mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
ab9b9a1bf3
svn-id: r27547
627 lines
14 KiB
C++
627 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "agos/intern.h"
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#include "agos/agos.h"
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#include "agos/vga.h"
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namespace AGOS {
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uint AGOSEngine::setVerbText(HitArea *ha) {
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uint id = 0xFFFF;
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if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2)
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return id;
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if (ha->flags & kBFTextBox) {
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if (getGameType() == GType_PP)
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id = ha->id;
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else if (getGameType() == GType_FF && (ha->flags & kBFHyperBox))
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id = ha->data;
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else
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id = ha->flags / 256;
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}
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if (getGameType() == GType_PP)
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_variableArray[199] = id;
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else if (getGameType() == GType_WW)
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_variableArray[10] = id;
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else
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_variableArray[60] = id;
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return id;
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}
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void AGOSEngine::setup_cond_c_helper() {
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HitArea *last;
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_noRightClick = 1;
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if (getGameType() == GType_WW)
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clearMenuStrip();
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if (getGameType() == GType_FF) {
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int cursor = 5;
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int animMax = 16;
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if (getBitFlag(200)) {
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cursor = 11;
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animMax = 5;
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} else if (getBitFlag(201)) {
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cursor = 12;
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animMax = 5;
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} else if (getBitFlag(202)) {
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cursor = 13;
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animMax = 5;
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} else if (getBitFlag(203)) {
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cursor = 14;
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animMax = 9;
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} else if (getBitFlag(205)) {
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cursor = 17;
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animMax = 11;
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} else if (getBitFlag(206)) {
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cursor = 16;
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animMax = 2;
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} else if (getBitFlag(208)) {
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cursor = 26;
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animMax = 2;
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} else if (getBitFlag(209)) {
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cursor = 27;
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animMax = 9;
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} else if (getBitFlag(210)) {
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cursor = 28;
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animMax = 9;
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}
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_animatePointer = 0;
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_mouseCursor = cursor;
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_mouseAnimMax = animMax;
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_mouseAnim = 1;
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_needHitAreaRecalc++;
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}
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if (getGameType() == GType_SIMON2) {
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_mouseCursor = 0;
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if (_defaultVerb != 999) {
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_mouseCursor = 9;
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_needHitAreaRecalc++;
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_defaultVerb = 0;
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}
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}
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_lastHitArea = 0;
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_hitAreaObjectItem = NULL;
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_nameLocked = 0;
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last = _lastNameOn;
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clearName();
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_lastNameOn = last;
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for (;;) {
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_lastHitArea = NULL;
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_lastHitArea3 = 0;
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_leftButtonDown = 0;
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do {
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if (_exitCutscene && getBitFlag(9)) {
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endCutscene();
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goto out_of_here;
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}
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if (getGameType() == GType_FF) {
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if (_variableArray[254] == 63) {
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hitarea_stuff_helper_2();
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} else if (_variableArray[254] == 75) {
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hitarea_stuff_helper_2();
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_variableArray[60] = 9999;
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goto out_of_here;
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}
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}
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delay(100);
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} while (_lastHitArea3 == (HitArea *) -1 || _lastHitArea3 == 0);
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if (_lastHitArea == NULL) {
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} else if (_lastHitArea->id == 0x7FFB) {
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inventoryUp(_lastHitArea->window);
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} else if (_lastHitArea->id == 0x7FFC) {
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inventoryDown(_lastHitArea->window);
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} else if (_lastHitArea->item_ptr != NULL) {
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_hitAreaObjectItem = _lastHitArea->item_ptr;
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setVerbText(_lastHitArea);
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break;
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}
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}
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out_of_here:
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_lastHitArea3 = 0;
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_lastHitArea = 0;
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_lastNameOn = NULL;
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_mouseCursor = 0;
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_noRightClick = 0;
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}
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void AGOSEngine::waitForInput() {
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HitArea *ha;
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uint id;
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_leftButtonDown = 0;
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_lastHitArea = 0;
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//_lastClickRem = 0;
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_verbHitArea = 0;
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_hitAreaSubjectItem = NULL;
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_hitAreaObjectItem = NULL;
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_clickOnly = 0;
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_nameLocked = 0;
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if (getGameType() == GType_WW) {
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_mouseCursor = 0;
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_needHitAreaRecalc++;
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clearMenuStrip();
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} else {
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resetVerbs();
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}
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for (;;) {
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_lastHitArea = NULL;
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_lastHitArea3 = NULL;
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_dragAccept = 1;
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for (;;) {
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if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && _keyPressed == 35)
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displayBoxStars();
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if (processSpecialKeys()) {
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if ((getGameType() == GType_PP && getGameId() != GID_DIMP) ||
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getGameType() == GType_WW)
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goto out_of_here;
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}
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if (_lastHitArea3 == (HitArea *) -1) {
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_lastHitArea = NULL;
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_lastHitArea3 = NULL;
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_dragAccept = 1;
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} else {
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if (_lastHitArea3 || _dragMode)
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break;
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hitarea_stuff_helper();
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delay(100);
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}
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}
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if (!_lastHitArea3 && _dragMode) {
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ha = _lastClickRem;
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if (ha == 0 || ha->item_ptr == NULL || !(ha->flags & kBFDragBox)) {
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_dragFlag = 0;
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_dragMode = 0;
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_dragCount = 0;
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_dragEnd = 0;
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continue;
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}
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_hitAreaSubjectItem = ha->item_ptr;
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_verbHitArea = 500;
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do {
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processSpecialKeys();
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hitarea_stuff_helper();
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delay(100);
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if (_dragFlag == 0) {
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_dragFlag = 0;
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_dragMode = 0;
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_dragCount = 0;
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_dragEnd = 0;
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continue;
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}
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} while (!_dragEnd);
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_dragFlag = 0;
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_dragMode = 0;
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_dragCount = 0;
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_dragEnd = 0;
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boxController(_mouse.x, _mouse.y, 1);
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if (_currentBox != NULL) {
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_hitAreaObjectItem = _currentBox->item_ptr;
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setVerbText(ha);
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}
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break;
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}
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ha = _lastHitArea;
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if (ha == NULL) {
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} else if (ha->id == 0x7FFB) {
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inventoryUp(ha->window);
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} else if (ha->id == 0x7FFC) {
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inventoryDown(ha->window);
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} else if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
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(ha->id >= 101 && ha->id < 113)) {
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_verbHitArea = ha->verb;
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setVerb(ha);
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_defaultVerb = 0;
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} else {
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if (getGameType() == GType_WW) {
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if (_mouseCursor == 3)
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_verbHitArea = 236;
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if (ha->id == 98) {
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animate(2, 1, 110, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 108) {
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animate(2, 1, 106, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 109) {
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animate(2, 1, 107, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 115) {
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animate(2, 1, 109, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 116) {
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animate(2, 1, 113, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 117) {
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animate(2, 1, 112, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 118) {
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animate(2, 1, 108, 0, 0, 0);
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waitForSync(34);
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} else if (ha->id == 119) {
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animate(2, 1, 111, 0, 0, 0);
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waitForSync(34);
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}
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}
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if (ha->item_ptr && (!ha->verb || _verbHitArea ||
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(_hitAreaSubjectItem != ha->item_ptr && (ha->flags & kBFBoxItem)))
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) {
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_hitAreaSubjectItem = ha->item_ptr;
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id = setVerbText(ha);
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_nameLocked = 2;
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displayName(ha);
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_nameLocked = 1;
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if (_verbHitArea) {
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break;
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}
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if (getGameType() == GType_WW)
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doMenuStrip(menuFor_ww(ha->item_ptr, id));
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else if (getGameType() == GType_ELVIRA2)
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doMenuStrip(menuFor_e2(ha->item_ptr));
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else if (getGameType() == GType_ELVIRA1)
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lightMenuStrip(getUserFlag1(ha->item_ptr, 6));
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} else {
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if (ha->verb) {
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if (getGameType() == GType_WW && _mouseCursor && _mouseCursor < 4) {
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_hitAreaSubjectItem = ha->item_ptr;
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break;
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}
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_verbHitArea = ha->verb & 0xBFFF;
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if (ha->verb & 0x4000) {
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_hitAreaSubjectItem = ha->item_ptr;
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break;
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}
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if (_hitAreaSubjectItem != NULL)
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break;
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if (getGameType() == GType_WW) {
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if (ha->id == 109) {
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_mouseCursor = 2;
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_needHitAreaRecalc++;
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} else if (ha->id == 117) {
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_mouseCursor = 3;
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_needHitAreaRecalc++;
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}
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}
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}
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}
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}
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}
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out_of_here:
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if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW)
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clearMenuStrip();
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else if (getGameType() == GType_ELVIRA1)
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unlightMenuStrip();
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_nameLocked = 0;
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_needHitAreaRecalc++;
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_dragAccept = 0;
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if (getGameType() == GType_WW && _mouseCursor < 3)
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_mouseCursor = 0;
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}
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void AGOSEngine::hitarea_stuff_helper() {
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time_t cur_time;
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if (getGameType() == GType_SIMON2 || getGameType() == GType_FF ||
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getGameType() == GType_PP) {
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if (_variableArray[254] || _variableArray[249]) {
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hitarea_stuff_helper_2();
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}
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} else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW ||
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getGameType() == GType_SIMON1) {
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uint subr_id = (uint16)_variableArray[254];
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if (subr_id) {
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Subroutine *sub = getSubroutineByID(subr_id);
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if (sub != NULL) {
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startSubroutineEx(sub);
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permitInput();
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}
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_variableArray[254] = 0;
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_runScriptReturn1 = false;
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}
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}
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time(&cur_time);
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if ((uint) cur_time != _lastTime) {
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_lastTime = cur_time;
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if (kickoffTimeEvents())
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permitInput();
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}
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if (getGameId() == GID_DIMP)
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delay(200);
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}
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void AGOSEngine::hitarea_stuff_helper_2() {
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uint subr_id;
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Subroutine *sub;
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subr_id = (uint16)_variableArray[249];
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if (subr_id) {
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sub = getSubroutineByID(subr_id);
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if (sub != NULL) {
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_variableArray[249] = 0;
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startSubroutineEx(sub);
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permitInput();
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}
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_variableArray[249] = 0;
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}
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subr_id = (uint16)_variableArray[254];
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if (subr_id) {
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sub = getSubroutineByID(subr_id);
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if (sub != NULL) {
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_variableArray[254] = 0;
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startSubroutineEx(sub);
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permitInput();
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}
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_variableArray[254] = 0;
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}
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_runScriptReturn1 = false;
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}
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void AGOSEngine::permitInput() {
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if (!_mortalFlag)
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return;
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_mortalFlag = true;
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justifyOutPut(0);
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if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
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int n = 0;
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while (n < 8) {
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if ((_fcsData1[n]) && (_windowArray[n]) && (_windowArray[n]->flags & 128)) {
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_textWindow = _windowArray[n];
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waitWindow(_textWindow);
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clsCheck(_textWindow);
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}
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_fcsData1[n]=0;
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n++;
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}
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restartAnimation();
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}
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_curWindow = 0;
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if (_windowArray[0]) {
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_textWindow = _windowArray[0];
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justifyStart();
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}
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_mortalFlag = false;
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}
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bool AGOSEngine::processSpecialKeys() {
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bool verbCode = false;
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if (getGameId() == GID_DIMP) {
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static time_t lastMinute = 0;
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time_t t;
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time_t t1;
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t = time(&t);
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t1 = t / 30;
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if (!lastMinute)
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lastMinute = t1;
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if (t1 - lastMinute) {
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_variableArray[120] += (t1 - lastMinute);
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lastMinute = t1;
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}
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}
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switch (_keyPressed) {
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case 17: // Up
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if (getGameType() == GType_PP)
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_verbHitArea = 302;
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else if (getGameType() == GType_WW)
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_verbHitArea = 239;
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verbCode = true;
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break;
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case 18: // Down
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if (getGameType() == GType_PP)
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_verbHitArea = 304;
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else if (getGameType() == GType_WW)
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_verbHitArea = 241;
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verbCode = true;
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break;
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case 19: // Right
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if (getGameType() == GType_PP)
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_verbHitArea = 303;
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else if (getGameType() == GType_WW)
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_verbHitArea = 240;
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verbCode = true;
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break;
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case 20: // Left
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if (getGameType() == GType_PP)
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_verbHitArea = 301;
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else if (getGameType() == GType_WW)
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_verbHitArea = 242;
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verbCode = true;
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break;
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case 27: // escape
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_exitCutscene = true;
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break;
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case 59: // F1
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if (getGameType() == GType_SIMON2) {
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vcWriteVar(5, 50);
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vcWriteVar(86, 0);
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} else if (getGameType() == GType_SIMON1) {
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vcWriteVar(5, 40);
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vcWriteVar(86, 0);
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}
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break;
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case 60: // F2
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if (getGameType() == GType_SIMON2) {
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vcWriteVar(5, 75);
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vcWriteVar(86, 1);
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} else if (getGameType() == GType_SIMON1) {
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vcWriteVar(5, 60);
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vcWriteVar(86, 1);
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}
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break;
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case 61: // F3
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if (getGameType() == GType_SIMON2) {
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vcWriteVar(5, 125);
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vcWriteVar(86, 2);
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} else if (getGameType() == GType_SIMON1) {
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vcWriteVar(5, 100);
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vcWriteVar(86, 2);
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}
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break;
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case 63: // F5
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if (getGameType() == GType_SIMON2 || getGameType() == GType_FF)
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_exitCutscene = true;
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break;
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case 65: // F7
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if (getGameType() == GType_FF && getBitFlag(76))
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_variableArray[254] = 70;
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break;
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case 67: // F9
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if (getGameType() == GType_FF)
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setBitFlag(73, !getBitFlag(73));
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break;
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case 37: // F12
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if (getGameType() == GType_PP && getGameId() != GID_DIMP) {
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if (!getBitFlag(110)) {
|
|
setBitFlag(107, !getBitFlag(107));
|
|
_vgaPeriod = (getBitFlag(107) != 0) ? 15 : 30;
|
|
}
|
|
}
|
|
break;
|
|
case 'p':
|
|
pause();
|
|
break;
|
|
case 't':
|
|
if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) ||
|
|
((getFeatures() & GF_TALKIE) && _language != Common::EN_ANY && _language != Common::DE_DEU)) {
|
|
if (_speech)
|
|
_subtitles ^= 1;
|
|
}
|
|
break;
|
|
case 'v':
|
|
if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE))) {
|
|
if (_subtitles)
|
|
_speech ^= 1;
|
|
}
|
|
case '+':
|
|
if (_midiEnabled) {
|
|
_midi.setVolume(_midi.getVolume() + 16);
|
|
}
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16);
|
|
break;
|
|
case '-':
|
|
if (_midiEnabled) {
|
|
_midi.setVolume(_midi.getVolume() - 16);
|
|
}
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16);
|
|
break;
|
|
case 'm':
|
|
_musicPaused ^= 1;
|
|
if (_midiEnabled) {
|
|
_midi.pause(_musicPaused);
|
|
}
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, (_musicPaused) ? 0 : ConfMan.getInt("music_volume"));
|
|
break;
|
|
case 's':
|
|
if (getGameId() == GID_SIMON1DOS) {
|
|
_midi._enable_sfx ^= 1;
|
|
} else {
|
|
_sound->effectsPause(_effectsPaused ^= 1);
|
|
}
|
|
break;
|
|
case 'b':
|
|
_sound->ambientPause(_ambientPaused ^= 1);
|
|
break;
|
|
case 'r':
|
|
if (_debugMode)
|
|
_startMainScript ^= 1;
|
|
break;
|
|
case 'o':
|
|
if (_debugMode)
|
|
_continousMainScript ^= 1;
|
|
break;
|
|
case 'a':
|
|
if (_debugMode)
|
|
_startVgaScript ^= 1;
|
|
break;
|
|
case 'g':
|
|
if (_debugMode)
|
|
_continousVgaScript ^= 1;
|
|
break;
|
|
case 'd':
|
|
if (_debugMode)
|
|
_dumpImages ^=1;
|
|
break;
|
|
}
|
|
|
|
_keyPressed = 0;
|
|
return verbCode;
|
|
}
|
|
|
|
} // End of namespace AGOS
|
|
|
|
|