mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
218e132e37
svn-id: r27024
184 lines
4.5 KiB
C++
184 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_SCRIPT_H
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#define CINE_SCRIPT_H
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namespace Cine {
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#define SCRIPT_STACK_SIZE 50
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struct scriptStruct {
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byte *ptr;
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uint16 size;
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int16 stack[SCRIPT_STACK_SIZE];
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};
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#define NUM_MAX_SCRIPT 50
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extern scriptStruct scriptTable[NUM_MAX_SCRIPT];
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void setupOpcodes();
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void computeScriptStack(byte *scriptPtr, int16 *stackPtr, uint16 scriptSize);
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void decompileScript(byte *scriptPtr, int16 *stackPtr, uint16 scriptSize, uint16 scriptIdx);
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void dumpScript(char *dumpName);
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#define OP_loadPart 0x3F
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#define OP_loadNewPrcName 0x41
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#define OP_requestCheckPendingDataLoad 0x42
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#define OP_endScript 0x50
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#define OP_changeDataDisk 0x6B
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#define OP_79 0x79
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void addScriptToList0(uint16 idx);
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int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneIdx);
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void runObjectScript(int16 entryIdx);
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int16 stopObjectScript(int16 entryIdx);
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void executeList1(void);
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void executeList0(void);
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void purgeList1(void);
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void purgeList0(void);
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void o1_modifyObjectParam();
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void o1_getObjectParam();
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void o1_addObjectParam();
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void o1_subObjectParam();
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void o1_add2ObjectParam();
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void o1_sub2ObjectParam();
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void o1_compareObjectParam();
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void o1_setupObject();
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void o1_checkCollision();
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void o1_loadVar();
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void o1_addVar();
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void o1_subVar();
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void o1_mulVar();
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void o1_divVar();
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void o1_compareVar();
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void o1_modifyObjectParam2();
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void o1_loadMask0();
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void o1_unloadMask0();
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void o1_addToBgList();
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void o1_loadMask1();
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void o1_unloadMask1();
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void o1_loadMask4();
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void o1_unloadMask4();
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void o1_addSpriteFilledToBgList();
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void o1_op1B();
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void o1_label();
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void o1_goto();
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void o1_gotoIfSup();
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void o1_gotoIfSupEqu();
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void o1_gotoIfInf();
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void o1_gotoIfInfEqu();
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void o1_gotoIfEqu();
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void o1_gotoIfDiff();
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void o1_removeLabel();
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void o1_loop();
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void o1_startGlobalScript();
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void o1_endGlobalScript();
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void o1_loadAnim();
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void o1_loadBg();
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void o1_loadCt();
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void o1_loadPart();
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void o1_closePart();
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void o1_loadNewPrcName();
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void o1_requestCheckPendingDataLoad();
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void o1_blitAndFade();
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void o1_fadeToBlack();
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void o1_transformPaletteRange();
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void o1_setDefaultMenuColor2();
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void o1_palRotate();
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void o1_break();
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void o1_endScript();
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void o1_message();
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void o1_loadGlobalVar();
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void o1_compareGlobalVar();
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void o1_declareFunctionName();
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void o1_freePartRange();
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void o1_unloadAllMasks();
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void o1_op63();
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void o1_op64();
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void o1_initializeZoneData();
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void o1_setZoneDataEntry();
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void o1_getZoneDataEntry();
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void o1_setDefaultMenuColor();
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void o1_allowPlayerInput();
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void o1_disallowPlayerInput();
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void o1_changeDataDisk();
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void o1_loadMusic();
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void o1_playMusic();
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void o1_fadeOutMusic();
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void o1_stopSample();
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void o1_op71();
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void o1_op72();
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void o1_op73();
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void o1_playSample();
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void o1_playSample();
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void o1_disableSystemMenu();
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void o1_loadMask5();
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void o1_unloadMask5();
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void o2_loadPart();
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void o2_addSeqListElement();
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void o2_removeSeq();
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void o2_playSample();
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void o2_playSampleAlt();
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void o2_op81();
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void o2_op82();
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void o2_isSeqRunning();
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void o2_gotoIfSupNearest();
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void o2_gotoIfSupEquNearest();
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void o2_gotoIfInfNearest();
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void o2_gotoIfInfEquNearest();
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void o2_gotoIfEquNearest();
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void o2_gotoIfDiffNearest();
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void o2_startObjectScript();
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void o2_stopObjectScript();
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void o2_op8D();
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void o2_addBackground();
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void o2_removeBackground();
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void o2_loadAbs();
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void o2_loadBg();
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void o2_wasZoneChecked();
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void o2_op9B();
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void o2_op9C();
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void o2_useBgScroll();
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void o2_setAdditionalBgVScroll();
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void o2_op9F();
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void o2_addGfxElementA0();
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void o2_opA1();
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void o2_opA2();
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void o2_opA3();
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void o2_loadMask22();
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void o2_unloadMask22();
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} // End of namespace Cine
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#endif
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