..
agos.cpp
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
2010-11-08 22:53:36 +00:00
agos.h
AGOS: Display item names and descriptions via GUImessage, in Swampy Adventures for now.
2010-11-05 03:30:45 +00:00
animation.cpp
COMMON: Rename String::printf() to String::format()
2010-11-01 16:02:28 +00:00
animation.h
Committing the rest of the VideoDecoder Rewrite from patch #2963496 .
2010-05-18 14:17:24 +00:00
charset-fontdata.cpp
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
2010-04-12 21:21:06 +00:00
charset.cpp
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
2010-04-12 21:21:06 +00:00
contain.cpp
Cleanup.
2008-12-13 03:12:56 +00:00
cursor.cpp
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
2010-07-04 07:32:12 +00:00
debug.cpp
ENGINES: Replace many printfs by warning/debug/debugN
2010-11-01 21:37:47 +00:00
debug.h
Update video script debug table for Waxworks.
2009-07-22 10:32:35 +00:00
debugger.cpp
Correct typo.
2009-05-14 11:15:36 +00:00
debugger.h
Expand dump image code to cover all games, and add options to the debugger.
2009-05-14 07:05:51 +00:00
detection_tables.h
AGOS: Add Polish version of Swampy Adventures.
2010-08-31 05:18:38 +00:00
detection.cpp
AGOS: Readd Simon1 Acorn CD detection.
2010-06-15 11:00:07 +00:00
draw.cpp
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
2010-07-04 07:32:12 +00:00
event.cpp
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
2010-11-08 22:53:36 +00:00
feeble.cpp
Fix building with specific games disabled in MSVC.
2009-08-12 00:53:35 +00:00
gfx.cpp
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
2010-07-04 07:32:12 +00:00
icons.cpp
Fix spelling, cleanup
2010-06-15 12:33:20 +00:00
input_pn.cpp
Enable Personal Nightmare by default.
2009-08-12 02:24:03 +00:00
input.cpp
AGOS: Make the "m" hotkey respect the mute setting.
2010-07-21 20:12:57 +00:00
intern.h
Fix regression in the PC version of PN.
2009-05-01 05:39:06 +00:00
items.cpp
AGOS: Fix bug #3011638 - WAXWORKS: Crash retrieving spear from the crocodile carcass.
2010-09-26 12:22:46 +00:00
menus.cpp
ENGINES: Remove some 'using' statements
2010-11-01 16:00:17 +00:00
midi.cpp
ENGINES: Replace many printfs by warning/debug/debugN
2010-11-01 21:37:47 +00:00
midi.h
MIDI: Send a reset MIDI device signal on startup.
2010-09-15 22:00:20 +00:00
midiparser_s1d.cpp
Add patch #2823590 - Fix music crashes in Waxworks (PC).
2009-07-19 09:09:56 +00:00
module.mk
Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
2009-09-24 03:41:45 +00:00
oracle.cpp
Remove excess spaces.
2009-09-11 10:22:32 +00:00
pn.cpp
Remove excess spaces.
2009-09-11 10:22:32 +00:00
res_ami.cpp
Remove excess spaces.
2009-09-11 10:22:32 +00:00
res_snd.cpp
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
2010-11-08 22:53:36 +00:00
res.cpp
ENGINES: Remove some 'using' statements
2010-11-01 16:00:17 +00:00
rooms.cpp
ENGINES: Remove some 'using' statements
2010-11-01 16:00:17 +00:00
saveload.cpp
COMMON: Rename String::printf() to String::format()
2010-11-01 16:02:28 +00:00
script_dp.cpp
Correct tags.
2009-09-24 03:53:06 +00:00
script_e1.cpp
Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
2009-07-03 10:40:49 +00:00
script_e2.cpp
AGOS: cleanup
2010-03-10 20:56:54 +00:00
script_ff.cpp
Fix building with specific games disabled in MSVC.
2009-08-12 00:53:35 +00:00
script_pn.cpp
AGOS: Fixed code analysis warnings - bug #3087828
2010-10-15 15:23:53 +00:00
script_pp.cpp
AGOS: Display item names and descriptions via GUImessage, in Swampy Adventures for now.
2010-11-05 03:30:45 +00:00
script_s1.cpp
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
2010-04-12 21:21:06 +00:00
script_s2.cpp
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
2010-04-12 21:21:06 +00:00
script_ww.cpp
Cleanup.
2009-02-07 01:11:51 +00:00
script.cpp
Changed foo(void) to foo() in almost all non-backend source files
2009-11-02 21:54:57 +00:00
sound.cpp
ENGINES: Remove some 'using' statements
2010-11-01 16:00:17 +00:00
sound.h
AGOS: cleanup
2010-01-22 23:58:24 +00:00
string_pn.cpp
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
2009-09-30 16:16:53 +00:00
string.cpp
AGOS: Display item names and descriptions via GUImessage, in Swampy Adventures for now.
2010-11-05 03:30:45 +00:00
subroutine.cpp
ENGINES: Replace many printfs by warning/debug/debugN
2010-11-01 21:37:47 +00:00
verb_pn.cpp
AGOS: Fixed code analysis warnings - bug #3087828
2010-10-15 15:23:53 +00:00
verb.cpp
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
2010-07-04 07:32:12 +00:00
vga_e2.cpp
Removed some unnecessary whitespace. (Or should I have saved that for the
2010-06-10 04:29:34 +00:00
vga_ff.cpp
ENGINES: Replace many printfs by warning/debug/debugN
2010-11-01 21:37:47 +00:00
vga_pn.cpp
Enable Personal Nightmare by default.
2009-08-12 02:24:03 +00:00
vga_s1.cpp
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
2009-08-11 14:42:44 +00:00
vga_s2.cpp
Fix spelling, cleanup
2010-06-15 12:33:20 +00:00
vga_ww.cpp
Fix fade effects in Waxworks.
2009-07-21 10:37:58 +00:00
vga.cpp
ENGINES: Replace many printfs by warning/debug/debugN
2010-11-01 21:37:47 +00:00
vga.h
Cleanup.
2009-02-07 03:36:36 +00:00
window.cpp
Reverted parts of revisions #44298 , #44299 and #44300 , to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
zones.cpp
Always reset VGA memory pointer, when load zone in PN, since only a single zone is used.
2009-05-04 09:13:34 +00:00