mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
12c9fb0382
svn-id: r27371
549 lines
12 KiB
C++
549 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "graphics/dxa_player.h"
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#include "common/util.h"
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#ifdef USE_ZLIB
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#include <zlib.h>
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#endif
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namespace Graphics {
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DXAPlayer::DXAPlayer() {
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_fd = 0;
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_frameBuffer1 = 0;
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_frameBuffer2 = 0;
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_scaledBuffer = 0;
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_drawBuffer = 0;
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_width = 0;
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_height = 0;
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_frameSize = 0;
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_framesCount = 0;
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_frameNum = 0;
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_framesPerSec = 0;
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_frameSkipped = 0;
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_frameTicks = 0;
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_scaleMode = S_NONE;
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}
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DXAPlayer::~DXAPlayer() {
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}
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int DXAPlayer::getWidth() {
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if (!_fd)
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return 0;
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return _width;
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}
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int DXAPlayer::getHeight() {
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if (!_fd)
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return 0;
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return _height;
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}
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int DXAPlayer::getCurFrame() {
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if (!_fd)
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return -1;
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return _frameNum;
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}
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int DXAPlayer::getFrameCount() {
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if (!_fd)
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return 0;
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return _framesCount;
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}
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bool DXAPlayer::loadFile(const char *filename) {
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uint32 tag;
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int32 frameRate;
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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return 0;
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}
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_fd = file;
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tag = _fd->readUint32BE();
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assert(tag == MKID_BE('DEXA'));
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uint8 flags = _fd->readByte();
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_framesCount = _fd->readUint16BE();
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frameRate = _fd->readUint32BE();
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if (frameRate > 0)
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_framesPerSec = 1000 / frameRate;
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else if (frameRate < 0)
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_framesPerSec = 100000 / (-frameRate);
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else
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_framesPerSec = 10;
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if (frameRate < 0)
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_frameTicks = -frameRate / 100;
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else
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_frameTicks = frameRate;
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_width = _fd->readUint16BE();
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_height = _fd->readUint16BE();
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if (flags & 0x80) {
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_scaleMode = S_INTERLACED;
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_curHeight = _height / 2;
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} else if (flags & 0x40) {
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_scaleMode = S_DOUBLE;
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_curHeight = _height / 2;
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} else {
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_scaleMode = S_NONE;
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_curHeight = _height;
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}
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debug(2, "flags 0x0%x framesCount %d width %d height %d rate %d ticks %d", flags, _framesCount, _width, _height, _framesPerSec, _frameTicks);
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_frameSize = _width * _height;
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_frameBuffer1 = (uint8 *)malloc(_frameSize);
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_frameBuffer2 = (uint8 *)malloc(_frameSize);
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if (!_frameBuffer1 || !_frameBuffer2)
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error("DXAPlayer: Error allocating frame buffers (size %d)", _frameSize);
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_scaledBuffer = 0;
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if (_scaleMode != S_NONE) {
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_scaledBuffer = (uint8 *)malloc(_frameSize);
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if (!_scaledBuffer)
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error("Error allocating scale buffer (size %d)", _frameSize);
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}
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_frameNum = 0;
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_frameSkipped = 0;
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return true;
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}
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void DXAPlayer::closeFile() {
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if (!_fd)
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return;
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delete _fd;
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free(_frameBuffer1);
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free(_frameBuffer2);
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free(_scaledBuffer);
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}
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void DXAPlayer::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
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uint h = _height;
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uint w = _width;
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byte *src = _drawBuffer;
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dst += y * pitch + x;
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do {
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memcpy(dst, src, w);
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dst += pitch;
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src += _width;
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} while (--h);
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}
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void DXAPlayer::decodeZlib(byte *data, int size, int totalSize) {
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#ifdef USE_ZLIB
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byte *temp = (byte *)malloc(size);
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if (temp) {
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memcpy(temp, data, size);
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z_stream d_stream;
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d_stream.zalloc = (alloc_func)0;
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d_stream.zfree = (free_func)0;
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d_stream.opaque = (voidpf)0;
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d_stream.next_in = temp;
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d_stream.avail_in = size;
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d_stream.total_in = size;
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d_stream.next_out = data;
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d_stream.avail_out = totalSize;
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inflateInit(&d_stream);
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inflate(&d_stream, Z_FINISH);
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inflateEnd(&d_stream);
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free(temp);
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}
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#endif
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}
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#define BLOCKW 4
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#define BLOCKH 4
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void DXAPlayer::decode12(byte *data, int size, int totalSize) {
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#ifdef USE_ZLIB
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/* decompress the input data */
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decodeZlib(data, size, totalSize);
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byte *dat = data;
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byte *frame2 = (byte *)malloc(totalSize);
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memcpy(frame2, _frameBuffer1, totalSize);
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for (int by = 0; by < _height; by += BLOCKH) {
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for (int bx = 0; bx < _width; bx += BLOCKW) {
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byte type = *dat++;
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byte *b2 = frame2 + bx + by * _width;
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switch (type) {
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case 0:
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break;
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15:
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case 1: {
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unsigned short diffMap;
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if (type >= 10 && type <= 15) {
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static const struct { uint8 sh1, sh2; } shiftTbl[6] = {
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{0, 0}, {8, 0}, {8, 8}, {8, 4}, {4, 0}, {4, 4}
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};
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diffMap = ((*dat & 0xF0) << shiftTbl[type-10].sh1) |
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((*dat & 0x0F) << shiftTbl[type-10].sh2);
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dat++;
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} else {
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diffMap = *(unsigned short*)dat;
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dat += 2;
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}
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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if (diffMap & 0x8000) {
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b2[xc] = *dat++;
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}
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diffMap <<= 1;
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}
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b2 += _width;
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}
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break;
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}
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case 2: {
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byte color = *dat++;
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = color;
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}
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b2 += _width;
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}
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break;
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}
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case 3: {
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = *dat++;
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}
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b2 += _width;
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}
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break;
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}
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case 4: {
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byte mbyte = *dat++;
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int mx = (mbyte >> 4) & 0x07;
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if (mbyte & 0x80)
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mx = -mx;
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int my = mbyte & 0x07;
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if (mbyte & 0x08)
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my = -my;
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byte *b1 = _frameBuffer1 + (bx+mx) + (by+my) * _width;
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for (int yc = 0; yc < BLOCKH; yc++) {
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memcpy(b2, b1, BLOCKW);
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b1 += _width;
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b2 += _width;
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}
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break;
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}
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case 5:
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break;
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default:
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error("decode12: Unknown type %d", type);
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}
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}
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}
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memcpy(data, frame2, totalSize);
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free(frame2);
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#endif
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}
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void DXAPlayer::decode13(byte *data, int size, int totalSize) {
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#ifdef USE_ZLIB
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uint8 *codeBuf, *dataBuf, *motBuf, *maskBuf;
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/* decompress the input data */
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decodeZlib(data, size, totalSize);
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uint8 *frame2 = (uint8*)malloc(totalSize);
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memcpy(frame2, _frameBuffer1, totalSize);
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int codeSize = _width * _curHeight / 16;
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int dataSize, motSize, maskSize;
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dataSize = READ_BE_UINT32(&data[0]);
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motSize = READ_BE_UINT32(&data[4]);
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maskSize = READ_BE_UINT32(&data[8]);
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codeBuf = &data[12];
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dataBuf = &codeBuf[codeSize];
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motBuf = &dataBuf[dataSize];
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maskBuf = &motBuf[motSize];
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for (int by = 0; by < _curHeight; by += BLOCKH) {
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for (int bx = 0; bx < _width; bx += BLOCKW) {
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uint8 type = *codeBuf++;
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uint8 *b2 = (uint8*)frame2 + bx + by * _width;
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switch (type) {
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case 0:
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break;
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case 1: {
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uint16 diffMap = READ_BE_UINT16(maskBuf);
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maskBuf += 2;
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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if (diffMap & 0x8000) {
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b2[xc] = *dataBuf++;
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}
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diffMap <<= 1;
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}
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b2 += _width;
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}
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break;
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}
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case 2: {
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uint8 color = *dataBuf++;
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = color;
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}
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b2 += _width;
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}
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break;
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}
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case 3: {
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = *dataBuf++;
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}
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b2 += _width;
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}
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break;
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}
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case 4: {
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uint8 mbyte = *motBuf++;
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int mx = (mbyte >> 4) & 0x07;
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if (mbyte & 0x80)
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mx = -mx;
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int my = mbyte & 0x07;
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if (mbyte & 0x08)
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my = -my;
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uint8 *b1 = (uint8*)_frameBuffer1 + (bx+mx) + (by+my) * _width;
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for (int yc = 0; yc < BLOCKH; yc++) {
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memcpy(b2, b1, BLOCKW);
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b1 += _width;
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b2 += _width;
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}
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break;
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}
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case 8: {
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static const int subX[4] = {0, 2, 0, 2};
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static const int subY[4] = {0, 0, 2, 2};
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uint8 subMask = *maskBuf++;
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for (int subBlock = 0; subBlock < 4; subBlock++) {
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int sx = bx + subX[subBlock], sy = by + subY[subBlock];
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b2 = (uint8*)frame2 + sx + sy * _width;
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switch (subMask & 0xC0) {
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// 00: skip
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case 0x00:
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break;
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// 01: solid color
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case 0x40: {
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uint8 subColor = *dataBuf++;
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for (int yc = 0; yc < BLOCKH / 2; yc++) {
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for (int xc = 0; xc < BLOCKW / 2; xc++) {
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b2[xc] = subColor;
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}
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b2 += _width;
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}
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break;
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}
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// 02: motion vector
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case 0x80: {
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uint8 mbyte = *motBuf++;
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int mx = (mbyte >> 4) & 0x07;
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if (mbyte & 0x80)
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mx = -mx;
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int my = mbyte & 0x07;
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if (mbyte & 0x08)
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my = -my;
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uint8 *b1 = (uint8*)_frameBuffer1 + (sx+mx) + (sy+my) * _width;
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for (int yc = 0; yc < BLOCKH / 2; yc++) {
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memcpy(b2, b1, BLOCKW / 2);
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b1 += _width;
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b2 += _width;
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}
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break;
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}
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// 03: raw
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case 0xC0:
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for (int yc = 0; yc < BLOCKH / 2; yc++) {
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for (int xc = 0; xc < BLOCKW / 2; xc++) {
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b2[xc] = *dataBuf++;
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}
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b2 += _width;
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}
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break;
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}
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subMask <<= 2;
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}
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break;
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}
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case 32:
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case 33:
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case 34: {
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int count = type - 30;
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uint8 pixels[4];
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memcpy(pixels, dataBuf, count);
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dataBuf += count;
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if (count == 2) {
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uint16 code = READ_BE_UINT16(maskBuf);
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maskBuf += 2;
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = pixels[code & 1];
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code >>= 1;
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}
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b2 += _width;
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}
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} else {
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uint32 code = READ_BE_UINT32(maskBuf);
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maskBuf += 4;
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for (int yc = 0; yc < BLOCKH; yc++) {
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for (int xc = 0; xc < BLOCKW; xc++) {
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b2[xc] = pixels[code & 3];
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code >>= 2;
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}
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b2 += _width;
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}
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}
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break;
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}
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default:
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error("decode13: Unknown type %d", type);
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}
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}
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}
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memcpy(data, frame2, totalSize);
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free(frame2);
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#endif
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}
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void DXAPlayer::decodeNextFrame() {
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uint32 tag;
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tag = _fd->readUint32BE();
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if (tag == MKID_BE('CMAP')) {
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byte rgb[768];
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_fd->read(rgb, ARRAYSIZE(rgb));
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setPalette(rgb);
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}
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tag = _fd->readUint32BE();
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if (tag == MKID_BE('FRAM')) {
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byte type = _fd->readByte();
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uint32 size = _fd->readUint32BE();
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_fd->read(_frameBuffer2, size);
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switch (type) {
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case 2:
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case 3:
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decodeZlib(_frameBuffer2, size, _frameSize);
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break;
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case 12:
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decode12(_frameBuffer2, size, _frameSize);
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break;
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case 13:
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decode13(_frameBuffer2, size, _frameSize);
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break;
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default:
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error("decodeFrame: Unknown compression type %d", type);
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}
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if (type == 2 || type == 4 || type == 12 || type == 13) {
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memcpy(_frameBuffer1, _frameBuffer2, _frameSize);
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} else {
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for (int j = 0; j < _curHeight; ++j) {
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for (int i = 0; i < _width; ++i) {
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const int offs = j * _width + i;
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_frameBuffer1[offs] ^= _frameBuffer2[offs];
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}
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}
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}
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}
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switch (_scaleMode) {
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case S_INTERLACED:
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for (int cy = 0; cy < _curHeight; cy++) {
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memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width);
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memset(&_scaledBuffer[((2 * cy) + 1) * _width], 0, _width);
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}
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_drawBuffer = _scaledBuffer;
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break;
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case S_DOUBLE:
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for (int cy = 0; cy < _curHeight; cy++) {
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memcpy(&_scaledBuffer[2 * cy * _width], &_frameBuffer1[cy * _width], _width);
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memcpy(&_scaledBuffer[((2 * cy) + 1) * _width], &_frameBuffer1[cy * _width], _width);
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}
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_drawBuffer = _scaledBuffer;
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break;
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case S_NONE:
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_drawBuffer = _frameBuffer1;
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break;
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}
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}
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} // End of namespace Graphics
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