mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-17 07:07:10 +00:00
633 lines
15 KiB
C++
633 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/random.h"
|
|
#include "common/error.h"
|
|
|
|
#include "adl/adl_v2.h"
|
|
#include "adl/display.h"
|
|
#include "adl/graphics.h"
|
|
|
|
namespace Adl {
|
|
|
|
AdlEngine_v2::~AdlEngine_v2() {
|
|
delete _random;
|
|
delete _disk;
|
|
}
|
|
|
|
AdlEngine_v2::AdlEngine_v2(OSystem *syst, const AdlGameDescription *gd) :
|
|
AdlEngine(syst, gd),
|
|
_linesPrinted(0),
|
|
_maxLines(4),
|
|
_disk(nullptr),
|
|
_itemRemoved(false),
|
|
_roomOnScreen(0),
|
|
_picOnScreen(0),
|
|
_itemsOnScreen(0) {
|
|
_random = new Common::RandomSource("adl");
|
|
}
|
|
|
|
typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine_v2> OpcodeV2;
|
|
#define SetOpcodeTable(x) table = &x;
|
|
#define Opcode(x) table->push_back(new OpcodeV2(this, &AdlEngine_v2::x))
|
|
#define OpcodeUnImpl() table->push_back(new OpcodeV2(this, 0))
|
|
|
|
void AdlEngine_v2::setupOpcodeTables() {
|
|
Common::Array<const Opcode *> *table = 0;
|
|
|
|
SetOpcodeTable(_condOpcodes);
|
|
// 0x00
|
|
OpcodeUnImpl();
|
|
Opcode(o2_isFirstTime);
|
|
Opcode(o2_isRandomGT);
|
|
Opcode(o1_isItemInRoom);
|
|
// 0x04
|
|
Opcode(o2_isNounNotInRoom);
|
|
Opcode(o1_isMovesGT);
|
|
Opcode(o1_isVarEQ);
|
|
Opcode(o2_isCarryingSomething);
|
|
// 0x08
|
|
OpcodeUnImpl();
|
|
Opcode(o1_isCurPicEQ);
|
|
Opcode(o1_isItemPicEQ);
|
|
|
|
SetOpcodeTable(_actOpcodes);
|
|
// 0x00
|
|
OpcodeUnImpl();
|
|
Opcode(o1_varAdd);
|
|
Opcode(o1_varSub);
|
|
Opcode(o1_varSet);
|
|
// 0x04
|
|
Opcode(o1_listInv);
|
|
Opcode(o2_moveItem);
|
|
Opcode(o1_setRoom);
|
|
Opcode(o2_setCurPic);
|
|
// 0x08
|
|
Opcode(o2_setPic);
|
|
Opcode(o1_printMsg);
|
|
Opcode(o1_setLight);
|
|
Opcode(o1_setDark);
|
|
// 0x0c
|
|
Opcode(o2_moveAllItems);
|
|
Opcode(o1_quit);
|
|
OpcodeUnImpl();
|
|
Opcode(o2_save);
|
|
// 0x10
|
|
Opcode(o2_restore);
|
|
Opcode(o1_restart);
|
|
Opcode(o2_placeItem);
|
|
Opcode(o1_setItemPic);
|
|
// 0x14
|
|
Opcode(o1_resetPic);
|
|
Opcode(o1_goDirection<IDI_DIR_NORTH>);
|
|
Opcode(o1_goDirection<IDI_DIR_SOUTH>);
|
|
Opcode(o1_goDirection<IDI_DIR_EAST>);
|
|
// 0x18
|
|
Opcode(o1_goDirection<IDI_DIR_WEST>);
|
|
Opcode(o1_goDirection<IDI_DIR_UP>);
|
|
Opcode(o1_goDirection<IDI_DIR_DOWN>);
|
|
Opcode(o1_takeItem);
|
|
// 0x1c
|
|
Opcode(o1_dropItem);
|
|
Opcode(o1_setRoomPic);
|
|
Opcode(o2_tellTime);
|
|
Opcode(o2_setRoomFromVar);
|
|
// 0x20
|
|
Opcode(o2_initDisk);
|
|
}
|
|
|
|
void AdlEngine_v2::initState() {
|
|
AdlEngine::initState();
|
|
|
|
_linesPrinted = 0;
|
|
_picOnScreen = 0;
|
|
_roomOnScreen = 0;
|
|
_itemRemoved = false;
|
|
_itemsOnScreen = 0;
|
|
}
|
|
|
|
byte AdlEngine_v2::roomArg(byte room) const {
|
|
if (room == IDI_CUR_ROOM)
|
|
return _state.room;
|
|
return room;
|
|
}
|
|
|
|
void AdlEngine_v2::advanceClock() {
|
|
Time &time = _state.time;
|
|
|
|
time.minutes += 5;
|
|
|
|
if (time.minutes == 60) {
|
|
time.minutes = 0;
|
|
|
|
++time.hours;
|
|
|
|
if (time.hours == 13)
|
|
time.hours = 1;
|
|
}
|
|
}
|
|
|
|
void AdlEngine_v2::checkTextOverflow(char c) {
|
|
if (c != APPLECHAR('\r'))
|
|
return;
|
|
|
|
++_linesPrinted;
|
|
|
|
if (_linesPrinted >= _maxLines)
|
|
handleTextOverflow();
|
|
}
|
|
|
|
void AdlEngine_v2::handleTextOverflow() {
|
|
_linesPrinted = 0;
|
|
_display->updateTextScreen();
|
|
bell();
|
|
|
|
while (true) {
|
|
char key = inputKey(false);
|
|
|
|
if (shouldQuit())
|
|
return;
|
|
|
|
if (key == APPLECHAR('\r'))
|
|
break;
|
|
|
|
bell(3);
|
|
}
|
|
}
|
|
|
|
Common::String AdlEngine_v2::loadMessage(uint idx) const {
|
|
if (_messages[idx]) {
|
|
StreamPtr strStream(_messages[idx]->createReadStream());
|
|
return readString(*strStream, 0xff);
|
|
}
|
|
|
|
return Common::String();
|
|
}
|
|
|
|
void AdlEngine_v2::printString(const Common::String &str) {
|
|
Common::String s(str);
|
|
uint endPos = TEXT_WIDTH - 1;
|
|
uint startPos = 0;
|
|
uint pos = 0;
|
|
|
|
while (pos < s.size()) {
|
|
s.setChar(APPLECHAR(s[pos]), pos);
|
|
|
|
if (pos == endPos) {
|
|
while (s[pos] != APPLECHAR(' ') && s[pos] != APPLECHAR('\r')) {
|
|
if (pos-- == startPos)
|
|
error("Word wrapping failed");
|
|
}
|
|
|
|
s.setChar(APPLECHAR('\r'), pos);
|
|
endPos = pos + TEXT_WIDTH;
|
|
startPos = pos + 1;
|
|
}
|
|
|
|
++pos;
|
|
}
|
|
|
|
for (pos = 0; pos < s.size(); ++pos) {
|
|
checkTextOverflow(s[pos]);
|
|
_display->printChar(s[pos]);
|
|
}
|
|
|
|
checkTextOverflow(APPLECHAR('\r'));
|
|
_display->printChar(APPLECHAR('\r'));
|
|
_display->updateTextScreen();
|
|
}
|
|
|
|
void AdlEngine_v2::drawItem(Item &item, const Common::Point &pos) {
|
|
item.isOnScreen = true;
|
|
StreamPtr stream(_itemPics[item.picture - 1]->createReadStream());
|
|
stream->readByte(); // Skip clear opcode
|
|
_graphics->drawPic(*stream, pos);
|
|
}
|
|
|
|
void AdlEngine_v2::loadRoom(byte roomNr) {
|
|
Room &room = getRoom(roomNr);
|
|
StreamPtr stream(room.data->createReadStream());
|
|
|
|
uint16 descOffset = stream->readUint16LE();
|
|
uint16 commandOffset = stream->readUint16LE();
|
|
|
|
_roomData.pictures.clear();
|
|
// There's no picture count. The original engine always checks at most
|
|
// five pictures. We use the description offset to bound our search.
|
|
uint16 picCount = (descOffset - 4) / 5;
|
|
|
|
for (uint i = 0; i < picCount; ++i) {
|
|
byte nr = stream->readByte();
|
|
_roomData.pictures[nr] = readDataBlockPtr(*stream);
|
|
}
|
|
|
|
_roomData.description = readStringAt(*stream, descOffset, 0xff);
|
|
|
|
_roomData.commands.clear();
|
|
if (commandOffset != 0) {
|
|
stream->seek(commandOffset);
|
|
readCommands(*stream, _roomData.commands);
|
|
}
|
|
|
|
applyRoomWorkarounds(roomNr);
|
|
}
|
|
|
|
void AdlEngine_v2::showRoom() {
|
|
bool redrawPic = false;
|
|
|
|
_state.curPicture = getCurRoom().curPicture;
|
|
|
|
if (_state.room != _roomOnScreen) {
|
|
loadRoom(_state.room);
|
|
_graphics->clearScreen();
|
|
|
|
if (!_state.isDark)
|
|
redrawPic = true;
|
|
} else {
|
|
if (_state.curPicture != _picOnScreen || _itemRemoved)
|
|
redrawPic = true;
|
|
}
|
|
|
|
if (redrawPic) {
|
|
_roomOnScreen = _state.room;
|
|
_picOnScreen = _state.curPicture;
|
|
|
|
drawPic(_state.curPicture);
|
|
_itemRemoved = false;
|
|
_itemsOnScreen = 0;
|
|
|
|
Common::List<Item>::iterator item;
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item)
|
|
item->isOnScreen = false;
|
|
}
|
|
|
|
if (!_state.isDark)
|
|
drawItems();
|
|
|
|
_display->updateHiResScreen();
|
|
printString(_roomData.description);
|
|
|
|
// FIXME: move to main loop?
|
|
_linesPrinted = 0;
|
|
}
|
|
|
|
// TODO: Merge this into AdlEngine?
|
|
void AdlEngine_v2::takeItem(byte noun) {
|
|
Common::List<Item>::iterator item;
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item) {
|
|
if (item->noun == noun && item->room == _state.room && item->region == _state.region) {
|
|
if (item->state == IDI_ITEM_DOESNT_MOVE) {
|
|
printMessage(_messageIds.itemDoesntMove);
|
|
return;
|
|
}
|
|
|
|
if (item->state == IDI_ITEM_DROPPED) {
|
|
item->room = IDI_ANY;
|
|
_itemRemoved = true;
|
|
return;
|
|
}
|
|
|
|
Common::Array<byte>::const_iterator pic;
|
|
for (pic = item->roomPictures.begin(); pic != item->roomPictures.end(); ++pic) {
|
|
if (*pic == getCurRoom().curPicture || *pic == IDI_ANY) {
|
|
if (!isInventoryFull()) {
|
|
item->room = IDI_ANY;
|
|
_itemRemoved = true;
|
|
item->state = IDI_ITEM_DROPPED;
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
printMessage(_messageIds.itemNotHere);
|
|
}
|
|
|
|
void AdlEngine_v2::drawItems() {
|
|
Common::List<Item>::iterator item;
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item) {
|
|
// Skip items not in this room
|
|
if (item->region == _state.region && item->room == _state.room && !item->isOnScreen) {
|
|
if (item->state == IDI_ITEM_DROPPED) {
|
|
// Draw dropped item if in normal view
|
|
if (getCurRoom().picture == getCurRoom().curPicture)
|
|
drawItem(*item, _itemOffsets[_itemsOnScreen++]);
|
|
} else {
|
|
// Draw fixed item if current view is in the pic list
|
|
Common::Array<byte>::const_iterator pic;
|
|
|
|
for (pic = item->roomPictures.begin(); pic != item->roomPictures.end(); ++pic) {
|
|
if (*pic == _state.curPicture || *pic == IDI_ANY) {
|
|
drawItem(*item, item->position);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DataBlockPtr AdlEngine_v2::readDataBlockPtr(Common::ReadStream &f) const {
|
|
byte track = f.readByte();
|
|
byte sector = f.readByte();
|
|
byte offset = f.readByte();
|
|
byte size = f.readByte();
|
|
|
|
if (f.eos() || f.err())
|
|
error("Error reading DataBlockPtr");
|
|
|
|
if (track == 0 && sector == 0 && offset == 0 && size == 0)
|
|
return DataBlockPtr();
|
|
|
|
adjustDataBlockPtr(track, sector, offset, size);
|
|
|
|
return _disk->getDataBlock(track, sector, offset, size);
|
|
}
|
|
|
|
void AdlEngine_v2::loadItems(Common::ReadStream &stream) {
|
|
byte id;
|
|
while ((id = stream.readByte()) != 0xff && !stream.eos() && !stream.err()) {
|
|
Item item;
|
|
|
|
item.id = id;
|
|
item.noun = stream.readByte();
|
|
item.room = stream.readByte();
|
|
item.picture = stream.readByte();
|
|
item.region = stream.readByte();
|
|
item.position.x = stream.readByte();
|
|
item.position.y = stream.readByte();
|
|
item.state = stream.readByte();
|
|
item.description = stream.readByte();
|
|
|
|
stream.readByte(); // Struct size
|
|
|
|
byte picListSize = stream.readByte();
|
|
|
|
// Flag to keep track of what has been drawn on the screen
|
|
stream.readByte();
|
|
|
|
for (uint i = 0; i < picListSize; ++i)
|
|
item.roomPictures.push_back(stream.readByte());
|
|
|
|
_state.items.push_back(item);
|
|
}
|
|
|
|
if (stream.eos() || stream.err())
|
|
error("Error loading items");
|
|
}
|
|
|
|
void AdlEngine_v2::loadRooms(Common::ReadStream &stream, byte count) {
|
|
for (uint i = 0; i < count; ++i) {
|
|
Room room;
|
|
|
|
stream.readByte(); // number
|
|
for (uint j = 0; j < 6; ++j)
|
|
room.connections[j] = stream.readByte();
|
|
room.data = readDataBlockPtr(stream);
|
|
room.picture = stream.readByte();
|
|
room.curPicture = stream.readByte();
|
|
room.isFirstTime = stream.readByte();
|
|
|
|
_state.rooms.push_back(room);
|
|
}
|
|
|
|
if (stream.eos() || stream.err())
|
|
error("Error loading rooms");
|
|
}
|
|
|
|
void AdlEngine_v2::loadMessages(Common::ReadStream &stream, byte count) {
|
|
for (uint i = 0; i < count; ++i)
|
|
_messages.push_back(readDataBlockPtr(stream));
|
|
}
|
|
|
|
void AdlEngine_v2::loadPictures(Common::ReadStream &stream) {
|
|
byte picNr;
|
|
while ((picNr = stream.readByte()) != 0xff) {
|
|
if (stream.eos() || stream.err())
|
|
error("Error reading global pic list");
|
|
|
|
_pictures[picNr] = readDataBlockPtr(stream);
|
|
}
|
|
}
|
|
|
|
void AdlEngine_v2::loadItemPictures(Common::ReadStream &stream, byte count) {
|
|
for (uint i = 0; i < count; ++i) {
|
|
stream.readByte(); // number
|
|
_itemPics.push_back(readDataBlockPtr(stream));
|
|
}
|
|
}
|
|
|
|
int AdlEngine_v2::o2_isFirstTime(ScriptEnv &e) {
|
|
OP_DEBUG_0("\t&& IS_FIRST_TIME()");
|
|
|
|
bool oldFlag = getCurRoom().isFirstTime;
|
|
|
|
getCurRoom().isFirstTime = false;
|
|
|
|
if (!oldFlag)
|
|
return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_isRandomGT(ScriptEnv &e) {
|
|
OP_DEBUG_1("\t&& RAND() > %d", e.arg(1));
|
|
|
|
byte rnd = _random->getRandomNumber(255);
|
|
|
|
if (rnd > e.arg(1))
|
|
return 1;
|
|
|
|
return -1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_isNounNotInRoom(ScriptEnv &e) {
|
|
OP_DEBUG_1("\t&& NO_SUCH_ITEMS_IN_ROOM(%s)", itemRoomStr(e.arg(1)).c_str());
|
|
|
|
Common::List<Item>::const_iterator item;
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item)
|
|
if (item->noun == e.getNoun() && (item->room == roomArg(e.arg(1))))
|
|
return -1;
|
|
|
|
return 1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_isCarryingSomething(ScriptEnv &e) {
|
|
OP_DEBUG_0("\t&& IS_CARRYING_SOMETHING()");
|
|
|
|
Common::List<Item>::const_iterator item;
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item)
|
|
if (item->room == IDI_ANY)
|
|
return 0;
|
|
return -1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_moveItem(ScriptEnv &e) {
|
|
OP_DEBUG_2("\tSET_ITEM_ROOM(%s, %s)", itemStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str());
|
|
|
|
byte room = roomArg(e.arg(2));
|
|
|
|
Item &item = getItem(e.arg(1));
|
|
|
|
if (item.room == _roomOnScreen)
|
|
_picOnScreen = 0;
|
|
|
|
// Set items that move from inventory to a room to state "dropped"
|
|
if (item.room == IDI_ANY && room != IDI_VOID_ROOM)
|
|
item.state = IDI_ITEM_DROPPED;
|
|
|
|
item.room = room;
|
|
return 2;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_setCurPic(ScriptEnv &e) {
|
|
OP_DEBUG_1("\tSET_CURPIC(%d)", e.arg(1));
|
|
|
|
getCurRoom().curPicture = _state.curPicture = e.arg(1);
|
|
return 1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_setPic(ScriptEnv &e) {
|
|
OP_DEBUG_1("\tSET_PIC(%d)", e.arg(1));
|
|
|
|
getCurRoom().picture = getCurRoom().curPicture = _state.curPicture = e.arg(1);
|
|
return 1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_moveAllItems(ScriptEnv &e) {
|
|
OP_DEBUG_2("\tMOVE_ALL_ITEMS(%s, %s)", itemRoomStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str());
|
|
|
|
byte room1 = roomArg(e.arg(1));
|
|
|
|
if (room1 == _state.room)
|
|
_picOnScreen = 0;
|
|
|
|
byte room2 = roomArg(e.arg(2));
|
|
|
|
Common::List<Item>::iterator item;
|
|
|
|
for (item = _state.items.begin(); item != _state.items.end(); ++item)
|
|
if (item->room == room1) {
|
|
item->room = room2;
|
|
if (room1 == IDI_ANY)
|
|
item->state = IDI_ITEM_DROPPED;
|
|
}
|
|
|
|
return 2;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_save(ScriptEnv &e) {
|
|
OP_DEBUG_0("\tSAVE_GAME()");
|
|
|
|
int slot = askForSlot(_strings_v2.saveInsert);
|
|
|
|
if (slot < 0)
|
|
return -1;
|
|
|
|
saveGameState(slot, "");
|
|
|
|
_display->printString(_strings_v2.saveReplace);
|
|
inputString();
|
|
return 0;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_restore(ScriptEnv &e) {
|
|
OP_DEBUG_0("\tRESTORE_GAME()");
|
|
|
|
int slot = askForSlot(_strings_v2.restoreInsert);
|
|
|
|
if (slot < 0)
|
|
return -1;
|
|
|
|
loadGameState(slot);
|
|
_isRestoring = false;
|
|
|
|
_display->printString(_strings_v2.restoreReplace);
|
|
inputString();
|
|
_picOnScreen = 0;
|
|
_roomOnScreen = 0;
|
|
return 0;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_placeItem(ScriptEnv &e) {
|
|
OP_DEBUG_4("\tPLACE_ITEM(%s, %s, (%d, %d))", itemStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str(), e.arg(3), e.arg(4));
|
|
|
|
Item &item = getItem(e.arg(1));
|
|
|
|
item.room = roomArg(e.arg(2));
|
|
item.position.x = e.arg(3);
|
|
item.position.y = e.arg(4);
|
|
item.state = IDI_ITEM_NOT_MOVED;
|
|
|
|
return 4;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_tellTime(ScriptEnv &e) {
|
|
OP_DEBUG_0("\tTELL_TIME()");
|
|
|
|
Common::String time = _strings_v2.time;
|
|
|
|
time.setChar(APPLECHAR('0') + _state.time.hours / 10, 12);
|
|
time.setChar(APPLECHAR('0') + _state.time.hours % 10, 13);
|
|
time.setChar(APPLECHAR('0') + _state.time.minutes / 10, 15);
|
|
time.setChar(APPLECHAR('0') + _state.time.minutes % 10, 16);
|
|
|
|
printString(time);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_setRoomFromVar(ScriptEnv &e) {
|
|
OP_DEBUG_1("\tROOM = VAR[%d]", e.arg(1));
|
|
getCurRoom().curPicture = getCurRoom().picture;
|
|
_state.room = getVar(e.arg(1));
|
|
return 1;
|
|
}
|
|
|
|
int AdlEngine_v2::o2_initDisk(ScriptEnv &e) {
|
|
OP_DEBUG_0("\tINIT_DISK()");
|
|
|
|
_display->printAsciiString("NOT REQUIRED\r");
|
|
return 0;
|
|
}
|
|
|
|
int AdlEngine_v2::askForSlot(const Common::String &question) {
|
|
while (1) {
|
|
_display->printString(question);
|
|
|
|
Common::String input = inputString();
|
|
|
|
if (shouldQuit())
|
|
return -1;
|
|
|
|
if (input.size() > 0 && input[0] >= APPLECHAR('A') && input[0] <= APPLECHAR('O'))
|
|
return input[0] - APPLECHAR('A');
|
|
}
|
|
}
|
|
|
|
} // End of namespace Adl
|