mirror of
https://github.com/libretro/scummvm.git
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218e132e37
svn-id: r27024
123 lines
2.7 KiB
C++
123 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "cruise/cruise.h"
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namespace Cruise {
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//SoundDriver *g_soundDriver;
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//SfxPlayer *g_sfxPlayer;
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Common::SaveFileManager * g_saveFileMan;
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CruiseEngine *g_cruise;
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CruiseEngine::CruiseEngine(OSystem * syst) : Engine(syst) {
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#ifdef PALMOS_MODE
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_currentVolumeFile = new Common::File();
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#endif
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Common::addSpecialDebugLevel(kCruiseDebugScript, "Script",
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"Script debug level");
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// Setup mixer
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if (!_mixer->isReady()) {
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warning("Sound initialization failed.");
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}
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
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ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
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ConfMan.getInt("music_volume"));
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g_cruise = this;
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}
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CruiseEngine::~CruiseEngine() {
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#ifdef PALMOS_MODE
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delete _currentVolumeFile;
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#endif
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}
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int CruiseEngine::init() {
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// Detect game
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if (!initGame()) {
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GUIErrorMessage
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("No valid games were found in the specified directory.");
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return -1;
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}
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// Initialize backend
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_system->beginGFXTransaction();
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initCommonGFX(false);
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_system->initSize(320, 200);
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_system->endGFXTransaction();
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initialize();
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return 0;
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}
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int CruiseEngine::go() {
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CursorMan.showMouse(true);
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Cruise::mainLoop();
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return 0;
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}
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void CruiseEngine::initialize() {
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fadeVar = 0;
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ptr_something =
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(ctpVar19Struct *) mallocAndZero(sizeof(ctpVar19Struct) * 0x200);
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/*volVar1 = 0;
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* fileData1 = 0; */
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/*PAL_fileHandle = -1; */
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// video init stuff
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loadSystemFont();
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// another bit of video init
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readVolCnf();
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}
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} // End of namespace Cruise
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