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112 lines
2.8 KiB
C++
112 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Tony Tough source code
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*
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* Copyright (c) 1997-2003 Nayma Software
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*/
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#ifndef TONY_WINDOW_H
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#define TONY_WINDOW_H
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#include "common/scummsys.h"
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#include "common/rect.h"
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#include "tony/adv.h"
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namespace Tony {
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typedef uint32 HWND;
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struct DDSURFACEDESC {
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};
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class RMSnapshot {
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private:
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// Buffer used to create a path
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static char bufDrive[MAX_DRIVE], bufDir[MAX_DIR], bufName[MAX_FNAME], bufExt[MAX_EXT];
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static char filename[512];
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// Buffer used to convert a RGB
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static byte rgb[RM_SX * RM_SY * 3];
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private:
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bool GetFreeSnapName(char *fn);
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public:
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// Take a screenshot
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void GrabScreenshot(byte *lpBuf, int dezoom = 1, uint16 *lpDestBuf = NULL);
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};
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class RMWindow {
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private:
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bool Lock();
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void Unlock();
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void plotSplices(const byte *lpBuf, const Common::Point ¢er, int x, int y);
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void plotLines(const byte *lpBuf, const Common::Point ¢er, int x, int y);
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protected:
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void * /*LPDIRECTDRAWCLIPPER*/ m_MainClipper;
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void * /*LPDIRECTDRAWCLIPPER*/ m_BackClipper;
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int fps, fcount;
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int lastsecond, lastfcount;
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int mskRed, mskGreen, mskBlue;
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bool m_bGrabScreenshot;
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bool m_bGrabThumbnail;
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bool m_bGrabMovie;
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uint16 *m_wThumbBuf;
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void CreateBWPrecalcTable(void);
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void WipeEffect(Common::Rect &rcBoundEllipse);
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void GetNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse);
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public:
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RMWindow();
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~RMWindow();
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// Initialization
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void Init(/*HINSTANCE hInst*/);
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void InitDirectDraw(void);
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void Close(void);
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// Repaint grafico tramite DirectDraw
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void Repaint(void);
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// Switch tra windowed e fullscreen
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void SwitchFullscreen(bool bFull) {}
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// Legge il prossimo frame
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void GetNewFrame(byte *lpBuf, Common::Rect *rcBoundEllipse);
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// Avverte di grabbare un thumbnail per il salvataggio
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void GrabThumbnail(uint16 *buf);
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int getFps() const { return fps; }
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};
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} // End of namespace Tony
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#endif /* TONY_WINDOW_H */
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