scummvm/simon/debugger.cpp
Oliver Kiehl 832155b8cf add in-game debugger
svn-id: r12634
2004-01-27 16:28:39 +00:00

66 lines
1.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "common/debugger.cpp"
#include "simon/debugger.h"
#include "simon/simon.h"
namespace Simon {
Debugger::Debugger(SimonEngine *vm)
: Common::Debugger<Debugger>() {
_vm = vm;
DCmd_Register("exit", &Debugger::Cmd_Exit);
DCmd_Register("quit", &Debugger::Cmd_Exit);
DCmd_Register("playVoice", &Debugger::Cmd_PlayVoice);
}
void Debugger::preEnter() {
_vm->midi.pause(1);
}
void Debugger::postEnter() {
_vm->midi.pause(0);
}
bool Debugger::Cmd_Exit(int argc, const char **argv) {
_detach_now = true;
return false;
}
bool Debugger::Cmd_PlayVoice(int argc, const char **argv) {
if (argc > 1) {
uint voice = atoi(argv[1]);
_vm->_sound->playVoice(voice);
} else
DebugPrintf("Syntax: playvoice <soundnum>\n");
return true;
}
} // End of namespace Simon