mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
218e132e37
svn-id: r27024
680 lines
16 KiB
C++
680 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/stdafx.h"
|
|
|
|
#include "parallaction/parallaction.h"
|
|
|
|
|
|
namespace Parallaction {
|
|
|
|
|
|
#define INST_ON 1
|
|
#define INST_OFF 2
|
|
#define INST_X 3
|
|
#define INST_Y 4
|
|
#define INST_Z 5
|
|
#define INST_F 6
|
|
#define INST_LOOP 7
|
|
#define INST_ENDLOOP 8
|
|
#define INST_SHOW 9
|
|
#define INST_INC 10
|
|
#define INST_DEC 11
|
|
#define INST_SET 12
|
|
#define INST_PUT 13
|
|
#define INST_CALL 14
|
|
#define INST_WAIT 15
|
|
#define INST_START 16
|
|
#define INST_SOUND 17
|
|
#define INST_MOVE 18
|
|
#define INST_END 1000
|
|
|
|
|
|
void wrapLocalVar(LocalVariable *local);
|
|
|
|
|
|
|
|
|
|
uint16 _numLocals = 0;
|
|
char _localNames[10][10];
|
|
|
|
Animation *Parallaction::findAnimation(const char *name) {
|
|
|
|
for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); it++)
|
|
if (!scumm_stricmp((*it)->_label._text, name)) return *it;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Animation *Parallaction::parseAnimation(Script& script, AnimationList &list, char *name) {
|
|
// printf("parseAnimation(%s)\n", name);
|
|
|
|
Animation *vD0 = new Animation;
|
|
|
|
vD0->_label._text = (char*)malloc(strlen(name)+1);
|
|
strcpy(vD0->_label._text, name);
|
|
|
|
list.push_front(vD0);
|
|
|
|
fillBuffers(script, true);
|
|
while (scumm_stricmp(_tokens[0], "endanimation")) {
|
|
// printf("token[0] = %s\n", _tokens[0]);
|
|
|
|
if (!scumm_stricmp(_tokens[0], "script")) {
|
|
loadProgram(vD0, _tokens[1]);
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "commands")) {
|
|
parseCommands(script, vD0->_commands);
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "type")) {
|
|
if (_tokens[2][0] != '\0') {
|
|
vD0->_type = ((4 + _objectsNames->lookup(_tokens[2])) << 16) & 0xFFFF0000;
|
|
}
|
|
int16 _si = _zoneTypeNames->lookup(_tokens[1]);
|
|
if (_si != -1) {
|
|
vD0->_type |= 1 << (_si-1);
|
|
if (((vD0->_type & 0xFFFF) != kZoneNone) && ((vD0->_type & 0xFFFF) != kZoneCommand)) {
|
|
parseZoneTypeBlock(script, vD0);
|
|
}
|
|
}
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "label")) {
|
|
_gfx->makeCnvFromString(&vD0->_label._cnv, _tokens[1]);
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "flags")) {
|
|
uint16 _si = 1;
|
|
|
|
do {
|
|
byte _al = _zoneFlagNames->lookup(_tokens[_si]);
|
|
_si++;
|
|
vD0->_flags |= 1 << (_al - 1);
|
|
} while (!scumm_stricmp(_tokens[_si++], "|"));
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "file")) {
|
|
char vC8[200];
|
|
strcpy(vC8, _tokens[1]);
|
|
if (_engineFlags & kEngineTransformedDonna) {
|
|
if (!scumm_stricmp(_tokens[1], "donnap") || !scumm_stricmp(_tokens[1], "donnapa")) {
|
|
strcat(vC8, "tras");
|
|
}
|
|
}
|
|
vD0->_cnv = _disk->loadFrames(vC8);
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "position")) {
|
|
vD0->_left = atoi(_tokens[1]);
|
|
vD0->_top = atoi(_tokens[2]);
|
|
vD0->_z = atoi(_tokens[3]);
|
|
}
|
|
if (!scumm_stricmp(_tokens[0], "moveto")) {
|
|
vD0->_moveTo.x = atoi(_tokens[1]);
|
|
vD0->_moveTo.y = atoi(_tokens[2]);
|
|
}
|
|
|
|
fillBuffers(script, true);
|
|
}
|
|
|
|
vD0->_oldPos.x = -1000;
|
|
vD0->_oldPos.y = -1000;
|
|
|
|
vD0->_flags |= 0x1000000;
|
|
|
|
return vD0;
|
|
}
|
|
|
|
|
|
void Parallaction::freeAnimations() {
|
|
_animations.clear();
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
void jobDisplayAnimations(void *parm, Job *j) {
|
|
// printf("jobDisplayAnimations()...\n");
|
|
|
|
StaticCnv v14;
|
|
|
|
uint16 _si = 0;
|
|
|
|
for (AnimationList::iterator it = _vm->_animations.begin(); it != _vm->_animations.end(); it++) {
|
|
|
|
Animation *v18 = *it;
|
|
|
|
if ((v18->_flags & kFlagsActive) && ((v18->_flags & kFlagsRemove) == 0)) {
|
|
v14._width = v18->width();
|
|
v14._height = v18->height();
|
|
v14._data0 = v18->getFrameData(v18->_frame);
|
|
// v14._data1 = v18->_cnv->field_8[v18->_frame];
|
|
|
|
if (v18->_flags & kFlagsNoMasked)
|
|
_si = 3;
|
|
else
|
|
_si = _vm->_gfx->queryMask(v18->_top + v18->height());
|
|
|
|
debugC(9, kDebugLocation, "jobDisplayAnimations(%s, x:%i, y:%i, z:%i, w:%i, h:%i, %p)", v18->_label._text, v18->_left, v18->_top, _si, v14._width, v14._height, v14._data0);
|
|
_vm->_gfx->blitCnv(&v14, v18->_left, v18->_top, _si, Gfx::kBitBack);
|
|
|
|
}
|
|
|
|
if (((v18->_flags & kFlagsActive) == 0) && (v18->_flags & kFlagsRemove)) {
|
|
v18->_flags &= ~kFlagsRemove;
|
|
v18->_oldPos.x = -1000;
|
|
}
|
|
|
|
if ((v18->_flags & kFlagsActive) && (v18->_flags & kFlagsRemove)) {
|
|
v18->_flags &= ~kFlagsActive;
|
|
v18->_flags |= kFlagsRemove;
|
|
}
|
|
|
|
}
|
|
|
|
// printf("done\n");
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void jobEraseAnimations(void *arg_0, Job *j) {
|
|
debugC(3, kDebugJobs, "jobEraseAnimations");
|
|
|
|
for (AnimationList::iterator it = _vm->_animations.begin(); it != _vm->_animations.end(); it++) {
|
|
|
|
Animation *a = *it;
|
|
|
|
if (((a->_flags & kFlagsActive) == 0) && ((a->_flags & kFlagsRemove) == 0)) continue;
|
|
|
|
Common::Rect r(a->width(), a->height());
|
|
r.moveTo(a->_oldPos);
|
|
_vm->_gfx->restoreBackground(r);
|
|
|
|
if (arg_0) {
|
|
a->_oldPos.x = a->_left;
|
|
a->_oldPos.y = a->_top;
|
|
}
|
|
|
|
}
|
|
|
|
// printf("done\n");
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void Parallaction::loadProgram(Animation *a, char *filename) {
|
|
// printf("loadProgram(%s)\n", filename);
|
|
|
|
Script *script = _disk->loadScript(filename);
|
|
|
|
_numLocals = 0;
|
|
|
|
fillBuffers(*script);
|
|
|
|
a->_program = new Program;
|
|
|
|
Instruction *vCC = new Instruction;
|
|
|
|
while (scumm_stricmp(_tokens[0], "endscript")) {
|
|
parseScriptLine(vCC, a, a->_program->_locals);
|
|
a->_program->_instructions.push_back(vCC);
|
|
vCC = new Instruction;
|
|
fillBuffers(*script);
|
|
}
|
|
|
|
// TODO: use List<>::end() to detect the end of the program
|
|
vCC->_index = INST_END;
|
|
a->_program->_instructions.push_back(vCC);
|
|
a->_program->_ip = a->_program->_instructions.begin();
|
|
|
|
delete script;
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Parallaction::parseScriptLine(Instruction *inst, Animation *a, LocalVariable *locals) {
|
|
// printf("parseScriptLine()\n");
|
|
|
|
if (_tokens[0][1] == '.') {
|
|
_tokens[0][1] = '\0';
|
|
a = findAnimation(&_tokens[0][2]);
|
|
}
|
|
|
|
if (_tokens[1][1] == '.') {
|
|
_tokens[1][1] = '\0';
|
|
a = findAnimation(&_tokens[1][2]);
|
|
}
|
|
|
|
int16 _si = _instructionNames->lookup(_tokens[0]);
|
|
inst->_index = _si;
|
|
|
|
// printf("token[0] = %s (%i)\n", _tokens[0], inst->_index);
|
|
|
|
switch (inst->_index) {
|
|
case INST_ON: // on
|
|
case INST_OFF: // off
|
|
case INST_START: // start
|
|
if (!scumm_stricmp(_tokens[1], a->_label._text)) {
|
|
inst->_opBase._a = a;
|
|
} else {
|
|
inst->_opBase._a = findAnimation(_tokens[1]);
|
|
}
|
|
break;
|
|
|
|
case INST_LOOP: // loop
|
|
inst->_opBase._loopCounter = getLValue(inst, _tokens[1], locals, a);
|
|
break;
|
|
|
|
case INST_X: // x
|
|
inst->_opA._pvalue = &a->_left;
|
|
inst->_opB = getLValue(inst, _tokens[1], locals, a);
|
|
break;
|
|
|
|
case INST_Y: // y
|
|
inst->_opA._pvalue = &a->_top;
|
|
inst->_opB = getLValue(inst, _tokens[1], locals, a);
|
|
break;
|
|
|
|
case INST_Z: // z
|
|
inst->_opA._pvalue = &a->_z;
|
|
inst->_opB = getLValue(inst, _tokens[1], locals, a);
|
|
break;
|
|
|
|
case INST_F: // f
|
|
inst->_opA._pvalue = &a->_frame;
|
|
inst->_opB = getLValue(inst, _tokens[1], locals, a);
|
|
break;
|
|
|
|
case INST_INC: // inc
|
|
case INST_DEC: // dec
|
|
if (!scumm_stricmp(_tokens[1], "X")) {
|
|
inst->_opA._pvalue = &a->_left;
|
|
} else
|
|
if (!scumm_stricmp(_tokens[1], "Y")) {
|
|
inst->_opA._pvalue = &a->_top;
|
|
} else
|
|
if (!scumm_stricmp(_tokens[1], "Z")) {
|
|
inst->_opA._pvalue = &a->_z;
|
|
} else
|
|
if (!scumm_stricmp(_tokens[1], "F")) {
|
|
inst->_opA._pvalue = &a->_frame;
|
|
} else {
|
|
inst->_flags |= kInstUsesLocal;
|
|
inst->_opA = getLValue(inst, _tokens[1], locals, a);
|
|
}
|
|
|
|
inst->_opB = getLValue(inst, _tokens[2], locals, a);
|
|
|
|
if (!scumm_stricmp(_tokens[3], "mod")) {
|
|
inst->_flags |= kInstMod;
|
|
}
|
|
break;
|
|
|
|
case INST_SET: // set
|
|
inst->_opA = getLValue(inst, _tokens[1], locals, a);
|
|
inst->_flags |= kInstUsesLocal;
|
|
inst->_opB = getLValue(inst, _tokens[2], locals, a);
|
|
break;
|
|
|
|
case INST_MOVE: // move
|
|
inst->_opA = getLValue(inst, _tokens[1], locals, a);
|
|
inst->_opB = getLValue(inst, _tokens[2], locals, a);
|
|
break;
|
|
|
|
case INST_PUT: // put
|
|
if (!scumm_stricmp(_tokens[1], a->_label._text)) {
|
|
inst->_opBase._a = a;
|
|
} else {
|
|
inst->_opBase._a = findAnimation(_tokens[1]);
|
|
}
|
|
|
|
inst->_opA = getLValue(inst, _tokens[2], locals, a);
|
|
inst->_opB = getLValue(inst, _tokens[3], locals, a);
|
|
if (!scumm_stricmp(_tokens[4], "masked")) {
|
|
inst->_flags |= kInstMaskedPut;
|
|
}
|
|
break;
|
|
|
|
case INST_CALL: { // call
|
|
int16 _ax = _callableNames->lookup(_tokens[1]);
|
|
inst->_opBase._index = _ax - 1;
|
|
if (_ax - 1 < 0) exit(0);
|
|
}
|
|
break;
|
|
|
|
case INST_SOUND: // sound
|
|
inst->_opBase._z = findZone(_tokens[1]);
|
|
break;
|
|
|
|
case INST_ENDLOOP: // endloop
|
|
case INST_SHOW: // show
|
|
case INST_WAIT: // wait
|
|
break;
|
|
|
|
default: // local definition
|
|
strcpy(_localNames[_numLocals], _tokens[0]);
|
|
locals[_numLocals]._value = atoi(_tokens[2]);
|
|
|
|
if (_tokens[3][0] != '\0') {
|
|
locals[_numLocals]._min = atoi(_tokens[3]);
|
|
locals[_numLocals]._max = atoi(_tokens[4]);
|
|
} else {
|
|
locals[_numLocals]._min = -10000;
|
|
locals[_numLocals]._max = 10000;
|
|
}
|
|
|
|
inst->_opA._local = &locals[_numLocals];
|
|
inst->_opB._value = locals[_numLocals]._value;
|
|
|
|
inst->_flags = kInstUsesLiteral | kInstUsesLocal;
|
|
inst->_index = INST_SET;
|
|
_numLocals++;
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
return;
|
|
}
|
|
|
|
LValue Parallaction::getLValue(Instruction *inst, char *str, LocalVariable *locals, Animation *a) {
|
|
|
|
LValue v;
|
|
|
|
v._pvalue = 0; // should stop compiler from complaining
|
|
|
|
if (isdigit(str[0]) || str[0] == '-') {
|
|
inst->_flags |= kInstUsesLiteral;
|
|
v._value = atoi(str);
|
|
return v;
|
|
}
|
|
|
|
for (uint16 _si = 0; _si < 10; _si++) {
|
|
if (!scumm_stricmp(str, _localNames[_si])) {
|
|
v._local = &locals[_si];
|
|
return v;
|
|
}
|
|
}
|
|
|
|
if (str[1] == '.') {
|
|
a = findAnimation(&str[2]);
|
|
}
|
|
|
|
if (str[0] == 'X') {
|
|
v._pvalue = &a->_left;
|
|
} else
|
|
if (str[0] == 'Y') {
|
|
v._pvalue = &a->_top;
|
|
} else
|
|
if (str[0] == 'Z') {
|
|
v._pvalue = &a->_z;
|
|
} else
|
|
if (str[0] == 'F') {
|
|
v._pvalue = &a->_frame;
|
|
}
|
|
|
|
return v;
|
|
}
|
|
|
|
|
|
|
|
void jobRunScripts(void *parm, Job *j) {
|
|
debugC(3, kDebugJobs, "jobRunScripts");
|
|
|
|
static uint16 modCounter = 0;
|
|
|
|
StaticCnv v18;
|
|
|
|
for (AnimationList::iterator it = _vm->_animations.begin(); it != _vm->_animations.end(); it++) {
|
|
|
|
Animation *a = *it;
|
|
|
|
if (a->_flags & kFlagsCharacter) a->_z = a->_top + a->height();
|
|
|
|
if ((a->_flags & kFlagsActing) == 0) continue;
|
|
InstructionList::iterator inst = a->_program->_ip;
|
|
|
|
// printf("Animation: %s, flags: %x\n", a->_name, a->_flags);
|
|
|
|
while (((*inst)->_index != INST_SHOW) && (a->_flags & kFlagsActing)) {
|
|
|
|
debugC(9, kDebugJobs, "Animation: %s, instruction: %s", a->_label._text, (*inst)->_index == INST_END ? "end" : _instructionNamesRes[(*inst)->_index - 1]);
|
|
|
|
switch ((*inst)->_index) {
|
|
case INST_ENDLOOP: // endloop
|
|
if (--a->_program->_loopCounter > 0) {
|
|
inst = a->_program->_loopStart;
|
|
}
|
|
break;
|
|
|
|
case INST_OFF: {// off
|
|
(*inst)->_opBase._a->_flags |= kFlagsRemove;
|
|
// v1C = (*inst)->_opBase;
|
|
}
|
|
break;
|
|
|
|
case INST_ON: // on
|
|
(*inst)->_opBase._a->_flags |= kFlagsActive;
|
|
(*inst)->_opBase._a->_flags &= ~kFlagsRemove;
|
|
break;
|
|
|
|
case INST_START: // start
|
|
// v1C = (*inst)->_opBase;
|
|
(*inst)->_opBase._a->_flags |= (kFlagsActing | kFlagsActive);
|
|
break;
|
|
|
|
case INST_LOOP: // loop
|
|
if ((*inst)->_flags & kInstUsesLiteral) {
|
|
a->_program->_loopCounter = (*inst)->_opBase._loopCounter._value;
|
|
} else {
|
|
a->_program->_loopCounter = *(*inst)->_opBase._loopCounter._pvalue;
|
|
}
|
|
a->_program->_loopStart = inst;
|
|
break;
|
|
|
|
case INST_INC: // inc
|
|
case INST_DEC: { // dec
|
|
int16 _si = 0;
|
|
int16 _ax = 0, _bx = 0;
|
|
if ((*inst)->_flags & kInstUsesLiteral) {
|
|
_si = (*inst)->_opB._value;
|
|
} else {
|
|
_si = *(*inst)->_opB._pvalue;
|
|
}
|
|
if ((*inst)->_flags & kInstMod) { // mod
|
|
_bx = (_si > 0 ? _si : -_si);
|
|
if (modCounter % _bx != 0) break;
|
|
|
|
_si = (_si > 0 ? 1 : -1);
|
|
}
|
|
if ((*inst)->_flags & kInstUsesLocal) { // local
|
|
if ((*inst)->_index == INST_INC) _ax = _si;
|
|
else _ax = -_si;
|
|
|
|
(*inst)->_opA._local->_value += _ax;
|
|
wrapLocalVar((*inst)->_opA._local);
|
|
break;
|
|
}
|
|
|
|
// built-in variable (x, y, z, f)
|
|
if ((*inst)->_index == INST_INC) _ax = _si;
|
|
else _ax = -_si;
|
|
*(*inst)->_opA._pvalue += _ax;
|
|
}
|
|
break;
|
|
|
|
case INST_MOVE: { // move
|
|
WalkNodeList *v4 = _vm->_char._builder.buildPath(*(*inst)->_opA._pvalue, *(*inst)->_opB._pvalue);
|
|
_vm->addJob(&jobWalk, v4, kPriority19 );
|
|
_engineFlags |= kEngineWalking;
|
|
}
|
|
break;
|
|
|
|
case INST_PUT: // put
|
|
v18._width = (*inst)->_opBase._a->width();
|
|
v18._height = (*inst)->_opBase._a->height();
|
|
v18._data0 = (*inst)->_opBase._a->getFrameData((*inst)->_opBase._a->_frame);
|
|
v18._data1 = NULL; // (*inst)->_opBase._a->_cnv.field_8[(*inst)->_opBase._a->_frame];
|
|
|
|
if ((*inst)->_flags & kInstMaskedPut) {
|
|
uint16 _si = _vm->_gfx->queryMask((*inst)->_opB._value);
|
|
_vm->_gfx->blitCnv(&v18, (*inst)->_opA._value, (*inst)->_opB._value, _si, Gfx::kBitBack);
|
|
_vm->_gfx->blitCnv(&v18, (*inst)->_opA._value, (*inst)->_opB._value, _si, Gfx::kBit2);
|
|
} else {
|
|
_vm->_gfx->flatBlitCnv(&v18, (*inst)->_opA._value, (*inst)->_opB._value, Gfx::kBitBack);
|
|
_vm->_gfx->flatBlitCnv(&v18, (*inst)->_opA._value, (*inst)->_opB._value, Gfx::kBit2);
|
|
}
|
|
break;
|
|
|
|
case INST_END: // exit
|
|
if ((a->_flags & kFlagsLooping) == 0) {
|
|
a->_flags &= ~kFlagsActing;
|
|
_vm->runCommands(a->_commands, a);
|
|
}
|
|
a->_program->_ip = a->_program->_instructions.begin();
|
|
goto label1;
|
|
|
|
|
|
case INST_CALL: // call
|
|
_callables[(*inst)->_opBase._index](0);
|
|
break;
|
|
|
|
case INST_WAIT: // wait
|
|
if (_engineFlags & kEngineWalking) goto label1;
|
|
break;
|
|
|
|
case INST_SOUND: // sound
|
|
_activeZone = (*inst)->_opBase._z;
|
|
break;
|
|
|
|
default: { // INST_SET, INST_X, INST_Y, INST_Z, INST_F
|
|
int16 _si;
|
|
if ((*inst)->_flags & kInstUsesLiteral) {
|
|
_si = (*inst)->_opB._value;
|
|
} else {
|
|
_si = *(*inst)->_opB._pvalue;
|
|
}
|
|
|
|
if ((*inst)->_flags & kInstUsesLocal) {
|
|
(*inst)->_opA._local->_value = _si;
|
|
} else {
|
|
*(*inst)->_opA._pvalue = _si;
|
|
}
|
|
}
|
|
break;
|
|
|
|
}
|
|
|
|
inst++;
|
|
}
|
|
|
|
a->_program->_ip = ++inst;
|
|
|
|
label1:
|
|
if (a->_flags & kFlagsCharacter)
|
|
a->_z = a->_top + a->height();
|
|
}
|
|
|
|
_vm->sortAnimations();
|
|
modCounter++;
|
|
|
|
return;
|
|
}
|
|
|
|
void wrapLocalVar(LocalVariable *local) {
|
|
// printf("wrapLocalVar(v: %i, min: %i, max: %i)\n", local->_value, local->_min, local->_max);
|
|
|
|
if (local->_value >= local->_max)
|
|
local->_value = local->_min;
|
|
if (local->_value < local->_min)
|
|
local->_value = local->_max - 1;
|
|
|
|
return;
|
|
}
|
|
|
|
int compareAnimationZ(const AnimationPointer &a1, const AnimationPointer &a2) {
|
|
if (a1->_z == a2->_z) return 0;
|
|
return (a1->_z < a2->_z ? -1 : 1);
|
|
}
|
|
|
|
|
|
void Parallaction::sortAnimations() {
|
|
_char._ani._z = _char._ani.height() + _char._ani._top;
|
|
_animations.sort(compareAnimationZ);
|
|
return;
|
|
}
|
|
|
|
Animation::Animation() {
|
|
_cnv = NULL;
|
|
_program = NULL;
|
|
_frame = 0;
|
|
_z = 0;
|
|
}
|
|
|
|
Animation::~Animation() {
|
|
if (_program)
|
|
delete _program;
|
|
|
|
if (_cnv)
|
|
delete _cnv;
|
|
}
|
|
|
|
uint16 Animation::width() const {
|
|
if (!_cnv) return 0;
|
|
return _cnv->_width;
|
|
}
|
|
|
|
uint16 Animation::height() const {
|
|
if (!_cnv) return 0;
|
|
return _cnv->_height;
|
|
}
|
|
|
|
uint16 Animation::getFrameNum() const {
|
|
if (!_cnv) return 0;
|
|
return _cnv->_count;
|
|
}
|
|
|
|
byte* Animation::getFrameData(uint32 index) const {
|
|
if (!_cnv) return NULL;
|
|
return _cnv->getFramePtr(index);
|
|
}
|
|
|
|
|
|
Program::Program() {
|
|
_loopCounter = 0;
|
|
_locals = new LocalVariable[10];
|
|
}
|
|
|
|
Program::~Program() {
|
|
delete[] _locals;
|
|
}
|
|
|
|
|
|
} // namespace Parallaction
|