.. |
animation.cpp
|
* Added AnimationManager::deleteOverlays().
|
2009-07-07 14:52:36 +00:00 |
animation.h
|
* Added AnimationManager::deleteOverlays().
|
2009-07-07 14:52:36 +00:00 |
barchive.cpp
|
DraciEngine now opens and stores pointers to essential archives. Changed code that used those archives to use that instead of opening them manually. Replaced BArchive::operator[] functionality with BArchive::getFile() to prevent ugliness when accessing archives via pointers.
|
2009-07-02 16:15:32 +00:00 |
barchive.h
|
DraciEngine now opens and stores pointers to essential archives. Changed code that used those archives to use that instead of opening them manually. Replaced BArchive::operator[] functionality with BArchive::getFile() to prevent ugliness when accessing archives via pointers.
|
2009-07-02 16:15:32 +00:00 |
detection.cpp
|
Make the meta engine pass the pointer to the detected version and not the whole ADGameDescription table.
|
2009-07-02 10:31:56 +00:00 |
draci.cpp
|
Renaming Animation -> AnimationManager and AnimObj -> Animation in light of the new API change.
|
2009-07-05 11:52:17 +00:00 |
draci.h
|
Made _rnd member of DraciEngine public.
|
2009-07-06 19:22:13 +00:00 |
font.cpp
|
Cache the transparent colour instead of calling a function for every pixel.
|
2009-07-06 19:41:13 +00:00 |
font.h
|
Added bool parameter markDirty to Sprite::draw() and Text::draw() to specify whether to mark a dirty rect for a particular draw (also added such support to the Font class since it's needed by Text). Made spacing parameters for Text instances mandatory.
|
2009-07-03 16:41:11 +00:00 |
game.cpp
|
* Fixed extracting visibility and location of object from its status byte
|
2009-07-06 19:50:59 +00:00 |
game.h
|
* Fixed extracting visibility and location of object from its status byte
|
2009-07-06 19:50:59 +00:00 |
module.mk
|
Made the animation engine compile.
|
2009-07-03 17:53:05 +00:00 |
mouse.cpp
|
* Added Game::init() and moved some functionality from Game::Game to it (loading objects, changing rooms)
|
2009-07-04 18:35:08 +00:00 |
mouse.h
|
Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.
|
2009-06-25 15:08:49 +00:00 |
screen.cpp
|
Changed Font::fillScreen() to accept a uint8 instead of a uint16.
|
2009-06-22 20:18:53 +00:00 |
screen.h
|
Removed declaration of Screen::drawSprite() which is now obsolete.
|
2009-07-01 16:01:07 +00:00 |
script.cpp
|
Removed two variables that were committed by mistake.
|
2009-07-06 19:43:21 +00:00 |
script.h
|
Implemented Script::funcRandom (GPL function).
|
2009-07-06 19:26:53 +00:00 |
sprite.cpp
|
Cache the transparent colour instead of calling a function for every pixel.
|
2009-07-06 19:41:13 +00:00 |
sprite.h
|
* Removed tracking of Z coordinates in Drawable since it's not used
|
2009-07-04 18:29:01 +00:00 |
surface.cpp
|
* Expanded docs for the Sprite class
|
2009-06-22 20:13:25 +00:00 |
surface.h
|
* Expanded docs for the Sprite class
|
2009-06-22 20:13:25 +00:00 |