & 0xFFFF;
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_cur_pos += counter >> 16;
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_tick_index += counter >> 16;
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if (_tick_index >= _ticks_per_beat) {
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_beat_index += _tick_index / _ticks_per_beat;
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_tick_index %= _ticks_per_beat;
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}
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if (_loop_counter && _beat_index >= _loop_from_beat
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&& _tick_index >= _loop_from_tick) {
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_loop_counter--;
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jump(_track_index, _loop_to_beat, _loop_to_tick);
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}
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if (_next_pos <= _cur_pos) {
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mtrk = _se->findTag(_song_index, "MTrk", _track_index);
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if (!mtrk) {
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warning("Sound %d was unloaded while active", _song_index);
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clear();
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} else {
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song_ptr = mtrk + _song_offset;
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_abort = false;
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while (_next_pos <= _cur_pos) {
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song_ptr = parse_midi(song_ptr);
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if (!song_ptr || _abort)
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return;
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_next_pos += get_delta_time(&song_ptr);
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}
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_song_offset = song_ptr - mtrk;
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}
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}
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}
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void SoundEngine::handle_marker(uint id, byte data)
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{
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uint16 *p;
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uint pos;
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pos = _queue_end;
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if (pos == _queue_pos)
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return;
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if (_queue_adding && _queue_sound == id && data == _queue_marker)
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return;
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p = _cmd_queue[pos].array;
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if (p[0] != TRIGGER_ID || p[1] != id || p[2] != data)
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return;
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_trigger_count--;
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_queue_cleared = false;
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do {
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pos = (pos + 1) & (ARRAYSIZE(_cmd_queue) - 1);
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if (_queue_pos == pos)
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break;
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p = _cmd_queue[pos].array;
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if (*p++ != COMMAND_ID)
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break;
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_queue_end = pos;
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do_command(p[0], p[1], p[2], p[3], p[4], p[5], p[6], 0);
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if (_queue_cleared)
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return;
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pos = _queue_end;
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} while (1);
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_queue_end = pos;
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}
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int SoundEngine::get_channel_volume(uint a)
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{
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if (a < 8)
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return _channel_volume_eff[a];
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return _master_volume;
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}
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Part *SoundEngine::allocate_part(byte pri)
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{
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Part *part, *best = NULL;
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int i;
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for (i = ARRAYSIZE(_parts), part = _parts; i != 0; i--, part++) {
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if (!part->_player)
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return part;
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if (pri >= part->_pri_eff) {
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pri = part->_pri_eff;
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best = part;
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}
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}
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if (best)
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best->uninit();
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else
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debug(1, "Denying part request");
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return best;
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}
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void SoundEngine::expire_sustain_notes()
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{
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SustainingNotes *sn, *next;
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Player *player;
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uint32 counter;
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for (sn = _sustain_notes_head; sn; sn = next) {
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next = sn->next;
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player = sn->player;
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counter = sn->counter + player->_timer_speed;
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sn->pos += counter >> 16;
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sn->counter = (unsigned short)counter & 0xFFFF;
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if (sn->pos >= sn->off_pos) {
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player->key_off(sn->chan, sn->note);
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/* Unlink the node */
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if (next)
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next->prev = sn->prev;
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if (sn->prev)
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sn->prev->next = next;
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else
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_sustain_notes_head = next;
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/* And put it in the free list */
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sn->next = _sustain_notes_free;
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_sustain_notes_free = sn;
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}
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}
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}
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void SoundEngine::expire_volume_faders()
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{
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VolumeFader *vf;
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int i;
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if (++_volume_fader_counter & 7)
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return;
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if (!_active_volume_faders)
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return;
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_active_volume_faders = false;
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vf = _volume_fader;
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for (i = ARRAYSIZE(_volume_fader); i != 0; i--, vf++) {
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if (vf->active) {
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_active_volume_faders = true;
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vf->on_timer();
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}
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}
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}
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void VolumeFader::on_timer()
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{
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byte newvol;
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newvol = curvol + speed_hi;
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speed_lo_counter += speed_lo;
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if (speed_lo_counter >= speed_lo_max) {
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speed_lo_counter -= speed_lo_max;
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newvol += direction;
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}
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if (curvol != newvol) {
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if (!newvol) {
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player->clear();
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active = false;
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return;
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}
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curvol = newvol;
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player->set_vol(newvol);
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}
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if (!--num_steps) {
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active = false;
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}
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}
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int SoundEngine::get_sound_status(int sound)
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{
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int i;
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Player *player;
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for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) {
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if (player->_active && player->_id == (uint16)sound)
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return 1;
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}
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return get_queue_sound_status(sound);
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}
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int SoundEngine::get_queue_sound_status(int sound)
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{
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uint16 *a;
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int i, j;
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j = _queue_pos;
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i = _queue_end;
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while (i != j) {
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a = _cmd_queue[i].array;
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if (a[0] == COMMAND_ID && a[1] == 8 && a[2] == (uint16)sound)
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return 2;
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i = (i + 1) & (ARRAYSIZE(_cmd_queue) - 1);
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}
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return 0;
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}
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int SoundEngine::set_volchan(int sound, int volchan)
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{
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int r;
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int i;
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int num;
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Player *player, *best, *sameid;
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r = get_volchan_entry(volchan);
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if (r == -1)
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return -1;
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if (r >= 8) {
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for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) {
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if (player->_active && player->_id == (uint16)sound
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&& player->_vol_chan != (uint16)volchan) {
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player->_vol_chan = volchan;
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player->set_vol(player->_volume);
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return 0;
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}
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}
|
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return -1;
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} else {
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best = NULL;
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num = 0;
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sameid = NULL;
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for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) {
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if (player->_active) {
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if (player->_vol_chan == (uint16)volchan) {
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num++;
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if (!best || player->_priority <= best->_priority)
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best = player;
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} else if (player->_id == (uint16)sound) {
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sameid = player;
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}
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}
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}
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if (sameid == NULL)
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return -1;
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if (num >= r)
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best->clear();
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player->_vol_chan = volchan;
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player->set_vol(player->_volume);
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return 0;
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}
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}
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|
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int SoundEngine::clear_queue()
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{
|
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_queue_adding = false;
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_queue_cleared = true;
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_queue_pos = 0;
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_queue_end = 0;
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_trigger_count = 0;
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return 0;
|
|
}
|
|
|
|
int SoundEngine::enqueue_command(int a, int b, int c, int d, int e, int f,
|
|
int g)
|
|
{
|
|
uint16 *p;
|
|
uint i;
|
|
|
|
i = _queue_pos;
|
|
|
|
if (i == _queue_end)
|
|
return -1;
|
|
|
|
if (a == -1) {
|
|
_queue_adding = false;
|
|
_trigger_count++;
|
|
return 0;
|
|
}
|
|
|
|
p = _cmd_queue[_queue_pos].array;
|
|
p[0] = COMMAND_ID;
|
|
p[1] = a;
|
|
p[2] = b;
|
|
p[3] = c;
|
|
p[4] = d;
|
|
p[5] = e;
|
|
p[6] = f;
|
|
p[7] = g;
|
|
|
|
i = (i + 1) & (ARRAYSIZE(_cmd_queue) - 1);
|
|
|
|
if (_queue_end != i) {
|
|
_queue_pos = i;
|
|
return 0;
|
|
} else {
|
|
_queue_pos = (i - 1) & (ARRAYSIZE(_cmd_queue) - 1);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int SoundEngine::query_queue(int param)
|
|
{
|
|
switch (param) {
|
|
case 0: /* get trigger count */
|
|
return _trigger_count;
|
|
case 1: /* get trigger type */
|
|
if (_queue_end == _queue_pos)
|
|
return -1;
|
|
return _cmd_queue[_queue_end].array[1];
|
|
case 2: /* get trigger sound */
|
|
if (_queue_end == _queue_pos)
|
|
return 0xFF;
|
|
return _cmd_queue[_queue_end].array[2];
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int SoundEngine::get_music_volume()
|
|
{
|
|
return _music_volume;
|
|
}
|
|
|
|
int SoundEngine::set_music_volume(uint vol)
|
|
{
|
|
if (vol > 100)
|
|
vol = 100;
|
|
|
|
if (vol < 1)
|
|
vol = 1;
|
|
|
|
_music_volume = vol;
|
|
return 0;
|
|
}
|
|
|
|
int SoundEngine::set_master_volume(uint vol)
|
|
{
|
|
int i;
|
|
if (vol > 127)
|
|
return -1;
|
|
|
|
if (_music_volume > 0)
|
|
vol = vol / (100 / _music_volume);
|
|
|
|
_master_volume = vol;
|
|
_s->_sound_volume_master = vol;
|
|
for (i = 0; i != 8; i++)
|
|
_channel_volume_eff[i] = (_channel_volume[i] + 1) * vol >> 7;
|
|
update_volumes();
|
|
return 0;
|
|
}
|
|
|
|
int SoundEngine::get_master_volume()
|
|
{
|
|
return _master_volume;
|
|
}
|
|
|
|
int SoundEngine::terminate()
|
|
{
|
|
return 0;
|
|
/* not implemented */
|
|
}
|
|
|
|
|
|
int SoundEngine::enqueue_trigger(int sound, int marker)
|
|
{
|
|
uint16 *p;
|
|
uint pos;
|
|
|
|
pos = _queue_pos;
|
|
|
|
p = _cmd_queue[pos].array;
|
|
p[0] = TRIGGER_ID;
|
|
p[1] = sound;
|
|
p[2] = marker;
|
|
|
|
pos = (pos + 1) & (ARRAYSIZE(_cmd_queue) - 1);
|
|
if (_queue_end == pos) {
|
|
_queue_pos = (pos - 1) & (ARRAYSIZE(_cmd_queue) - 1);
|
|
return -1;
|
|
}
|
|
|
|
_queue_pos = pos;
|
|
_queue_adding = true;
|
|
_queue_sound = sound;
|
|
_queue_marker = marker;
|
|
return 0;
|
|
}
|
|
|
|
int32 SoundEngine::do_command(int a, int b, int c, int d, int e, int f, int g,
|
|
int h)
|
|
{
|
|
byte cmd = a & 0xFF;
|
|
byte param = a >> 8;
|
|
Player *player = NULL;
|
|
|
|
if (!_initialized && (cmd || param))
|
|
return -1;
|
|
|
|
if (param == 0) {
|
|
switch (cmd) {
|
|
case 6:
|
|
return set_master_volume(b);
|
|
case 7:
|
|
return get_master_volume();
|
|
case 8:
|
|
return start_sound(b) ? 0 : -1;
|
|
case 9:
|
|
return stop_sound(b);
|
|
case 11:
|
|
return stop_all_sounds();
|
|
case 13:
|
|
return get_sound_status(b);
|
|
case 16:
|
|
return set_volchan(b, c);
|
|
case 17:
|
|
return set_channel_volume(b, c);
|
|
case 18:
|
|
return set_volchan_entry(b, c);
|
|
default:
|
|
warning("SoundEngine::do_command invalid command %d", cmd);
|
|
}
|
|
} else if (param == 1) {
|
|
|
|
if ((1 << cmd) & (0x783FFF)) {
|
|
player = get_player_byid(b);
|
|
if (!player)
|
|
return -1;
|
|
if ((1 << cmd) & (1 << 11 | 1 << 22)) {
|
|
assert(c >= 0 && c <= 15);
|
|
player = (Player *)player->get_part(c);
|
|
if (!player)
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
switch (cmd) {
|
|
case 0:
|
|
return player->get_param(c, d);
|
|
case 1:
|
|
player->set_priority(c);
|
|
return 0;
|
|
case 2:
|
|
return player->set_vol(c);
|
|
case 3:
|
|
player->set_pan(c);
|
|
return 0;
|
|
case 4:
|
|
return player->set_transpose(c, d);
|
|
case 5:
|
|
player->set_detune(c);
|
|
return 0;
|
|
case 6:
|
|
player->set_speed(c);
|
|
return 0;
|
|
case 7:
|
|
return player->jump(c, d, e) ? 0 : -1;
|
|
case 8:
|
|
return player->scan(c, d, e);
|
|
case 9:
|
|
return player->set_loop(c, d, e, f, g) ? 0 : -1;
|
|
case 10:
|
|
player->clear_loop();
|
|
return 0;
|
|
case 11:
|
|
((Part *)player)->set_onoff(d != 0);
|
|
return 0;
|
|
case 12:
|
|
return player->_hook.set(c, d, e);
|
|
case 13:
|
|
return player->fade_vol(c, d);
|
|
case 14:
|
|
return enqueue_trigger(b, c);
|
|
case 15:
|
|
return enqueue_command(b, c, d, e, f, g, h);
|
|
case 16:
|
|
return clear_queue();
|
|
case 19:
|
|
return player->get_param(c, d);
|
|
case 20:
|
|
return player->_hook.set(c, d, e);
|
|
case 21:
|
|
return -1;
|
|
case 22:
|
|
((Part *)player)->set_vol(d);
|
|
return 0;
|
|
case 23:
|
|
return query_queue(b);
|
|
case 24:
|
|
return 0;
|
|
default:
|
|
warning("SoundEngine::do_command default midi command %d", cmd);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int SoundEngine::set_channel_volume(uint chan, uint vol)
|
|
{
|
|
if (chan >= 8 || vol > 127)
|
|
return -1;
|
|
|
|
_channel_volume[chan] = vol;
|
|
_channel_volume_eff[chan] = _master_volume * (vol + 1) >> 7;
|
|
update_volumes();
|
|
return 0;
|
|
}
|
|
|
|
void SoundEngine::update_volumes()
|
|
{
|
|
Player *player;
|
|
int i;
|
|
|
|
for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) {
|
|
if (player->_active)
|
|
player->set_vol(player->_volume);
|
|
}
|
|
}
|
|
|
|
int SoundEngine::set_volchan_entry(uint a, uint b)
|
|
{
|
|
if (a >= 8)
|
|
return -1;
|
|
_volchan_table[a] = b;
|
|
return 0;
|
|
}
|
|
|
|
int HookDatas::query_param(int param, byte chan)
|
|
{
|
|
switch (param) {
|
|
case 18:
|
|
return _jump;
|
|
case 19:
|
|
return _transpose;
|
|
case 20:
|
|
return _part_onoff[chan];
|
|
case 21:
|
|
return _part_volume[chan];
|
|
case 22:
|
|
return _part_program[chan];
|
|
case 23:
|
|
return _part_transpose[chan];
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int HookDatas::set(byte cls, byte value, byte chan)
|
|
{
|
|
switch (cls) {
|
|
case 0:
|
|
_jump = value;
|
|
break;
|
|
case 1:
|
|
_transpose = value;
|
|
break;
|
|
case 2:
|
|
if (chan < 16)
|
|
_part_onoff[chan] = value;
|
|
else if (chan == 16)
|
|
memset(_part_onoff, value, 16);
|
|
break;
|
|
case 3:
|
|
if (chan < 16)
|
|
_part_volume[chan] = value;
|
|
else if (chan == 16)
|
|
memset(_part_volume, value, 16);
|
|
break;
|
|
case 4:
|
|
if (chan < 16)
|
|
_part_program[chan] = value;
|
|
else if (chan == 16)
|
|
memset(_part_program, value, 16);
|
|
break;
|
|
case 5:
|
|
if (chan < 16)
|
|
_part_transpose[chan] = value;
|
|
else if (chan == 16)
|
|
memset(_part_transpose, value, 16);
|
|
break;
|
|
default:
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
VolumeFader *SoundEngine::allocate_volume_fader()
|
|
{
|
|
VolumeFader *vf;
|
|
int i;
|
|
|
|
vf = _volume_fader;
|
|
for (i = ARRAYSIZE(_volume_fader); vf->active;) {
|
|
vf++;
|
|
if (!--i)
|
|
return NULL;
|
|
}
|
|
|
|
vf->active = true;
|
|
_active_volume_faders = true;
|
|
return vf;
|
|
}
|
|
|
|
Player *SoundEngine::get_player_byid(int id)
|
|
{
|
|
int i;
|
|
Player *player, *found = NULL;
|
|
|
|
for (i = ARRAYSIZE(_players), player = _players; i != 0; i--, player++) {
|
|
if (player->_active && player->_id == (uint16)id) {
|
|
if (found)
|
|
return NULL;
|
|
found = player;
|
|
}
|
|
}
|
|
return found;
|
|
}
|
|
|
|
int SoundEngine::get_volchan_entry(uint a)
|
|
{
|
|
if (a < 8)
|
|
return _volchan_table[a];
|
|
return -1;
|
|
}
|
|
|
|
int SoundEngine::initialize(Scumm *scumm, SoundDriver * driver)
|
|
{
|
|
int i;
|
|
if (_initialized)
|
|
return -1;
|
|
|
|
scumm->_soundEngine = this;
|
|
_s = scumm;
|
|
|
|
_driver = driver;
|
|
|
|
_hardware_type = driver->get_hardware_type();
|
|
|
|
_master_volume = 127;
|
|
if (_music_volume < 1)
|
|
_music_volume = 60;
|
|
|
|
for (i = 0; i != 8; i++)
|
|
_channel_volume[i] = _channel_volume_eff[i] = _volchan_table[i] = 127;
|
|
|
|
init_players();
|
|
init_sustaining_notes();
|
|
init_volume_fader();
|
|
init_queue();
|
|
init_parts();
|
|
|
|
_driver->init(this, scumm->_system);
|
|
|
|
_initialized = true;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SoundEngine::init_queue()
|
|
{
|
|
_queue_adding = false;
|
|
_queue_pos = 0;
|
|
_queue_end = 0;
|
|
_trigger_count = 0;
|
|
}
|
|
|
|
void SoundEngine::pause(bool paused)
|
|
{
|
|
lock();
|
|
|
|
#if 0
|
|
int i;
|
|
Part *part;
|
|
MidiChannel *mc;
|
|
|
|
for (i = ARRAYSIZE(_parts), part = _parts; i != 0; i--, part++) {
|
|
if (part->_player) {
|
|
if (paused) {
|
|
part->_vol_eff = 0;
|
|
} else {
|
|
part->set_vol(part->_vol);
|
|
}
|
|
part->vol_changed();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
_paused = paused;
|
|
|
|
unlock();
|
|
}
|
|
|
|
|
|
/*************************************************************************/
|
|
|
|
int Player::fade_vol(byte vol, int time)
|
|
{
|
|
VolumeFader *vf;
|
|
int i;
|
|
|
|
cancel_volume_fade();
|
|
if (time == 0) {
|
|
set_vol(vol);
|
|
return 0;
|
|
}
|
|
|
|
vf = _se->allocate_volume_fader();
|
|
if (vf == NULL)
|
|
return -1;
|
|
|
|
vf->player = this;
|
|
vf->num_steps = vf->speed_lo_max = time;
|
|
vf->curvol = _volume;
|
|
i = (vol - vf->curvol);
|
|
vf->speed_hi = i / time;
|
|
if (i < 0) {
|
|
i = -i;
|
|
vf->direction = -1;
|
|
} else {
|
|
vf->direction = 1;
|
|
}
|
|
vf->speed_lo = i % time;
|
|
vf->speed_lo_counter = 0;
|
|
return 0;
|
|
}
|
|
|
|
void Player::clear()
|
|
{
|
|
uninit_seq();
|
|
cancel_volume_fade();
|
|
uninit_parts();
|
|
_active = false;
|
|
_ticks_per_beat = TICKS_PER_BEAT;
|
|
}
|
|
|
|
bool Player::start_sound(int sound)
|
|
{
|
|
void *mdhd;
|
|
|
|
mdhd = _se->findTag(sound, MDHD_TAG, 0);
|
|
if (mdhd == NULL) {
|
|
mdhd = _se->findTag(sound, MDPG_TAG, 0);
|
|
if (mdhd == NULL) {
|
|
warning("P::start_sound failed: Couldn't find %s", MDHD_TAG);
|
|
return false;
|
|
}
|
|
}
|
|
_parts = NULL;
|
|
_active = true;
|
|
_id = sound;
|
|
_priority = 0x80;
|
|
_volume = 0x7F;
|
|
_vol_chan = 0xFFFF;
|
|
|
|
_vol_eff = (_se->get_channel_volume(0xFFFF) << 7) >> 7;
|
|
|
|
_pan = 0;
|
|
_transpose = 0;
|
|
_detune = 0;
|
|
|
|
hook_clear();
|
|
if (start_seq_sound(sound) != 0) {
|
|
_active = false;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Player::hook_clear()
|
|
{
|
|
memset(&_hook, 0, sizeof(_hook));
|
|
}
|
|
|
|
int Player::start_seq_sound(int sound)
|
|
{
|
|
byte *ptr, *track_ptr;
|
|
|
|
_song_index = sound;
|
|
_timer_counter = 0;
|
|
_loop_to_beat = 1;
|
|
_loop_from_beat = 1;
|
|
_track_index = 0;
|
|
_loop_counter = 0;
|
|
_loop_to_tick = 0;
|
|
_loop_from_tick = 0;
|
|
|
|
set_tempo(500000);
|
|
set_speed(128);
|
|
ptr = _se->findTag(sound, "MTrk", _track_index);
|
|
if (ptr == NULL)
|
|
return -1;
|
|
|
|
track_ptr = ptr;
|
|
_cur_pos = _next_pos = get_delta_time(&track_ptr);
|
|
_song_offset = track_ptr - ptr;
|
|
|
|
_tick_index = _cur_pos;
|
|
_beat_index = 1;
|
|
|
|
if (_tick_index >= _ticks_per_beat) {
|
|
_beat_index += _tick_index / _ticks_per_beat;
|
|
_tick_index %= _ticks_per_beat;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Player::set_tempo(uint32 b)
|
|
{
|
|
uint32 i, j;
|
|
|
|
if (_se->_s->_gameTempo < 1000)
|
|
i = _se->_driver->get_base_tempo();
|
|
else
|
|
i = _se->_s->_gameTempo;
|
|
|
|
j = _tempo = b;
|
|
|
|
while (i & 0xFFFF0000 || j & 0xFFFF0000) {
|
|
i >>= 1;
|
|
j >>= 1;
|
|
}
|
|
|
|
_tempo_eff = (i << 16) / j;
|
|
|
|
set_speed(_speed);
|
|
}
|
|
|
|
void Player::cancel_volume_fade()
|
|
{
|
|
VolumeFader *vf = _se->_volume_fader;
|
|
int i;
|
|
|
|
for (i = 0; i < 8; i++, vf++) {
|
|
if (vf->active && vf->player == this)
|
|
vf->active = false;
|
|
}
|
|
}
|
|
|
|
void Player::uninit_parts()
|
|
{
|
|
if (_parts && _parts->_player != this)
|
|
error("asd");
|
|
while (_parts)
|
|
_parts->uninit();
|
|
}
|
|
|
|
void Player::uninit_seq()
|
|
{
|
|
_abort = true;
|
|
}
|
|
|
|
void Player::set_speed(byte speed)
|
|
{
|
|
_speed = speed;
|
|
_timer_speed = (_tempo_eff * speed >> 7);
|
|
}
|
|
|
|
byte *Player::parse_midi(byte *s)
|
|
{
|
|
byte cmd, chan, note, velocity, control;
|
|
uint value;
|
|
Part *part;
|
|
|
|
cmd = *s++;
|
|
|
|
chan = cmd & 0xF;
|
|
|
|
switch (cmd >> 4) {
|
|
case 0x8: /* key off */
|
|
note = *s++;
|
|
if (!_scanning) {
|
|
key_off(chan, note);
|
|
} else {
|
|
clear_active_note(chan, note);
|
|
}
|
|
s++; /* skip velocity */
|
|
break;
|
|
|
|
case 0x9: /* key on */
|
|
note = *s++;
|
|
velocity = *s++;
|
|
if (velocity) {
|
|
if (!_scanning)
|
|
key_on(chan, note, velocity);
|
|
else
|
|
set_active_note(chan, note);
|
|
} else {
|
|
if (!_scanning)
|
|
key_off(chan, note);
|
|
else
|
|
clear_active_note(chan, note);
|
|
}
|
|
break;
|
|
|
|
case 0xA: /* aftertouch */
|
|
s += 2;
|
|
break;
|
|
|
|
case 0xB: /* control change */
|
|
control = *s++;
|
|
value = *s++;
|
|
part = get_part(chan);
|
|
if (!part)
|
|
break;
|
|
|
|
switch (control) {
|
|
case 1: /* modulation wheel */
|
|
part->set_modwheel(value);
|
|
break;
|
|
case 7: /* volume */
|
|
part->set_vol(value);
|
|
break;
|
|
case 10: /* pan position */
|
|
part->set_pan(value - 0x40);
|
|
break;
|
|
case 16: /* pitchbend factor */
|
|
part->set_pitchbend_factor(value);
|
|
break;
|
|
case 17: /* gp slider 2 */
|
|
part->set_detune(value - 0x40);
|
|
break;
|
|
case 18: /* gp slider 3 */
|
|
part->set_pri(value - 0x40);
|
|
_se->_driver->update_pris();
|
|
break;
|
|
case 64: /* hold pedal */
|
|
part->set_pedal(value != 0);
|
|
break;
|
|
case 91: /* effects level */
|
|
part->set_effect_level(value);
|
|
break;
|
|
case 93: /* chorus */
|
|
part->set_chorus(value);
|
|
break;
|
|
default:
|
|
warning("parse_midi: invalid control %d", control);
|
|
}
|
|
break;
|
|
|
|
case 0xC: /* program change */
|
|
value = *s++;
|
|
part = get_part(chan);
|
|
if (part)
|
|
part->set_program(value);
|
|
break;
|
|
|
|
case 0xD: /* channel pressure */
|
|
s++;
|
|
break;
|
|
|
|
case 0xE: /* pitch bend */
|
|
part = get_part(chan);
|
|
if (part)
|
|
part->set_pitchbend(((s[1] - 0x40) << 7) | s[0]);
|
|
s += 2;
|
|
break;
|
|
|
|
case 0xF:
|
|
if (chan == 0) {
|
|
uint size = get_delta_time(&s);
|
|
if (*s == SYSEX_ID)
|
|
parse_sysex(s, size);
|
|
s += size;
|
|
} else if (chan == 0xF) {
|
|
cmd = *s++;
|
|
if (cmd == 47)
|
|
goto Error; /* end of song */
|
|
if (cmd == 81) {
|
|
set_tempo((s[1] << 16) | (s[2] << 8) | s[3]);
|
|
s += 4;
|
|
break;
|
|
}
|
|
s += get_delta_time(&s);
|
|
} else if (chan == 0x7) {
|
|
s += get_delta_time(&s);
|
|
} else {
|
|
goto Error;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
Error:;
|
|
if (!_scanning)
|
|
clear();
|
|
return NULL;
|
|
}
|
|
return s;
|
|
}
|
|
|
|
void Player::parse_sysex(byte *p, uint len)
|
|
{
|
|
byte code;
|
|
byte a;
|
|
uint b;
|
|
byte buf[128];
|
|
Part *part;
|
|
|
|
/* too big? */
|
|
if (len >= sizeof(buf) * 2)
|
|
return;
|
|
|
|
/* skip sysex manufacturer */
|
|
p++;
|
|
len -= 2;
|
|
|
|
switch (code = *p++) {
|
|
case 16: /* set instrument in part */
|
|
a = *p++ & 0x0F;
|
|
if (_se->_hardware_type != *p++)
|
|
break;
|
|
decode_sysex_bytes(p, buf, len - 3);
|
|
part = get_part(a);
|
|
if (part)
|
|
part->set_instrument((Instrument *) buf);
|
|
break;
|
|
|
|
case 17: /* set global instrument */
|
|
p++;
|
|
if (_se->_hardware_type != *p++)
|
|
break;
|
|
a = *p++;
|
|
decode_sysex_bytes(p, buf, len - 4);
|
|
_se->_driver->set_instrument(a, buf);
|
|
break;
|
|
|
|
case 33: /* param adjust */
|
|
a = *p++ & 0x0F;
|
|
if (_se->_hardware_type != *p++)
|
|
break;
|
|
decode_sysex_bytes(p, buf, len - 3);
|
|
part = get_part(a);
|
|
if (part)
|
|
part->set_param(read_word(buf), read_word(buf + 2));
|
|
break;
|
|
|
|
case 48: /* hook - jump */
|
|
if (_scanning)
|
|
break;
|
|
decode_sysex_bytes(p + 1, buf, len - 2);
|
|
maybe_jump(buf);
|
|
break;
|
|
|
|
case 49: /* hook - global transpose */
|
|
decode_sysex_bytes(p + 1, buf, len - 2);
|
|
maybe_set_transpose(buf);
|
|
break;
|
|
|
|
case 50: /* hook - part on/off */
|
|
buf[0] = *p++ & 0x0F;
|
|
decode_sysex_bytes(p, buf + 1, len - 2);
|
|
maybe_part_onoff(buf);
|
|
break;
|
|
|
|
case 51: /* hook - set volume */
|
|
buf[0] = *p++ & 0x0F;
|
|
decode_sysex_bytes(p, buf + 1, len - 2);
|
|
maybe_set_volume(buf);
|
|
break;
|
|
|
|
case 52: /* hook - set program */
|
|
buf[0] = *p++ & 0x0F;
|
|
decode_sysex_bytes(p, buf + 1, len - 2);
|
|
maybe_set_program(buf);
|
|
break;
|
|
|
|
case 53: /* hook - set transpose */
|
|
buf[0] = *p++ & 0x0F;
|
|
decode_sysex_bytes(p, buf + 1, len - 2);
|
|
maybe_set_transpose_part(buf);
|
|
break;
|
|
|
|
case 64: /* marker */
|
|
p++;
|
|
len -= 2;
|
|
while (len--) {
|
|
_se->handle_marker(_id, *p++);
|
|
}
|
|
break;
|
|
|
|
case 80: /* loop */
|
|
decode_sysex_bytes(p + 1, buf, len - 2);
|
|
set_loop(read_word(buf),
|
|
read_word(buf + 2),
|
|
read_word(buf + 4), read_word(buf + 6), read_word(buf + 8)
|
|
);
|
|
break;
|
|
|
|
case 81: /* end loop */
|
|
clear_loop();
|
|
break;
|
|
|
|
case 96: /* set instrument */
|
|
part = get_part(p[0] & 0x0F);
|
|
b =
|
|
(p[1] & 0x0F) << 12 | (p[2] & 0x0F) << 8 | (p[4] & 0x0F) << 4 | (p[4] &
|
|
0x0F);
|
|
if (part)
|
|
part->set_instrument(b);
|
|
break;
|
|
|
|
default:
|
|
debug(6, "unknown sysex %d", code);
|
|
}
|
|
}
|
|
|
|
void Player::decode_sysex_bytes(byte *src, byte *dst, int len)
|
|
{
|
|
while (len >= 0) {
|
|
*dst++ = (src[0] << 4) | (src[1] & 0xF);
|
|
src += 2;
|
|
len -= 2;
|
|
}
|
|
}
|
|
|
|
void Player::maybe_jump(byte *data)
|
|
{
|
|
byte cmd;
|
|
|
|
cmd = data[0];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
if (cmd && _hook._jump != cmd)
|
|
return;
|
|
|
|
/* reset hook? */
|
|
if (cmd != 0 && cmd < 0x80)
|
|
_hook._jump = 0;
|
|
|
|
jump(read_word(data + 1), read_word(data + 3), read_word(data + 5));
|
|
}
|
|
|
|
void Player::maybe_set_transpose(byte *data)
|
|
{
|
|
byte cmd;
|
|
|
|
cmd = data[0];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
if (cmd && _hook._transpose != cmd)
|
|
return;
|
|
|
|
/* reset hook? */
|
|
if (cmd != 0 && cmd < 0x80)
|
|
_hook._transpose = 0;
|
|
|
|
set_transpose(data[1], (int8) data[2]);
|
|
}
|
|
|
|
void Player::maybe_part_onoff(byte *data)
|
|
{
|
|
byte cmd, *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
p = &_hook._part_onoff[chan];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = get_part(chan);
|
|
if (part)
|
|
part->set_onoff(data[2] != 0);
|
|
}
|
|
|
|
void Player::maybe_set_volume(byte *data)
|
|
{
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
p = &_hook._part_volume[chan];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
/* reset hook? */
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = get_part(chan);
|
|
if (part)
|
|
part->set_vol(data[2]);
|
|
}
|
|
|
|
void Player::maybe_set_program(byte *data)
|
|
{
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
Part *part;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
p = &_hook._part_program[chan];
|
|
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part = get_part(chan);
|
|
if (part)
|
|
part->set_program(data[2]);
|
|
}
|
|
|
|
void Player::maybe_set_transpose_part(byte *data)
|
|
{
|
|
byte cmd;
|
|
byte *p;
|
|
uint chan;
|
|
|
|
cmd = data[1];
|
|
chan = data[0];
|
|
|
|
/* is this the hook i'm waiting for? */
|
|
p = &_hook._part_transpose[chan];
|
|
|
|
if (cmd && *p != cmd)
|
|
return;
|
|
|
|
/* reset hook? */
|
|
if (cmd != 0 && cmd < 0x80)
|
|
*p = 0;
|
|
|
|
part_set_transpose(chan, data[2], (int8) data[3]);
|
|
}
|
|
|
|
int Player::set_transpose(byte relative, int b)
|
|
{
|
|
Part *part;
|
|
|
|
if (b > 24 || b < -24 || relative > 1)
|
|
return -1;
|
|
if (relative)
|
|
b = transpose_clamp(_transpose + b, -7, 7);
|
|
|
|
_transpose = b;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_transpose(part->_transpose);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Player::clear_active_notes()
|
|
{
|
|
memset(_se->_active_notes, 0, sizeof(_se->_active_notes));
|
|
}
|
|
|
|
void Player::clear_active_note(int chan, byte note)
|
|
{
|
|
_se->_active_notes[note] &= ~(1 << chan);
|
|
}
|
|
|
|
void Player::set_active_note(int chan, byte note)
|
|
{
|
|
_se->_active_notes[note] |= (1 << chan);
|
|
}
|
|
|
|
void Player::part_set_transpose(uint8 chan, byte relative, int8 b)
|
|
{
|
|
Part *part;
|
|
|
|
if (b > 24 || b < -24)
|
|
return;
|
|
|
|
part = get_part(chan);
|
|
if (!part)
|
|
return;
|
|
if (relative)
|
|
b = transpose_clamp(b + part->_transpose, -7, 7);
|
|
part->set_transpose(b);
|
|
}
|
|
|
|
void Player::key_on(uint8 chan, uint8 note, uint8 velocity)
|
|
{
|
|
Part *part;
|
|
|
|
part = get_part(chan);
|
|
if (!part || !part->_on)
|
|
return;
|
|
|
|
part->key_on(note, velocity);
|
|
}
|
|
|
|
void Player::key_off(uint8 chan, uint8 note)
|
|
{
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_chan == (byte)chan && part->_on)
|
|
part->key_off(note);
|
|
}
|
|
}
|
|
|
|
bool Player::jump(uint track, uint beat, uint tick)
|
|
{
|
|
byte *mtrk, *cur_mtrk, *scanpos;
|
|
uint32 topos, curpos, track_offs;
|
|
|
|
if (!_active)
|
|
return false;
|
|
|
|
mtrk = _se->findTag(_song_index, "MTrk", track);
|
|
if (!mtrk)
|
|
return false;
|
|
|
|
cur_mtrk = _se->findTag(_song_index, "MTrk", _track_index);
|
|
if (!cur_mtrk)
|
|
return false;
|
|
|
|
_se->lock();
|
|
|
|
if (beat == 0)
|
|
beat = 1;
|
|
|
|
topos = (beat - 1) * _ticks_per_beat + tick;
|
|
|
|
if (track == _track_index && topos >= _cur_pos) {
|
|
scanpos = _song_offset + mtrk;
|
|
curpos = _next_pos;
|
|
} else {
|
|
scanpos = mtrk;
|
|
curpos = get_delta_time(&scanpos);
|
|
}
|
|
|
|
while (curpos < topos) {
|
|
skip_midi_cmd(&scanpos);
|
|
if (!scanpos) {
|
|
_se->unlock();
|
|
return false;
|
|
}
|
|
curpos += get_delta_time(&scanpos);
|
|
}
|
|
|
|
track_offs = scanpos - mtrk;
|
|
|
|
turn_off_pedals();
|
|
|
|
find_sustaining_notes(cur_mtrk + _song_offset, mtrk + track_offs,
|
|
curpos - topos);
|
|
|
|
_beat_index = beat;
|
|
_tick_index = tick;
|
|
_cur_pos = topos;
|
|
_next_pos = curpos;
|
|
_timer_counter = 0;
|
|
_song_offset = track_offs;
|
|
if (track != _track_index) {
|
|
_track_index = track;
|
|
_loop_counter = 0;
|
|
}
|
|
_abort = true;
|
|
_se->unlock();
|
|
return true;
|
|
}
|
|
|
|
bool Player::set_loop(uint count, uint tobeat, uint totick, uint frombeat,
|
|
uint fromtick)
|
|
{
|
|
if (tobeat + 1 >= frombeat)
|
|
return false;
|
|
|
|
if (tobeat == 0)
|
|
tobeat = 1;
|
|
|
|
_loop_counter = 0; /* because of possible interrupts */
|
|
_loop_to_beat = tobeat;
|
|
_loop_to_tick = totick;
|
|
_loop_from_beat = frombeat;
|
|
_loop_from_tick = fromtick;
|
|
_loop_counter = count;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Player::clear_loop()
|
|
{
|
|
_loop_counter = 0;
|
|
}
|
|
|
|
void Player::turn_off_pedals()
|
|
{
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_pedal)
|
|
part->set_pedal(false);
|
|
}
|
|
}
|
|
|
|
void Player::find_sustaining_notes(byte *a, byte *b, uint32 l)
|
|
{
|
|
uint32 pos;
|
|
uint16 mask;
|
|
uint16 *bitlist_ptr;
|
|
SustainingNotes *sn, *next;
|
|
IsNoteCmdData isnote;
|
|
int j;
|
|
uint num_active;
|
|
uint max_off_pos;
|
|
|
|
num_active = update_actives();
|
|
|
|
/* pos contains number of ticks since current position */
|
|
pos = _next_pos - _cur_pos;
|
|
if ((int32) pos < 0)
|
|
pos = 0;
|
|
|
|
/* locate the positions where the notes are turned off.
|
|
* remember each note that was turned off
|
|
*/
|
|
while (num_active != 0) {
|
|
/* is note off? */
|
|
j = is_note_cmd(&a, &isnote);
|
|
if (j == -1)
|
|
break;
|
|
if (j == 1) {
|
|
mask = 1 << isnote.chan;
|
|
bitlist_ptr = _se->_active_notes + isnote.note;
|
|
if (*bitlist_ptr & mask) {
|
|
*bitlist_ptr &= ~mask;
|
|
num_active--;
|
|
/* Get a node from the free list */
|
|
if ((sn = _se->_sustain_notes_free) == NULL)
|
|
return;
|
|
_se->_sustain_notes_free = sn->next;
|
|
|
|
/* Insert it in the beginning of the used list */
|
|
sn->next = _se->_sustain_notes_used;
|
|
_se->_sustain_notes_used = sn;
|
|
sn->prev = NULL;
|
|
if (sn->next)
|
|
sn->next->prev = sn;
|
|
|
|
sn->note = isnote.note;
|
|
sn->chan = isnote.chan;
|
|
sn->player = this;
|
|
sn->off_pos = pos;
|
|
sn->pos = 0;
|
|
sn->counter = 0;
|
|
}
|
|
}
|
|
pos += get_delta_time(&a);
|
|
}
|
|
|
|
/* find the maximum position where a note was turned off */
|
|
max_off_pos = 0;
|
|
for (sn = _se->_sustain_notes_used; sn; sn = sn->next) {
|
|
_se->_active_notes[sn->note] |= (1 << sn->chan);
|
|
if (sn->off_pos > max_off_pos) {
|
|
max_off_pos = sn->off_pos;
|
|
}
|
|
}
|
|
|
|
/* locate positions where notes are turned on */
|
|
pos = l;
|
|
while (pos < max_off_pos) {
|
|
j = is_note_cmd(&b, &isnote);
|
|
if (j == -1)
|
|
break;
|
|
if (j == 2) {
|
|
mask = 1 << isnote.chan;
|
|
bitlist_ptr = _se->_active_notes + isnote.note;
|
|
|
|
if (*bitlist_ptr & mask) {
|
|
sn = _se->_sustain_notes_used;
|
|
while (sn) {
|
|
next = sn->next;
|
|
if (sn->note == isnote.note && sn->chan == isnote.chan
|
|
&& pos < sn->off_pos) {
|
|
*bitlist_ptr &= ~mask;
|
|
/* Unlink from the sustain list */
|
|
if (next)
|
|
next->prev = sn->prev;
|
|
if (sn->prev)
|
|
sn->prev->next = next;
|
|
else
|
|
_se->_sustain_notes_used = next;
|
|
/* Insert into the free list */
|
|
sn->next = _se->_sustain_notes_free;
|
|
_se->_sustain_notes_free = sn;
|
|
}
|
|
sn = next;
|
|
}
|
|
}
|
|
}
|
|
pos += get_delta_time(&b);
|
|
}
|
|
|
|
/* Concatenate head and used list */
|
|
if (!_se->_sustain_notes_head) {
|
|
_se->_sustain_notes_head = _se->_sustain_notes_used;
|
|
_se->_sustain_notes_used = NULL;
|
|
return;
|
|
}
|
|
sn = _se->_sustain_notes_head;
|
|
while (sn->next)
|
|
sn = sn->next;
|
|
sn->next = _se->_sustain_notes_used;
|
|
_se->_sustain_notes_used = NULL;
|
|
if (sn->next)
|
|
sn->next->prev = sn;
|
|
}
|
|
|
|
Part *Player::get_part(uint8 chan)
|
|
{
|
|
Part *part;
|
|
|
|
part = _parts;
|
|
while (part) {
|
|
if (part->_chan == chan)
|
|
return part;
|
|
part = part->_next;
|
|
}
|
|
|
|
part = _se->allocate_part(_priority);
|
|
if (!part) {
|
|
warning("no parts available");
|
|
return NULL;
|
|
}
|
|
|
|
part->_chan = chan;
|
|
part->setup(this);
|
|
|
|
return part;
|
|
}
|
|
|
|
uint Player::update_actives()
|
|
{
|
|
Part *part;
|
|
uint16 *active;
|
|
int count = 0;
|
|
|
|
clear_active_notes();
|
|
active = _se->_active_notes;
|
|
for (part = _parts; part; part = part->_next) {
|
|
if (part->_mc)
|
|
count += part->update_actives(active);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void Player::set_priority(int pri)
|
|
{
|
|
Part *part;
|
|
|
|
_priority = pri;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_pri(part->_pri);
|
|
}
|
|
_se->_driver->update_pris();
|
|
}
|
|
|
|
void Player::set_pan(int pan)
|
|
{
|
|
Part *part;
|
|
|
|
_pan = pan;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_pan(part->_pan);
|
|
}
|
|
}
|
|
|
|
void Player::set_detune(int detune)
|
|
{
|
|
Part *part;
|
|
|
|
_detune = detune;
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_detune(part->_detune);
|
|
}
|
|
}
|
|
|
|
int Player::scan(uint totrack, uint tobeat, uint totick)
|
|
{
|
|
byte *mtrk, *scanptr;
|
|
uint32 curpos, topos;
|
|
uint32 pos;
|
|
|
|
assert(totrack >= 0 && tobeat >= 0 && totick >= 0);
|
|
|
|
if (!_active)
|
|
return -1;
|
|
|
|
mtrk = _se->findTag(_song_index, "MTrk", totrack);
|
|
if (!mtrk)
|
|
return -1;
|
|
|
|
_se->lock();
|
|
if (tobeat == 0)
|
|
tobeat++;
|
|
|
|
turn_off_parts();
|
|
clear_active_notes();
|
|
scanptr = mtrk;
|
|
curpos = get_delta_time(&scanptr);
|
|
_scanning = true;
|
|
|
|
topos = (tobeat - 1) * _ticks_per_beat + totick;
|
|
|
|
while (curpos < topos) {
|
|
scanptr = parse_midi(scanptr);
|
|
if (!scanptr) {
|
|
_scanning = false;
|
|
_se->unlock();
|
|
return -1;
|
|
}
|
|
curpos += get_delta_time(&scanptr);
|
|
}
|
|
pos = scanptr - mtrk;
|
|
|
|
_scanning = false;
|
|
_se->driver()->update_pris();
|
|
play_active_notes();
|
|
_beat_index = tobeat;
|
|
_tick_index = totick;
|
|
_cur_pos = topos;
|
|
_next_pos = curpos;
|
|
_timer_counter = 0;
|
|
_song_offset = pos;
|
|
if (_track_index != totrack) {
|
|
_track_index = totrack;
|
|
_loop_counter = 0;
|
|
}
|
|
_se->unlock();
|
|
return 0;
|
|
}
|
|
|
|
void Player::turn_off_parts()
|
|
{
|
|
Part *part;
|
|
|
|
for (part = _parts; part; part = part->_next)
|
|
part->off();
|
|
}
|
|
|
|
void Player::play_active_notes()
|
|
{
|
|
int i, j;
|
|
uint mask;
|
|
|
|
for (i = 0; i != 128; i++) {
|
|
mask = _se->_active_notes[i];
|
|
for (j = 0; j != 16; j++, mask >>= 1) {
|
|
if (mask & 1) {
|
|
key_on(j, i, 80);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int Player::set_vol(byte vol)
|
|
{
|
|
Part *part;
|
|
|
|
if (vol > 127)
|
|
return -1;
|
|
|
|
_volume = vol;
|
|
_vol_eff = _se->get_channel_volume(_vol_chan) * (vol + 1) >> 7;
|
|
|
|
for (part = _parts; part; part = part->_next) {
|
|
part->set_vol(part->_vol);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Player::get_param(int param, byte chan)
|
|
{
|
|
switch (param) {
|
|
case 0:
|
|
return (byte)_priority;
|
|
case 1:
|
|
return (byte)_volume;
|
|
case 2:
|
|
return (byte)_pan;
|
|
case 3:
|
|
return (byte)_transpose;
|
|
case 4:
|
|
return (byte)_detune;
|
|
case 5:
|
|
return _speed;
|
|
case 6:
|
|
return _track_index;
|
|
case 7:
|
|
return _beat_index;
|
|
case 8:
|
|
return _tick_index;
|
|
case 9:
|
|
return _loop_counter;
|
|
case 10:
|
|
return _loop_to_beat;
|
|
case 11:
|
|
return _loop_to_tick;
|
|
case 12:
|
|
return _loop_from_beat;
|
|
case 13:
|
|
return _loop_from_tick;
|
|
case 14:
|
|
case 15:
|
|
case 16:
|
|
case 17:
|
|
return query_part_param(param, chan);
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 21:
|
|
case 22:
|
|
case 23:
|
|
return _hook.query_param(param, chan);
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
int Player::query_part_param(int param, byte chan)
|
|
{
|
|
Part *part;
|
|
|
|
part = _parts;
|
|
while (part) {
|
|
if (part->_chan == chan) {
|
|
switch (param) {
|
|
case 14:
|
|
return part->_on;
|
|
case 15:
|
|
return part->_vol;
|
|
case 16:
|
|
return part->_program;
|
|
case 17:
|
|
return part->_transpose;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
part = part->_next;
|
|
}
|
|
return 129;
|
|
}
|
|
|
|
/*******************************************************************/
|
|
|
|
#define OFFS(type,item) ((int)(&((type*)0)->item))
|
|
#define SIZE(type,item) sizeof(((type*)0)->item)
|
|
#define MKLINE(type,item,saveas) {OFFS(type,item),saveas,SIZE(type,item)}
|
|
#define MKARRAY(type,item,saveas,num) {OFFS(type,item),128|saveas,SIZE(type,item)}, {num,0,0}
|
|
#define MKEND() {0xFFFF,0xFF,0xFF}
|
|
|
|
#define MKREF(type,item,refid) {OFFS(type,item),refid,0xFF}
|
|
|
|
enum {
|
|
TYPE_PART = 1,
|
|
TYPE_PLAYER = 2,
|
|
};
|
|
|
|
int SoundEngine::saveReference(SoundEngine *me, byte type, void *ref)
|
|
{
|
|
switch (type) {
|
|
case TYPE_PART:
|
|
return (Part *)ref - me->_parts;
|
|
case TYPE_PLAYER:
|
|
return (Player *)ref - me->_players;
|
|
default:
|
|
error("saveReference: invalid type");
|
|
}
|
|
}
|
|
|
|
void *SoundEngine::loadReference(SoundEngine *me, byte type, int ref)
|
|
{
|
|
switch (type) {
|
|
case TYPE_PART:
|
|
return &me->_parts[ref];
|
|
case TYPE_PLAYER:
|
|
return &me->_players[ref];
|
|
default:
|
|
error("loadReference: invalid type");
|
|
}
|
|
}
|
|
|
|
int SoundEngine::save_or_load(Serializer * ser)
|
|
{
|
|
const SaveLoadEntry mainEntries[] = {
|
|
MKLINE(SoundEngine, _queue_end, sleUint8),
|
|
MKLINE(SoundEngine, _queue_pos, sleUint8),
|
|
MKLINE(SoundEngine, _queue_sound, sleUint16),
|
|
MKLINE(SoundEngine, _queue_adding, sleByte),
|
|
MKLINE(SoundEngine, _queue_marker, sleByte),
|
|
MKLINE(SoundEngine, _queue_cleared, sleByte),
|
|
MKLINE(SoundEngine, _master_volume, sleByte),
|
|
MKLINE(SoundEngine, _trigger_count, sleUint16),
|
|
MKARRAY(SoundEngine, _channel_volume[0], sleUint16, 8),
|
|
MKARRAY(SoundEngine, _volchan_table[0], sleUint16, 8),
|
|
MKEND()
|
|
};
|
|
|
|
const SaveLoadEntry playerEntries[] = {
|
|
MKREF(Player, _parts, TYPE_PART),
|
|
MKLINE(Player, _active, sleByte),
|
|
MKLINE(Player, _id, sleUint16),
|
|
MKLINE(Player, _priority, sleByte),
|
|
MKLINE(Player, _volume, sleByte),
|
|
MKLINE(Player, _pan, sleInt8),
|
|
MKLINE(Player, _transpose, sleByte),
|
|
MKLINE(Player, _detune, sleInt8),
|
|
MKLINE(Player, _vol_chan, sleUint16),
|
|
MKLINE(Player, _vol_eff, sleByte),
|
|
MKLINE(Player, _speed, sleByte),
|
|
MKLINE(Player, _song_index, sleUint16),
|
|
MKLINE(Player, _track_index, sleUint16),
|
|
MKLINE(Player, _timer_counter, sleUint16),
|
|
MKLINE(Player, _loop_to_beat, sleUint16),
|
|
MKLINE(Player, _loop_from_beat, sleUint16),
|
|
MKLINE(Player, _loop_counter, sleUint16),
|
|
MKLINE(Player, _loop_to_tick, sleUint16),
|
|
MKLINE(Player, _loop_from_tick, sleUint16),
|
|
MKLINE(Player, _tempo, sleUint32),
|
|
MKLINE(Player, _cur_pos, sleUint32),
|
|
MKLINE(Player, _next_pos, sleUint32),
|
|
MKLINE(Player, _song_offset, sleUint32),
|
|
MKLINE(Player, _tick_index, sleUint16),
|
|
MKLINE(Player, _beat_index, sleUint16),
|
|
MKLINE(Player, _ticks_per_beat, sleUint16),
|
|
MKLINE(Player, _hook._jump, sleByte),
|
|
MKLINE(Player, _hook._transpose, sleByte),
|
|
MKARRAY(Player, _hook._part_onoff[0], sleByte, 16),
|
|
MKARRAY(Player, _hook._part_volume[0], sleByte, 16),
|
|
MKARRAY(Player, _hook._part_program[0], sleByte, 16),
|
|
MKARRAY(Player, _hook._part_transpose[0], sleByte, 16),
|
|
MKEND()
|
|
};
|
|
|
|
const SaveLoadEntry volumeFaderEntries[] = {
|
|
MKREF(VolumeFader, player, TYPE_PLAYER),
|
|
MKLINE(VolumeFader, active, sleUint8),
|
|
MKLINE(VolumeFader, curvol, sleUint8),
|
|
MKLINE(VolumeFader, speed_lo_max, sleUint16),
|
|
MKLINE(VolumeFader, num_steps, sleUint16),
|
|
MKLINE(VolumeFader, speed_hi, sleInt8),
|
|
MKLINE(VolumeFader, direction, sleInt8),
|
|
MKLINE(VolumeFader, speed_lo, sleInt8),
|
|
MKLINE(VolumeFader, speed_lo_counter, sleUint16),
|
|
MKEND()
|
|
};
|
|
|
|
const SaveLoadEntry partEntries[] = {
|
|
MKREF(Part, _next, TYPE_PART),
|
|
MKREF(Part, _prev, TYPE_PART),
|
|
MKREF(Part, _player, TYPE_PLAYER),
|
|
MKLINE(Part, _pitchbend, sleInt16),
|
|
MKLINE(Part, _pitchbend_factor, sleUint8),
|
|
MKLINE(Part, _transpose, sleInt8),
|
|
MKLINE(Part, _vol, sleUint8),
|
|
MKLINE(Part, _detune, sleInt8),
|
|
MKLINE(Part, _pan, sleInt8),
|
|
MKLINE(Part, _on, sleUint8),
|
|
MKLINE(Part, _modwheel, sleUint8),
|
|
MKLINE(Part, _pedal, sleUint8),
|
|
MKLINE(Part, _program, sleUint8),
|
|
MKLINE(Part, _pri, sleUint8),
|
|
MKLINE(Part, _chan, sleUint8),
|
|
MKLINE(Part, _effect_level, sleUint8),
|
|
MKLINE(Part, _chorus, sleUint8),
|
|
MKLINE(Part, _percussion, sleUint8),
|
|
MKLINE(Part, _bank, sleUint8),
|
|
MKEND()
|
|
};
|
|
|
|
if (!ser->isSaving()) {
|
|
stop_all_sounds();
|
|
}
|
|
#ifdef _WIN32_WCE // Don't break savegames made with andys' build
|
|
if (!ser->isSaving() && ser->checkEOFLoadStream())
|
|
return 0;
|
|
#endif
|
|
|
|
ser->_ref_me = this;
|
|
ser->_saveload_ref =
|
|
ser->isSaving()? ((void *)&saveReference) : ((void *)&loadReference);
|
|
|
|
ser->saveLoadEntries(this, mainEntries);
|
|
ser->saveLoadArrayOf(_players, ARRAYSIZE(_players), sizeof(_players[0]),
|
|
playerEntries);
|
|
ser->saveLoadArrayOf(_parts, ARRAYSIZE(_parts), sizeof(_parts[0]),
|
|
partEntries);
|
|
ser->saveLoadArrayOf(_volume_fader, ARRAYSIZE(_volume_fader),
|
|
sizeof(_volume_fader[0]), volumeFaderEntries);
|
|
|
|
if (!ser->isSaving()) {
|
|
/* Load all sounds that we need */
|
|
fix_players_after_load();
|
|
init_sustaining_notes();
|
|
_active_volume_faders = true;
|
|
fix_parts_after_load();
|
|
_driver->update_pris();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#undef MKLINE
|
|
#undef MKEND
|
|
|
|
void SoundEngine::fix_parts_after_load()
|
|
{
|
|
Part *part;
|
|
int i;
|
|
|
|
for (i = ARRAYSIZE(_parts), part = _parts; i != 0; i--, part++) {
|
|
if (part->_player)
|
|
part->fix_after_load();
|
|
}
|
|
}
|
|
|
|
/* Only call this routine from the main thread,
|
|
* since it uses getResourceAddress */
|
|
void SoundEngine::fix_players_after_load()
|
|
{
|
|
Player *player = _players;
|
|
int i;
|
|
|
|
for (i = ARRAYSIZE(_players); i != 0; i--, player++) {
|
|
if (player->_active) {
|
|
player->set_tempo(player->_tempo);
|
|
_s->getResourceAddress(rtSound, player->_id);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Part::set_detune(int8 detune)
|
|
{
|
|
_detune_eff = clamp((_detune = detune) + _player->_detune, -128, 127);
|
|
changed(SoundDriver::pcMod);
|
|
}
|
|
|
|
void Part::set_pitchbend(int value)
|
|
{
|
|
_pitchbend = value * _pitchbend_factor >> 6;
|
|
changed(SoundDriver::pcMod);
|
|
}
|
|
|
|
void Part::set_vol(uint8 vol)
|
|
{
|
|
_vol_eff = ((_vol = vol) + 1) * _player->_vol_eff >> 7;
|
|
changed(SoundDriver::pcVolume);
|
|
}
|
|
|
|
void Part::set_pri(int8 pri)
|
|
{
|
|
_pri_eff = clamp((_pri = pri) + _player->_priority, 0, 255);
|
|
}
|
|
|
|
void Part::set_pan(int8 pan)
|
|
{
|
|
_pan_eff = clamp((_pan = pan) + _player->_pan, -64, 63);
|
|
changed(SoundDriver::pcPan);
|
|
}
|
|
|
|
void Part::set_transpose(int8 transpose)
|
|
{
|
|
_transpose_eff = transpose_clamp((_transpose = transpose) +
|
|
_player->_transpose, -12, 12);
|
|
changed(SoundDriver::pcMod);
|
|
}
|
|
|
|
void Part::set_pedal(bool value)
|
|
{
|
|
_pedal = value;
|
|
changed(SoundDriver::pcPedal);
|
|
}
|
|
|
|
void Part::set_modwheel(uint value)
|
|
{
|
|
_modwheel = value;
|
|
changed(SoundDriver::pcModwheel);
|
|
}
|
|
|
|
void Part::set_chorus(uint chorus)
|
|
{
|
|
_chorus = chorus;
|
|
changed(SoundDriver::pcChorus);
|
|
}
|
|
|
|
void Part::set_effect_level(uint level)
|
|
{
|
|
_effect_level = level;
|
|
changed(SoundDriver::pcEffectLevel);
|
|
}
|
|
|
|
void Part::fix_after_load()
|
|
{
|
|
set_transpose(_transpose);
|
|
set_vol(_vol);
|
|
set_detune(_detune);
|
|
set_pri(_pri);
|
|
set_pan(_pan);
|
|
}
|
|
|
|
void Part::set_pitchbend_factor(uint8 value)
|
|
{
|
|
if (value > 12)
|
|
return;
|
|
set_pitchbend(0);
|
|
_pitchbend_factor = value;
|
|
}
|
|
|
|
void Part::set_onoff(bool on)
|
|
{
|
|
if (_on != on) {
|
|
_on = on;
|
|
if (!on)
|
|
off();
|
|
if (!_percussion)
|
|
update_pris();
|
|
}
|
|
}
|
|
|
|
void Part::set_instrument(Instrument * data)
|
|
{
|
|
_drv->part_set_instrument(this, data);
|
|
}
|
|
|
|
void Part::key_on(byte note, byte velocity)
|
|
{
|
|
_drv->part_key_on(this, note, velocity);
|
|
}
|
|
|
|
void Part::key_off(byte note)
|
|
{
|
|
_drv->part_key_off(this, note);
|
|
}
|
|
|
|
void Part::init(SoundDriver * driver)
|
|
{
|
|
_drv = driver;
|
|
_player = NULL;
|
|
_next = NULL;
|
|
_prev = NULL;
|
|
_mc = NULL;
|
|
}
|
|
|
|
void Part::setup(Player *player)
|
|
{
|
|
_player = player;
|
|
|
|
/* Insert first into player's list */
|
|
_prev = NULL;
|
|
_next = player->_parts;
|
|
if (player->_parts)
|
|
player->_parts->_prev = this;
|
|
player->_parts = this;
|
|
|
|
_percussion = true;
|
|
_on = true;
|
|
_pri_eff = player->_priority;
|
|
_pri = 0;
|
|
_vol = 127;
|
|
_vol_eff = player->_vol_eff;
|
|
_pan = clamp(player->_pan, -64, 63);
|
|
_transpose_eff = player->_transpose;
|
|
_transpose = 0;
|
|
_detune = 0;
|
|
_detune_eff = player->_detune;
|
|
_pitchbend_factor = 2;
|
|
_pitchbend = 0;
|
|
_effect_level = 64;
|
|
_program = 255;
|
|
_chorus = 0;
|
|
_modwheel = 0;
|
|
_bank = 0;
|
|
_pedal = false;
|
|
_mc = NULL;
|
|
}
|
|
|
|
void Part::uninit()
|
|
{
|
|
if (!_player)
|
|
return;
|
|
off();
|
|
|
|
/* unlink */
|
|
if (_next)
|
|
_next->_prev = _prev;
|
|
if (_prev)
|
|
_prev->_next = _next;
|
|
else
|
|
_player->_parts = _next;
|
|
_player = NULL;
|
|
_next = NULL;
|
|
_prev = NULL;
|
|
}
|
|
|
|
void Part::off()
|
|
{
|
|
_drv->part_off(this);
|
|
}
|
|
|
|
void Part::changed(byte what)
|
|
{
|
|
_drv->part_changed(this, what);
|
|
}
|
|
|
|
void Part::set_param(byte param, int value)
|
|
{
|
|
_drv->part_set_param(this, param, value);
|
|
}
|
|
|
|
void Part::update_pris()
|
|
{
|
|
_drv->update_pris();
|
|
}
|
|
|
|
int Part::update_actives(uint16 *active)
|
|
{
|
|
return _drv->part_update_active(this, active);
|
|
}
|
|
|
|
void Part::set_program(byte program)
|
|
{
|
|
if (_program != program || _bank != 0) {
|
|
_program = program;
|
|
_bank = 0;
|
|
changed(SoundDriver::pcProgram);
|
|
}
|
|
}
|
|
|
|
void Part::set_instrument(uint b)
|
|
{
|
|
_bank = (byte)(b >> 8);
|
|
_program = (byte)b;
|
|
changed(SoundDriver::pcProgram);
|
|
}
|