mirror of
https://github.com/libretro/scummvm.git
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156 lines
3.7 KiB
C++
156 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MOHAWK_RIVEN_VIDEO_H
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#define MOHAWK_RIVEN_VIDEO_H
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#include "common/list.h"
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#include "common/noncopyable.h"
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namespace Video {
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class QuickTimeDecoder;
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}
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namespace Mohawk {
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class MohawkEngine_Riven;
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/**
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* A video monitored by the VideoManager
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*/
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class RivenVideo : private Common::NonCopyable {
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public:
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RivenVideo(MohawkEngine_Riven *vm, uint16 code);
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~RivenVideo();
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/** Load the video from the archive */
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void load(uint16 id);
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/** Free resources allocated for the movie, but allow to load it again later */
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void close();
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/** Start playing the video */
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void play();
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/** Play the video until it completes or reaches the specified timestamp */
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void playBlocking(int32 endTime = -1);
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/** Has the video reached its end? */
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bool endOfVideo() const;
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/** Is the video looping? */
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bool isLooping() const { return _loop; }
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/** Is the video enabled? (Drawing to the screen) */
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bool isEnabled() const { return _enabled; }
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/** Get the ID of the video */
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uint16 getId() const { return _id; }
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/** Get the slot used by the video in the video manager */
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uint16 getSlot() const { return _slot; }
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/** Get the current frame of the video */
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int getCurFrame() const;
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/** Get the frame count of the video */
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uint32 getFrameCount() const;
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/** Get the current time position of the video */
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uint32 getTime() const;
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/** Get the duration of the video */
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uint32 getDuration() const;
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/** Move the video to the specified coordinates */
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void moveTo(uint16 x, uint16 y) { _x = x; _y = y; }
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/** Set the video to loop (true) or not (false) */
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void setLooping(bool loop) { _loop = loop; }
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/** Enable the video */
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void enable();
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/** Disable the video */
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void disable();
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/** Seek to the given time */
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void seek(uint32 time);
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/** Pause the video */
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void pause(bool isPaused);
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/** Stop playing the video */
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void stop();
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/** Is the video playing? */
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bool isPlaying() const;
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/** Set the volume of the video */
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void setVolume(int volume);
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/** Checks if a video is playing and is waiting to display the next frame */
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bool needsUpdate() const;
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/** Draw the next frame to the system screen */
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void drawNextFrame();
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private:
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// Non-changing variables
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MohawkEngine_Riven *_vm;
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Video::QuickTimeDecoder *_video;
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uint16 _id;
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uint16 _slot;
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// Playback variables
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uint16 _x;
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uint16 _y;
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bool _loop;
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bool _enabled;
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bool _playing;
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};
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class RivenVideoManager {
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public:
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explicit RivenVideoManager(MohawkEngine_Riven *vm);
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~RivenVideoManager();
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void updateMovies();
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void pauseVideos();
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void resumeVideos();
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void closeVideos();
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void removeVideos();
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void disableAllMovies();
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RivenVideo *openSlot(uint16 slot);
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RivenVideo *getSlot(uint16 slot);
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private:
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MohawkEngine_Riven *_vm;
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// Keep tabs on any videos playing
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typedef Common::List<RivenVideo *> VideoList;
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VideoList _videos;
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};
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} // End of namespace Mohawk
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#endif
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