mirror of
https://github.com/libretro/scummvm.git
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2ab3e0fb3c
The resource caching trades increased memory usage against disk access. This functionality can be disabled and enabled by the console "cache" command. svn-id: r48080
113 lines
3.4 KiB
C++
113 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef MOHAWK_CONSOLE_H
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#define MOHAWK_CONSOLE_H
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#include "gui/debugger.h"
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namespace Mohawk {
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class MohawkEngine_Myst;
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class MohawkEngine_Riven;
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class MohawkEngine_LivingBooks;
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class MystConsole : public GUI::Debugger {
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public:
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MystConsole(MohawkEngine_Myst *vm);
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virtual ~MystConsole(void);
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protected:
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virtual void preEnter();
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virtual void postEnter();
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private:
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MohawkEngine_Myst *_vm;
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bool Cmd_ChangeCard(int argc, const char **argv);
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bool Cmd_CurCard(int argc, const char **argv);
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bool Cmd_Var(int argc, const char **argv);
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bool Cmd_DrawImage(int argc, const char **argv);
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bool Cmd_DrawRect(int argc, const char **argv);
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bool Cmd_SetResourceEnable(int argc, const char **argv);
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bool Cmd_CurStack(int argc, const char **argv);
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bool Cmd_ChangeStack(int argc, const char **argv);
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bool Cmd_PlaySound(int argc, const char **argv);
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bool Cmd_StopSound(int argc, const char **argv);
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bool Cmd_PlayMovie(int argc, const char **argv);
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bool Cmd_DisableInitOpcodes(int argc, const char **argv);
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bool Cmd_Cache(int argc, const char **argv);
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};
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class RivenConsole : public GUI::Debugger {
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public:
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RivenConsole(MohawkEngine_Riven *vm);
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virtual ~RivenConsole(void);
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protected:
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virtual void preEnter();
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virtual void postEnter();
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private:
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MohawkEngine_Riven *_vm;
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bool Cmd_ChangeCard(int argc, const char **argv);
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bool Cmd_CurCard(int argc, const char **argv);
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bool Cmd_Var(int argc, const char **argv);
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bool Cmd_PlaySound(int argc, const char **argv);
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bool Cmd_PlaySLST(int argc, const char **argv);
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bool Cmd_StopSound(int argc, const char **argv);
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bool Cmd_CurStack(int argc, const char **argv);
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bool Cmd_ChangeStack(int argc, const char **argv);
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bool Cmd_Restart(int argc, const char **argv);
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bool Cmd_Hotspots(int argc, const char **argv);
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bool Cmd_ZipMode(int argc, const char **argv);
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bool Cmd_RunAllBlocks(int argc, const char **argv);
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bool Cmd_DumpScript(int argc, const char **argv);
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bool Cmd_ListZipCards(int argc, const char **argv);
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bool Cmd_GetRMAP(int argc, const char **argv);
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};
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class LivingBooksConsole : public GUI::Debugger {
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public:
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LivingBooksConsole(MohawkEngine_LivingBooks *vm);
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virtual ~LivingBooksConsole(void);
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protected:
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virtual void preEnter();
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virtual void postEnter();
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private:
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MohawkEngine_LivingBooks *_vm;
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bool Cmd_PlaySound(int argc, const char **argv);
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bool Cmd_StopSound(int argc, const char **argv);
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bool Cmd_DrawImage(int argc, const char **argv);
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};
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} // End of namespace Mohawk
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#endif
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