mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-10 11:51:52 +00:00
bd1dbecde9
The new option only works as intended if the engine that have TTS support apply their own settings. It cannot be globally implemented before and after runGame(), since the engines don't all use the same config manager variables (sometimes "tts_enabled_speech", "tts_enabled" or "tts_narrator, sometimes more than one of these). |
||
---|---|---|
.. | ||
bitmap.cpp | ||
bitmap.h | ||
cge_main.cpp | ||
cge_main.h | ||
cge.cpp | ||
cge.h | ||
configure.engine | ||
console.cpp | ||
console.h | ||
credits.pl | ||
detection.cpp | ||
events.cpp | ||
events.h | ||
fileio.cpp | ||
fileio.h | ||
game.cpp | ||
game.h | ||
general.h | ||
metaengine.cpp | ||
module.mk | ||
POTFILES | ||
snail.cpp | ||
snail.h | ||
sound.cpp | ||
sound.h | ||
talk.cpp | ||
talk.h | ||
text.cpp | ||
text.h | ||
vga13h.cpp | ||
vga13h.h | ||
vmenu.cpp | ||
vmenu.h | ||
walk.cpp | ||
walk.h |