mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
114 lines
2.8 KiB
C++
114 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* aint32 with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*
|
|
* Based on the original sources
|
|
* Faery Tale II -- The Halls of the Dead
|
|
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
|
|
*/
|
|
|
|
#ifndef SAGA2_AUDIO_H
|
|
#define SAGA2_AUDIO_H
|
|
|
|
#include "audio/mixer.h"
|
|
|
|
namespace Saga2 {
|
|
|
|
class Music;
|
|
class hResContext;
|
|
|
|
typedef Point32 sampleLocation;
|
|
|
|
#define Here Point32(0,0)
|
|
|
|
enum VolumeTarget {
|
|
kVolSfx,
|
|
kVolVoice,
|
|
kVolMusic
|
|
};
|
|
|
|
struct SoundInstance {
|
|
soundSegment seg;
|
|
bool loop;
|
|
sampleLocation loc;
|
|
};
|
|
|
|
class audioInterface {
|
|
private:
|
|
SoundInstance _currentSpeech;
|
|
SoundInstance _currentLoop;
|
|
SoundInstance _currentMusic;
|
|
|
|
public:
|
|
Audio::SoundHandle _speechSoundHandle;
|
|
Audio::SoundHandle _sfxSoundHandle;
|
|
Audio::SoundHandle _bgmSoundHandle;
|
|
Audio::SoundHandle _clickSoundHandle;
|
|
Audio::SoundHandle _loopSoundHandle;
|
|
|
|
Common::List<SoundInstance> _speechQueue;
|
|
Common::Queue<SoundInstance> _sfxQueue;
|
|
|
|
Audio::Mixer *_mixer;
|
|
Music *_music;
|
|
|
|
public:
|
|
// ctor, dtor, initialization
|
|
audioInterface();
|
|
~audioInterface();
|
|
|
|
// init, cleanup
|
|
void initAudioInterface(hResContext *musicContext);
|
|
|
|
// event loop calls
|
|
bool playFlag(void);
|
|
void playMe(void);
|
|
|
|
// music calls
|
|
void playMusic(soundSegment s, int16 loopFactor = 1, sampleLocation where = Here);
|
|
void stopMusic(void);
|
|
|
|
// sound calls
|
|
void queueSound(soundSegment s, int16 loopFactor = 1, sampleLocation where = Here);
|
|
|
|
// loop calls
|
|
void playLoop(soundSegment s, int16 loopFactor = 0, sampleLocation where = Here);
|
|
void stopLoop(void);
|
|
void setLoopPosition(sampleLocation newLoc);
|
|
soundSegment currentLoop(void) {
|
|
return _currentLoop.seg;
|
|
}
|
|
|
|
// voice calls
|
|
void queueVoice(soundSegment s, sampleLocation where = Here);
|
|
void queueVoice(soundSegment s[], sampleLocation where = Here);
|
|
void stopVoice(void);
|
|
bool talking(void);
|
|
bool saying(soundSegment s);
|
|
|
|
byte getVolume(VolumeTarget src);
|
|
void suspend(void);
|
|
void resume(void);
|
|
};
|
|
|
|
} // end of namespace Saga2
|
|
|
|
#endif
|