scummvm/gob/driver_vga.h
Torbjörn Andersson 5d392d90d6 We need to use unsigned chars here to be able to print accented characters,
e.g. in the German cutscenes.

svn-id: r17805
2005-04-26 06:34:52 +00:00

44 lines
1.7 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef GOB_DRIVER_VGA_H
#define GOB_DRIVER_VGA_H
#include "gob/video.h"
namespace Gob {
class VGAVideoDriver : public VideoDriver {
public:
VGAVideoDriver() {}
virtual ~VGAVideoDriver() {}
void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp);
void fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom, byte color);
void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest);
void drawLetter(unsigned char item, int16 x, int16 y, FontDesc *fontDesc, byte color1, byte color2, byte transp, SurfaceDesc *dest);
void drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, byte color);
void drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y, byte transp, SurfaceDesc *dest);
};
}
#endif