scummvm/gui/widgets/grid.h

254 lines
7.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GUI_WIDGETS_GRID_H
#define GUI_WIDGETS_GRID_H
#include "gui/dialog.h"
#include "gui/widgets/scrollbar.h"
#include "common/str.h"
#include "image/bmp.h"
#include "image/png.h"
#include "graphics/svg.h"
namespace GUI {
class ScrollBarWidget;
class GridItemWidget;
class GridWidget;
enum {
kPlayButtonCmd = 'PLAY',
kEditButtonCmd = 'EDIT',
kLoadButtonCmd = 'LOAD',
kOpenTrayCmd = 'OPTR',
kItemClicked = 'LBX1',
kItemDoubleClickedCmd = 'LBX2',
kItemSizeCmd = 'SIZE'
};
/* GridItemInfo */
struct GridItemInfo {
bool isHeader, validEntry;
int entryID;
Common::String engineid;
Common::String gameid;
Common::String title;
Common::String description;
Common::String extra;
Common::String thumbPath;
// Generic attribute value, may be any piece of metadata
Common::String attribute;
Common::Language language;
Common::Platform platform;
int32 x, y, w, h;
GridItemInfo(int id, const Common::String &eid, const Common::String &gid, const Common::String &t,
const Common::String &d, const Common::String &e, Common::Language l, Common::Platform p, bool v)
: entryID(id), gameid(gid), engineid(eid), title(t), description(d), extra(e), language(l), platform(p), validEntry(v), isHeader(false) {
thumbPath = Common::String::format("icons/%s-%s.png", engineid.c_str(), gameid.c_str());
}
GridItemInfo(const Common::String &groupHeader, int groupID) : title(groupHeader), description(groupHeader),
isHeader(true), validEntry(true), entryID(groupID), language(Common::UNK_LANG), platform(Common::kPlatformUnknown) {
thumbPath = Common::String("");
}
};
/* GridItemTray */
class GridItemTray: public Dialog, public CommandSender {
int _entryID;
GridWidget *_grid;
GuiObject *_boss;
PicButtonWidget *_playButton;
PicButtonWidget *_loadButton;
PicButtonWidget *_editButton;
public:
GridItemTray(GuiObject *boss, int x, int y, int w, int h, int entryID, GridWidget *grid);
void reflowLayout() override;
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
void handleMouseDown(int x, int y, int button, int clickCount) override;
void handleMouseWheel(int x, int y, int direction) override;
void handleMouseMoved(int x, int y, int button) override;
};
/* GridWidget */
class GridWidget : public ContainerWidget, public CommandSender {
protected:
Common::HashMap<int, const Graphics::ManagedSurface *> _platformIcons;
Common::HashMap<int, const Graphics::ManagedSurface *> _languageIcons;
Common::HashMap<int, const Graphics::ManagedSurface *> _extraIcons;
// Images are mapped by filename -> surface.
Common::HashMap<Common::String, const Graphics::ManagedSurface *> _loadedSurfaces;
Common::Array<GridItemInfo> _dataEntryList;
Common::Array<GridItemInfo> _headerEntryList;
Common::Array<GridItemInfo *> _sortedEntryList;
Common::Array<GridItemInfo *> _visibleEntryList;
Common::String _groupingAttribute;
Common::HashMap<Common::U32String, int> _groupValueIndex;
Common::Array<bool> _groupExpanded;
Common::U32String _groupHeaderPrefix;
Common::U32String _groupHeaderSuffix;
Common::Array<Common::U32String> _groupHeaders;
Common::StringMap _metadataNames;
Common::HashMap<int, Common::Array<int> > _itemsInGroup;
Common::Array<GridItemWidget *> _gridItems;
ScrollBarWidget *_scrollBar;
int _scrollBarWidth;
int _scrollWindowHeight;
int _scrollWindowWidth;
int _scrollSpeed;
int _scrollPos;
int _innerHeight;
int _innerWidth;
int _thumbnailHeight;
int _thumbnailWidth;
int _flagIconHeight;
int _flagIconWidth;
int _platformIconHeight;
int _platformIconWidth;
int _extraIconHeight;
int _extraIconWidth;
int _minGridXSpacing;
int _minGridYSpacing;
int _rows;
int _itemsPerRow;
int _firstVisibleItem;
int _lastVisibleItem;
bool _isGridInvalid;
int _scrollWindowPaddingX;
int _scrollWindowPaddingY;
int _gridHeaderHeight;
int _gridHeaderWidth;
int _trayHeight;
public:
int _gridItemHeight;
int _gridItemWidth;
int _gridXSpacing;
int _gridYSpacing;
bool _isTitlesVisible;
GridItemInfo *_selectedEntry;
Common::U32String _filter;
GridWidget(GuiObject *boss, const Common::String &name);
~GridWidget();
template<typename T>
void unloadSurfaces(Common::HashMap<T, const Graphics::ManagedSurface *> &surfaces);
const Graphics::ManagedSurface *filenameToSurface(const Common::String &name);
const Graphics::ManagedSurface *languageToSurface(Common::Language languageCode);
const Graphics::ManagedSurface *platformToSurface(Common::Platform platformCode);
const Graphics::ManagedSurface *demoToSurface(const Common::String extraString);
/// Update _visibleEntries from _allEntries and returns true if reload is required.
bool calcVisibleEntries();
void setEntryList(Common::Array<GridItemInfo> *list);
void setAttributeValues(const Common::Array<Common::U32String> &attrs);
void setMetadataNames(const Common::StringMap &metadata);
void setTitlesVisible(bool vis);
void markGridAsInvalid() { _isGridInvalid = true; }
void setGroupHeaderFormat(const Common::U32String &prefix, const Common::U32String &suffix);
void groupEntries();
void sortGroups();
bool groupExpanded(int groupID) { return _groupExpanded[groupID]; }
void toggleGroup(int groupID);
void reloadThumbnails();
void loadFlagIcons();
void loadPlatformIcons();
void loadExtraIcons();
void destroyItems();
void calcInnerHeight();
void calcEntrySizes();
void updateGrid();
void move(int x, int y);
void scrollToEntry(int id, bool forceToTop);
void assignEntriesToItems();
int getScrollPos() const { return _scrollPos; }
int getSelected() const { return ((_selectedEntry == nullptr) ? -1 : _selectedEntry->entryID); }
int getThumbnailHeight() const { return _thumbnailHeight; }
int getThumbnailWidth() const { return _thumbnailWidth; }
void handleMouseWheel(int x, int y, int direction) override;
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data) override;
void reflowLayout() override;
bool wantsFocus() override { return true; }
void openTray(int x, int y, int entryID);
void openTrayAtSelected();
void scrollBarRecalc();
void setSelected(int id);
void setFilter(const Common::U32String &filter);
};
/* GridItemWidget */
class GridItemWidget : public ContainerWidget, public CommandSender {
protected:
Graphics::ManagedSurface _thumbGfx;
GridItemInfo *_activeEntry;
GridWidget *_grid;
bool _isHighlighted;
public:
GridItemWidget(GridWidget *boss);
void move(int x, int y);
void update();
void updateThumb();
void setActiveEntry(GridItemInfo &entry);
void drawWidget() override;
void handleMouseWheel(int x, int y, int direction) override;
void handleMouseEntered(int button) override;
void handleMouseLeft(int button) override;
void handleMouseDown(int x, int y, int button, int clickCount) override;
void handleMouseMoved(int x, int y, int button) override;
};
} // End of namespace GUI
#endif